There was really no need for Introductions, "Velvet! It's been so long, give Albel my Regards. I haven't seen neither of you in... a while." There was a hint of anger in the Wind user's voice nearer to the end of that sentence than anything. He failed as a friend.
Tasuke was battle ready, though not because of this encounter he was on a mission - it seemed that Velvet had similar business and wondered. IF her alliances had changed, this would not end well for either of them if it had.
"Would you be a dear and tell me what you're doing lurking around here darlin?"
Reference : Janguru Δ Jungle
Type: Weapon
Rank: S
Range: Short/Long
Chakra Cost: (+40 For Each Reverse Summon)
Damage Points: N/A
Description:
Jungle comes in two parts to fit the style that it was created for. The first is the Staff, and it simply looks like a Black Metal Pole - however this isn't just a normal staff, when the user holds it they are capable of having it 'activate' which forms a blade made of green looking Chakra on any end of the pole to become what looks like a Scythe. The blade acts like an ordinary blade would do and doesn't have an special boosts except that they can have the blade activate and deactivate at will. The scythe fits the Fighting Style more and in this form is a lot lighter to carry as it is can be coupled with a sword in the other hand - a Katana can also be slotted and locked into one end of the Pole to form a Naginata. Scythe Acts like a Freeform Blade, has no Rank and can be combined with Blade enhancing techniques to make it stronger.
The other part of the Weapon is the actual Cards, in a Holster Deck made up of 52 of them that is kept on the user's person. They're Chakra Enhanced Metal Cards, completely black with sharp edges - used as a substitute for Kunai and Shuriken in Jutsu and for Freeform. Each card has inscriptions on them, drawn using the user's blood that has dried onto the surfaces, their ability is simple and uses the link the user has with each of their cards to be able to use them passively. By using some Chakra and one of your three turns the User will slam their hand down on to the surface of their card, poofing into a cloud of smoke and will basically reverse summon themselves to another one of Jungle's Cards - they will always appear in the same way they went in and always on the flat surface of the card being under their feet even whilst the Card is in Transit.
However. The Ability of Jungle will only be allowed if the Staff is on the user's person as that carries more inscriptions that will glow green when each Reverse Summon is activated, if the user and the Staff are not touching then they can not perform their Ability.
- Decks of Cards can be concealed by clothing, so until they are used or revealed by removing said piece of clothing (Sash, Jacket, Over-shirt) the Weapon does not have to be posted for reference/activation until then.
- The Staff is usually strapped to the User's back, on the Strap running across the user's torso would be the Decks of Cards
- Smoke, Flash, Explosive Cards replace the use of ordinary Tags and Bombs in Freeform and Jutsu. (These Cards are Colour-Coded, Blue, White, Red Respectively)
- Cards can replace Kunai and Shuriken in Freeform and Jutsu
- Can only be used by LonelyAssassin
- Reverse Summon Ability cannot be used twice in the same turn
- Ability has a Two Turn Cooldown, with no S-Ranks in the same turn
- Must be Wielding The Staff To be able to Reverse Summon
- Used in conjunction with Reaper of the Cards
- User can have Multiple Decks of Cards
- Must have Mastered Ninjutsu to be able to Wield
- Reaper of the Cards MUST be the Bio's Specialist Fighting Style.
Note: Reverse summon can only be used 4 times
"Tasuke..." This was a truly an awkward moment to run into one of the few people she had hoped to never see again. What were the odds of these two meeting in a place like this? Upon seeing him it seemed a bit weird to her to run into him out here of all places. Just what is he doing out here alone? She could guess that he could be thinking the same thing about her. "I was hoping it would stay like that...us never seeing each other again, but it seems that fate has other plans." Looking at him closely she could see he has his guard up but for what she has no clue. Could he perhaps be planning to attack her? It wouldn't surprise her he is wants too, after all she did up and leave Suna without much of a word. Keeping her self a nice distance away and keeping her self calm she prepares her self in case the worst were to happen. Unknowingly to Tasuke, Velvet begins absorbing her own chakra from her body into the markings on her palms, where it is converted into dark chakra. This would allow her to immediately perform any dark jutsu if needed. As she does so she responds to his question. "I could ask you the same question. Why are you out here lurking about in a place so far from the desert?"
Reference: Tsuindoragonringu - Twin Dragon Rings
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.
The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 5 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".
"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only at a time.
"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only do one at a time.
Restrictions
- The effects of the rings are passive
- Can only be taught by Klad
Reference
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Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency (Passive)x2
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (+20 for double usage)
Damage: N/A
Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.
"Tasuke..." This was a truly an awkward moment to run into one of the few people she had hoped to never see again. What were the odds of these two meeting in a place like this? Upon seeing him it seemed a bit weird to her to run into him out here of all places. Just what is he doing out here alone? She could guess that he could be thinking the same thing about her. "I was hoping it would stay like that...us never seeing each other again, but it seems that fate has other plans." Looking at him closely she could see he has his guard up but for what she has no clue. Could he perhaps be planning to attack her? It wouldn't surprise her he is wants too, after all she did up and leave Suna without much of a word. Keeping her self a nice distance away and keeping her self calm she prepares her self in case the worst were to happen. Unknowingly to Tasuke, Velvet begins absorbing her own chakra from her body into the markings on her palms, where it is converted into dark chakra. This would allow her to immediately perform any dark jutsu if needed. As she does so she responds to his question. "I could ask you the same question. Why are you out here lurking about in a place so far from the desert?"
Reference: Tsuindoragonringu - Twin Dragon Rings
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.
The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 5 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".
"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only at a time.
"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only do one at a time.
Restrictions
- The effects of the rings are passive
- Can only be taught by Klad
Reference
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Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency (Passive)x2
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (+20 for double usage)
Damage: N/A
Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.
So she was hoping to never see him again, this made Tasuke angrier, he clenched his fist as it shook. But suddenly the quiver stopped and his gritted teeth changed to that of a grin, he cast aside the anger and ignored her retort. "It's a bit cold to be wearing so little don't you think? Velvet."
