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Lili's Bosom of Impending Doom III
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<p>[QUOTE="Lili-Chwan, post: 13414495, member: 25119"]</p><p style="text-align: center"><a href="https://animebase.me/threads/yin-yang-release-techniques.91558/"><img src="https://i.imgur.com/q2NZMfd.png" data-url="https://i.imgur.com/q2NZMfd.png" class="bbImage " style="" alt="" title="" /></a></p><p></p><p>[border=]<p style="text-align: center"><strong>☿ Yin Manipulation ☿</strong></p><p>[hr][/hr]</p><p style="text-align: right"><span style="font-size: 10px">S Rank</span></p><p></p><p><strong>( Inton: Hitofuki Kurohyou ) Yin Release: The Aura of the Shattered Panther</strong></p><p>[spoiler]Type: Offensive/Defensive/Supplementary</p><p>Rank: B-S</p><p>Range: Short</p><p>Chakra Cost: 30-50</p><p>Damage Points: 60-100</p><p>Description: Shattered Panther is a full-body surge of Yin energy that manifests itself as a black purge of black energy. When caught within by the surging black aura, sentient entities will feel their senses shattered, like being fragmented and pulverized by a blast of glass debris, inflicting excruciating mental pain, proportional to the power of the technique. Effects can be countered by surges of Yin and Yang techniques of similar chakra cost. Damage caused by the aura will occur at the end of the opponents next turn similar to genjutsu. The surge of black aura is inefficient in dealing with physical techniques, regardless of their elemental nature, but highly efficient at disrupting Genjutsu, being elementally stronger than Basic Gen and equally strong as higher tiered Genjutsu, YY and/or other spiritual based techniques, such as Hungry Ghost, in regards of defending or neutralizing them, going by chakra power. Against Anutu, it is considered elementally weaker, which also factors in to countering the damage before it triggers.</p><p>Note: B rank can be used once every 3 turns, A rank can only be used 6 times per battle and S ranks can only be used 3 times per battle.</p><p>Note: Genjutsu can't be used in the same turn as the A rank application. Genjutsu and Yin techniques can't be used in the same turn as the S rank application.</p><p></p><p><span style="font-size: 10px"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-35#post-22090267">Approved</a></span>[/spoiler]</p><p></p><p><strong>(Inton: Onryou no Jutsu) - Yin Release: The Ghost of the Piercing Hedgehog</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: N/A</p><p>Chakra Cost: 50 ( +10 to infused technique )</p><p>Damage: N/A</p><p>Description: Piercing Ghost is a variant of the Hungry Ghost, a spiritual parasite created through the user’s Yin Release chakra adapt to Damage Shaving properties. When using a jutsu with a damage shaving property, the user will form the ram hand seal to seal the Piercing Ghost within their technique. Sealing the Piercing Ghost inside one’s technique happens within the same timeframe as their damage-shaving technique. When the user’s technique interacts with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, decreasing it's efficiency by increasing the damage-shaving buff of the host technique by -20 damage against the opposing technique. Once the piercing ghost consumes foreign chakra it is released attaches itself to the source of the chakra (the opponent), reflecting the same amount of damage onto the opponent as it was shaved off in the interaction, graded as spiritual damage.</p><p></p><p>Once the Piercing Ghost is released, the tether won't be immediate nor unblockable, and will be affected by damage shaving abilities inherent to the character, such as damage shaving specialities. Other means to counter the reflected damage include techniques used, prior, simultaneously or in the instant that follows the clash that deployed the Piercing Ghost, namely Anutu, Yang, Yin or Senjutsu based full-body surges or barriers with more than 50 chakra worth of power ( Yang requires 50 or more, whereas Anutu require 40 or more, being elementally stronger ). This will behave like a clashing interaction, whereas the reflected damage worth x damage points will interact with the attempted damage of the protecting technique based on the damage interaction rules, weakening a minimum of -20 damage worth of power ( -10 damage minimum for Yang techniques ), which means 1 rank lost in efficiency for the protecting technique after overpowering the reflected damage ( Less for Yang techniques, and Anutu, which can ignore it altogether and continue unimpeded ). ( Ex: Piercing Ghost worth 80 damage is akin to an S rank technique, vs an S rank Yin surge worth 80 damage. It lowers the Yin surge which shoots out of the target body weakened -30 damage as per the