Lucy Heartfilia, the Spirit Weaver

Alyx

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"The spirits truly are amazing aren't they?"- Lucy

Basic Information
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Name: Lucy Heartfillia

Nickname(s): Celestial Spirit Sorceress, Lulu, Spirit Weaver
Gender: Female
Age: Twenty
Clan: House of Katsuryoku
Looks:
Lucy has brown eyes and shoulder-length blonde hair that is usually tied by ribbons in a variety of colors in a small ponytail to the right side of her head with the rest of the hair loose. However, as she got older to keep her hair up more often in pigtails. She is buxom and has a curvaceous body.

Her pink Fairy Tail stamp is located at the back of her right hand. Additionally, Lucy does not consistently wear the same outfit. However, she always has a belt that, along with keeping her skirt up, holds her Celestial Spirit keys and a whip with a heart-shaped end. She often wears black, leather high heeled boots. She also bears a striking resemblance to her mother.




Personality: Lucy takes exceptional pride in her appearance and is very confident in her *** appeal, often exuding a certain amount of vanity. Despite this superficial attitude, she is a clever, kind, and genuinely caring person. Lucy is passionate for literature and is in the process of writing her own novel about her adventures with Fairy Tail although she does not like telling anyone about it. She is a member of the Heartfilia family, once one of the wealthiest and most influential conglomerate families in the country of Fiore. However, due to her estranged relationship with her father and the death of her mother, Layla Heartfilia, she left home to follow her own path, which displays an ambition for independence.

Lucy is very kind to her spirits and refuses to utilize them as shields or think of them as such. She fights alongside her Spirits and treats them as friends, unlike several other shamans, who view them as mere tools and objects. Lucy cares greatly for her Spirits and will also go to great lengths to give them happiness, even at the cost of her life. Despite technically being an owner of the Spirits, she refuses to be addressed as such and instead prefers to be called their friend. Although, Lucy is, in most cases, cowardly and easily frightened, she has no problems with fighting and would happily stand up to danger, even if she ends up getting hurt, for her friends and guild. While her powers are normally not as overwhelming as her teammates, Lucy has proven to be a capable combatant herself, often using her cleverness to her advantage, and thinking outside the box during battle. She has eventually inherited Natsu's stubbornness and refusal to give up, even when the odds are against her.

Lucy usually freaks out at her guildmate's antics. Unlike most of her friends, she does not get very excited about fighting and is not quick to resort to violence as the solution. However, she does admit that being around her guildmates is really fun. Being a shaman, Lucy always keeps her promises. She gives her all for the sake of her guild and friends.



Village Info.
Land of Birth:
Tobusekai
WSE Clan: Tsumigakure (Current)

Rank//Chakra Info.

Ninja Rank: Sage
Specialty: Single Hand Specialist (Bismuth), Advanced Tracking Specialist , Souceless Materializating Specialist, Sage Master (Passive Sage Mode), Maguilty Sense
Elements: Basic 5, Yin, Yang, Solar Wind, Bismuth, Seraphic Water, Dark Vacuity
Your Ninjutsu: Taijutsu, Ninjutsu, Genjutsu , Kenjutsu, Kaito Taijutsu, Katsuryoku Hiden, Fūinjutsu, Medical Ninjutsu,Senjutsu
Blood Contracts: Colmubidae Summoning Contract & Cat Summoning Contract
Custom Fighting Styles: Duel Monsters, Maguilty Sense, Theory of Waves and Winds, Surreal Palm, Whip Arts


Background Info.

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"I want to write a story fit for the ages!"

Lucy Heartfillia has always been a girl who was raised practically alone most of her entire life, having spent her earlier years with no human friends her age. She was connected to the spirit world from the moment she was born; with her mother and Amaimon (leader of the Katsuryoku) performing the binding ritual on the newly born child. Alas all the friends she made where with the savage spirits of the pure lands. Her most trusted and loved was Aquarius, a humanoid mermaid spirit whom she’d summon quite often to play with her. Lucy was alone without the spirits in her life, not until she was sent Last Bastion to be raised with her father.