Tasuke retaliates violently, his usual brash action even if he had kept his cool mentally, he still wanted to fight her. He simply expelled a large fireball with burning ferocity towards his opponent. the heat melted the very snow it travelled along, leaving a groove in it. What Velvet didn't know was what the fireball kept hidden from her within it.
"You know what's great about being Dead? You don't have to see anyone, ever, again."
As soon as Tasuke released the Fireball he created a Glyph out of wind above the fireball as it was fire, it immediately dispersed into four glyphs that spun and travelled with and around the fireball the last few meters.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
(Kādo no Shinigami : Ō no engun) - Reaper of the Cards : King's Reinforcements
Type: Supplementary
Rank: D
Range: Short - Long
Chakra Cost: 10
Damage Points: N/A
Description:
The user will stream their cards into a jutsu, the cards won't be damaged by it and will simply travel with them offering no damage boost or perk. It is simply a way to tranzit the cards across the battlefield with a little more ease. As they form a technique with their chakra the cards will be stream through it to hide within the structure or energy (of course within reason, if the technique is too small then it won't be able to hide any cards in it). For example if When the technique is countered or lands the hit, depending on it's size cards of the same proportion will be littered across the battlefield and could potentially hit some one if they were to fall on them - however they can be simply countered through freeform. Whilst this jutsu is active the user can choose which jutsu they stream their cards into passively.
- Activation of this is instant and can be within the same timeframe of the first jutsu it is used with
- Can only be used on Techniques that come from the user or erupt from the ground.
- Must know Reaper of the Cards.
- Lasts four turns
(Shōkeimoji-Fūton : Neko no Shosa) - Heiroglyphic-Wind Release : Cat's Dance
Type: Offensive/Defensive/Supplementary
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
The user in the air creates a Circular White Glyph out of the air with a green-ish hue, the pattern of the glyph is custom as long as it's Circular and has the Kanji of "Jiyū" within it. When created it spins and grows into view. Even though the glyph is almost transparent it can clearly be seen, it is also solid and acts like a wall, the Glyph can be created vertically or horizontally. The glyph incorporates both offensive properties of Wind, Flat side of the glyph causes blunt damage whereas the edges are sharper than a Katana blade. The user can essentially "grab" the initial glyph by placing their hand on it and throw it like a Shuriken, the maximum size a Glyph can be is 2 meters in diameter and the minimum size is as big as the user's hand.
The Glyph can be manipulated to move vertically or horizontally after creation or by the command of the user later after creation, this costs 5 chakra points. If the user wishes they can "grab" like they would to throw it but because it's moving they will be taken by the Glyph that they are manipulating, they can also just jump on the flat surf it and esentially ride it like a surfboard. The user can if he wants jump from one glyph and create another glyph to perform a quick switch whilst "surfing" as per say, however if another glyph is create of course this would count as another move.
The user can thrust their arm towards their glyph with their hand spread open and the Glyph will disperse into spinning sharp 1 foot mini-glyphs with the Kanji "Kusaru" that barrage from the original. The user can manipulate them to move however he wants, they can float around to defend him or go forth to attack. The Mini-glyphs are very sharp and can easily cut through a thick tree. If used immediatedly after Glyph creation it doesn't count as a move, if it is then it costs a turn.
- Remains active for three turns, Glyphs are self sustained until their turns are up.
- A-Rank version can only be used four times and has a two turn cooldown
- Movement of Glyphs saps 5 chakra from user per turn.
- Max of four Glyphs on the field at a time
- One use of this technique means one Glyph Created
- Must be Taught by LonelyAssassin
It would seem that she has hit a nerve within Tasuke as she sees his anger begin to grow with her words. This seemed to be rather funny to her to see him get worked up over what she had said. Though Tasuke tries to quickly hide his anger behind his own usual retorts along with what would begin the fight between them. After his remark the rings Velvet is wearing which have been releasing invisible pulses throughout the area alert her to the build up of chakra in his chest as it begins traveling up through his throat to his mouth. He was about to attack and it was with fire no doubt. As the fire starts to leave his mouth the rings also pick up movement of cards moving into the attack of his. Clever. It would seem Tasuke is trying to lay some sort of trap with his cards that he seems to keep on him though it wouldn't matter as she knew how to handle this. As the fire begins to leave her mouth and the cards begin to move into the fire Velvet begins absorbing her own chakra like she had done previously, but while also performing three quick hand-seals while also using up some of the previous chakra she absorbed from herself earlier. With the third seal made the entire short range around Tasuke would now be encompassed by a large cylinder like barrier that raises high into the air(long rang) making it impossible to any type of escape. What Tasuke doesn't know is that two of the three hand-seals she formed increased the power of this jutsu as well as the rings she is wearing also increased its power making it quite deadly when it happens to absorb something, like his fireball for instance. The dark barrier would form before the fireball filled with the cards would exit short range from Tasuke and collide with the barrier allowing it to absorb the fire. This in turn would cause the large dark barrier explode into a maelstrom of purple flames destroying everything within. Even though the barrier absorbs the fire it does not absorb the cards that are hidden within. With the cards filling up every part within the fire some would make it through the barrier making their way towards Velvet where she simply throws shuriken towards them to knock them away while the rest of the cards are caught within the blast rendering them useless.
Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency (Passive)x2
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (+20 for double usage)
Damage: N/A
Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.
- Can only be taught by Klad
(Meiton: Hansoku) Dark Release: Foul Play
Type: Supplementary
Rank: B-rank
Range: N/A (Same as the jutsu it is used on)
Chakra: N/A (+20 to applied jutsu)
Damage: N/A (+20 to applied jutsu)
Description: A technique dependent on earlier Dark Released used techniques, Foul Play comes into play with the user making use of it to empower his own Meiton techniques. This technique is always used in the same time frame of a dark technique and needs to meet two requirements. Them being the user needing to string together two hand-seals (in addition of any hand-seals the original technique has), and making sure that he has absorbed two or more techniques first. Even if the user has absorbed one it's fine as long as he uses it on dark techniques which do not require to absorb something beforehand. So, with the sacrifice of one dark "fuel", the user adds +20 damage to any dark technique used. The boost's aesthetic manifestation depends on the nature of the technique. If it is used on release-type techniques, it will make the flames darker in colour, or if used on a technique like Dark Release: Revival Fist, it will make the shock-wave's purple color more vivid. Of course, the user also spends +20 more chakra in addition to that of the technique he uses Foul Play on. The range of Foul Play is also the same as the technique's it's used on. The user, however, needs a one turn cool down before he uses this technique again, so it cannot be used consecutively.