technique interaction rules, but the target takes no reflective damage to his health. If the Yin S rank technique was worth 120 damage or more, it would be weakened -20, as per the Piercing Ghost properties, but only -10 for a Yang protective surge, the target would have no health drop to their HP. If the Piercing Ghost damage is worth 100, and the protective technique is worth 80, then the piercing damage would be lowered, partially blocked by the protective technique, as per the technique interaction rules, and would deal 100 - 20 = 80 damage to the target HP. ). The reflected damage is also split between any clones of the user currently in place, such as Shadow Clones or other Elemental Clones, YY creations or Limbo Clones, allowing the target to dampen the damage with a clone technique used previously, simultaneously or after the clash ( Split Damage means a Piercing Ghost carrying a reflection worth 60 damage will deal 30 damage to the target and 30 damage to the one clone he activates, for example, and each entity can be protected as described before ). Unlike Hungry Ghost, the effects of the Piercing Ghost aren't turn-based, and are felt only with the first technique that it interacted with, working technique by technique.</p><p></p><p>Note: Reflected Damage will only be felt at the end of the turn, if left unblocked.</p><p>Note: Although Piercing Ghost boosts the damage debuff of a technique, and this increases one of two boosts applied to the technique, it will also revoke it's damage dealing properties, changing an Offensive technique into a Supplementary. This will also nullify any damage boosting buffs the technique has, though the user can add one additional Damage Shaving or Chakra/Rank/Efficiency buff to complete the pair, if capable.</p><p>Note: In case the host technique overpowers the preyed technique, the effects of the boosted damage shaving buff will not be felt, and the host technique will carry on with the normal damage shaving buff it had before the Piercing Technique. Thus, in order to successfully reflect the damage according to the damage debuff, the host technique needs to be capable of neutralizing or overpowering the preyed technique, adding another difficulty to the usage of the technique.</p><p>Note: Can only be used 6 times per battle and cannot be used on the same target more than thrice.</p><p>Note: Surges or Barriers of Anutu, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Piercing Ghost, preventing the user from performing them throughout the duration of this technique. Thus, techniques imbued with any of these natures can't have their damage reflected.</p><p>Note: Piercing Ghost can only be used on S-rank techniques and below.</p><p></p><p><span style="font-size: 10px"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-35#post-22090267">Approved</a></span>[/spoiler]</p><p></p><p><strong>(Fuuinjutsu/Inton: Toorima no Jutsu) - Sealing/Yin Release: The Ghost of the Thieving Magpy</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: N/A</p><p>Chakra Cost: 50 ( +10 to infused technique )</p><p>Damage: N/A</p><p>Description: Thieving Ghost is a variant of the Hungry Ghost, a spiritual parasite created through the user’s Yin Release chakra and Advanced Fuuinjutsu knowledge. When using a sealing jutsu, the user will form the ram hand seal to seal the Thieving Ghost within, while utilizing Advanced Fuuinjutsu to create a chakra-inscription that will visibly wrap around it, appearing as a sequence of glowing kanji that read "Magpy". Sealing the Thieving ghost inside one’s technique happens within the same timeframe as their technique. When the user’s technique interacts with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique. Once the thieving ghost consumes foreign chakra it is released and immediately attaches itself to the Magpy sequence.</p><p></p><p>From there, the parasite will carry the target's chakra signature within the sealing space, which will continuously weaken it and modulate it, creating a mimicry of the target's chakra signature. The user is then able of passively call back the sealing inscription and acquire 3 "Magpy Keys" which can be used in ensuing Fuuinjutsu techniques, or used within the same turn if the opposing technique was a Fuuinjutsu to start with. This will allow the user's fuuin techniques to unlock or neutralize the target's Fuuinjutsu without experiencing drawbacks from them, such as unlocking a Sealing technique that could only be opened or manipulated with the target's chakra, or techniques that react to foreign chakra similar to Earth Style: Mud Wolves, unless a drawback would be set if the original user were to unlock them. Fuuinjutsu interaction rules will still apply, as a technique that requires 40 chakra to unlock will still require the user to perform a 40 chakra sealing technique, or if a technique says it requires the user to expend 10 chakra in order to access it's contents, the user will still need to use a 10 chakra sealing technique.