Fuuton: Ransettoshotto | Wind
Release: Lancet Shot
Type: Defensive | Offensive
Rank: A
Range: Short (on creation), Mid (on
propulsion)
Chakra: 30
Damage: 60
Description: This is a technique that
allows for quick defence and a follow
up counter-attack or just a
straightforward attack. With this
technique, the user manipulates wind
around them via chakra, forming it
into an arch much like that of a
lancet. This arch although normally
created to match the size of the user,
can be expanded to cover at most two
humans standing side by side. Since it
is shaped like the arch of a lancet,
it has a pointed edge in front which
makes it lethal when it collides with
a target. It can be created to face
any direction but is always opened at
the tail end, allowing for quick
escape if needed. The user, upon its
creation may propel it towards a
target, using its shape (which is like
a bullet) as an advantage. Although,
it moves at a very fast pace, it can
only move in a linear path. However,
if combined with an a ideal fire
technique it proves to be a fearsome
and indeed speedy combo.
#Usable 4 times per battle.
#No other Wind technique above S rank
in the same turn.
#Teachable by Littlefinger.
So tell me what you understand about this technique. Also, if you've got a question, chip it in.
Release: Lancet Shot
Type: Defensive | Offensive
Rank: A
Range: Short (on creation), Mid (on
propulsion)
Chakra: 30
Damage: 60
Description: This is a technique that
allows for quick defence and a follow
up counter-attack or just a
straightforward attack. With this
technique, the user manipulates wind
around them via chakra, forming it
into an arch much like that of a
lancet. This arch although normally
created to match the size of the user,
can be expanded to cover at most two
humans standing side by side. Since it
is shaped like the arch of a lancet,
it has a pointed edge in front which
makes it lethal when it collides with
a target. It can be created to face
any direction but is always opened at
the tail end, allowing for quick
escape if needed. The user, upon its
creation may propel it towards a
target, using its shape (which is like
a bullet) as an advantage. Although,
it moves at a very fast pace, it can
only move in a linear path. However,
if combined with an a ideal fire
technique it proves to be a fearsome
and indeed speedy combo.
#Usable 4 times per battle.
#No other Wind technique above S rank
in the same turn.
#Teachable by Littlefinger.
So tell me what you understand about this technique. Also, if you've got a question, chip it in.