- Can only be taught by Albel
(Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith
Type: Defensive/Offensive
Rank: AS
Range: Short - Long
Chakra Cost: 30 40+20=60(-10 chakra per turn)
Damage Points: N/A (6080+20=100 damage if it explodes)
Description: The user will perform a single handseal and focus their meiton chakra into the ground beneath the opponent. The dark chakra will emerge in the form of a violet-column that spans a short-range radius around the opponent and surrounds them from all sides. The column is completely opaque and will extend long-range into the sky, thereby making aerial escape impossible. To escape it, the opponent will have to destroy it or merely move through it. The latter method works due to the column's intangibility and anyone inside/outside the column can simply pass through it. However while not physically damaging to do so, anyone who comes into contact with the column barring the user will lose 100 chakra. As per dark's innate absorption capabilities, the column can absorb neutral techniques of the same rank (SF-Ranks for elements weak to dark, BA-Ranks for elements strong to it). Upon absorbing a technique, the column will explode into a maelstrom of purple flames and obliterate everything inside. To destroy the column through the use of a technique, the opponent merely has to use a jutsu which exceeds it's threshold for absorption. This will work even for matter-based elements as the column still leeches chakra from them as they pass through it. For example, an AS-Rank Earth technique passing through the column will neutralize it completely as it attempts to absorb all of the chakra within the doton jutsu. It will not explode into flames or leech the chakra completely as AS-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.
Note: Lasts three turns
Note: Can only be used thrice per battle
Note: Must be created a minimum of five meters from the opponent.
MT, FP, HotW, and the rings abilities all happen in the same time-frame.
It would seem that she has hit a nerve within Tasuke as she sees his anger begin to grow with her words. This seemed to be rather funny to her to see him get worked up over what she had said. Though Tasuke tries to quickly hide his anger behind his own usual retorts along with what would begin the fight between them. After his remark the rings Velvet is wearing which have been releasing invisible pulses throughout the area alert her to the build up of chakra in his chest as it begins traveling up through his throat to his mouth. He was about to attack and it was with fire no doubt. As the fire starts to leave his mouth the rings also pick up movement of cards moving into the attack of his. Clever. It would seem Tasuke is trying to lay some sort of trap with his cards that he seems to keep on him though it wouldn't matter as she knew how to handle this. As the fire begins to leave her mouth and the cards begin to move into the fire Velvet begins absorbing her own chakra like she had done previously, but while also performing three quick hand-seals while also using up some of the previous chakra she absorbed from herself earlier. With the third seal made the entire short range around Tasuke would now be encompassed by a large cylinder like barrier that raises high into the air(long rang) making it impossible to any type of escape. What Tasuke doesn't know is that two of the three hand-seals she formed increased the power of this jutsu as well as the rings she is wearing also increased its power making it quite deadly when it happens to absorb something, like his fireball for instance. The dark barrier would form before the fireball filled with the cards would exit short range from Tasuke and collide with the barrier allowing it to absorb the fire. This in turn would cause the large dark barrier explode into a maelstrom of purple flames destroying everything within. Even though the barrier absorbs the fire it does not absorb the cards that are hidden within. With the cards filling up every part within the fire some would make it through the barrier making their way towards Velvet where she simply throws shuriken towards them to knock them away while the rest of the cards are caught within the blast rendering them useless.
Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency (Passive)x2
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (+20 for double usage)
Damage: N/A
Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.
- Can only be taught by Klad
(Meiton: Hansoku) Dark Release: Foul Play
Type: Supplementary
Rank: B-rank
Range: N/A (Same as the jutsu it is used on)
Chakra: N/A (+20 to applied jutsu)
Damage: N/A (+20 to applied jutsu)
Description: A technique dependent on earlier Dark Released used techniques, Foul Play comes into play with the user making use of it to empower his own Meiton techniques. This technique is always used in the same time frame of a dark technique and needs to meet two requirements. Them being the user needing to string together two hand-seals (in addition of any hand-seals the original technique has), and making sure that he has absorbed two or more techniques first. Even if the user has absorbed one it's fine as long as he uses it on dark techniques which do not require to absorb something beforehand. So, with the sacrifice of one dark "fuel", the user adds +20 damage to any dark technique used. The boost's aesthetic manifestation depends on the nature of the technique. If it is used on release-type techniques, it will make the flames darker in colour, or if used on a technique like Dark Release: Revival Fist, it will make the shock-wave's purple color more vivid. Of course, the user also spends +20 more chakra in addition to that of the technique he uses Foul Play on. The range of Foul Play is also the same as the technique's it's used on. The user, however, needs a one turn cool down before he uses this technique again, so it cannot be used consecutively.
- Can only be taught by Albel
(Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith
Type: Defensive/Offensive
Rank: AS
Range: Short - Long
Chakra Cost: 30 40+20=60(-10 chakra per turn)
Damage Points: N/A (6080+20=100 damage if it explodes)
Description: The user will perform a single handseal and focus their meiton chakra into the ground beneath the opponent. The dark chakra will emerge in the form of a violet-column that spans a short-range radius around the opponent and surrounds them from all sides. The column is completely opaque and will extend long-range into the sky, thereby making aerial escape impossible. To escape it, the opponent will have to destroy it or merely move through it. The latter method works due to the column's intangibility and anyone inside/outside the column can simply pass through it. However while not physically damaging to do so, anyone who comes into contact with the column barring the user will lose 100 chakra. As per dark's innate absorption capabilities, the column can absorb neutral techniques of the same rank (SF-Ranks for elements weak to dark, BA-Ranks for elements strong to it). Upon absorbing a technique, the column will explode into a maelstrom of purple flames and obliterate everything inside. To destroy the column through the use of a technique, the opponent merely has to use a jutsu which exceeds it's threshold for absorption. This will work even for matter-based elements as the column still leeches chakra from them as they pass through it. For example, an AS-Rank Earth technique passing through the column will neutralize it completely as it attempts to absorb all of the chakra within the doton jutsu. It will not explode into flames or leech the chakra completely as AS-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.
