Mission Name: Mona Missing
Alignment: Villain
Type: Initiative
Rank: B
Description: The local art museum is doing a show on renaissance art, and the famous Louvre has loaned out some of its most expensive, and rare paintings. Several pieces by Leonardo Di Inchi, Baphael, Monatello, and Ficasso are on display. Their combined worth is enough to attract the attention of some of the most dangerous villains in the world. Your job is to rob them blind! Grab those paintings at any cost necessary, and sell them to the highest bidder.
Reward: 40 EXP
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Strength: 31+5[Nth]=36
Intelligence: 38
Speed: 31 [+5 Due to Mirakuru Formula] +5[Nth]=41
Durability: 20 [+5 Due to Mirakuru Formula] +5[Nth]=30
Energy: 0
Technology: 29
Active techniques
The job seemed simple enough. Steal some of the world's most valuable paintings and deliver them to the agreed drop off point. The payday was ludicrous, but with the estimated value of the paintings on display, it was well worth it to whoever had hired him. Slade geared up putting on his Nth armor, loading his weaponry and putting his staff slung on his back. A quick go over of the museum's blue prints was all he needed to memorize the layout and formulate the best way in and out. He was ready to break into the museum. The time was 1 am in the morning and he knew most of the security for the museum would be automated, though he was sure there would be some manned guards as well.
Crawling in thru an air vent, he makes his way to the room containing all the most valuable art. Dropping an EMP grenade, he disables the rooms security before dropping down to the floor and approaching the pieces by Leonardo Di Inchi, Baphael, Monatello, and Ficasso. Opening a large satchel he begins to slide the paintings all in one by one, and as he puts the last piece requested by his mysterious contractor, the alarm starts to sound in the other area's of the museum. Someone must have spotted him and tripped it manually. Shooting his grappling gun towards the air vent, he pulls himself back up to the air vent and makes his way back to the opening on the roof. However, as he gets out he see's a sight he hadn't planned upon descending down directly towards him. Setting the satchel down, he wait's till the man is in range before speaking.
What is it you want? Art fan as well eh? There's still plenty of pieces inside you can steal but these are coming with me.
Alignment: Villain
Type: Initiative
Rank: B
Description: The local art museum is doing a show on renaissance art, and the famous Louvre has loaned out some of its most expensive, and rare paintings. Several pieces by Leonardo Di Inchi, Baphael, Monatello, and Ficasso are on display. Their combined worth is enough to attract the attention of some of the most dangerous villains in the world. Your job is to rob them blind! Grab those paintings at any cost necessary, and sell them to the highest bidder.
Reward: 40 EXP
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Strength: 31+5[Nth]=36
Intelligence: 38
Speed: 31 [+5 Due to Mirakuru Formula] +5[Nth]=41
Durability: 20 [+5 Due to Mirakuru Formula] +5[Nth]=30
Energy: 0
Technology: 29
Active techniques
Technique Name: Nth Armor
EXP: 10
Type: Technology
Rank: C
Description: The Nth Armor, the suit Deathstroke wears over his body. While this would normally allow one to defy gravity and fly, his suit is "impure", a mixture of other metals with the Nth metal so it does not grant him this ability. However, it does increase his strength, speed, durability, and healing. The Nth metal add's +5 to his speed, strength and +5 to durability. Nth metal also protects the wearer from elements and speeds the healing of wounds (+5 every 2 turns after damaged for 3 turns), and protects them from extreme temperatures (freeform). His armor allows him to tank heavy blasts, and gives him added protection against piercing weapons. The armor is always on him so this is considered passive, however it must be mentioned by the user.
Technique Name: Energy Staff
EXP: 10
Type: Technology
Rank: C
Description: One of Deathstroke's signature weapons, a near indestructible (Can be destroyed by A rank or above attacks) bo staff made out of prometheum alloy. The staff can also discharge an energy blast out of either end up to mid range (strong enough to destroy aircraft and even injure powerful metahumans, C rank in strength - dealing damage equivalent to 40% of tech stat) and can also be separated into two nightsticks. The staff's blunt damage is dependent on the user's strength stat, dealing 40% of strength stat in damage.
