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Awkward Linguist

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┼ Linguist's CJ's ┼



1- Suiton: Sui no heya | Water release: Water room









┼ CJ's Taught to Linguist ┼



1- (Raiton: Akaaka Ranpu no Rai) - Lightning Release: Bright Light of Lightning
2- (Suiton: Kagirinai Kinbaku) - Water Release: Eternal Tight Bind
3- Doton: Keiri | Earth Release: Executioner
(Doton: Doro shifuto) Earth release: Mud Shift











┼ CW's Given to Linguist ┼


1- Kaminari-gatana : Lightning Katana
2- Ikari no Roddo | (Rod of Fury)
3- The lucky blade [Rakkiburedo]
 
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Awkward Linguist

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Approved:


Suiton: Sui no heya | Water release: Water room
Type: Defensive/Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user after performing the Tiger, rabbit and Ox hand-seals causes water to erupt from beneath the opponent. The water forms four condense walls and a ceiling around the opponent so it's not possible to just walk through it. the opponent is trapped in a room constructed of water. Once this room is complete, water gushes through and fills the room with water, drowning the opponent in process.

Restrictions:
- The target must be standing on a water source.
- Cannot be used more than once per turn, and must wait one more turn before using it again.
- Can only be used thrice
- Can only be used by UchihaMadara01 biographies and those he teaches it to

Approved here:

Taught to: Tybone, bcity, Joker, GodlyJR, Devilicous

> 1 spot left <



Taught:


(Suiton: Kagirinai Kinbaku) - Water Release: Eternal Tight Bind
Rank: A
Type: Supplementary/Offensive
Range: Short-Long
Chakra cost: 30 (+5 to control/manipulate the ropes)
Damage points: 60
Description: The user performs seven hand-seals, and then takes 5 foot-long hemp ropes (usually worn as a garment or type of harness) and infuses them with suiton chakra which also saturates them with water. Once infused with suiton chakra these ropes can be independently controlled and manipulated solely by the user. These ropes can be used to bind, tie, or SECURE an opponent by wrapping around their head, legs or arms in specific rope patterns then bind the hands to the feet and the feet to the head. As soon as an opponent is caught the user can then tighten or loosen the ropes using the Dog and Rabbit hand-seals. The user can also set the ropes to self tighten by performing the Dragon hand-seal, once done the ropes will tighten and painfully contort the victims body, killing them.

Taught here:


 
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Approved:


Pending...



Given:


Kaminari-gatana : Lightning Katana
Rank: B
Type: Weapon - Offensive/Defensive/Supplementary
Range :Short
Chakra: (+20 for lightning jutsus rank B and above
deflected, +15 for any Earth jutsu cut)
Damage : N/A
Description : The Lightning blades looks like an ordinary twin blade,with leather straps surrounding the area where the user holds it from, the leather is not ordinary leather as it is - for an unknown reason it is not able to conduct. They have a sharp tip which is useful against opponents at close range. The dual blade also has the ability to deflect small Lightning jutsus ranked C and lower without difficulty. Furthermore due to its sharp tip the sword is able to cut through Earth jutsus ranked B and lower.
Note: Lightning deflections counts as one of the users move.
Note: Lightning deflection jutsu can be used 3 times.
Note: The blade can only be wielded by Devilicious and those he allows to wield it.
Note: The cutting of Earth jutsus ranked B and lower counts as a move.
Note: Cutting Earth can only be done 3 times.
Note : I call the blade "Shinjitsu no ken"

Given here:


Ikari no Roddo | (Rod of Fury)
Type : Weapon
Rank : A
Range : Short
Chakra : N/A
Damage : N/A
Description : Rod of Fury, is an ancient weapon first used used in the First Great War. The noble family that first used this weapon passed it down to their successors and it has now found its new master - Waaiz. Rod of Fury is a one meter long rod, pure metal black in color. The rod has a diameter of 2 inches which makes it easy for it to be held in hand. Due to being made of some unknown metal, this rod is actually indestructible. One end of the rod has a semi-spherical end, while the other end is sharp and conical. The rod has in it, some hidden compartments which stores innumerable needles which cannot be distinguished due to its black color. Three times in a battle, by channeling his chakra into this rod, the user can release these barrage of hidden needles from the sides of the rod (costs a move, A rank, 30 chakra, 60 damage) , none of which are larger than 2 inches (due to the diameter of the rod). These needles can reach up to mid-range distance when shot and can easily pierce through a huge stone/rock. Additionally, the rod can be channeled with the user's elemental chakra to give it certain properties. These needles are visible by naked eyes if you see properly.
Fire: By channeling his fire chakra, the user can coat the rod in fire. It causes additional damage by giving burn marks at the area of contact.
Lightning: By channeling his lightning chakra, the user can coat the rod in lightning. It causes additional damage by paralyzing the limb at the area of contact and/or breaking through Earth defenses of appropriate rank.
Wind: By channeling his wind chakra, the user can coat the rod in wind. It causes additional damage by providing additional cutting ability to the rod.
It can be used to fight against lightening swords.
The beauty of this rod is that chakra can be channeled into this rod remotely, and hence giving the user a wide range of options to use it creatively.
Also, the needles launched when the rod is being coated with elemental chakra, will have the elemental properties to them.
Note :
# Channeling chakra into the rod is and A-Ranked move. 30 chakra, 60 damage and lasts 3 turns.


Given here:



The lucky blade [Rakkiburedo]
Type:supplementary
Rank:B-rank
Range:short
CHAKRA:20
Damage:n/a
Description:The lucky blade is a sword passed down from generation to generation, The sword is 3metres long and it curves round the user to his spine parallel to the user's belly button, the usersummons the lucky blade by weaving twohandseals, after three seconds it flames up [but not up to the hilt] the lucky blade prevents the opponent(s) from fighting close range with the user, the lucky blade can cut through solids conveniently[B-rank solid elements and below], when the user spins,the fire on the blade can extend up to mid range depending on the strength and direction of the attack
.♤fire slashes count towards the user's jutsu limit and has equal strength to b-rank fire
♤the sword lasts for five turns and can only be summoned in another two turns
♤can only be taught by layway.

Given here:



 
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Awkward Linguist

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Approved:

Pending...



Taught:


Raiton: Akaaka Ranpu no Rai = Lightning Release: Bright Light of Lightning
Type: Supplementary
Rank: A-rank
Range:Short
Chakra Cost: 30
Damage Points: N/A
Description: The user will start off by concentrating Raiton chakra through his body and through the air and then perform a short row of 4 hand seals. Doing this, will allow him to make all his lightning attacks glow in a blinding light, making the opponent hard to see through them. The lightning would be so bright that the opponent will barely be able to see through them. Yet, any Doujutsu can see through the light up easily. The lightning will blind anyone in short range from the lightning, but won't affect them past that distance.
Note: Lasts for 2 turns.
Note: Once per battle.
Note: Every wind jutsu that the user uses will be weakened with 1 rank (meaning if the user uses S rank wind – it will become A ranked)
Note: No S or above Lightning for 1 turns after this jutsu is over

Taught here:
 
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Approved:

Pending...



Taught:

Doton: Keiri | Earth Release: Executioner
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user sends his earth chakra into the ground beneath his opponent and raises his dominant arm with the palm facing up creating a cage like construct around the opponent with the only possible way to escape being up. The cage is two meters in height and each side is one and a half meter wide and unlike a regular cage each of the four pillars that hold it together are connected to eachother by 1.5 meter long blades with a small socket in the pillar where the tips are. Every pillar contains a total of ten blades, each being roughly 5 centimeters in width at the back end meaning there's roughly a space of 15 centimeters between each blade and when looking directly at one of the four sides the tips of the blades would be pointed towards the right. They are however not identically placed on each side so that the blades can freely pass eachother when the user executes the true purpose of this technique. Upon creating the cage the user, by a flick of his wrist rotates his wrist in a 90 degree angle so that their thumb would now be facing upward and upon executing that simple movement all four pillars rotate inward at a 90 degree angle, chopping through the opponent with the blades.
Note: Can only be taught by Tybone.
Note: No Doton above A-Rank in the same turn or the next.
Note: Can only be used twice per battle.