Note: Lasts three turns
Note: Can only be used thrice per battle
Note: Must be created a minimum of five meters from the opponent.
MT, FP, HotW, and the rings abilities all happen in the same time-frame.
The Dark Barrier rising, this soon it was huge and engulfed the space around Tasuke. This was no joke, his Fireball would be rendered useless. To use Dark jutsu this quickly in a battle was new to the Dark user himself, unless she prepared? He cursed and slammed his hand on the card deck on his chest. Tasuke reverse summoned himself to one of the few cards that had escaped the Dark barrier as it exploded behind him engulfing anything inside.
From the highest card of the barrage he had a good vantage, with Shuriken flying at his feet towards the cards to deflect them he was pretty sure. Upon reappearing he has cards jump into his hands, one each and charges Lightning chakra into one and Earth chakra into the left. He then throws his hands forward, his arms whipping down as both cards are thrown and as they're thrown he makes a hand seals when he lands on the ground. Upon making this hand seal a few things happen, the lightning charged card fires at 3 times it's thrown speed, such high speed it makes it near impossible to track hitting Velvet in the right leg which would slice deep, so that over 3/4 of the playing card would be within her thigh. The Earth Card would activate, causing it to be much stronger but not as fast as the lightning card, it would hit her after the lightning on, at the left shoulder. This would cause her to be knocked off balance and onto the ground. Also the cards hit by the shuriken wouldn't cause the cards to hit the ground instead the cards would flip around rapidly and remain floating in the air, they'd then be commanded to all fire at Velvet as a final barrage of cards after the earth one. They'd hit her multiple times as she fell.
Tasuke stuck two cards into the ground on eitherside of his feet and then stood up, clicking his fingers he summoned a Katana and sheathe, grabbing the sheathed katana by the top of the sheath just under the crossguard.
"You've definitely gotten Stronger."
Janguru Δ Jungle
The other part of the Weapon is the actual Cards, in a Holster Deck made up of 52 of them that is kept on the user's person. They're Chakra Enhanced Metal Cards, completely black with sharp edges - used as a substitute for Kunai and Shuriken in Jutsu and for Freeform. Each card has inscriptions on them, drawn using the user's blood that has dried onto the surfaces, their ability is simple and uses the link the user has with each of their cards to be able to use them passively. By using some Chakra and one of your three turns the User will slam their hand down on to the surface of their card, poofing into a cloud of smoke and will basically reverse summon themselves to another one of Jungle's Cards - they will always appear in the same way they went in and always on the flat surface of the card being under their feet even whilst the Card is in Transit.
(Soshi-Kouyou) Elemental Chakra Enhancement
Rank: A
Chakra: 10-40
Type: Supplementary
Description: User imbues his elemental chakra in tools that can be thrown these tools can include Shuriken , Kunai , Rocks etc and when makes a single handseal the chakra comes into action and enhances the projectiles abilities. User can Imbue one nature of elemental chakra into one projectile while and other type of elemental chakra into the other tool but not a Single tool can have multiple elemental chakra. Example:
Kunai # 1 is charged with Lighting Chakra while Kunai # 2 is charged with Fire. This can be done. But Kunai # 1 cannot be charged with Both lighting or Wind chakra. Thus restricting the jutsu.
When the Handseal, If the Projectile is imbued with
1. Katon: It increases the projectiles speed 2 times thus turning into a fiery projectile, With Advantage over Wind defense.
2. Doton: It makes the projectile more Durable and gives advantage against water nature defense.
3. Raiton: Increases Speed 3 times and makes it stronger against Earth Defense.
4. Suiton: Makes it extremely effective in piercing Fire type Defense.
5. Fuuton: Makes it sharper and can pierce Rocks(A rank) and Raiton defense.
The chakra infused Projectiles can contain chakra for 3 turns.
Fujitsuboātsu : Thoracica no bodi) - Barnacle Arts : Body of the Thoracica
Type: Offensive/Defensive
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
All "Thoracica" Type Barnacles can use this, manipulating their shells so that the essentially grow and they become spiked like many needles are protruding from them and this just makes their body more dangerous so they cannot be touched by enemy hands. They can then manipulate to form ninja tools, weapons or other kinds of constructs, though depending on the size of the Barnacle Summoning using this they can only make a certain amount of things.
C-Rank : Can be used by Single Thoracica Barnacles or above and can create small tools like Kunai and Shuriken can be made in singles, Senbon can only be made in threes - since these shells can only be manipulated to an extent, once the form is taken it cannot be changed unless this technique is used again to manipulate it
B-Rank : Can be used by Small Groups of Thoracica Barnacles or above and can create a barrage of Kunai or Shuriken, a wave of Senbon. They can create weapons as big as Spears or even shields all the barnacles would contribute by stemming off their shells to create a large shield. They can create singular pieces of armour like gauntlets, chestplates or masks - can only create one of these.
A-Rank : Can be used by a Community of Barnacles like "Oregon" or above and can fire ordinary-sized swords or large shuriken, create and wield Large weapons like Battleaxes, giant swords, even walls or a group of spikes from the earth (Contact with the earth must be made). The Communities can create full sets of armour.
The barnacle usually creates these tools for the user but they can launch them towards enemies at short range as well if need be. The Launched Shell Tool can stand up to elements however the shells are weak to lightning and strong to water. Like "Gadget Barnacle" the user can use this technique but only by clicking his fingers to summon a weapon within the limits of the chosen rank, the user cannot manipulate the shell though
- Can only be used by Thoracica Type Barnacles and not by barnacles without shell.
- C-Rank only has Short Range, B-Rank is Limited to Mid and A-Rank Long.