</p><p></p><p>Note: Once the Thieving Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Thieving Ghost last for 3 usages of the Magpy Key. While the tether can't be blocked, the Fuuin-based inscription can be countered by appropriate techniques, acting as an S rank sealing technique with 50 chakra.</p><p>Note: Can only be used 5 times per battle and cannot be used on the same target more than twice ( a total of 5 keys can be produced from each target, 3 in the first usage and 2 in the second ).</p><p>Note: Surges of Anutu, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Thieving Ghost, preventing the user from perfoming them throughout the duration of this technique.</p><p>Note: Yin Release masters can apply this technique to elemental ninjutsu for the initial clash.</p><p>Note: Thieving Ghost can only be used on S-rank techniques and below.</p><p></p><p><span style="font-size: 10px"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-35#post-22090267">Approved</a></span>[/spoiler]</p><p></p><p><strong>( Inton: Ikkyoryoutoku no Karitori ) Yin Release: The Talon of the Sweeping Harrier</strong></p><p>[spoiler]Type: Supplementary/Offensive</p><p>Rank: A-S</p><p>Range: Short-Long</p><p>Chakra Cost: 50-60</p><p>Damage Points: 100-120</p><p>Description: The Sweeping Harrier is a combination between Elemental Ninjutsu and Genjutsu, rooted in Yin's ability to materialize the user's imagination. It exists in a duality between both categories, being the Plummage and the Talon. Talon entails the materialization of a massive elemental Harrier bird, similar to the Phantom Dragon technique, long range from the user, mid-range behind a target. The Raptor will cry out before sweeping down onto the opponent to deal deal harrowing physical damage, based on the tier used. This technique can only be used with Basic Elemental natures, and, similar to Phantom Dragons, it is the manifestation of a Yin curse ghost, which allows a single ghost to embody the technique, for example, Hungry Ghost will be deployed which afflicts the clashing technique with a -20 debuff, whereas Thieving Ghost will be able to seal off the clashing jutsu and create Magpy keys.</p><p></p><p>Note: This technique can only be used 3 times per battle, requiring a 2 turn cooldown between usage. The Ghost technique has to be posted alongside the jutsu as a reference.</p><p>Note: While using this technique, the user is unable to perform other Elemental techniques of the element used in the same turn, nor said element techniques higher than A rank in the turn after it expires and no Yin techniques in the following turn.</p><p></p><p><span style="font-size: 10px"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-38#post-22101937">Approved</a></span>[/spoiler]</p><p></p><p><strong>( Inton: Shiroari no Jutsu ) - Yin Release: The Ghost of the Sabotage Termite</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: N/A</p><p>Chakra Cost: 50 ( +10 to infused technique )</p><p>Damage: N/A</p><p>Description: Sabotage Ghost is a variant of the Hungry Ghost, a spiritual parasite created through the user’s Yin Release chakra adapt to hindering the usage of other techniques. The user will form the ram hand seal to seal the sabotage ghost within their technique. Sealing the sabotage ghost inside one’s technique happens within the same timeframe as the original technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, hindering it. Once the sabotage ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to feed on the opponent's psyche, and increases the user's fatigue, preventing the re-use of the technique that clashed with the Sabotage Termite. Once the Sabotage Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. Differently from other parasitic Ghosts, Sabotage Ghost will not produce any effects in the initial clash, but will show it's effects in the long term, as the technique that clashed with it will not be able to be reused throughout the duration of the battle ( or Arc ). If the Sabotage Ghost clashes with a combination technique that entails multiple parts/techniques within it, like an Elemental Technique with an Elemental Boost attached, it will fatigue the usage of the main technique. If it clashes with a Mode or a Sustained technique, it will not decrease the turns it can stay active, but will instead prevent it's reuse after it ends.</p><p></p><p>Note: Can only be used 4 times per battle and cannot be used on the same target more than twice.