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Lili's Bosom of Impending Doom III
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<p>[QUOTE="Lili-Chwan, post: 13414485, member: 25119"]</p><p style="text-align: center"><a href="http://narutobase.net/forums/forumdisplay.php?f=435"><img src="http://i.imgur.com/fkZVsgA.png" data-url="http://i.imgur.com/fkZVsgA.png" class="bbImage " style="" alt="" title="" /></a></p><p></p><p>[border=]<p style="text-align: center"><strong>☿ Lightning Elemental Ninjutsu ☿</strong></p><p>[hr][/hr]</p><p><span style="font-size: 10px"><p style="text-align: right">E Rank</p><p></span></p><p>( Ninpō: Ritomasu Fingā ) Ninja Art: Litmus Finger[spoiler]Type: Offensive/ Supplementary</p><p>Rank: E-Rank</p><p>Range: Short</p><p>Chakra: 5</p><p>Damage: 10</p><p>Description: This Jutsu was developed using the special paper Sensei possess to assess a Shinobi's Elemental Affinity as a basis. The user focuses Chakra in their finger/ hand and, by performing a small gesture that best represents the Element they wish to replicate, they produce a small, raw form of the desired Element. While this technique lacks any significant "punch", the technique itself can be used to attack the opponent in a variety of ways, making this Jutsu's true strength lie in it's users imagination. The following is a list of basic examples from the 5 Elemental Natures. Note that these are simply basic examples, and not the sole usages of the technique.</p><p></p><p>Fire: The user can snap their fingers, using the heat caused by the friction to make a "lighter" from their finger/ thumb. Other uses include low heat Fire's, such as Ash.</p><p>Wind: The user can twirl their finger around, using the rotation to create a mini-vortex on their fingertip. Other uses include basic variations of Wind, like small gusts or blades.</p><p>Lightning: The user can rub their fingers together, using the vibration to mimic a small electrical charge. Other uses include basic variations of Lightning.</p><p>Earth: The user can ball their hand into a fist, compressing their Chakra and make a small rock or pebble. Other uses include softer or lighter variations of Earth, such as mud, dirt or dust.</p><p>Water: The user can, using free-flowing movements with their finger, mimic the flow of Water Chakra and create a "stream" of Water in the air. Other uses include basic variants on the Water Element, such as syrup or oil.</p><p></p><p>Note: Can only be taught by x iiiMPerFeCT.</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=549570">Trained</a></span>[/spoiler]</p><p></p><p><span style="font-size: 10px"><p style="text-align: right">C Rank</p><p></span></p><p>(Raiton: Zeus Kontorrou)- Lightning Release: Zeus's Control[spoiler]Type: Supplementary</p><p>Rank: C-S</p><p>Range: Short-Long</p><p>Chakra: 15-40</p><p>Damage: 30-80 (Depends on the rank of construct)</p><p>Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it.</p><p></p><p>Note: Can only be used twice</p><p>Note: Must have Mastery of lightning</p><p>Note: The construct is kept active for three turns</p><p>Note: Requires one turn cool down before use again</p><p>Note: Usable only on solid and logical techniques</p><p>Taught by Noni</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=577898">Trained</a></span>[/spoiler]</p><p></p><p>(Raiton: Yuuetsusei no Kyohaku) - Lightning Release: Supremacy of Stella[spoiler]Rank: C-S</p><p>Type: Offensive/Supplementary</p><p>Range: Short - Mid</p><p>Chakra cost: 15-40</p><p>Damage points: 30-80</p><p>Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Can only be Taught by Noni</p><p>Note: Must have Mastery of lightning</p><p>Note: The construct is kept active for three turns</p><p>Note: Requires one turn cool down before use again</p><p>Note: Usable only on solid and logical objects/constructs</p><p>Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time</p><p>Taught by Noni</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=577898">Trained</a></span>[/spoiler]</p><p></p><p><span style="font-size: 10px"><p style="text-align: right">B</p><p></span></p><p><strong>(Raiton: Fukuro no Giragira) Lightning Style: Owl's Glare</strong>[SPOILER]Rank: B</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: The user quickly gathers lightning chakra on the eyes, making them glow, iluminating the path. If eye contact is made with the opponent, a beam of lightning is shot to pierce the opponent's eyes. The beam is virtually untrackable, due to an optical illusion: Since the beam travels straight forward, all the opponent see are the glowing eyes. Only experienced doujutsu users or chakra sensors (Sage rank), will be able to notice the slight increase of chakra/glow as the beam is being shot, and as such are able to respond correctly.. In the case the opponent notices, it is easily blockable, for if it it's anything other then soft tissue (I.e. Eyes) the max it can do is leave 2 small wounds.</p><p>*Can only be used thrice, lasts 3 turns, where the user can shoot 2 pairs of beams throughout*[/SPOILER]</p><p></p><p>( Raiton: Suwan Gyosha ) Lightning Release: Swan Driver[spoiler]Type:Attack</p><p>Rank:B</p><p>Range:Short</p><p>Chakra Cost:20</p><p>Damage Points:40</p><p>Description:The user focuses Raiton chakra into around their legs. an electrical curent begins crackle around the leg. The electrical current begins to spin rapidly around the users leg creating a chain saw like blade made of electrical current around the leg. the electrical current is rapid enough to cut through a boulder or dent a samurais chest plate armor.</p><p>(Usable only 2 times per battle)</p><p>(Can only be taught by Daemon)</p><p>(this jutsu needs no handseals)</p><p>Taught by Daemon</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=549851&p=16352323#post16352323">Trained</a></span>[/spoiler]</p><p></p><p>(Raiton: Zeus Kontorrou) Lightning Release: Zeus's Control[spoiler]Type: Supplementary</p><p>Rank: C-S</p><p>Range: Short-Long</p><p>Chakra: 15-40</p><p>Damage: 30-80 (Depends on the rank of construct)</p><p>Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it.</p><p></p><p>Note: Can only be used twice</p><p>Note: Must have Mastery of lightning</p><p>Note: The construct is kept active for three turns</p><p>Note: Requires one turn cool down before use again</p><p>Note: Usable only on solid and logical techniques</p><p>Taught by Noni</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=577898">Trained</a></span>[/spoiler]</p><p></p><p>( Raiton: Yuuetsusei no Kyohaku ) Lightning Release: Supremacy of Stella[spoiler]Rank: C-S</p><p>Type: Offensive/Supplementary</p><p>Range: Short - Mid</p><p>Chakra cost: 15-40</p><p>Damage points: 30-80</p><p>Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Can only be Taught by Noni</p><p>Note: Must have Mastery of lightning</p><p>Note: The construct is kept active for three turns</p><p>Note: Requires one turn cool down before use again</p><p>Note: Usable only on solid and logical objects/constructs</p><p>Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time</p><p>Taught by Noni</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=577898">Trained</a></span>[/spoiler]</p><p></p><p>( Kougu no Pangu ) Tools of the Creator[SPOILER]Type: Offensive/Defensive/Supplementary </p><p>Rank: B-Rank </p><p>Range: Short-Mid </p><p>Chakra: 20 </p><p>Damage: 40 </p><p>Description: </p><p>Using basic chakra shape manipulation, the user is capable of making small, simple and "solid" chakra constructs like cubes, spheres, kunais, pillars, etc. These are manifested and visible in a light blue color, although remaining quite transparent. These chakra constructs are weaker than Elemental Jutsu that require advanced Shape and Nature Manipulation but are as strong as normal, unfocused Elemental Jutsus. </p><p></p><p>Note: Can only be taught by Scorps or Zenryoku </p><p>Note2: Constructs are created within short range of the user </p><p>Note3: Can only be used once per turn, up to 4 times. </p><p>*Created by Scorps*[/SPOILER]</p><p></p><p><span style="font-size: 10px"><p style="text-align: right">A Rank</p><p></span></p><p><strong>(Raiton: Harinezumi no Mayowasu ) Lightning Release: Deceiving Porcupine</strong>[SPOILER]Rank: A</p><p>Range: Physical Touch</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user is able to expell lightning chakra from up to 3 adjacent Chakra Points, and insert it on the opponent's Nervous System. This technique works best if the user releases the lightning from the finger's chakra points, and the chakra power has the ability to paralize the opponent's muscles completly. If expelled from any other chakra point, the user can only paralize the arm or leg touched. (This doesn't apply to Gentle Fist users).</p><p>*Lasts 1 turn*</p><p>*Can only be used twice*[/SPOILER]</p><p></p><p><strong>( Suiton/Raiton: Ito no Unagi ) Water/Lightning Style: Eel's Silk</strong>[spoiler]Rank: A</p><p>Type: Offensive</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/a</p><p>Description: The user focuses chakra on the tip of his finger and produces a thin thread of water, nearly invisible to the naked eye, before shooting it in any direction, at the speed of an arrow. The thread itself has the flexibility of water, and can curve and bend at wish. Once it reaches a target, it is able to pierce through clothes and skin, connecting the user's finger to the target, at which point the user releases a powerful current of lightning, which is able to paralyze the opponent completely frozen, for 2 turns. Depending on the area struck, the opponent can even loose consciousness (head) or have difficulty breathing (chest). After contact is made, through what seems like a vaccine sting, the lightning reaches up Mid-Range ( 15m ) in half a second.