- Joined
- May 15, 2013
- Messages
- 14,290
- Reaction score
- 588
- Status
Name: Angel
Age: 40
Alignment: Hero
Alias(es): Battery
Secret Identity: Eric Silverberg
Looks:
Personality:
Rank // History
Rank: 4 (Sidekick)
EXP (Experience): 25
Origin Type: Magic
Origin Story: Eric Silverberg was born in a humble village that sat nearby a large city. The city offered many resources to learn and grow as an individual. When he had time he would go and spend time there to learn as much as he could. He had to work his whole life in order to afford access to the specific knowledge he needed.
As he grew, Eric loved helping people anyway he could. He solved their problems, helped them achieve their goals, and tended to healing others through humor and offering first aid. One day, a God-like being that resembled a beautiful angel, called out to Eric after it sensed he was crying over someone that had passed away. It felt compassion and communicated with Eric that it would help him be a better support. It taught him how to use its magic through channeling, taught him how to do some basic fighting, and deemed his training complete after some time.
History: After attaining his powers, Eric moved to another continent where he would engage in new adventures. The parting ceremony consisted of himself, his family, and some close friends. That very night they were all killed with Eric being the sole survivor of the tragedy. With no attachments except the pain of his loved one's deaths, Eric journeyed to a new land where he could reinvent himself and honor their memory.
Abilities // Equipment
Attribute Points: 149
Health Points: 100 (5 HP x 20 Durability Points = 100 HP)
Energy Points: 200 (5 EP x 40 Energy Points = 200 EP)
Power/Ability: Magic Battery
Description of Powers: Magic Battery has its source from an Angelic Universe ruled by the Ceraphim, Angel-like beings that are well versed in healing and support magic. Magic Battery Magic is energy-based and manifests as sky-blue sorcery symbols that are completed through channeling. It can be divided into four separate components for more information:
Weakness(s): Channeling and using Telepathic techniques leave the user vulnerable to attacks because he has to remain still in meditation (similar to sage mode in Naruto).
Equipment: A Mace & Shield made of Vibranuim
Other Information
Allies: n/a
Enemies: n/a
Other: *Wanted to check if the offer was still on the table about starting at rank 4 and with 149 Attribute points* (Link)
Age: 40
Alignment: Hero
Alias(es): Battery
Secret Identity: Eric Silverberg
Looks:
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Personality:
Eric (Angel) tends to be shy and realistic. He is a quick thinker and very observant. He is the embodiment of pure modesty. He can't bear to be taken care of but rather prefers to take care of others. He has keen, good intellects, and is very discriminating about those with whom he associates with. Handles business matters with good judgment and is not easily imposed upon or deceived. Eric (Angel) is also usually materialistic in his view of life, analyzing & reasoning everything from his own way of thinking outwards. He is and attracted to only that knowledge that can be applied usefully. He will happily share his information with anyone, if he confirms their own usefulness in the world, and brings them eagerly out of their shells. Eric (Angel) can become a good literary critic as he pays great attention to detail, being quick to see the weak points of anything he sets his sights on. This is due in part to paying attention to what the rules are (including religiously remembering them) and seeing other people break those rules and then going through the consequences of those very actions. Eric (Angel) strongly believes in the people he loves and cares about; almost to the point of absurdity. It's not that he doesn't know their weaknesses but he strongly believes in that all people want is their time to shine. Which has pushed Eric (Angel) to focus his energy into skills that will aid his allies because like he constantly says, "I am just an overglorfied robot with a nice pair of legs", alluding to the fact that he is a very serious person when it comes to work ethic - putting other contenders to shame.
He is extremely fond of harmony in his surroundings, having excellent taste about his house and attire. Eric (Battery) always wants things that are in good taste, and elegant. Finally, Eric (Angel) is usually fastidious about his personal appearance. Has a great respect for rank and position and is a great supporter of the law and the law's decisions. He usually develops this skill to improve himself and his surroundings as he places great pride in tangible achievements. People like Eric (Angel) spend part of their lives heading off on detours and then suddenly emerging as someone with a remarkable sense of direction. He can adjust easily to change once he finds a way of fitting the new situation into his routine. As a result of his research into shamanism, Eric (Angel) has adopted a spiritual persona. He now sees (in terms of viewpoint) things in a spiritual manner granting him wisdom beyond his years as well as good applicable experience such as running a shop. Despite his serious demeanor, Eric (Angel) is a kid at heart and will always gravitate towards things that are wholesome and good despite the amount of pranks he pulls. He is known to have a child-like sense of humor. If there is one thing you could say about Eric (Angel) it'd be this - he is the most reliable tool you'll ever have in your deck.