</p><p>Note: Surges or Barriers that utilize Atavistic Flame, Anutu, Yin, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Hungry Ghost, following the sufficient chakra tier, and restore usages.</p><p>Note: Sabotage Ghost can only be used on S-rank techniques and below.</p><p></p><p><span style="font-size: 10px"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-38#post-22101937">Approved</a></span>[/spoiler][hr][/hr][/border]</p><p></p><p style="text-align: center"><a href="https://animebase.me/threads/yin-yang-release-techniques.91558/"><img src="https://i.imgur.com/EUNzgor.png" data-url="https://i.imgur.com/EUNzgor.png" class="bbImage " style="" alt="" title="" /></a></p><p></p><p>[border=]<p style="text-align: center"><strong>☿ Yang Manipulation ☿</strong></p><p>[hr][/hr]</p><p style="text-align: right"><span style="font-size: 10px">S Rank</span></p><p></p><p><strong>( Yoton: Onikumaneko no Jutsu ) Yang Release: The Ghost of the Antithetical Panda</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: N/A</p><p>Chakra Cost: 60 ( +10 to Supplementary/Defensive Techniques )</p><p>Damage: N/A</p><p>Description: The Antithetical Ghost is an infusion of energy created through the user’s Yang Release chakra, similar to Hungry Ghost and White Tiger, and is considered the reversal of Yin Spiritual Ghosts and other Spiritual Afflictions and their parasitic chakra, by flooding them with the opposite energy to counteract their spiritual energy. When using a supplementary or defensive technique, the user will form the inverted ram hand seal to seal the antithetical ghost within their technique which happens within the same timeframe as their supplementary or defensive technique. Antithetical Ghost bolsters the defensive capabilities of these techniques in order to counter spiritual afflictions, revoking the boosts and debuffs afforded by them. A technique that is being boosted by a Yin infusion, like the vessel technique of a Hungry Ghost, will be rid of it in proximity with the defensive technique that vessels the infusion of Antithetical Ghost, as the later will have a higher chakra tier than it. Spiritual techniques that normally can cross the material realm without boundaries will thus find the defensive vessel of the Antithetical Ghost as uncrossable, depending on chakra tier ( All bellow 50 ). It is possible to use this technique merely to bolster the defensive capabilities of a defensive technique.</p><p></p><p>Note: Can only be used 5 times per battle.</p><p>Note: Antithetical Ghost can only be used on spiritual parasites and other Yin afflictions S-rank and below, if their technique originally cost 50 chakra, not counting techniques like Phantom Dragons as the technique itself is the Hungry Ghost technique.</p><p>Note: Antithetical Ghost can't be infused on offensive or damaging techniques.</p><p></p><p><span style="font-size: 10px"><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-45#post-22123143">Approved</a></span>[/spoiler][hr][/hr][/border]</p><p>[/QUOTE]</p>
[QUOTE="Lili-Chwan, post: 13414495, member: 25119"] [center][URL='https://animebase.me/threads/yin-yang-release-techniques.91558/'][img]https://i.imgur.com/q2NZMfd.png[/img][/URL][/center] [border=][CENTER][B]☿ Yin Manipulation ☿[/B][/CENTER][hr][/hr] [RIGHT][SIZE=10px]S Rank[/SIZE][/RIGHT] [B]( Inton: Hitofuki Kurohyou ) Yin Release: The Aura of the Shattered Panther[/B] [spoiler]Type: Offensive/Defensive/Supplementary Rank: B-S Range: Short Chakra Cost: 30-50 Damage Points: 60-100 Description: Shattered Panther is a full-body surge of Yin energy that manifests itself as a black purge of black energy. When caught within by the surging black aura, sentient entities will feel their senses shattered, like being fragmented and pulverized by a blast of glass debris, inflicting excruciating mental pain, proportional to the power of the technique. Effects can be countered by surges of Yin and Yang techniques of similar chakra cost. Damage caused by the aura will occur at the end of the opponents next turn similar to genjutsu. The surge of black aura is inefficient in dealing with physical techniques, regardless of their elemental nature, but highly efficient at disrupting Genjutsu, being elementally stronger than Basic Gen and equally strong as higher tiered Genjutsu, YY and/or other spiritual based techniques, such as Hungry Ghost, in regards of defending or neutralizing them, going by chakra power. Against Anutu, it is considered elementally weaker, which also factors in to countering the damage before it triggers. Note: B rank can be used once every 3 turns, A rank can only be used 6 times per battle and S ranks can only be used 3 times per battle. Note: Genjutsu can't be used in the same turn as the A rank application. Genjutsu and Yin techniques can't be used in the same turn as the S rank