- User can only use the A-Rank version four times
- Must have signed Barnacle Summon Contract
- Can only be taught by LonelyAssassinn
Just a split second before the explosion occurs Tasuke vanishes from the rings detection. They couldn't pick up his chakra nor his actual body nor movements. It would seem as though he had disappeared. While trying to figure out what has happened she continue on with he release of the skuriken to take care of the few cards that made it through the barrier. Upon the release of the skuriken the rings pick up Tasuke's chakra as well as Velvet seeing him appear from on the cards heading towards her. Velvet simply puts on a grin and quickly takes action upon his return. Velvet creates a single large orb made of dark chakra that takes on the form of a dragon's head that has had its power increased by her rings and is then released forwards towards Tasuke as he releases from his hands two cards. With the rings ability Velvet could tell one is fueled with lighting and another with earth but that did not matter as her attack would stop those tiny cards in their track along with something extra. With the gap between them shortened with his sudden appearance from on of the cards the dark dragon's head being the size that it is would close in fairly quickly towards the two cards and Tasuke himself. The first thing to collide with Velvet's attack would be the lightning card that would be easily over powered by the dragon's head and the chakra fueling it absorbed making it stronger, followed by the second one that is fueled by earth chakra, and even though it is fueled by earth chakra the dark attack would now be too strong for it to do anything to it and would fall victim just like the one before it, and its chakra absorbed making Velvet's attack extremely deadly. The moment it over powers the second card Velvet would have the large dragon's head passively turn into a large sea of purple flames taking out Tasuke along with the few remaining cards that are still afloat.
(Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul
Type: Defensive/Offensive
Rank: S
Range: Short (Long-range when released as an attack)
Chakra Cost: 40
Damage Points: N/A (80)+10+20=110
Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20.
Note: Lasts four turns and can only be used twice per battle
Note: No S-Rank or above Dark techniques on the turn this is used
Note: While this is active, the user can only use two other moves per turn
Just a split second before the explosion occurs Tasuke vanishes from the rings detection. They couldn't pick up his chakra nor his actual body nor movements. It would seem as though he had disappeared. While trying to figure out what has happened she continue on with he release of the skuriken to take care of the few cards that made it through the barrier. Upon the release of the skuriken the rings pick up Tasuke's chakra as well as Velvet seeing him appear from on the cards heading towards her. Velvet simply puts on a grin and quickly takes action upon his return. Velvet creates a single large orb made of dark chakra that takes on the form of a dragon's head that has had its power increased by her rings and is then released forwards towards Tasuke as he releases from his hands two cards. With the rings ability Velvet could tell one is fueled with lighting and another with earth but that did not matter as her attack would stop those tiny cards in their track along with something extra. With the gap between them shortened with his sudden appearance from on of the cards the dark dragon's head being the size that it is would close in fairly quickly towards the two cards and Tasuke himself. The first thing to collide with Velvet's attack would be the lightning card that would be easily over powered by the dragon's head and the chakra fueling it absorbed making it stronger, followed by the second one that is fueled by earth chakra, and even though it is fueled by earth chakra the dark attack would now be too strong for it to do anything to it and would fall victim just like the one before it, and its chakra absorbed making Velvet's attack extremely deadly. The moment it over powers the second card Velvet would have the large dragon's head passively turn into a large sea of purple flames taking out Tasuke along with the few remaining cards that are still afloat.
(Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul
Type: Defensive/Offensive
Rank: S
Range: Short (Long-range when released as an attack)
Chakra Cost: 40
Damage Points: N/A (80)+10+20=110
Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20.
Note: Lasts four turns and can only be used twice per battle
Note: No S-Rank or above Dark techniques on the turn this is used
Note: While this is active, the user can only use two other moves per turn
More Dark Release, two Orbs, no two dragon heads released towards him as he released his cards out to attack, knowing they'd be overpowered by this technique - he quickly starts his defence as he is already low to the ground he gets on all fours channelling chakra to his hands and feet. He bolted left and in an arc as the second card was engulfed and the sea of flames start to pour out, using this almost as a screen to cover up his very quick escape - simultaneously to this insead of having his cards shoot straight at his opponent he manipulated them to fly upwards and fall onto Velvet from above, an airstrike of cards . He would be on the right side of Velvet now.
As he ran however he could perform another technique, forming a Glyph made out of pure fire in the air and as the cards reached their highest point they would catch it. The Glyph would bind itself to one card hidden amongst the barrage, creating an ash residue on one of it's surfaces. When they cards strike Velvet this one would not, it would instantly explode before it could, instead engulfing him within that instead.
Now on his opponent's right side, Tasuke stands up in a ready stance, his left arm stretched out to the side. His hand snaps and his finger click with disturbing domination, summoning the Katana he previously wanted to summon into his left hand.
(Taijutsu : Kurohyō) - Body Art : Black Panther
Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description:
Much like the Tree Climbing Practice of focusing ones chakra to the feet, the user will basically do the same thing except Chakra is focused through not just their feet but also their hands. The user will leap or break off into a sprint using all fours to run, the chakra will help get a gripof the ground before pushing off it with their strength, making larger strides than they would whilst running normally at a fast rate. The user must have really good arm strength as well, a master of strong-fist Taijutsu is required.
This can be used across most surfaces including water and can be used whilst in the middle of a run to push off of objects, this can be the side of a tree or even to go upside against the top of a ceiling (User doesn't have to simply push off, they can do the full run across the side of a wall or against the top of a ceiling whilst upside down). To finish the user's run however if they have moved close enough to their target they can finish off with an attack of sorts, for example they could pull their legs through with their palms on their ground thrusting their feet forward like a Vault and kick their feet into the target's chest. Or if they pushed off a wall the user could perform a powerful punch across the opponent's face.
- Whilst active other techniques can be performed by the user
- Can be deactivated at will which will halt the user's movement
- Must be taught by LonelyAssassin
- Must have mastered strong-fist Taijutsu.
(Shōkeimoji-Katon : Neko no Ketsui) - Heiroglyphic-Fire Release : Cat's Determination
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description:
The user creates a Circular Red Glyph using their Fire Chakra on the battlefield; the pattern of the glyph is custom as long as it is circular and has the Kanji for "Kokoro 心" inside it. When created it flashes into view almost like an explosion except this is cosmetic. The Glyph can be created horizontally and vertically on the field and then manipulated to move in a certain direction, it can also be created parallel to the user's palm and thrown like a shuriken acting like a very compressed fire techniques, thin and hot which will cut through matter like a hot knife through butter.