</p><p>Likewise, the user is able to create a net made of water strings, covering an area of 2 meters radius, anywhere short range from the user. Using the same principle as above, the user can send a current though the strings in order to shock the opponent and paralyze him for 1 turn.</p><p>*The jutsu ends once the lightning is released</p><p>*The chakra natures are divided unevenly, with the lightning part being considered as B rank, and the water part being considered as C rank</p><p>*The laid down threads last 2 turns, in case the lightning is not triggered</p><p>*No other jutsu can be done while the thread is active</p><p>*Cannot use Lightning jutsus above S rank for 2 turns</p><p>*Cannot be used again for 4 turns after it is used</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=124&p=12915457&viewfull=1#post12915457">Approved</a></span>[/spoiler]</p><p></p><p>( Raiton: Bouhatei Tekishutsu ) Lightning Release: Mole Extraction[spoiler]Type:Attack</p><p>Rank:A</p><p>Range:Short-Mid</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: the user focuses a large amount of lightning chakra into their palms. they then slam their hands on the ground sending a shock wave of lightning through the ground. This charges the ground with an electrical charge. Anything that is underground will be paralyzed for one turn.</p><p>(Can only be used twice per battle)</p><p>(Can only be taught by Daemon) </p><p>Taught by Daemon</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=549851&p=16352323#post16352323">Trained</a></span>[/spoiler]</p><p></p><p>( Raiton: Zeus Kontorrou ) Lightning Release: Zeus's Control[spoiler]Type: Supplementary</p><p>Rank: C-S</p><p>Range: Short-Long</p><p>Chakra: 15-40</p><p>Damage: 30-80 (Depends on the rank of construct)</p><p>Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it.</p><p></p><p>Note: Can only be used twice</p><p>Note: Must have Mastery of lightning</p><p>Note: The construct is kept active for three turns</p><p>Note: Requires one turn cool down before use again</p><p>Note: Usable only on solid and logical techniques</p><p>Taught by Noni</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=577898">Trained</a></span>[/spoiler]</p><p></p><p>( Raiton: Yuuetsusei no Kyohaku ) Lightning Release: Supremacy of Stella[spoiler]Rank: C-S</p><p>Type: Offensive/Supplementary</p><p>Range: Short - Mid</p><p>Chakra cost: 15-40</p><p>Damage points: 30-80</p><p>Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Can only be Taught by Noni</p><p>Note: Must have Mastery of lightning</p><p>Note: The construct is kept active for three turns</p><p>Note: Requires one turn cool down before use again</p><p>Note: Usable only on solid and logical objects/constructs</p><p>Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time</p><p>Taught by Noni</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=577898">Trained</a></span>[/spoiler]</p><p></p><p>( Ninjutsu: Nezumi no Hoohige ) Ninja Arts: Rat Whiskers[SPOILER]Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30 (-5 per turn to maintain)</p><p>Damage Points: 60</p><p>Description: The user will expel chakra outwards, from her hands. The chakra will create a set of 5 wires, thin and sharp but strong, which will immediately wrap around the opponent. While they can be used on their own to powerfully constrict the opponent, they can be used more efficiently by adding an elemental nature to them. Strong elements (Earth, Metal, etc) or Slicing elements (Wind, Lightning, etc) will strengthen or sharpen the thin wires, which will allow them to slice through flesh and bone by the inherited constriction force. Other elements may weaken the body itself, allowing the said slicing effect (Fire burning, Rotting elements, etc). Elements that do not fall in these characteristics will simply add their characteristics to the wires, but will only have the tight grip of normal chakra wires, and not the slicing property.</p><p>With one handseal, the wires can be shot from the ground upwards, binding the target. The user can gradually increase the sharpness and the tight hold of the technique by hand gestures (when he uses it from his hands directly as "whips") or by maintaining the hand seal (if used from the ground).</p><p></p><p>*If used from the ground, can't preform any further jutsu until the grip is released*</p><p>The wires are only able to severe the thinner limbs/weak spots and severely injuring the thicker body parts (I.e Severe arms, legs, necks, and Injure torso, head).</p><p>*This jutsu can only be used thrice per battle, at max 1 usage every two turns*</p><p>The wires follow the element's and rank's weaknesses and strengths</p><p>*Cannot be used by CE elements.</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=97&p=10529395&viewfull=1#post10529395">Approved</a></span></p><p><span style="font-size: 10px">DONATED</span>[/spoiler]</p><p></p><p>( Ninpou: Supiritto Gijutsu ) Ninja arts: Spirt Arts[spoiler]Rank: A</p><p>Type: Supplementary</p><p>Range: short-long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user will concentrate his elemental chakra and will create a spirit of the certain element. This spirit represents some kind of animal with the size from average person to the size of Gamabunta. It is naturaly made from the ceratin element (e.g made of fire, water wind etc.). It has the ability to use techniques from the certain element without any hand seals much more faster than usuall, and it applys the normal elemental weaknesses. However if made of fire the spirit will be extremly vulnerable from water attacks and even 2 ranks lower techniques of the elemental weakness of the spirit, would be able to destroy it. Also the spirit can only perform techniqes that does not require hand seals. *</p><p></p><p>*Last for 3 turns</p><p>*Can only be taught by PowerOfDarkness</p><p>*No taijutsu and genjutsu while the spirit is on the field</p><p>*Ryuji is the co-creator of this and all spirit arts.</p><p>*Taught by Akisha</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=592756">Trained</a></span>[/spoiler]</p><p></p><p><span style="font-size: 10px"><p style="text-align: right">S Rank</p><p></span></p><p><strong>(Katon/Raiton: Mure Sai no Shuuren) Fire/Lightning Style: The Drill of the Rhinoceros Crash</strong>[SPOILER]</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Point: 80</p><p>Description: The user will preform 3 handseals, and quickly spit a continuous stream of fire, which will start to spin with a great speed forming a huge drill. This rotation can be either around the user or near the user, the tip of the drill being pointed towards anywhere the user wishes it to point. As the user starts spitting the fire, the user will preform a different handseal, which will then start enveloping the fire drill with lightning chakra. As both elements start to friction on each other, the drill starts spinning substantially faster and will increase the temperature largely, all adding to the piercing power of the technique. At the user's wish, the bright drill can be shot at great speed towards the desired location, going on a straight line until the user decides to make it explode, blasting outwards multiple similar drills, significantly smaller in side.</p><p>*The large drill can shoot to Long Range, the small drills will be shot in a short range radius*</p><p>*Both phases can be done at the same time by two shinobis*</p><p>*Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*</p><p>*Can't use Lightning or Fire Techniques above S rank in the next 2 turns*[/SPOILER]</p><p></p><p><strong>(Fuuton/Raiton: Houkou no Kora-Hanta) Wind/Lightning Style: The Growl of the White Tigress</strong>[SPOILER] </p><p>Rank: S </p><p>Range: Short-Long </p><p>Chakra Cost: 40 </p><p>Damage Points: 80 </p><p>Description: The user charges wind or lightning chakra on the hand. When the hand is pulled back, simulating a string of a bow being pulled, a concentrated wind arrow appears charged. Upon release, the arrow disappears to the eye of the opponent, but actually it turns into several sharper arrows, that travel just a little bit faster than a normal arrow, and hit the opponent's body several times in multiple places. Depending on the accuracy and weapon's mastery of the user, the arrows can hit random body points or specific nerves, arteries or organs, though easily traceable even to a first-tomoe sharingan, after creating the arrow, user can enlarge it with a second layer of chakra. Upon releasing, the Lightning/Wind will combine to maximize the piercing and speed abilities, being so that it is a combination of the two fastest and sharpest elements. The barrage of tiny arrows will increase it's range and speed drastically, while the arrows themselves will be drastically smaller and more piercing. </p><p>*Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain* </p><p>*Can't use Lightning or Wind Techniques above S rank in the next 2 turns* </p><p>[/SPOILER]</p><p></p><p><strong>(Doton/Raiton: Tobu no Kangaru Bokushingu) Earth/Lightning: The Jump of the Boxing Joeys</strong>[SPOILER]Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will make 2 handseals, and charge earth chakra on the field. This will cause several earth features, (The ground and/or stagnant earth feature chakra or non chakra created) to implode on themselves, concentrating into head sized black balls, which will be extremely thick and heavy. But with a third handseal, the user will coat the with lightning, which will make them shoot out at great speeds. The lightning coat will not only protect the balls from lighting, making it spread harmlessly along the surface of the balls, but will also expel small electrical discharges whenever they touch anything, which will only make the balls propel further way. With the handseal meant to create the lightning chakra, the user can focus the attack on a target, by forcing the balls to be propelled off the ground into chosen directions. The heavy balls are capable of smashing the bones, and will kill if left unprotected.