There Lucy spent the next couple of years on many adventures with her friends at a guild known as Fairy Tail was founded. Lucy after the guild was disbanded decided to journey more in the western side of the world, finding herself now living amongst the people of Tsumigakure. She continues to aid the village in any crisis or situation in the best possible way that she can.


Other Information
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Katsuryoku: The House of Katsuryoku is based on the understanding and characteristics of shamanism. It’s based on the premise that the visible, tangible, real world is connected to invisible forces, and/or spirits which affect the lives of the living, the elements and nature in general. These abilities are all based on, and used through, spiritual energy, essentially a general product of willpower. Spiritual Energy’s consistency is contingent upon the being’s conviction, meaning the more conviction/willpower the user possess the stronger he will be in the shamanistic arts. This of course, is honed within the House of Katsuryoku, involving a strong regiment of mental and spiritual training that eventually ends up strengthening their will. This training makes Katsuryoku House members very resistant to negative or positive emotions that might alter their focus and weakening their resolve. Fear, Infatuation, Anger, Anxiety, Love, Passion, Attachment, etc can be felt but only on the users own volition. This enables the users to, through focus, resist the effects of techniques which exploit the emotions such as Killing Intent and similar. Once their will is strenghtened, the members of the House of Katsuryoku can more freely and without fear or restrictions, open their own spirit to the world, gaining awareness of spiritual energy around them. In practical terms, the members of the House of Katsuryoku can sense and be aware of souls and spirits around them, both of the living and of the Genki, as well as unbound spiritual energy. A passive and increasingly precise ability, it lacks, however, the ability to sense chakra directly, as its the impure result of mixing both Spiritual and Physical Energies. Lucy has a spirit named Plue, a small snowman like familiar as her personal spirit. She is of Elder Rank, making her one of the strongest in the clan.

Senjutsu: Sage Mode is the direct result of blending Natural Energy in to the users own chakra flow which empowers his chakra drastically b. Three variations exist and were shown so far. The first one is linked to the Toads of Mount Myobokuzan who first taught it to Jiraya and then to Naruto. The second one is linked to the Snakes of Ryūchi Cave and was first introduce by Kabuto but revealed to have been discovered by Orochimaru. The thirds instance was showcased by Hashirama Senju and was linked to his own Mokuton KG. In the case of Lucy, she has access to both Imperfect and Perfect Sage Mode, having it learned it from the Cat Contract Senjutsu Sages. She can even access similar modes to them that lack Senjutsu simply called "Cat Mode".


Lucy's Signature Techniques
○ Yin Release: Semblance of the Mind
○ Yang Release: Sunlight Forger
○ Séance
○ Δ Hel's Alignment
○ Δ Testament of Búri



Body Seals: As a user of Fuinjutsu, Lucy as several seals spread across the her body which she uses for various purposes. The first set is located in her mouth, being the Dragon Slayer seals, with the second being located on her left breast. This is the Mimicry Destruction Seal with another one located on her back in the center. The third is located on her stomach which causes barriers to form around the tenketsus on her body. Two more on her clothing to perform the Lightning Blade Creation technique and lastly one located on her leg to be activated on her death.

(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic
Spoiler
Type: Fuuin
Rank: A
Range: Short (mid range blast when released)
Chakra: 30
Damage: 60
Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.
Note: Each seal can only be used once per battle.
Note: Can only seal one jutsu per seal
Note: Can only seal A rank and below
Note: Must wait 1 turn to use this jutsu again
Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.
Note: Can only seal one element, not elemental combinations.
Note: Useable 3 times