application. [SIZE=10px][URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-35#post-22090267']Approved[/URL][/SIZE][/spoiler] [B](Inton: Onryou no Jutsu) - Yin Release: The Ghost of the Piercing Hedgehog[/B] [spoiler]Type: Supplementary Rank: S Range: N/A Chakra Cost: 50 ( +10 to infused technique ) Damage: N/A Description: Piercing Ghost is a variant of the Hungry Ghost, a spiritual parasite created through the user’s Yin Release chakra adapt to Damage Shaving properties. When using a jutsu with a damage shaving property, the user will form the ram hand seal to seal the Piercing Ghost within their technique. Sealing the Piercing Ghost inside one’s technique happens within the same timeframe as their damage-shaving technique. When the user’s technique interacts with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, decreasing it's efficiency by increasing the damage-shaving buff of the host technique by -20 damage against the opposing technique. Once the piercing ghost consumes foreign chakra it is released attaches itself to the source of the chakra (the opponent), reflecting the same amount of damage onto the opponent as it was shaved off in the interaction, graded as spiritual damage. Once the Piercing Ghost is released, the tether won't be immediate nor unblockable, and will be affected by damage shaving abilities inherent to the character, such as damage shaving specialities. Other means to counter the reflected damage include techniques used, prior, simultaneously or in the instant that follows the clash that deployed the Piercing Ghost, namely Anutu, Yang, Yin or Senjutsu based full-body surges or barriers with more than 50 chakra worth of power ( Yang requires 50 or more, whereas Anutu require 40 or more, being elementally stronger ). This will behave like a clashing interaction, whereas the reflected damage worth x damage points will interact with the attempted damage of the protecting technique based on the damage interaction rules, weakening a minimum of -20 damage worth of power ( -10 damage minimum for Yang techniques ), which means 1 rank lost in efficiency for the protecting technique after overpowering the reflected damage ( Less for Yang techniques, and Anutu, which can ignore it altogether and continue unimpeded ). ( Ex: Piercing Ghost worth 80 damage is akin to an S rank technique, vs an S rank Yin surge worth 80 damage. It lowers the Yin surge which shoots out of the target body weakened -30 damage as per the technique interaction rules, but the target takes no reflective damage to his health. If the Yin S rank technique was worth 120 damage or more, it would be weakened -20, as per the Piercing Ghost properties, but only -10 for a Yang protective surge, the target would have no health drop to their HP. If the Piercing Ghost damage is worth 100, and the protective technique is worth 80, then the piercing damage would be lowered, partially blocked by the protective technique, as per the technique interaction rules, and would deal 100 - 20 = 80 damage to the target HP. ). The reflected damage is also split between any clones of the user currently in place, such as Shadow Clones or other Elemental Clones, YY creations or Limbo Clones, allowing the target to dampen the damage with a clone technique used previously, simultaneously or after the clash ( Split Damage means a Piercing Ghost carrying a reflection worth 60 damage will deal 30 damage to the target and 30 damage to the one clone he activates, for example, and each entity can be protected as described before ). Unlike Hungry Ghost, the effects of the Piercing Ghost aren't turn-based, and are felt only with the first technique that it interacted with, working technique by technique. Note: Reflected Damage will only be felt at the end of the turn, if left unblocked. Note: Although Piercing Ghost boosts the damage debuff of a technique, and this increases one of two boosts applied to the technique, it will also revoke it's damage dealing properties, changing an Offensive technique into a Supplementary. This will also nullify any damage boosting buffs the technique has, though the user can add one additional Damage Shaving or Chakra/Rank/Efficiency buff to complete the pair, if capable. Note: In case the host technique overpowers the preyed technique, the effects of the boosted damage shaving buff will not be felt, and the host technique will carry on with the normal damage shaving buff it had before the Piercing Technique. Thus, in order to successfully reflect the damage according to the damage debuff, the host technique needs to be capable of neutralizing or overpowering the preyed technique, adding another difficulty to the usage of the technique. Note: Can only be used 6 times per battle and cannot be used on the same target more