</p><p>*Great speed does not mean Lightning speed*</p><p>*This technique creates up to 4 balls*</p><p>*The lightning is able to protect the balls from all lightning jutsus up to his rank, being overpowered by wind jutsu the same and higher ranks.*</p><p>*Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain*</p><p>*Can't use Earth or Lightning Techniques above S rank in the next 2 turns*</p><p>*The user cannot perform other jutsu as long as they are controlling the bounce of the balls*[/SPOILER]</p><p></p><p><strong>( Suiton/Raiton: Oupuchibuta Ginkou ) Water/Lightning Style: The Bank of the Pig King</strong>[SPOILER]Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user expels a great amount of Water throughout her body, quickly growing a thick water sphere outwards until it reaches the limits of short range. This thick sphere is not connected with the user, it's merely around her. With one handseal (One hand) the sphere condenses on itself, concentrating all on the user's opposite hand, still not touching it, which can then be released as an horizontal crescent. This is considered an A rank protection (30 chakra, no damage points) with an offensive application (60 damage points by releasing it as a horizontal crescent). Otherwise, with a single handseal (two handed) the user is able to charge the second element (Lightning), into the active sphere, pushing it into an electrified jet up to Long range, unidirectional, or a barrage of electrified water bullets, omni-directional, up to Mid-range, considered S rank. It is the momentum of the lightning blast that pushes the water, not a dual elemental usage simultaneously</p><p></p><p>*The user can't use Water or Lightning jutsus higher than S rank in the next turn, and will have to wait at least two turns to be used again. Dual element usage can only be performed 4 times per battle.*</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=151&p=14468684&viewfull=1#post14468684">Approved</a></span>[/spoiler]</p><p></p><p>( Raiton: Zeus Kontorrou ) Lightning Release: Zeus's Control[spoiler]Type: Supplementary</p><p>Rank: C-S</p><p>Range: Short-Long</p><p>Chakra: 15-40</p><p>Damage: 30-80 (Depends on the rank of construct)</p><p>Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it.</p><p></p><p>Note: Can only be used twice</p><p>Note: Must have Mastery of lightning</p><p>Note: The construct is kept active for three turns</p><p>Note: Requires one turn cool down before use again</p><p>Note: Usable only on solid and logical techniques</p><p>Taught by Noni</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=577898">Trained</a></span>[/spoiler]</p><p></p><p>( Raiton: Yuuetsusei no Kyohaku) Lightning Release: Supremacy of Stella[spoiler]Rank: C-S</p><p>Type: Offensive/Supplementary</p><p>Range: Short - Mid</p><p>Chakra cost: 15-40</p><p>Damage points: 30-80</p><p>Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Can only be Taught by Noni</p><p>Note: Must have Mastery of lightning</p><p>Note: The construct is kept active for three turns</p><p>Note: Requires one turn cool down before use again</p><p>Note: Usable only on solid and logical objects/constructs</p><p>Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time</p><p>Taught by Noni</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=577898">Trained</a></span>[/spoiler]</p><p></p><p>( Raiton: Denkou Soujou ) Lightning Style: Lightning Manipulation[spoiler]Rank: S</p><p>Type: Attack/Supplementary</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user focuses his lightning chakra throughout the air causing any already created lightning to fall under the users manipulation once the jutsu is in affect the user can control the lightning anyway way he pleases.</p><p>~The lightning must be already created.</p><p>~Once per battle.</p><p>~Lasts 2 turns. </p><p>*Created by Hasashi*[/spoiler]</p><p></p><p>( Raiton: Rikou ) Lightning Release: Discharge[spoiler]Rank: S</p><p>Type: Supplementary/Defense</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user channels lightning chakra to his palm and releases an outburst of lightning chakra causing a discharge a large amount of light. With this effect, the victim will be blinded by light at the same time hurting their ears with the huge screech noise generated by lightning. The flares of the discharge can sense chakra they come contact with. The user can either use this opportunity to escape or attack.</p><p>Note: Usable 2 times per battle.</p><p>Note: Requires gap of three turns between each use</p><p>Note: Permission granted by Question.[/spoiler]</p><p></p><p>( Raiton: Sandan ) Lightning Release: Scatter Shot[spoiler]Rank: S</p><p>Type: Offense</p><p>Range: Long- Short</p><p>Chakra Cost: 40</p><p>Damage Cost: 80</p><p>Description: The user firsts channels Raiton to his finger tip and moves in hand horizontally in front of him, creating a horizontal line of Raiton in front of him. On the user's command, the horizontal line shatters into thousands of tiny blades of Raiton that is launched forward at high speeds, shredding the opponent's skin apart.</p><p>~Can only be thought by Rikerslade~</p><p>~Only usable twice per battle~</p><p>Taught by Riker Slade</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=631838&p=18438634#post18438634">Trained</a></span>[/spoiler]</p><p></p><p>( Raiton: Tenbatsu ) Lightning style: Wrath of God [SPOILER]Type:Attack</p><p>Rank: S</p><p>Range:Short- mid</p><p>Chakra cost:40</p><p>Damage Points:80</p><p>Descripton: The user stores a large concentrate of lightning in his hands, which can be fired at the opponent or be used in a taijutsu to add more power to the punch. Raiton: tenbatsu has the same power as the Raikiri but unlike the Raikiri, the tenbatsu can collect static energy and low rank lightning jutsu to increase it attack. the user can use this jutsu every other turn, for this jutsu to recharge.</p><p>no S rank lightning jutsu after usin tenbatsu, if used the user has to wait 3 turns b4 usin tebatsu</p><p>if A rank lightning jutsu is used, the user has to wait for another turn to tenbatsu again</p><p>*Created by Hellsbadass*[/SPOILER]</p><p></p><p>( Ninpou Hijutsu: Mazu Tsumibito ) Hidden Ninja Art: The First Sinner[spoiler]Type: Offensive/Defensive</p><p>Rank: S-Rank</p><p>Range: Short</p><p>Chakra: 40 (-10 per turn)</p><p>Damage: N/A</p><p>Description:</p><p>The user will use hand gestures to infuse a patch of solid earth or rock with a given elemental chakra. Upon doing so, the material will fragment and rise into the form of a protector, with the fragments of its body connected to each other by a raw form of the element used. The material used is nothing but a vessel for the chakra infused in it and makes up the body of the guardian and its main form. The various clumps of the material will be engraved in several kanji markings, reminiscent of a fuuinjutsu technique, that will serve as the chakra's path way. The clumps will then be lifted, seamlessly held together in the raw humanoid form of the guardian by the chakra used. Depending on the chakra used, the guardian will have different attributes and abilities, but will always be about the same size, namely, twice as big as a normal human. The guardian floats above ground (between 10 and 20 cms) and lacks real lower limbs but does have rudimentary hands and facial features, carved upon the rock that makes up his head. The guardian can use techniques the user knows of its elemental chakra up to S-Rank without handseals (his rudimentary hands are used to substitute the handseals with simple hand gestures). The guardian cannot speak but its chakra link with the user allows a hidden form of instant communication between the user and the guardian. The guardian is a sentient entity, capable of acting on its own but, due to its elemental composition, cannot be mentally or sensorily manipulated. Likewise, if the user loses conscious or the ability to sustain the guardian, it will collapse on the ground.</p><p></p><p>Kaminari Tsumibito (Thunder Sinner): This guardian is produced using lightning chakra to infuse the rocks. Capable of using lightning techniques, it passively numbs and zaps (harmlessly) any enemy nearby due to the lightning chakra that keeps the clumps together. Once per battle, the user can either detonate the Tsumibito, producing an S-Rank lightning blast, short range in radius or make the Tsumibito collapse upon itself, attracting any small metal object the enemy may possess or that happens to be in the battle field, up to mid range upon itself (kunais, shurikens, senbons, etc).