He is extremely fond of harmony in his surroundings, having excellent taste about his house and attire. Eric (Battery) always wants things that are in good taste, and elegant. Finally, Eric (Angel) is usually fastidious about his personal appearance. Has a great respect for rank and position and is a great supporter of the law and the law's decisions. He usually develops this skill to improve himself and his surroundings as he places great pride in tangible achievements. People like Eric (Angel) spend part of their lives heading off on detours and then suddenly emerging as someone with a remarkable sense of direction. He can adjust easily to change once he finds a way of fitting the new situation into his routine. As a result of his research into shamanism, Eric (Angel) has adopted a spiritual persona. He now sees (in terms of viewpoint) things in a spiritual manner granting him wisdom beyond his years as well as good applicable experience such as running a shop. Despite his serious demeanor, Eric (Angel) is a kid at heart and will always gravitate towards things that are wholesome and good despite the amount of pranks he pulls. He is known to have a child-like sense of humor. If there is one thing you could say about Eric (Angel) it'd be this - he is the most reliable tool you'll ever have in your deck.
Rank // History
Rank: 4 (Sidekick)
EXP (Experience): 25
Origin Type: Magic
Origin Story: Eric Silverberg was born in a humble village that sat nearby a large city. The city offered many resources to learn and grow as an individual. When he had time he would go and spend time there to learn as much as he could. He had to work his whole life in order to afford access to the specific knowledge he needed.
As he grew, Eric loved helping people anyway he could. He solved their problems, helped them achieve their goals, and tended to healing others through humor and offering first aid. One day, a God-like being that resembled a beautiful angel, called out to Eric after it sensed he was crying over someone that had passed away. It felt compassion and communicated with Eric that it would help him be a better support. It taught him how to use its magic through channeling, taught him how to do some basic fighting, and deemed his training complete after some time.
History: After attaining his powers, Eric moved to another continent where he would engage in new adventures. The parting ceremony consisted of himself, his family, and some close friends. That very night they were all killed with Eric being the sole survivor of the tragedy. With no attachments except the pain of his loved one's deaths, Eric journeyed to a new land where he could reinvent himself and honor their memory.
Abilities // Equipment
Attribute Points: 149
- Strength: 20
- Intelligence: 30
- Speed: 20
- Durability: 29
- Energy: 40
- Technology: 19
Health Points: 100 (5 HP x 20 Durability Points = 100 HP)
Energy Points: 200 (5 EP x 40 Energy Points = 200 EP)
Power/Ability: Magic Battery
Description of Powers: Magic Battery has its source from an Angelic Universe ruled by the Ceraphim, Angel-like beings that are well versed in healing and support magic. Magic Battery Magic is energy-based and manifests as sky-blue sorcery symbols that are completed through channeling. It can be divided into four separate components for more information:
Healing - The user can use magic techniques that allow them to heal the health points of others, remove poison from others, and can even help someone (other than oneself) out of a coma.
Support Magic - The user can use magic techniques that can either buff an ally (+10 Damage to techniques) or create an energy-based shield around them that is based on a certain amount of the user's Durability Points. The user can also create angel wings for themselves that allow flight for better mobility.
Telepathy - The user has access to the Angel Telepathy Technique. It allows the user the ability to communicate with others over vast distances. The more people that the user tries to communicate to, the more draining the technique becomes, and the more extreme the effects become including nosebleeds and headaches.
Half-Mortal - Angelic energy passively allows the user to be somewhat immortal. Users are not affected by diseases/viruses/poisons, stop aging, and a healing factor that accelerates healing to oneself. They are, however, still able to take damage and are not immune to damage unless through a technique. Meaning they can still die or get knocked out.
Support Magic - The user can use magic techniques that can either buff an ally (+10 Damage to techniques) or create an energy-based shield around them that is based on a certain amount of the user's Durability Points. The user can also create angel wings for themselves that allow flight for better mobility.
Telepathy - The user has access to the Angel Telepathy Technique. It allows the user the ability to communicate with others over vast distances. The more people that the user tries to communicate to, the more draining the technique becomes, and the more extreme the effects become including nosebleeds and headaches.
Half-Mortal - Angelic energy passively allows the user to be somewhat immortal. Users are not affected by diseases/viruses/poisons, stop aging, and a healing factor that accelerates healing to oneself. They are, however, still able to take damage and are not immune to damage unless through a technique. Meaning they can still die or get knocked out.
Weakness(s): Channeling and using Telepathic techniques leave the user vulnerable to attacks because he has to remain still in meditation (similar to sage mode in Naruto).
Equipment: A Mace & Shield made of Vibranuim
Other Information
Allies: n/a
Enemies: n/a
Other: *Wanted to check if the offer was still on the table about starting at rank 4 and with 149 Attribute points* (Link)