than thrice. Note: Surges or Barriers of Anutu, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Piercing Ghost, preventing the user from performing them throughout the duration of this technique. Thus, techniques imbued with any of these natures can't have their damage reflected. Note: Piercing Ghost can only be used on S-rank techniques and below. [SIZE=10px][URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-35#post-22090267']Approved[/URL][/SIZE][/spoiler] [B](Fuuinjutsu/Inton: Toorima no Jutsu) - Sealing/Yin Release: The Ghost of the Thieving Magpy[/B] [spoiler]Type: Supplementary Rank: S Range: N/A Chakra Cost: 50 ( +10 to infused technique ) Damage: N/A Description: Thieving Ghost is a variant of the Hungry Ghost, a spiritual parasite created through the user’s Yin Release chakra and Advanced Fuuinjutsu knowledge. When using a sealing jutsu, the user will form the ram hand seal to seal the Thieving Ghost within, while utilizing Advanced Fuuinjutsu to create a chakra-inscription that will visibly wrap around it, appearing as a sequence of glowing kanji that read "Magpy". Sealing the Thieving ghost inside one’s technique happens within the same timeframe as their technique. When the user’s technique interacts with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique. Once the thieving ghost consumes foreign chakra it is released and immediately attaches itself to the Magpy sequence. From there, the parasite will carry the target's chakra signature within the sealing space, which will continuously weaken it and modulate it, creating a mimicry of the target's chakra signature. The user is then able of passively call back the sealing inscription and acquire 3 "Magpy Keys" which can be used in ensuing Fuuinjutsu techniques, or used within the same turn if the opposing technique was a Fuuinjutsu to start with. This will allow the user's fuuin techniques to unlock or neutralize the target's Fuuinjutsu without experiencing drawbacks from them, such as unlocking a Sealing technique that could only be opened or manipulated with the target's chakra, or techniques that react to foreign chakra similar to Earth Style: Mud Wolves, unless a drawback would be set if the original user were to unlock them. Fuuinjutsu interaction rules will still apply, as a technique that requires 40 chakra to unlock will still require the user to perform a 40 chakra sealing technique, or if a technique says it requires the user to expend 10 chakra in order to access it's contents, the user will still need to use a 10 chakra sealing technique. Note: Once the Thieving Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Thieving Ghost last for 3 usages of the Magpy Key. While the tether can't be blocked, the Fuuin-based inscription can be countered by appropriate techniques, acting as an S rank sealing technique with 50 chakra. Note: Can only be used 5 times per battle and cannot be used on the same target more than twice ( a total of 5 keys can be produced from each target, 3 in the first usage and 2 in the second ). Note: Surges of Anutu, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Thieving Ghost, preventing the user from perfoming them throughout the duration of this technique. Note: Yin Release masters can apply this technique to elemental ninjutsu for the initial clash. Note: Thieving Ghost can only be used on S-rank techniques and below. [SIZE=10px][URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-35#post-22090267']Approved[/URL][/SIZE][/spoiler] [B]( Inton: Ikkyoryoutoku no Karitori ) Yin Release: The Talon of the Sweeping Harrier[/B] [spoiler]Type: Supplementary/Offensive Rank: A-S Range: Short-Long Chakra Cost: 50-60 Damage Points: 100-120 Description: The Sweeping Harrier is a combination between Elemental Ninjutsu and Genjutsu, rooted in Yin's ability to materialize the user's imagination. It exists in a duality between both categories, being the Plummage and the Talon. Talon entails the materialization of a massive elemental Harrier bird, similar to the Phantom Dragon technique, long range from the user, mid-range behind a target. The Raptor will cry out before sweeping down onto the opponent to deal deal harrowing physical damage, based on the tier used. This technique can only be used with Basic Elemental natures, and, similar to Phantom Dragons, it is the manifestation of a Yin curse ghost, which allows a single ghost to embody the technique, for example, Hungry Ghost will be deployed which afflicts the clashing technique with a -20 debuff, whereas Thieving Ghost will be able to seal off the clashing jutsu and create Magpy keys. Note: This technique can only be used 3 times per battle, requiring a 2 turn cooldown between usage. The Ghost technique has to be posted alongside the jutsu as a