(Fūinjutsu: Gitai hakai shīru) - Sealing Arts: Mimicry Destruction Seal
Spoiler
Type: Defensive |Supplementary
Rank: S
Range: Short-Mid.
Chakra Cost: 40 (-10 per turn)
Damage: N/A
Description: This sealing technique is a rather simple acting one able to be created during battle, or prior to, using a seal with the word "Revoke" either on paper or somewhere on one’s body. The seal will remain dormant until the enemy’s chakra makes contact with it, thus triggering its activation. If this seal is used against an enemy technique, the moment the technique comes into contact with the seal, it will cease as it is absorbed into the seal, and immediately afterwards a barrier is released from the user as it spreads to the ends of mid range with the user as its epicentre at all times. This barrier carries special chakra/energy blocking properties that focuses on the foreign source first used to activate the technique launched by the target. Once in the barrier the target is restricted by the barrier's blocking properties, restricting them from using the same type of energy absorbed, now unable to use techniques of that same type S rank and below. For example; if used on a suiton technique, it would hinder the target from molding their water chakra while in the barreir. Only elemental and energy based techniques can be registered and absorbed by this seal, and the technique in question can be no bigger than five meters in diameter in order to be absorbed. All divided, but similar, target foreign chakra sources, like clones, also succumb to the barrier's properties while in its realm. This doesn't block jutsu coming from outside the barrier just seals the element within.

NOTES
►User can only have two of these seals in their possession/body
►Only one of this type of seal can be in play at a time
►The restriction lasts for 4 turns unless otherwise broken
►Seal has a 2 turn cooldown upon ending
►No other techniques S rank and above the same turn the seal is used
►The user cannot use jutsu above S rank for 2 turns after activation
►Cannot be used on F ranks
►Can only be taught by ZandaT

Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard
Spoiler
Type:Supplementary
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description: Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra
-Can be used twice per battle
-2 turn cool down between uses

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Spoiler
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.

( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Spoiler
Rank: S-Rank
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.

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"Even if you lose everything, something remains."

Misc Information: Lucy carries a wide assortment of tools that she uses throughout her life as shinobi, ranging from kunai, shuriken, ninja wire etc. She also has specialized tools in which she uses quite often for example her own version of explosive tags, alcohol bottles etc ]. She also has a a quiver with specilaized arrows for Maguilty Sense and a basic bow.
(Jūhō Kibaku Fuda) Heavy Artillery Exploding Tag
Rank: N/A
Type: Offensive
Range: N/A
Chakra: N/A
Damage: +20 to Explosive Tags
Description: A heavy-duty version of the standard issue paper bomb, this exploding tag has substantially more power than a regular exploding tag, and is generally used in heavy demolition. Other than being .5 inches longer than a regular exploding tag and with the kanji for “erupt” instead of “explode” in the middle, they cannot be discerned from their weaker counterparts at a glance. These exploding tags can be used in place of weaker ones in jutsu involving them.
Show
*In order to use these, it must be mentioned in the user’s bio that they carry this version of the exploding tag – otherwise, the user cannot use these.

Scientific Tools:
- Absorbing Arm
- Requip
- September (200 Senjutsu Chakra Stored)
- (Saku Sanshain) Blooming Sunshine
- (Sandāu~ēbu ) Thunderwave
(Saku Sanshain) Blooming Sunshine
Type:
Tool
Rank: D - S Rank
Range: Short (Explosion & Absorption), Short - Long (Travel Range)
Chakra Cost: 10 - 40
Damage: 20 - 80
Description: Blooming Sunshine is a special designed ninja tool that utilized the “Absorption Arm” as a basis for its production – though many are surprised by this due to weapon being in the form of an umbrella or parasol. The overall design of the tool is highly durable in nature, allowing it to physically tank one S rank before being rendered useless, two A ranks but remains undamaged by B ranks and below while also doubling as a physical weapon that can be used in free form close combat. It also has a sword hidden within it’s structure which uses the handle as a hilt and the other base piece as a sheathe.

Moving onto the chakra related powers, the ferrule of the umbrella has the ability to release a barrier of chakra similar to that of it’s predecessor where it intakes the chakra into the weapon itself but what makes it differ from the two is that the sphere doesn’t expand in size, but rather returns into the weapon swiftly. Once the chakra is absorbed into the weapon, it acts as a “charge” to the weapons second chakra related ability. The absorption is done via specific fuinjutsu formula located on the top that then releases the barrier.