Glyphs can be created in front of a Wind Technique and combined with it, creating the infamous fire and wind combos; For example if combined with the Wind Glyph Cat's Dance it can be thrown through the Fire glyph creating a flaming wind glyph. Though this can be combined with other elements; a glyph can be placed on an earth technique and it can create a flaming golem with almost a molten like skin for example (Can be placed on tools to make them extremely hot and burn/cut through things more easily, the glyph is burned into the metal).
Glyphs can be burned onto a surface leaving an ash residue, on the command of the user it will explode and can be used to propel things along or send something flying; the explosion is controlled; For example if planted on the side of some earth or an earth technique it can suddenly speed it up and be shot in a different direction - can be planted on the soles of ones shoes (Fire wouldn't burn through) the ash residue would explode and send the user flying. Basically creating a redirection for solid creations. Trip mines can be created, when the ash is come into close contact it will ignite and explode in a fiery malestrom depending on the size of the glyph + 2 meters.
- S-Rank can only be used Twice with a three turn cooldown and no Fire Techniques of A-rank or higher in the same turn.
- A-Rank version can only be used four times with a two turn cooldown
- Only One Glyph can be created with one use of this
- Glyphs created last four turns on the field
- Must be Taught by LonelyAssassin
-The glyph can only be created/materialized within short-range of the user unless it's made from the ground
(Fujitsuboātsu : Thoracica no bodi) - Barnacle Arts : Body of the Thoracica
Show
Type: Offensive/Defensive
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description:
All "Thoracica" Type Barnacles can use this, manipulating their shells so that the essentially grow and they become spiked like many needles are protruding from them and this just makes their body more dangerous so they cannot be touched by enemy hands. They can then manipulate to form ninja tools, weapons or other kinds of constructs, though depending on the size of the Barnacle Summoning using this they can only make a certain amount of things.
C-Rank : Can be used by Single Thoracica Barnacles or above and can create small tools like Kunai and Shuriken can be made in singles, Senbon can only be made in threes - since these shells can only be manipulated to an extent, once the form is taken it cannot be changed unless this technique is used again to manipulate it
B-Rank : Can be used by Small Groups of Thoracica Barnacles or above and can create a barrage of Kunai or Shuriken, a wave of Senbon. They can create weapons as big as Spears or even shields all the barnacles would contribute by stemming off their shells to create a large shield. They can create singular pieces of armour like gauntlets, chestplates or masks - can only create one of these.
A-Rank : Can be used by a Community of Barnacles like "Oregon" or above and can fire ordinary-sized swords or large shuriken, create and wield Large weapons like Battleaxes, giant swords, even walls or a group of spikes from the earth (Contact with the earth must be made). The Communities can create full sets of armour.
The barnacle usually creates these tools for the user but they can launch them towards enemies at short range as well if need be. The Launched Shell Tool can stand up to elements however the shells are weak to lightning and strong to water. Like "Gadget Barnacle" the user can use this technique but only by clicking his fingers to summon a weapon within the limits of the chosen rank, the user cannot manipulate the shell though
- Can only be used by Thoracica Type Barnacles and not by barnacles without shell.
- C-Rank only has Short Range, B-Rank is Limited to Mid and A-Rank Long.
- User can only use the A-Rank version four times
- Must have signed Barnacle Summon Contract
- Can only be taught by LonelyAssassinn
It seems that Tasuke would try to run again from the oncoming attack while using the flames as a cover up to hide his movements. It seemed a bit funny to Velvet that Tasuke has yet to realize that no matter how hard he tries to hide his movements or his attacks that her rings would notify her of these attempts. It is also quite funny how she is still in the same spot since they came face to face with one another out here while he is constantly on the move. Usually Tasuke would have been groping her by now or have at least closed the gap between them to where they were fighting hand to hand. Was he just toying around with her? No it couldn't be that. What ever it is even though funny it was beginning to annoy her. "Enough of this horseplay Tasuke! It's time we get serious." With Tasuke now on the move and his cards now moving up into the air over her attack the rings pick up the chakra forming in the air where the cards are heading. It was fire chakra. So he plans to attack from above while he comes from the side. Smart. However, this was nothing she couldn't handle as the cards reach their highest point and connecting with the fire chakra in the air, Velvet begins to absorb her own chakra again while forming two hand-seals to use up one of the many dark fuels she has made and channels her dark chakra into every tenketsu point in her system which then is released as a omni-directional blast of dark chakra tearing through every direction destroying everything in its path. The dark blast is not only fueled by the chakra fuel she used to power it up but also the rings making it quite deadly. The moment the blast is released from her body she lowers her body while slamming her right palm against the ground channeling an immense amount of dark chakra into the ground beneath Tasuke. The dark chakra takes on the form of a 5 meter wide 20 meter long cylinder where the entrance or opening forms slightly above the surface of the ground right below where Tasuke would now be standing. Though thanks to the snow that is covering the field it would remain unseen by Tasuke. The moment this dark cylinder is formed it would begin sucking in Tasuke along with his chakra. The force of the suction would easily bring Tasuke crashing to the ground and deeper into the dark depths of hell. While he is being put up against that the dark blast would be making its way towards him while also taking out the cards above Velvet leaving her unharmed.
Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency (Passive)x2
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (+20 for double usage)
Damage: N/A
Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.
- Can only be taught by Klad
(Meiton: Hansoku) Dark Release: Foul Play
Type: Supplementary
Rank: B-rank
Range: N/A (Same as the jutsu it is used on)
Chakra: N/A (+20 to applied jutsu)
Damage: N/A (+20 to applied jutsu)
Description: A technique dependent on earlier Dark Released used techniques, Foul Play comes into play with the user making use of it to empower his own Meiton techniques. This technique is always used in the same time frame of a dark technique and needs to meet two requirements. Them being the user needing to string together two hand-seals (in addition of any hand-seals the original technique has), and making sure that he has absorbed two or more techniques first. Even if the user has absorbed one it's fine as long as he uses it on dark techniques which do not require to absorb something beforehand. So, with the sacrifice of one dark "fuel", the user adds +20 damage to any dark technique used. The boost's aesthetic manifestation depends on the nature of the technique. If it is used on release-type techniques, it will make the flames darker in colour, or if used on a technique like Dark Release: Revival Fist, it will make the shock-wave's purple color more vivid. Of course, the user also spends +20 more chakra in addition to that of the technique he uses Foul Play on. The range of Foul Play is also the same as the technique's it's used on. The user, however, needs a one turn cool down before he uses this technique again, so it cannot be used consecutively.