</p><p></p><p>Kazan Tsumibito (Volcano Sinner): This guardian is produced using fire chakra to infuse the rocks. Capable of using fire techniques, it burns any enemy on contact and is immune to basic weapons (shuriken, kunais, etc) which simply melt upon contact with it. Once per battle the user can detonate the Tsumibito producing an S-Rank Fire blast, mid range in radius, that will scatter countless molten earth debris.</p><p></p><p>Arashi Tsumibito (Storm Sinner): This guardian is produced using wind chakra to infuse the rocks. Capable of using wind techniques, it has the unique ability to fly. Its flight abilities are strong enough to carry the user while easily out maneuvering most flying summons of his size. Due to the aura of wind that surrounds him and enables flight, its completely immune to Lightning techniques but very vulnerable to Fire techniques. Once per battle the user can make the Tsumibito collapse upon itself, effectively creating a miniature S-Rank "wind hole", sucking anything short-range from its center into it and crushing/shredding it in the process.</p><p></p><p>Jishin Tsumibito (Earthquake Sinner): This guardian is produced using earth chakra to infuse the rocks. Capable of using earth techniques, it has the unique ability to reform if hit by any technique apart from Lightning or Lava, while being immune to Water techniques. Once per battle the user can make the Tsumibito merge with the earth, negating its use by both the user and any enemy for 3 turns.</p><p></p><p>Umi Tsumibito (Sea Sinner): This guardian is produced using water chakra to infuse the rocks. Capable of using water techniques without the need for a water source, its completely immune to Fire or otherwise, high temperature related Techniques. Once per battle the user can siphon any and every heat or fire from the battle field on to the Tsumibito, negating it completely.</p><p></p><p>Note: Usable 3 times per match, with each Tsumibito being used only once per match.</p><p>Note: Each Tsumibito can only be sustained for 5 turns.</p><p>Note: The ultimate ability of each Tsumibito results in its destruction.</p><p>Note: The user cannot mold techniques above A-Rank of the element he used for the Tsumibito on the same turn.</p><p>Note: Can only be taught by Scorps.</p><p>*Taught by Scorps*</p><p><span style="font-size: 10px"><a href="http://narutobase.net/forums/showthread.php?t=331297&page=2">Trained</a></span>[/spoiler]</p><p></p><p><span style="font-size: 10px"><p style="text-align: right">Forbidden Rank</p><p></span></p><p>( Raiton-Mugen Raikou ) Lightning Style: Infinite Lightning[SPOILER]</p><p>Type:Attack/ sup</p><p>Rank:forbidden</p><p>RangeShort-mid</p><p>Chakra Cost:50</p><p>Damage Points:100</p><p>Description: After a few hands seals the user will summon a huge storm of lightning that will surround ther user and the area around him. its similar to Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm but the lightning will form a dragon that will attack the opponent or defend from attacks like taijutsu and earth jutsu.</p><p>after the storm of lightning is summoned, the user can use the lightning to power up other attacks or use it for combination moves.</p><p>the user is able to manupilate the wave only at close range. this juts will last for 3 turns.</p><p>*only can be used once*</p><p>*-10 chakra for every turn thats its active*</p><p>*no s rank lightning jutsu for the next turn*</p><p>*Created by Hellsbadass*[/SPOILER]</p><p></p><p>The Arrow of the Original Sin[spoiler]Type: Offensive/Defensive</p><p>Rank: Forbidden Rank</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: N/A (-20 to the user)</p><p>Description:</p><p>Said to be one of the strongest long range techniques known in the ninja world, the Arrow of the Original Sin is a very complicated technique that combines several ninja skills, from elemental ninjutsu to genjutsu and even fuuinjutsu. The user will join his hands together and pull back one of his hands as if pulling on an imaginary bow string. As he does this, a bow of pure chakra materializes with the hilt held by the other hand. The bow can be done of any raw chakra the user is able to manipulate, appearing translucent as if made of pure energy. In the bow, as the hand is pulled back, an arrow materializes of the aforementioned chakra nature, completely engraved in kanji symbols. As this is done, the users chakra spills to the battlefield in such a forceful way that everyone nearby is affected by a low rank genjutsu (D-Rank) that makes them experience either terrifying visions or soothing ones, depending if they are the targets of the technique or not. The genjutsu is not a very focused or detailed one and its only purpose is to pressure or assure those around the user. It will only change minor things like turning the sky red and darkening the ambient while making it seem as if all living things are decaying and dyeing (plants, insects, animals) or making it seem as if a golden, almost angelic light shines from the user, a long with a soothing warmth and even ethereal sounds that will add to the ambient created. Even if it adds to the "drama" of using the technique, the Genjutsu is nothing more than a proof of the amount of chakra focused and manipulated to use this technique and its ultimate abilities and is nothing by the secondary effect of the proximity to that amount of chakra. As the string of the bow if fully pulled back, the user will let go the arrow created at amazing speeds through tremendously immense distances. While the customary use is with only one arrow, the user will be able to unleash up to 2 or 4 similar arrows in quick succession if he so pleases. The arrows, engraved, as well as the ethereal bow, in tons of kanji are nothing more than vessels for a powerful sealing technique that will trigger on impact. Upon impact, besides the elemental damage done by the arrow (according to its own elemental weaknesses and strengths and taking the basic Forbidden-Rank rank damage with it), the sealing technique acts as a "purifier", a "cleanser". When activated, the sealing technique quickly expands a spherical barrier that suddenly collapses upon itself, sealing what was caught within it and siphoning any nearby chakra onto itself, cleansing the area thrice its size of any foreign chakra (enemies nearby will feel the chakra being siphoned and will be weakened but undamaged if not hit by the technique or left inside its primary range). The sealing technique expands on contact with foreign chakra or on the users own will (he can "hit" a target with the elemental part of the technique and trigger the sealing at a different time if he so pleases) and will seal anything within a 5m diameter sphere inside itself in a mere moment. The sealing technique ensures certain defeat if it hits the opponent and can be used to seal/counter any Ninjutsu thrown at the user (within reason and logic according to the applications of the technique itself) as well but in this case will act slightly different. The seal will expand and siphon the technique onto itself completely, instead of only sealing what would be within its area. If the user decides to make use of 2 to 4 arrows instead of one, the elemental damage will be spread through them equally and the sealing technique will be smaller in proportion (2 arrows = S-Rank arrows with 2,5 m diameter seals, 4 arrows = A-Rank arrows with 1,25 m diameter seals) albeit still having the same sealing strength.</p><p></p><p>Note: Usable twice and counts as 2 techniques of the 3 per turn.</p><p>Note: User will suffer severe damage to the hand that holds the bow and will be unable to do handseals on the same turn while suffering a speed loss in terms of handseals during the next 2 turns if not healed.</p><p>Note: User will be unable to use techniques above S-Rank in the same and next turn.</p><p>Note: The speed of the arrows is enough that in short range it simply cannot be countered (even if in this scenario its extremely hard to find the window of opportunity to use it) and in mid range only users with advanced reactions (dojuutsu, sensing, enhanced senses, EIG, etc) will be able to even notice it, while making a viable counter is a completely different story.</p><p>Note: The distance the user is able to reach with the arrow is only limited by the chakra he puts in it and by his own aiming skills.