reference. Note: While using this technique, the user is unable to perform other Elemental techniques of the element used in the same turn, nor said element techniques higher than A rank in the turn after it expires and no Yin techniques in the following turn. [SIZE=10px][URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-38#post-22101937']Approved[/URL][/SIZE][/spoiler] [B]( Inton: Shiroari no Jutsu ) - Yin Release: The Ghost of the Sabotage Termite[/B] [spoiler]Type: Supplementary Rank: S Range: N/A Chakra Cost: 50 ( +10 to infused technique ) Damage: N/A Description: Sabotage Ghost is a variant of the Hungry Ghost, a spiritual parasite created through the user’s Yin Release chakra adapt to hindering the usage of other techniques. The user will form the ram hand seal to seal the sabotage ghost within their technique. Sealing the sabotage ghost inside one’s technique happens within the same timeframe as the original technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, hindering it. Once the sabotage ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to feed on the opponent's psyche, and increases the user's fatigue, preventing the re-use of the technique that clashed with the Sabotage Termite. Once the Sabotage Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. Differently from other parasitic Ghosts, Sabotage Ghost will not produce any effects in the initial clash, but will show it's effects in the long term, as the technique that clashed with it will not be able to be reused throughout the duration of the battle ( or Arc ). If the Sabotage Ghost clashes with a combination technique that entails multiple parts/techniques within it, like an Elemental Technique with an Elemental Boost attached, it will fatigue the usage of the main technique. If it clashes with a Mode or a Sustained technique, it will not decrease the turns it can stay active, but will instead prevent it's reuse after it ends. Note: Can only be used 4 times per battle and cannot be used on the same target more than twice. Note: Surges or Barriers that utilize Atavistic Flame, Anutu, Yin, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Hungry Ghost, following the sufficient chakra tier, and restore usages. Note: Sabotage Ghost can only be used on S-rank techniques and below. [SIZE=10px][URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-38#post-22101937']Approved[/URL][/SIZE][/spoiler][hr][/hr][/border] [center][URL='https://animebase.me/threads/yin-yang-release-techniques.91558/'][img]https://i.imgur.com/EUNzgor.png[/img][/URL][/center] [border=][CENTER][B]☿ Yang Manipulation ☿[/B][/CENTER][hr][/hr] [RIGHT][SIZE=10px]S Rank[/SIZE][/RIGHT] [B]( Yoton: Onikumaneko no Jutsu ) Yang Release: The Ghost of the Antithetical Panda[/B] [spoiler]Type: Supplementary Rank: S Range: N/A Chakra Cost: 60 ( +10 to Supplementary/Defensive Techniques ) Damage: N/A Description: The Antithetical Ghost is an infusion of energy created through the user’s Yang Release chakra, similar to Hungry Ghost and White Tiger, and is considered the reversal of Yin Spiritual Ghosts and other Spiritual Afflictions and their parasitic chakra, by flooding them with the opposite energy to counteract their spiritual energy. When using a supplementary or defensive technique, the user will form the inverted ram hand seal to seal the antithetical ghost within their technique which happens within the same timeframe as their supplementary or defensive technique. Antithetical Ghost bolsters the defensive capabilities of these techniques in order to counter spiritual afflictions, revoking the boosts and debuffs afforded by them. A technique that is being boosted by a Yin infusion, like the vessel technique of a Hungry Ghost, will be rid of it in proximity with the defensive technique that vessels the infusion of Antithetical Ghost, as the later will have a higher chakra tier than it. Spiritual techniques that normally can cross the material realm without boundaries will thus find the defensive vessel of the Antithetical Ghost as uncrossable, depending on chakra tier ( All bellow 50 ). It is possible to use this technique merely to bolster the defensive capabilities of a defensive technique. Note: Can only be used 5 times per battle. Note: Antithetical Ghost can only be used on spiritual parasites and other Yin afflictions S-rank and below, if their technique originally cost 50 chakra, not counting techniques like Phantom Dragons as the technique itself is the Hungry Ghost technique. Note: Antithetical Ghost can't be infused on offensive or damaging techniques. [SIZE=10px][URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-45#post-22123143']Approved[/URL][/SIZE][/spoiler][hr][/hr][/border] [/QUOTE]
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