- Can only be taught by Albel
Meiton: Shinki Chūmon - Dark Release: New Order
Type: Supplementary/Offensive/Defensive
Rank: S-rank
Range: Short
Chakra: 40+20=60
Damage: 80+10+20=110
Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides.
Note:
-Cannot be used consecutively, as it has a two turn wait before using again.
-The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human.
-Can only be taught by Klad
Meiton: Jigoku no Fukami - Dark Release: Depths of Hell
Type: Offensive
Rank: A-rankS-Rank
Range: Short-Long
Chakra: 3040
Damage: 6080
Description: In order to make this technique work, the user needs to have his dark mark in contact with solid matter (ground, for example) and channel a considerable amount of dark chakra underground. This chakra will take the form of a five meter wide vertical dark circular tunnel (resembling a cylinder) which can extent up to 20m deep underground. The tip of this tunnel will slightly pool beneath the enemy's legs as a dark circular formation. This circle can be as big as the user wants but cannot transcend the distance beyond the short range of a target. The pattern this circle appears is that of an "inhaling" nature; the suction of the circle has enough force to abruptly pull an adult sized male down below the tunnel in a fast process. With the user's mental command, the tunnel will tighten its structure from five meters to a minimum of 50 centimeters. Anything caught in the tunnel will have no way of surviving such a tight environment and will eventually have their organs splashed out of their body, resulting in immediate death.
Note
-The circle has the passive ability to sap -60 chakra from a target once made contact with. If successful, this chakra will passively go to the user for other dark techniques as the whole tunnel is linked to the dark mark of the user. For this reason, the user needs to have his dark mark in contact with a solid matter the entire time. This technique is usable only thrice and has a two-turn cooldown.
-Can only be taught by Klad
Just for me to keep track of how many dark fuels I have.
Dark fuels left: 4
It seems that Tasuke would try to run again from the oncoming attack while using the flames as a cover up to hide his movements. It seemed a bit funny to Velvet that Tasuke has yet to realize that no matter how hard he tries to hide his movements or his attacks that her rings would notify her of these attempts. It is also quite funny how she is still in the same spot since they came face to face with one another out here while he is constantly on the move. Usually Tasuke would have been groping her by now or have at least closed the gap between them to where they were fighting hand to hand. Was he just toying around with her? No it couldn't be that. What ever it is even though funny it was beginning to annoy her. "Enough of this horseplay Tasuke! It's time we get serious." With Tasuke now on the move and his cards now moving up into the air over her attack the rings pick up the chakra forming in the air where the cards are heading. It was fire chakra. So he plans to attack from above while he comes from the side. Smart. However, this was nothing she couldn't handle as the cards reach their highest point and connecting with the fire chakra in the air, Velvet begins to absorb her own chakra again while forming two hand-seals to use up one of the many dark fuels she has made and channels her dark chakra into every tenketsu point in her system which then is released as a omni-directional blast of dark chakra tearing through every direction destroying everything in its path. The dark blast is not only fueled by the chakra fuel she used to power it up but also the rings making it quite deadly. The moment the blast is released from her body she lowers her body while slamming her right palm against the ground channeling an immense amount of dark chakra into the ground beneath Tasuke. The dark chakra takes on the form of a 5 meter wide 20 meter long cylinder where the entrance or opening forms slightly above the surface of the ground right below where Tasuke would now be standing. Though thanks to the snow that is covering the field it would remain unseen by Tasuke. The moment this dark cylinder is formed it would begin sucking in Tasuke along with his chakra. The force of the suction would easily bring Tasuke crashing to the ground and deeper into the dark depths of hell. While he is being put up against that the dark blast would be making its way towards him while also taking out the cards above Velvet leaving her unharmed.
Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency (Passive)x2
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (+20 for double usage)
Damage: N/A
Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.
- Can only be taught by Klad
(Meiton: Hansoku) Dark Release: Foul Play
Type: Supplementary
Rank: B-rank
Range: N/A (Same as the jutsu it is used on)
Chakra: N/A (+20 to applied jutsu)
Damage: N/A (+20 to applied jutsu)
Description: A technique dependent on earlier Dark Released used techniques, Foul Play comes into play with the user making use of it to empower his own Meiton techniques. This technique is always used in the same time frame of a dark technique and needs to meet two requirements. Them being the user needing to string together two hand-seals (in addition of any hand-seals the original technique has), and making sure that he has absorbed two or more techniques first. Even if the user has absorbed one it's fine as long as he uses it on dark techniques which do not require to absorb something beforehand. So, with the sacrifice of one dark "fuel", the user adds +20 damage to any dark technique used. The boost's aesthetic manifestation depends on the nature of the technique. If it is used on release-type techniques, it will make the flames darker in colour, or if used on a technique like Dark Release: Revival Fist, it will make the shock-wave's purple color more vivid. Of course, the user also spends +20 more chakra in addition to that of the technique he uses Foul Play on. The range of Foul Play is also the same as the technique's it's used on. The user, however, needs a one turn cool down before he uses this technique again, so it cannot be used consecutively.
- Can only be taught by Albel
Meiton: Shinki Chūmon - Dark Release: New Order
Type: Supplementary/Offensive/Defensive
Rank: S-rank
Range: Short
Chakra: 40+20=60
Damage: 80+10+20=110
Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides.
Note:
-Cannot be used consecutively, as it has a two turn wait before using again.
-The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human.