After the absorption of the chakra the user is able to return the attack at the enemy as a chakra blast, moving at the speed of a Lightning Technique but dealing damage based on the rank of the jutsu absorbed. Although it moves in a linear path, the explosion radius is five meters; meaning simply dodging the path of the blast wouldn’t always be enough to avoid it completely.

This of course isn’t the lonesome way to “charge” the tool, as the user may willingly infuse his/her own chakra into the umbrella itself in order to fuel it, dealing damage based on the amount of chakra is placed into it. The absorbing of an enemy technique counts as a move each, but absorbing and releasing it back can be done within the same time frame and counting as one move if used like this but the user can simply absorb the chakra and store it without sending it back.

Charging the weapon with chakra from the user is done passively but sending it as a blast counts as a move, with the chakra amount ranging from 10 (D) to 40 (S), thus the user must spend chakra based on the rank in order to fire the blast. The user however can only retain a certain amount of chakra inside of the umbrella with its max being 200. While the umbrella’s firing/absorbing (each one separately) mechanism can be done once every two turns, while S ranks can only be done twice per battle causing it go on cool down for three turns instead. A rank can be done thrice while B rank and below can be used collectively 6 times a battle. The design of the umbrella is cosmetic, allowing for various coloration and patterns to suit a person's need.

( Kyuu-tsuki ) - September
Type: Tool
Rank: S
Range: Short - Long
Chakra: N/A ( +50 per turn ) ( -50 per turn to an opponent )
Damage: N/A ( -20 to an opponent's technique )
Description: September is a small orb-like self-sustained chakra battery that can be pre-charged with basic chakra, or senjutsu chakra. If charged with basic chakra it will be compatible with any non-hostile shinobi. The battery has two capabilities called charge and drain. Charge allows a shinobi to draw chakra from the battery or apply it to their techniques and drain allows the battery to draw chakra from a shinobi or their techniques. The battery has a max capacity of two hundred chakra.

Charge: While in direct contact with the battery or while it is on their person a shinobi can passively absorb chakra directly from the battery through contact. It can be used while still hidden or in a pouch not needing to be pulled out. It allows the shinobi to draw up to two hundred chakra from the battery at a rate of fifty per turn allowing for them to regain chakra or to supply exhausted allies with chakra. It can also be used to provide senjutsu chakra instead of chakra at a quicker rate allowing them to gain ten percent of their chakra as senjutsu chakra but can only be done once usually exhausting the battery. When exhausted the battery is still able to use its drain ability. Alternatively, like the name implies the battery can be used to charge a technique with ten extra chakra providing it a twenty damage boost. This is done in the same timeframe as the augmented technique and can only be done twice with a two-turn cool-down.

Drain: If a hostile individual tries to use the battery it will absorb their chakra instead of giving them chakra at a rate of fifty chakra stolen per turn. The wielder of the battery is also able to instigate this process passively by making direct contact with the opponent allowing them to instigate the process stealing fifty chakra per turn where contact is made. Additionally, through this draining ability, the battery is able to steal ten chakra from a technique causing it to weaken by twenty damage. This is similar to the capabilities of the Scientific Ninja Tool: ( Abusōbu Ude ) - Absorption Arm on a much lower and more basic scale. Where that can absorb entire jutsu this battery can only absorb ten chakra storing it in the battery. This portion of the drain ability will cost a move slot, can only be used once per turn and only twice per battle.
Note: The wielder can only carry a single chakra battery
Note: Must state the ratio of basic chakra to senjutsu chakra that is found in the battery

(Sandāu~ēbu ) - Thunderwave
Type:
Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.


Artifacts:

N/A
Theme Song and Background Music
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Battles
Won:
0
Lost: 0


Dropping: [x]

Approved by Imperfect.
 
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