</p><p>Note: Can only be taught by Scorps</p><p>*Taught by Scorps*</p><p><span style="font-size: 9px"><a href="http://narutobase.net/forums/showthread.php?t=331297&page=2">Trained</a></span>[/SPOILER]</p><p></p><p>( Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi ) Earth/Lightning Release: The Super Active Trickster Squirrels[SPOILER]Type: Offensive/Defensive</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: 100 (-10 to the user)</p><p>Description:</p><p>The user makes 2 hand seals (snake+monkey) and 9 normal sized squirrels made of rock and dense earth chakra rise from the ground within range. The squirrels are then infused with an enormous amount of lightning chakra, glowing in a bright blueish color. The lightning enables them to move (above ground or underneath) at enormous speeds that only 3T Sharingan and Byakugan can follow. The squirrels surround the enemy in a nonagon pattern facing him. They then link to each other and unleash the combined Earth and Lightning chakras into the nonagon. Within the nonagon, a mayhem of raging vortexes of electromagnetic and geoenergies starts to petrify, rip and shock everything caught in it, releasing heat, (the user can engulf the whole battleground but, if so, takes his own life also) and leaving only a crater behind. The squirrels can also surround the user short range from him and face outwards, using the combination of Earth and Lightning chakras to produce a perfect spherical shield that can protect the user against up to F-Rank Earth, Lightning and Water and S-Rank Fire and Wind. If a squirrel is hit, a non-focused lightning burst is released around him, stunning everything short range around it. However, as long as there is at least 3 squirrels, the technique can be used (3 Squirrels=A-Rank, 4-8 Squirrels=S-Rank). Due to the massive amount of chakra and concentration needed, the user will experience great pain and exhaustion upon use of this technique.</p><p></p><p>Note: User can't mold Lightning or Earth in the next turn.</p><p>Note2: In the turn its used, user can only cast one more jutsu</p><p>Note3: Usable only once</p><p>Note4: The severe exhaustion left by the amount of chakra spent to use this jutsu leaves the user unable to use ninjutsu (elemental or not) above S-Rank for 2 turns</p><p>Note5: Can only be taught by Scorps[/spoiler]</p><p>[hr][/hr][/border]</p><p>[/QUOTE]</p>
[QUOTE="Lili-Chwan, post: 13414485, member: 25119"] [CENTER][url=http://narutobase.net/forums/forumdisplay.php?f=435][IMG]http://i.imgur.com/fkZVsgA.png[/IMG][/url][/center] [border=][center][b]☿ Lightning Elemental Ninjutsu ☿[/b][/center][hr][/hr] [size=10px][right]E Rank[/right][/size] ( Ninpō: Ritomasu Fingā ) Ninja Art: Litmus Finger[spoiler]Type: Offensive/ Supplementary Rank: E-Rank Range: Short Chakra: 5 Damage: 10 Description: This Jutsu was developed using the special paper Sensei possess to assess a Shinobi's Elemental Affinity as a basis. The user focuses Chakra in their finger/ hand and, by performing a small gesture that best represents the Element they wish to replicate, they produce a small, raw form of the desired Element. While this technique lacks any significant "punch", the technique itself can be used to attack the opponent in a variety of ways, making this Jutsu's true strength lie in it's users imagination. The following is a list of basic examples from the 5 Elemental Natures. Note that these are simply basic examples, and not the sole usages of the technique. Fire: The user can snap their fingers, using the heat caused by the friction to make a "lighter" from their finger/ thumb. Other uses include low heat Fire's, such as Ash. Wind: The user can twirl their finger around, using the rotation to create a mini-vortex on their fingertip. Other uses include basic variations of Wind, like small gusts or blades. Lightning: The user can rub their fingers together, using the vibration to mimic a small electrical charge. Other uses include basic variations of Lightning. Earth: The user can ball their hand into a fist, compressing their Chakra and make a small rock or pebble. Other uses include softer or lighter variations of Earth, such as mud, dirt or dust. Water: The user can, using free-flowing movements with their finger, mimic the flow of Water Chakra and create a "stream" of Water in the air. Other uses include basic variants on the Water Element, such as syrup or oil. Note: Can only be taught by x iiiMPerFeCT. [size=10px][url=http://narutobase.net/forums/showthread.php?t=549570]Trained[/url][/size][/spoiler] [size=10px][right]C Rank[/right][/size] (Raiton: Zeus Kontorrou)- Lightning Release: Zeus's Control[spoiler]Type: Supplementary Rank: C-S Range: Short-Long Chakra: 15-40 Damage: 30-80 (Depends on the rank of construct) Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it. Note: Can only be used twice Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical techniques Taught by Noni [size=10px][url=http://narutobase.net/forums/showthread.php?t=577898]Trained[/url][/size][/spoiler] (Raiton: Yuuetsusei no Kyohaku) - Lightning Release: Supremacy of Stella[spoiler]Rank: C-S Type: Offensive/Supplementary Range: Short - Mid Chakra cost: 15-40 Damage points: 30-80 Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect. Note: Can only be used twice per battle Note: Can only be Taught by Noni Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical objects/constructs Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time Taught by Noni [size=10px][url=http://narutobase.net/forums/showthread.php?t=577898]Trained[/url][/size][/spoiler] [size=10px][right]B[/right][/size] [B](Raiton: Fukuro no Giragira) Lightning Style: Owl's Glare[/B][SPOILER]Rank: B Range: Short-Mid Chakra Cost: 20 Damage Points: 40 Description: The user quickly gathers lightning chakra on the eyes, making them glow, iluminating the path. If eye contact is made with the opponent, a beam of lightning is shot to pierce the opponent's eyes. The beam is virtually untrackable, due to an optical illusion: Since the beam travels straight forward, all the opponent see are the glowing eyes. Only experienced doujutsu users or chakra sensors (Sage rank), will be able to notice the slight increase of chakra/glow as the beam is being shot, and as such are able to respond correctly.. In the case the opponent notices, it is easily blockable, for if it it's anything other then soft tissue (I.e. Eyes) the max it can do is leave 2 small wounds. *Can only be used thrice, lasts 3 turns, where the user can shoot 2 pairs of beams throughout*[/SPOILER] ( Raiton: Suwan Gyosha ) Lightning Release: Swan Driver[spoiler]Type:Attack Rank:B Range:Short Chakra Cost:20 Damage Points:40 Description:The user focuses Raiton chakra into around their legs. an electrical curent begins crackle around the leg. The electrical current begins to spin rapidly around the users leg creating a chain saw like blade made of electrical current around the leg. the electrical current is rapid enough to cut through a boulder or dent a samurais chest plate armor. (Usable only 2 times per battle) (Can only be taught by Daemon) (this jutsu needs no handseals) Taught by Daemon [size=10px][url=http://narutobase.net/forums/showthread.php?t=549851&p=16352323#post16352323]Trained[/url][/size][/spoiler] (Raiton: Zeus Kontorrou) Lightning Release: Zeus's Control[spoiler]Type: Supplementary Rank: C-S Range: Short-Long Chakra: 15-40 Damage: 30-80 (Depends on the rank of construct) Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it. Note: Can only be used twice Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical techniques Taught by Noni [size=10px][url=http://narutobase.net/forums/showthread.php?t=577898]Trained[/url][/size][/spoiler] ( Raiton: Yuuetsusei no Kyohaku ) Lightning Release: Supremacy of Stella[spoiler]Rank: C-S Type: Offensive/Supplementary Range: Short - Mid Chakra cost: 15-40 Damage points: 30-80 Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect. Note: Can only be used twice per battle Note: Can only be Taught by Noni Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical objects/constructs Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time Taught by Noni [size=10px][url=http://narutobase.net/forums/showthread.php?t=577898]Trained[/url][/size][/spoiler] ( Kougu no Pangu ) Tools of the Creator[SPOILER]Type: Offensive/Defensive/Supplementary Rank: B-Rank Range: Short-Mid Chakra: 20 Damage: 40 Description: Using basic chakra shape manipulation, the user is capable of making small, simple and "solid" chakra constructs like cubes, spheres, kunais, pillars, etc. These are manifested and visible in a light blue color, although remaining quite transparent. These chakra constructs are weaker than Elemental Jutsu that require advanced Shape and Nature Manipulation but are as strong as normal, unfocused Elemental Jutsus. Note: Can only be taught by Scorps or Zenryoku Note2: Constructs are created within short range of the user Note3: Can only be used once per turn, up to 4 times. *Created by Scorps*[/SPOILER] [size=10px][right]A Rank[/right][/size] [B](Raiton: Harinezumi no Mayowasu ) Lightning Release: Deceiving Porcupine[/B][SPOILER]Rank: A Range: Physical Touch Chakra Cost: 30 Damage Points: 60 Description: The user is able to expell lightning chakra from up to 3 adjacent Chakra Points, and insert it on the opponent's Nervous System. This technique works best if the user releases the lightning from the finger's chakra points, and the chakra power has the ability to paralize the opponent's muscles completly. If expelled from any other chakra point, the user can only paralize the arm or leg touched. (This doesn't apply to Gentle Fist users). *Lasts 1 turn* *Can only be used twice*[/SPOILER] [B]( Suiton/Raiton: Ito no Unagi ) Water/Lightning Style: Eel's Silk[/B][spoiler]Rank: A Type: Offensive Range: Short-Long Chakra Cost: 30 Damage Points: N/a Description: The user focuses chakra on the tip of his finger and produces a thin thread of water, nearly invisible to the naked eye, before shooting it in any direction, at the speed of an arrow. The thread itself has