Technique Name: Mirakuru formula healing factor
EXP: 5
Type: Science
Rank: D
Description: Due to being injected with the Mirakuru formula, Slade has been granted a modestly accelerated healing factor which enables him to recover from physical injuries much faster than most humans, which supplies him with great longevity. This ability has limitations, as he can not regenerate lost eyes or limbs, although he can heal from fatal injuries such as being shot multiple times, stabbed with a sword through his vital organs or great impacts such as falls from great heights and hits from super strong metahumans. He can recover from otherwise fatal injuries, but the experience is traumatic. He has suffered from short-term periods of insanity and animalistic behavior after these "resurrections". These episodic feral states are temporary, however, and he eventually regains control of himself.
Note: "Resurrecting" does not mean he can continue in a battle or mission after he has died, merely that he will come back to life afterwards.
Note: Adds +5 to health every 2 turns after minor injuries ( 1st Degree burns, superficial wounds, etc ), not exceeding his maximum health, up to a maximum of 20 HP recovered per battle.
EXP: 10
Type: Technology
Rank: C
Description: The Nth Armor, the suit Deathstroke wears over his body. While this would normally allow one to defy gravity and fly, his suit is "impure", a mixture of other metals with the Nth metal so it does not grant him this ability. However, it does increase his strength, speed, durability, and healing. The Nth metal add's +5 to his speed, strength and +5 to durability. Nth metal also protects the wearer from elements and speeds the healing of wounds (+5 every 2 turns after damaged for 3 turns), and protects them from extreme temperatures (freeform). His armor allows him to tank heavy blasts, and gives him added protection against piercing weapons. The armor is always on him so this is considered passive, however it must be mentioned by the user.
Technique Name: Energy Staff
EXP: 10
Type: Technology
Rank: C
Description: One of Deathstroke's signature weapons, a near indestructible (Can be destroyed by A rank or above attacks) bo staff made out of prometheum alloy. The staff can also discharge an energy blast out of either end up to mid range (strong enough to destroy aircraft and even injure powerful metahumans, C rank in strength - dealing damage equivalent to 40% of tech stat) and can also be separated into two nightsticks. The staff's blunt damage is dependent on the user's strength stat, dealing 40% of strength stat in damage.
Technique Name: Mirakuru formula healing factor
EXP: 5
Type: Science
Rank: D
Description: Due to being injected with the Mirakuru formula, Slade has been granted a modestly accelerated healing factor which enables him to recover from physical injuries much faster than most humans, which supplies him with great longevity. This ability has limitations, as he can not regenerate lost eyes or limbs, although he can heal from fatal injuries such as being shot multiple times, stabbed with a sword through his vital organs or great impacts such as falls from great heights and hits from super strong metahumans. He can recover from otherwise fatal injuries, but the experience is traumatic. He has suffered from short-term periods of insanity and animalistic behavior after these "resurrections". These episodic feral states are temporary, however, and he eventually regains control of himself.
Note: "Resurrecting" does not mean he can continue in a battle or mission after he has died, merely that he will come back to life afterwards.
Note: Adds +5 to health every 2 turns after minor injuries ( 1st Degree burns, superficial wounds, etc ), not exceeding his maximum health, up to a maximum of 20 HP recovered per battle.
Crawling in thru an air vent, he makes his way to the room containing all the most valuable art. Dropping an EMP grenade, he disables the rooms security before dropping down to the floor and approaching the pieces by Leonardo Di Inchi, Baphael, Monatello, and Ficasso. Opening a large satchel he begins to slide the paintings all in one by one, and as he puts the last piece requested by his mysterious contractor, the alarm starts to sound in the other area's of the museum. Someone must have spotted him and tripped it manually. Shooting his grappling gun towards the air vent, he pulls himself back up to the air vent and makes his way back to the opening on the roof. However, as he gets out he see's a sight he hadn't planned upon descending down directly towards him. Setting the satchel down, he wait's till the man is in range before speaking.
What is it you want? Art fan as well eh? There's still plenty of pieces inside you can steal but these are coming with me.
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