-Can only be taught by Klad
Meiton: Jigoku no Fukami - Dark Release: Depths of Hell
Type: Offensive
Rank: A-rankS-Rank
Range: Short-Long
Chakra: 3040
Damage: 6080
Description: In order to make this technique work, the user needs to have his dark mark in contact with solid matter (ground, for example) and channel a considerable amount of dark chakra underground. This chakra will take the form of a five meter wide vertical dark circular tunnel (resembling a cylinder) which can extent up to 20m deep underground. The tip of this tunnel will slightly pool beneath the enemy's legs as a dark circular formation. This circle can be as big as the user wants but cannot transcend the distance beyond the short range of a target. The pattern this circle appears is that of an "inhaling" nature; the suction of the circle has enough force to abruptly pull an adult sized male down below the tunnel in a fast process. With the user's mental command, the tunnel will tighten its structure from five meters to a minimum of 50 centimeters. Anything caught in the tunnel will have no way of surviving such a tight environment and will eventually have their organs splashed out of their body, resulting in immediate death.
Note
-The circle has the passive ability to sap -60 chakra from a target once made contact with. If successful, this chakra will passively go to the user for other dark techniques as the whole tunnel is linked to the dark mark of the user. For this reason, the user needs to have his dark mark in contact with a solid matter the entire time. This technique is usable only thrice and has a two-turn cooldown.
-Can only be taught by Klad
Just for me to keep track of how many dark fuels I have.
Dark fuels left: 4
The Explosion that emitted from Velvet was strong, but limited, it protected her from the cards easily. Tasuke changed his tactic and bit his thumb, rubbing the blood over his tattoo and performing a couple of hand seals as the explosion went off. This was a summoning technique, performed quickly and put into the haste of Battle. Moyashi smashed up from the earth from underneath Velvet as she was crouched to perform her next technique, his hard shell launched her up into the air, throwing her up like a rag doll. The Monster catches her between the jaws of it's shell like mouth, slowing crushing her waist - even with her sensing the instantaneous creation of the summons would catch anyone off guard. At the same time as this he manipulates the flesh inside his mouth to grip and tighten around Velvet's legs inside his mouth, applying a large amount of pressure almost crushing them.
"You should just Give in Velvet. Let me take you back to Sunagakure."
After Moyashi is summoned, 4 Kōzui are created with two Calcite Shell Blades each. The Kōzui are created on the ground all around Moyashi as he has sprouted out from the ground. Moyashi could've killed Velvet in an instant, but Tasuke didn't allow it. This annoyed the Barnacle more than anything, risking himself for this woman to be captured rather than killed.
"I don't want to kill you... but if you don't give in then. I might just have to."
(Kuchiyose : Moyashi, Kokoro no Haka) - Summoning : Sprout, The Grave Mind
Type: Offensive/Defensive/Supplementary
Rank: S-Rank
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description:
The user will wipe blood against their blade and will stab it into the ground, though it can also be summoned by wiping blood on the Barnacle Tattoo and a couple of hand seals being made to finish. From the earth a Thoracica Goose-type barnacle will be summoned, it's hard shell of a head will smash through the earth From Below and it's long stalk will boost it higher into the air like a long neck. The Grave Mind can be summoned under their target and will snap it up from underneath on the initial summon, this can chop the opponent in half cleanly or crush them within the mouth to be digested. Moyashi's huge neck stretches all throughout the earth all up to Mid-Range around the user when initially summoned. Moyashi can retract it's head back into the Earth at any time after summoning and travel through it, popping out again wherever it likes. Swamp of the Underworld is Ineffective against a Summon of this Size, though will stop him from being able to move through the earth if created.
Grave Mind has Rhizocephelia Type Barnacles living all over his body, though they have become a part of him - they respond to him mentally and so the user can also do this when Grave Mind is on the Field. The Rhizocephlia Parasites Capable taking control of part of Moyashi's flesh which seperates from him, they dig through the ground and appear from it. Up to Four flesh beings also known as "Kōzui" totalling A-Rank can be created at the cost of 1/3 of the user's moves. The Kōzui have a Humanoid form and they are the size of the average human - If only one flesh monster is created it can be four times that size, looking like a Mountain Troll. The Flesh beings can be spawned with Weapons made of Calcite shell, which are freeform. Through the Kōzui the user can use Legs of the Thoracica and Body of the Thoracica, the Kōzui also Wield Gadget Barnacles.
The Gravemind's Flesh can take up to large scaled A-Rank damage before he is de-summoned, for example a smaller scale fireball wouldn't do much as the Gravemind is very large. Moyashi adapted to his Parasites and will heal overtime if not enough damage is done to him within a turn, each turn he remains undamaged the next will take a full A-Rank to defeat him. The Shell that cover's Moyashi's head has an A-Rank defence Against Elements before his flesh is revealed, the shell can't be regenerated.
- Moyashi is very large in thickness, being an easy 5 meter in diameter.
- Kōzui costs one of the three moves and up to four can be made Power is split between them as explained
- A Single Kōzui can be summoned as a "Generic Summon" through the ordinary summoning Technique and will follow the same rules as that technique rather than this
- Must know the Barnacle Contract
- Can only be summoned Once
- Lasts for Four Turns
(Fujitsuboātsu : Thoracica no bodi) - Barnacle Arts : Legs of the Thoracica
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description:
A Thoracica Barnacle or even a Acrothoracica type Barnacle will focus chakra into their tentacle like limbs, fuelling them with strength and making them much longer and stronger. The limbs will now be capable of stretching up to 5 meters and grabbing a hold of a target that the user wishes for the summon using this jutsu to. Because this is the fleshy part of the barnacle, it isn't as durable as the shells, but because of the extra strength put into the tendrils they can at least with stand B-Rank elemental attacks.
The Barnacles Tentacles can be grouped up and thickened so that they can be a bit more versatile and create fleshy parts to aid barnacles in battle. For example they can expand their tendrils which wrap around one another to form an arm, there are limitation to how large the limbs that are created can be - a single thoracica barnacle can expand it's tendrils enough to make just an arm or a limb the size of a human, whereas a Barnacle Community like "Oregon" can create larger arms or even wings capable of flight, a large tail that can whip prey. Anything bigger can create things proportionate to it's size.
- Can only be used on up to four Barnacles, A-Rank power would be divided between them
- Any Thoracica or Acrothoracica type barnacles can use this
- No Barnacle arts in the same turn
- Grown Tendrils last for 4 turns