Mission Name: Hunted
Alignment: Neutral
Type: Solo/Counter/Initiative
Rank: C
District: Downtown
Description: A local town that you’ve been hiding out in is under attack by a group of wandering hunters. Your mission is to dispatch of them as quickly as possible, as their criminal activity can attract the attention of heroes in nearby cities, blowing your cover.
Reward: 20 EXP
Alignment: Neutral
Type: Solo/Counter/Initiative
Rank: C
District: Downtown
Description: A local town that you’ve been hiding out in is under attack by a group of wandering hunters. Your mission is to dispatch of them as quickly as possible, as their criminal activity can attract the attention of heroes in nearby cities, blowing your cover.
Reward: 20 EXP
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Sitting alone in an abandoned apartment building, Jon is hard at work. Reconstructing the wiring and piping into what he believes could be a break through device when he hears a roaring from out outside. Approaching the boarded window, Jon looks out to see what all of the commotion was about.
As he looks he picks up on a group of four people a couple of blocks away, causing chaos and general mayhem as they travelled down the road. One was carrying an aluminum baseball bat, one with a crowbar, one with a lighter and a bag of premade Molotov cocktails, and one carrying a very large pistol.
Beating, banging, bombing, and blasting everything that they come into contact with, the group was making quite the ruckus. Which is almost redundant considering they were able to break Jon of his trance. Taking in all of the events as they happen, he quickly comes to a conclusion.
If they keep this up, local residence will surely notify the authorities, and given the lack of presence I've noticed, that means the job will be handed down to someone more capable. Which runs the risk of my works being discovered, something that I cannot ignore or allow to happen. Jon quickly exits the building and approaches the group to put a stop to the nonsense.
I must insist that you stop this behavior at once. Unknowingly to you, my works depend on it, so move along.
The group look up for a moment and begin laughing hysterically. Without so much as looking at Jon, they begin a back and forth banter.
Someone Betta give this sorry SOB some CPR, his ass ain't lookin right
Or at least some damn pants, I can't believe to mama let you outta tha house that way
Speaking of his Mama, tell me why this mother****er looks like Papa Smurf and Tarzan had a love child?
Still mocking as they did, the three didn't notice that the one with the crowbar hadn't joined in, nor did they notice his steady backwards pace. It was only when the crowbar slipped and caused a big clang did the group realize they had a retreating member.
What's up, Johnny? You ain't scared of this punk are ya? Huh chicken shit?
At this point, all color had drained from the boys face. Murmering as he spoke, he finally gets out a few words. Th-Th-Th-Thats Doctor Manhattan.. he says before catching his wind and taking off at a full sprint down the road in the opposite direction. Having left his friends and weapon behind, Jon no longer considers this one a threat and focuses on the other three.
Ah, who needs ya. We got this punk, right guys?
As he says this, Jon flicks his wrist causing the baseball bat to slip from the man's hand, flying to the left, making contact with the pistol one of the others was holding. The result being a shot being fired off, well away from all parties involved, but going into the apartment building that Jon had been working. The holder of the gun drops it and falls to his knees clutching his noticeably broke hand.
Why, you! the third with the molotovs says lighting one to throw at Jon. Bad idea Jon remarks while backing up, just before the man lets the bottle slip from his hand.
With a wave of the hand, Jon repels the bottle in the opposite direction, aiming it for the bag holding the rest of the bottles. Once they collide, an explosion occurs that is large enough to engulf the three men, but not large enough to stir anymore suspicsion than what they had already caused. Done away by their own ways, Jon returns to the building to see if there is anything that he can salvage from his work.
Used Techniques:
Technique Name: Psionic Tremor
EXP: 5
Type: Energy
Rank: D
Description: Dr. Manhattan utilizes the repulsive qualities of atoms to send a small tremor of energy through the air that is capable of pushing small objects or regular sized people in the direction of the tremor. He releases this tremor through an arm waving motion, with the range being determined by the size of the object(s) being repelled. It has a maximum range of 10m for small objects, such as medium sized dog; while normal people can be affected up to 5m from him, and heavier objects can only be affected through direct contact