the flexibility of water, and can curve and bend at wish. Once it reaches a target, it is able to pierce through clothes and skin, connecting the user's finger to the target, at which point the user releases a powerful current of lightning, which is able to paralyze the opponent completely frozen, for 2 turns. Depending on the area struck, the opponent can even loose consciousness (head) or have difficulty breathing (chest). After contact is made, through what seems like a vaccine sting, the lightning reaches up Mid-Range ( 15m ) in half a second. Likewise, the user is able to create a net made of water strings, covering an area of 2 meters radius, anywhere short range from the user. Using the same principle as above, the user can send a current though the strings in order to shock the opponent and paralyze him for 1 turn. *The jutsu ends once the lightning is released *The chakra natures are divided unevenly, with the lightning part being considered as B rank, and the water part being considered as C rank *The laid down threads last 2 turns, in case the lightning is not triggered *No other jutsu can be done while the thread is active *Cannot use Lightning jutsus above S rank for 2 turns *Cannot be used again for 4 turns after it is used [SIZE=10px][url=http://narutobase.net/forums/showthread.php?t=157594&page=124&p=12915457&viewfull=1#post12915457]Approved[/url][/SIZE][/spoiler] ( Raiton: Bouhatei Tekishutsu ) Lightning Release: Mole Extraction[spoiler]Type:Attack Rank:A Range:Short-Mid Chakra Cost:30 Damage Points:60 Description: the user focuses a large amount of lightning chakra into their palms. they then slam their hands on the ground sending a shock wave of lightning through the ground. This charges the ground with an electrical charge. Anything that is underground will be paralyzed for one turn. (Can only be used twice per battle) (Can only be taught by Daemon) Taught by Daemon [size=10px][url=http://narutobase.net/forums/showthread.php?t=549851&p=16352323#post16352323]Trained[/url][/size][/spoiler] ( Raiton: Zeus Kontorrou ) Lightning Release: Zeus's Control[spoiler]Type: Supplementary Rank: C-S Range: Short-Long Chakra: 15-40 Damage: 30-80 (Depends on the rank of construct) Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it. Note: Can only be used twice Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical techniques Taught by Noni [size=10px][url=http://narutobase.net/forums/showthread.php?t=577898]Trained[/url][/size][/spoiler] ( Raiton: Yuuetsusei no Kyohaku ) Lightning Release: Supremacy of Stella[spoiler]Rank: C-S Type: Offensive/Supplementary Range: Short - Mid Chakra cost: 15-40 Damage points: 30-80 Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect. Note: Can only be used twice per battle Note: Can only be Taught by Noni Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical objects/constructs Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time Taught by Noni [size=10px][url=http://narutobase.net/forums/showthread.php?t=577898]Trained[/url][/size][/spoiler] ( Ninjutsu: Nezumi no Hoohige ) Ninja Arts: Rat Whiskers[SPOILER]Rank: A Range: Short-Mid Chakra Cost: 30 (-5 per turn to maintain) Damage Points: 60 Description: The user will expel chakra outwards, from her hands. The chakra will create a set of 5 wires, thin and sharp but strong, which will immediately wrap around the opponent. While they can be used on their own to powerfully constrict the opponent, they can be used more efficiently by adding an elemental nature to them. Strong elements (Earth, Metal, etc) or Slicing elements (Wind, Lightning, etc) will strengthen or sharpen the thin wires, which will allow them to slice through flesh and bone by the inherited constriction force. Other elements may weaken the body itself, allowing the said slicing effect (Fire burning, Rotting elements, etc). Elements that do not fall in these characteristics will simply add their characteristics to the wires, but will only have the tight grip of normal chakra wires, and not the slicing property. With one handseal, the wires can be shot from the ground upwards, binding the target. The user can gradually increase the sharpness and the tight hold of the technique by hand gestures (when he uses it from his hands directly as "whips") or by maintaining the hand seal (if used from the ground). *If used from the ground, can't preform any further jutsu until the grip is released* The wires are only able to severe the thinner limbs/weak spots and severely injuring the thicker body parts (I.e Severe arms, legs, necks, and Injure torso, head). *This jutsu can only be used thrice per battle, at max 1 usage every two turns* The wires follow the element's and rank's weaknesses and strengths *Cannot be used by CE elements. [size=10px][url=http://narutobase.net/forums/showthread.php?t=157594&page=97&p=10529395&viewfull=1#post10529395]Approved[/url] DONATED[/size][/spoiler] ( Ninpou: Supiritto Gijutsu ) Ninja arts: Spirt Arts[spoiler]Rank: A Type: Supplementary Range: short-long Chakra cost: 30 Damage points: 60 Description: The user will concentrate his elemental chakra and will create a spirit of the certain element. This spirit represents some kind of animal with the size from average person to the size of Gamabunta. It is naturaly made from the ceratin element (e.g made of fire, water wind etc.). It has the ability to use techniques from the certain element without any hand seals much more faster than usuall, and it applys the normal elemental weaknesses. However if made of fire the spirit will be extremly vulnerable from water attacks and even 2 ranks lower techniques of the elemental weakness of the spirit, would be able to destroy it. Also the spirit can only perform techniqes that does not require hand seals. * *Last for 3 turns *Can only be taught by PowerOfDarkness *No taijutsu and genjutsu while the spirit is on the field *Ryuji is the co-creator of this and all spirit arts. *Taught by Akisha [size=10px][url=http://narutobase.net/forums/showthread.php?t=592756]Trained[/url][/size][/spoiler] [size=10px][right]S Rank[/right][/size] [B](Katon/Raiton: Mure Sai no Shuuren) Fire/Lightning Style: The Drill of the Rhinoceros Crash[/B][SPOILER] Rank: S Range: Short-Long Chakra Cost: 40 Damage Point: 80 Description: The user will preform 3 handseals, and quickly spit a continuous stream of fire, which will start to spin with a great speed forming a huge drill. This rotation can be either around the user or near the user, the tip of the drill being pointed towards anywhere the user wishes it to point. As the user starts spitting the fire, the user will preform a different handseal, which will then start enveloping the fire drill with lightning chakra. As both elements start to friction on each other, the drill starts spinning substantially faster and will increase the temperature largely, all adding to the piercing power of the technique. At the user's wish, the bright drill can be shot at great speed towards the desired location, going on a straight line until the user decides to make it explode, blasting outwards multiple similar drills, significantly smaller in side. *The large drill can shoot to Long Range, the small drills will be shot in a short range radius* *Both phases can be done at the same time by two shinobis* *Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain* *Can't use Lightning or Fire Techniques above S rank in the next 2 turns*[/SPOILER] [B](Fuuton/Raiton: Houkou no Kora-Hanta) Wind/Lightning Style: The Growl of the White Tigress[/B][SPOILER] Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The user charges wind or lightning chakra on the hand. When the hand is pulled back, simulating a string of a bow being pulled, a concentrated wind arrow appears charged. Upon release, the arrow disappears to the eye of the opponent, but actually it turns into several sharper arrows, that travel just a little bit faster than a normal arrow, and hit the opponent's body several times in multiple places. Depending on the accuracy and weapon's mastery of the user, the arrows can hit random body points or specific nerves, arteries or organs, though easily traceable even to a first-tomoe sharingan, after creating the arrow, user can enlarge it with a second layer of chakra. Upon releasing, the Lightning/Wind will combine to maximize the piercing and speed abilities, being so that it is a combination of the two fastest and sharpest elements. The barrage of tiny arrows will increase it's range and speed drastically, while the arrows themselves will be drastically smaller and more piercing. *Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain* *Can't use Lightning or Wind Techniques above S rank in the next 2 turns* [/SPOILER] [B](Doton/Raiton: Tobu no Kangaru Bokushingu) Earth/Lightning: The Jump of the Boxing Joeys[/B][SPOILER]Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The user will make 2 handseals, and charge earth chakra on the field. This will cause several earth features, (The ground and/or stagnant earth feature chakra or non chakra created) to implode on themselves, concentrating into head sized black balls, which will be extremely thick and heavy. But with a third handseal, the user will coat the with lightning, which will make them shoot out at great speeds. The lightning coat will not only protect the balls from lighting, making it spread harmlessly along the surface of the balls, but will also expel small electrical discharges whenever they touch anything, which will only make the balls propel further way. With the handseal meant to create the lightning chakra, the user can focus the attack on a target, by forcing the balls to be propelled off the ground into chosen directions. The heavy balls are capable of smashing the bones, and will kill if left unprotected. *Great speed does not mean Lightning speed* *This technique creates up to 4 balls* *The lightning is able to protect the balls from all lightning jutsus up to his rank, being overpowered by wind jutsu the same and higher ranks.