Taught here:



(Doton: Doro shifuto) Earth release: Mud Shift
Type: Defensive
Rank: A
Range: Short(up to Mid when thrown]
Chakra: 30
Damage: 60
Description: The user first knead chakra through their body then perform a quick wide gap back step, as the user move backward they release the stored up chakra immediately, this would leave a mass of chakra in the shape [that is outline] of the user's body, the chakra form would not take the distinctive features of the user just the borderline that is just the shape of the head, body and limbs, basically its a statue of the user. Then at the user's will they can convert this mass chakra into mud, the chakra statue then act as a trap, upon contact from the opponent, the chakra statue would act as a glue sticking hard to the opponent hence restraining free movement and trapping them. The user can also toss the chakra statue at the enemy. The chakra statue is an advanced manipulation similar to hinata's twin lion fist. The chakra statue appearance would resemble that of a ghostly figure making it hard for normal eyes to notice. When meet by an elemental jutsu, the chakra statue simply act as a barrier.
Restriction:
۩ Can be used 3 times per battle.
۩ Require a 2 turn cool down.
 
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Awkward Linguist

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Approved:

Pending...



Taught:

Summoning Boss Ace
Type:Supplementary
Rank:S
Range:Short
Chakra:40
Damage:N/A
Description:Ace is a fire type warrior fossa. He is the boss of all Fossa, and he is about the size of an elephant . He can use S rank and below fire jutsu, but he can use S rank jutsu once per battle. Ace like all other fossa has very good night vision, and has a flame colored pelt which makes it hard to be stealthy in most enviorments. Ace also has claws, as sharp as a kunai which can be used to claw an opponent. Ace is very confident in his abilites, and loves to prove himself against stronger opponents. Unlike other Fossa, Ace cannot use wind jutsu

Strenths and Weaknesses


No wind jutsu the turn he is summoned
Must have signed the fossa contract and have been taught to use.
Summon lasts 4 turns
Can only be summoned once per battle.
Any move A rank or above Ace uses counts as a move I used as well.
Can only be taught by PresidentBush
His pelt is very tough, it takes a direct hit of A rank or above to disperse him
Ace can channel flame chakra into his teeth that can break through defences B rank and below.
Ace can fire a A rank long range blast of fire once per turn

Summoning Borsalino
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description:Borsalino is a fossa about the size of TonTon. He is quite cheeky about his size, and hates being called short. He is also able to use Earthstyle up to A rank having an Earth affinity. Borsalino due to his size disperses after any kind of weak attack (a punch, kick, kunai, etc). Borsalino will sit on the user's shoulders, and is able to weave handseals. Borsalino can use one S rank earth jutsu per battle.

Restrictions:

~Stays in battle for 4 turns~
~Disperses if he is hit with any kind of weak attack~
~Any jutsu used by him A rank or above counts as a move by me~
~Must have signed Fossa contract to use~
~Summoned only once per battle~


Summoning Cerberus
Type:Supplementary
Rank:B
Range:Short
Chakra:20
Damage:N/A
Description:Cerberus is a water type Fossa capable of using water style jutsu up to C rank, and fire a B rank water bullet once per battle. Cerberus is a blue colored Fossa, and is about the size of a person he is very cheerful and is quite happy most of the time. Cerberus is A warrior type Fossa.

Restrictions

-Can only be summoned once per battle
- Lasts for 4 turns before he disperses.
-Must have signed Fossa Contract to use.

Gon the Wind style Fossa
Type:Summoning
Rank:A
Range:Short
Chakra:30
Damage:N/A
Description:Gon is a windstyle Fossa who can use wind techniques up to the B rank, with one A rank wind bullet per battle. Gon is about the size of a Horse, and will snap if you anger him. Gon is one of the most powerful warrior fossa, and wears a simple green cape. He likes to go hunting in the forests of Konoha.

-Lasts 3 turns-
-Can only be summoned once per battle-
-Must have signed Fossa contract to use-


Fossa Frenzy
Type: offence
Rank:B
Range:Short-Mid
Chakra:20
Damage:40
Description:The user first wipes blood across his Fossa tattoo and summons several fossa. The fossa then proceed to run around the enemy at highspeed CONFUSING him greatly. Two fossa will then unseen close in on the enemy closer and closer until they are next to him. The two Fossa would then proceed to reinforce their teeth and claws with chakra and bite and claw the enemy. The enemy would not see them, because of the gigantic circle of Fossa running around him.

Restrictions

-Can only be used twice per battle-
-Must have signed fossa contract to use

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All Taught here:
 
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