* *Can only be used once every 4 turns, for a maximum of 2 times, given the chakra strain* *Can't use Earth or Lightning Techniques above S rank in the next 2 turns* *The user cannot perform other jutsu as long as they are controlling the bounce of the balls*[/SPOILER] [B]( Suiton/Raiton: Oupuchibuta Ginkou ) Water/Lightning Style: The Bank of the Pig King[/B][SPOILER]Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: The user expels a great amount of Water throughout her body, quickly growing a thick water sphere outwards until it reaches the limits of short range. This thick sphere is not connected with the user, it's merely around her. With one handseal (One hand) the sphere condenses on itself, concentrating all on the user's opposite hand, still not touching it, which can then be released as an horizontal crescent. This is considered an A rank protection (30 chakra, no damage points) with an offensive application (60 damage points by releasing it as a horizontal crescent). Otherwise, with a single handseal (two handed) the user is able to charge the second element (Lightning), into the active sphere, pushing it into an electrified jet up to Long range, unidirectional, or a barrage of electrified water bullets, omni-directional, up to Mid-range, considered S rank. It is the momentum of the lightning blast that pushes the water, not a dual elemental usage simultaneously *The user can't use Water or Lightning jutsus higher than S rank in the next turn, and will have to wait at least two turns to be used again. Dual element usage can only be performed 4 times per battle.* [SIZE=10px][url=http://narutobase.net/forums/showthread.php?t=157594&page=151&p=14468684&viewfull=1#post14468684]Approved[/url][/size][/spoiler] ( Raiton: Zeus Kontorrou ) Lightning Release: Zeus's Control[spoiler]Type: Supplementary Rank: C-S Range: Short-Long Chakra: 15-40 Damage: 30-80 (Depends on the rank of construct) Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it. Note: Can only be used twice Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical techniques Taught by Noni [size=10px][url=http://narutobase.net/forums/showthread.php?t=577898]Trained[/url][/size][/spoiler] ( Raiton: Yuuetsusei no Kyohaku) Lightning Release: Supremacy of Stella[spoiler]Rank: C-S Type: Offensive/Supplementary Range: Short - Mid Chakra cost: 15-40 Damage points: 30-80 Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect. Note: Can only be used twice per battle Note: Can only be Taught by Noni Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical objects/constructs Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time Taught by Noni [size=10px][url=http://narutobase.net/forums/showthread.php?t=577898]Trained[/url][/size][/spoiler] ( Raiton: Denkou Soujou ) Lightning Style: Lightning Manipulation[spoiler]Rank: S Type: Attack/Supplementary Range: Short-Long Chakra: 40 Damage: 80 Description: The user focuses his lightning chakra throughout the air causing any already created lightning to fall under the users manipulation once the jutsu is in affect the user can control the lightning anyway way he pleases. ~The lightning must be already created. ~Once per battle. ~Lasts 2 turns. *Created by Hasashi*[/spoiler] ( Raiton: Rikou ) Lightning Release: Discharge[spoiler]Rank: S Type: Supplementary/Defense Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user channels lightning chakra to his palm and releases an outburst of lightning chakra causing a discharge a large amount of light. With this effect, the victim will be blinded by light at the same time hurting their ears with the huge screech noise generated by lightning. The flares of the discharge can sense chakra they come contact with. The user can either use this opportunity to escape or attack. Note: Usable 2 times per battle. Note: Requires gap of three turns between each use Note: Permission granted by Question.[/spoiler] ( Raiton: Sandan ) Lightning Release: Scatter Shot[spoiler]Rank: S Type: Offense Range: Long- Short Chakra Cost: 40 Damage Cost: 80 Description: The user firsts channels Raiton to his finger tip and moves in hand horizontally in front of him, creating a horizontal line of Raiton in front of him. On the user's command, the horizontal line shatters into thousands of tiny blades of Raiton that is launched forward at high speeds, shredding the opponent's skin apart. ~Can only be thought by Rikerslade~ ~Only usable twice per battle~ Taught by Riker Slade [size=10px][url=http://narutobase.net/forums/showthread.php?t=631838&p=18438634#post18438634]Trained[/url][/size][/spoiler] ( Raiton: Tenbatsu ) Lightning style: Wrath of God [SPOILER]Type:Attack Rank: S Range:Short- mid Chakra cost:40 Damage Points:80 Descripton: The user stores a large concentrate of lightning in his hands, which can be fired at the opponent or be used in a taijutsu to add more power to the punch. Raiton: tenbatsu has the same power as the Raikiri but unlike the Raikiri, the tenbatsu can collect static energy and low rank lightning jutsu to increase it attack. the user can use this jutsu every other turn, for this jutsu to recharge. no S rank lightning jutsu after usin tenbatsu, if used the user has to wait 3 turns b4 usin tebatsu if A rank lightning jutsu is used, the user has to wait for another turn to tenbatsu again *Created by Hellsbadass*[/SPOILER] ( Ninpou Hijutsu: Mazu Tsumibito ) Hidden Ninja Art: The First Sinner[spoiler]Type: Offensive/Defensive Rank: S-Rank Range: Short Chakra: 40 (-10 per turn) Damage: N/A Description: The user will use hand gestures to infuse a patch of solid earth or rock with a given elemental chakra. Upon doing so, the material will fragment and rise into the form of a protector, with the fragments of its body connected to each other by a raw form of the element used. The material used is nothing but a vessel for the chakra infused in it and makes up the body of the guardian and its main form. The various clumps of the material will be engraved in several kanji markings, reminiscent of a fuuinjutsu technique, that will serve as the chakra's path way. The clumps will then be lifted, seamlessly held together in the raw humanoid form of the guardian by the chakra used. Depending on the chakra used, the guardian will have different attributes and abilities, but will always be about the same size, namely, twice as big as a normal human. The guardian floats above ground (between 10 and 20 cms) and lacks real lower limbs but does have rudimentary hands and facial features, carved upon the rock that makes up his head. The guardian can use techniques the user knows of its elemental chakra up to S-Rank without handseals (his rudimentary hands are used to substitute the handseals with simple hand gestures). The guardian cannot speak but its chakra link with the user allows a hidden form of instant communication between the user and the guardian. The guardian is a sentient entity, capable of acting on its own but, due to its elemental composition, cannot be mentally or sensorily manipulated. Likewise, if the user loses conscious or the ability to sustain the guardian, it will collapse on the ground. Kaminari Tsumibito (Thunder Sinner): This guardian is produced using lightning chakra to infuse the rocks. Capable of using lightning techniques, it passively numbs and zaps (harmlessly) any enemy nearby due to the lightning chakra that keeps the clumps together. Once per battle, the user can either detonate the Tsumibito, producing an S-Rank lightning blast, short range in radius or make the Tsumibito collapse upon itself, attracting any small metal object the enemy may possess or that happens to be in the battle field, up to mid range upon itself (kunais, shurikens, senbons, etc). Kazan Tsumibito (Volcano Sinner): This guardian is produced using fire chakra to infuse the rocks. Capable of using fire techniques, it burns any enemy on contact and is immune to basic weapons (shuriken, kunais, etc) which simply melt upon contact with it. Once per battle the user can detonate the Tsumibito producing an S-Rank Fire blast, mid range in radius, that will scatter countless molten earth debris. Arashi Tsumibito (Storm Sinner): This guardian is produced using wind chakra to infuse the rocks. Capable of using wind techniques, it has the unique ability to fly. Its flight abilities are strong enough to carry the user while easily out maneuvering most flying summons of his size. Due to the aura of wind that surrounds him and enables flight, its completely immune to Lightning techniques but very vulnerable to Fire techniques. Once per battle the user can make the Tsumibito collapse upon itself, effectively creating a miniature S-Rank "wind hole", sucking anything short-range from its center into it and crushing/shredding it in the process. Jishin Tsumibito (Earthquake Sinner): This guardian is produced using earth chakra to infuse the rocks. Capable of using earth techniques, it has the unique ability to reform if hit by any technique apart from Lightning or Lava, while being immune to Water techniques. Once per battle the user can make the Tsumibito merge with the earth, negating its use by both the user and any enemy for 3 turns. Umi Tsumibito (Sea Sinner): This guardian is produced using water chakra to infuse the rocks. Capable of using water techniques without the need for a water source, its completely immune to Fire or otherwise, high temperature related Techniques. Once per battle the user can siphon any and every heat or fire from the battle field on to the Tsumibito, negating it completely. Note: Usable 3 times per match, with each Tsumibito being used only once per match. Note: Each Tsumibito can only be sustained for 5 turns. Note: The ultimate ability of each Tsumibito results in its destruction. Note: The user cannot mold techniques above A-Rank of the element he used for the Tsumibito on the same turn. Note: Can only be taught by Scorps. *Taught by Scorps* [size=10px][url=http://narutobase.net/forums/showthread.php?t=331297&page=2]Trained[/url][/size][/spoiler] [size=10px][right]Forbidden Rank[/right][/SIZE] ( Raiton-Mugen Raikou ) Lightning Style: Infinite Lightning[SPOILER] Type:Attack/ sup Rank:forbidden RangeShort-mid Chakra Cost:50 Damage Points:100 Description: After a few hands seals the user will summon a huge storm of lightning that will surround ther user and the area around him. its similar to Raiton: Chidori Raimei (Lightning Style: 1000 Birds Thunderstorm but the lightning will form a dragon that will attack the opponent or defend from attacks like taijutsu and earth jutsu. after the storm of lightning is summoned, the user can use the lightning to power up other attacks or use it for combination moves. the user is able to manupilate the wave only at close range. this juts will last for 3 turns. *only can be used once* *-10 chakra for every turn thats its active* *no s rank lightning jutsu for the next turn* *Created by Hellsbadass*[/SPOILER] The Arrow of the Original Sin[spoiler]Type: Offensive/Defensive Rank: Forbidden Rank Range: Short-Long Chakra: 50 Damage: N/A (-20 to the user) Description: Said to be one of the strongest long range techniques known in the ninja world, the Arrow of the Original Sin is a very complicated technique that combines several ninja skills, from elemental ninjutsu to genjutsu and even fuuinjutsu. The user will join his hands together and pull back one of his hands as if pulling on an imaginary bow string. As he does this, a bow of pure chakra materializes with the hilt held by the other hand. The bow can be done of any raw chakra the user is able to manipulate, appearing translucent as if made of pure energy. In the bow, as the hand is pulled back, an arrow materializes of the aforementioned chakra nature, completely engraved in kanji symbols. As this is done, the users chakra spills to the battlefield in such a forceful way that everyone nearby is affected by a low rank genjutsu (D-Rank) that makes them experience either terrifying visions or soothing ones, depending if they are the targets of the technique or not. The genjutsu is not a very focused or detailed one and its only purpose is to pressure or assure those around the user. It will only change minor things like turning the sky red and darkening the ambient while making it seem as if all living things are decaying and dyeing (plants, insects, animals) or making it seem as if a golden, almost angelic light shines from the user, a long with a soothing warmth and even ethereal sounds that will add to the ambient created. Even if it adds to the "drama" of using the technique, the Genjutsu is nothing more than a proof of the amount of chakra focused and manipulated to use this technique and its ultimate abilities and is nothing by the secondary effect of the proximity to that amount of chakra. As the string of the bow if fully pulled back, the user will let go the arrow created at amazing speeds through tremendously immense distances. While the customary use is with only one arrow, the user will be able to unleash up to 2 or 4 similar arrows in quick succession if he so pleases. The arrows, engraved, as well as the ethereal bow, in tons of kanji are nothing more than vessels for a powerful sealing technique that will trigger on impact. Upon impact, besides the elemental damage done by the arrow (according to its own elemental weaknesses and strengths and taking the basic Forbidden-Rank rank damage with it), the sealing technique acts as a "purifier", a "cleanser". When activated, the sealing technique quickly expands a spherical barrier that suddenly collapses upon itself, sealing what was caught within it and siphoning any nearby chakra onto itself, cleansing the area thrice its size of any foreign chakra (enemies nearby will feel the chakra being siphoned and will be weakened but undamaged if not hit by the technique or left inside its primary range). The sealing technique expands on contact with foreign chakra or on the users own will (he can "hit" a target with the elemental part of the technique and trigger the sealing at a different time if he so pleases) and will seal anything within a 5m diameter sphere inside itself in a mere moment. The sealing technique ensures certain defeat if it hits the opponent and can be used to seal/counter any Ninjutsu thrown at the user (within reason and logic according to the applications of the technique itself) as well but in this case will act slightly different. The seal will expand and siphon the technique onto itself completely, instead of only sealing what would be within its area. If the user decides to make use of 2 to 4 arrows instead of one, the elemental damage will be spread through them equally and the sealing technique will be smaller in proportion (2 arrows = S-Rank arrows with 2,5 m diameter seals, 4 arrows = A-Rank arrows with 1,25 m diameter seals) albeit still having the same sealing strength. Note: Usable twice and counts as 2 techniques of the 3 per turn. Note: User will suffer severe damage to the hand that holds the bow and will be unable to do handseals on the same turn while suffering a speed loss in terms of handseals during the next 2 turns if not healed. Note: User will be unable to use techniques above S-Rank in the same and next turn. Note: The speed of the arrows is enough that in short range it simply cannot be countered (even if in this scenario its extremely hard to find the window of opportunity to use it) and in mid range only users with advanced reactions (dojuutsu, sensing, enhanced senses, EIG, etc) will be able to even notice it, while making a viable counter is a completely different story. Note: The distance the user is able to reach with the arrow is only limited by the chakra he puts in it and by his own aiming skills. Note: Can only be taught by Scorps *Taught by Scorps* [size=1][url=http://narutobase.net/forums/showthread.php?t=331297&page=2]Trained[/url][/size][/SPOILER] ( Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi ) Earth/Lightning Release: The Super Active Trickster Squirrels[SPOILER]Type: Offensive/Defensive Rank: Forbidden Range: Short-Long Chakra: 50 Damage: 100 (-10 to the user) Description: The user makes 2 hand seals (snake+monkey) and 9 normal sized squirrels made of rock and dense earth chakra rise from the ground within range. The squirrels are then infused with an enormous amount of lightning chakra, glowing in a bright blueish color. The lightning enables them to move (above ground or underneath) at enormous speeds that only 3T Sharingan and Byakugan can follow. The squirrels surround the enemy in a nonagon pattern facing him. They then link to each other and unleash the combined Earth and Lightning chakras into the nonagon. Within the nonagon, a mayhem of raging vortexes of electromagnetic and geoenergies starts to petrify, rip and shock everything caught in it, releasing heat, (the user can engulf the whole battleground but, if so, takes his own life also) and leaving only a crater behind. The squirrels can also surround the user short range from him and face outwards, using the combination of Earth and Lightning chakras to produce a perfect spherical shield that can protect the user against up to F-Rank Earth, Lightning and Water and S-Rank Fire and Wind. If a squirrel is hit, a non-focused lightning burst is released around him, stunning everything short range around it. However, as long as there is at least 3 squirrels, the technique can be used (3 Squirrels=A-Rank, 4-8 Squirrels=S-Rank). Due to the massive amount of chakra and concentration needed, the user will experience great pain and exhaustion upon use of this technique. Note: User can't mold Lightning or Earth in the next turn. Note2: In the turn its used, user can only cast one more jutsu Note3: Usable only once Note4: The severe exhaustion left by the amount of chakra spent to use this jutsu leaves the user unable to use ninjutsu (elemental or not) above S-Rank for 2 turns Note5: Can only be taught by Scorps[/spoiler] [hr][/hr][/border] [/QUOTE]
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