Lili makes me smell good...

Lili-Chwan

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Apparently, I had to add you as a student before teaching you the element. This training is void (Though it serves as an informative thread). After you've been added, I'll re-teach you the techniques. Sorry, it was my bad
 

The Mockingjay

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SAWWEEEEEEEEEEEEEEEEEEET XD

Perfume is a scented liquid used (mainly) by females in order to build attraction through the sense of smell. Its application within battle relies on this scent being a source of genjutsu, by inflicting a genjutsu in this manor one is able to create a genjutsu which is unbreakable should the scent still be existent in the air around the opponent. As well as this the high alcohol content used in the creation of perfume means that it is highly flammable and can thus be ignited by fire and some lightning techniques. As well as these unique strengths and abilities Perfume acts much like water in itself as they are both essentially liquid.

Strengths when put against other elements come against Water as it is merely used as a medium to spread the scent (and other abilities) of the perfume across greater ranges, although this should not be taken too far as the more a scent spreads the weaker it would become.

Its only real weakness in the basic elements comes in the form of earth as the density and solid form of earth is enough to contain perfume and to stop it spreading, although if the earth is not thick enough the earth will merely absorb the properties of the perfume leaving the perfumes abilities to continue working.

Against other elements I see perfume as a neutral element as all can be seen both as strengths and weaknesses depending on how they are used. Wind can be beneficial to Perfume as much like water it would spread the scent and the body of perfume around the area, although if used incorrectly it would overpower the perfume and blow it away from the opponent rendering it ineffectual.
Lightning will in some cases ignite the alcohol in perfume so could for obvious reasons be used offensively in combination with perfume or could be seen as a defect if utilized by the opponent, catching the user in the flames.
Fire works the same way as lightning as it is easily capable of igniting the perfume, being dangerous to all competitors.
 

Lili-Chwan

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Good Good. Now, we've already spoken about the techniques. What I want you to do now is pick 3 techniques and explain to me how you would use them in battle, as in, the process of creating it, their effects, etc. As if I was fighting you. But, hum... do it to that dummy over there *points to dummy*
 

The Mockingjay

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ROAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAR!!!
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Okay, so I begin by performing three handseals, once formed a flower of liquid perfume rises from the ground mid-way between myself and the clone. The flower releases a strong scent into the air around itself which induces a powerful genjutsu which subsequently causes pink (exact color of the flower [this eliminates the common escape in which the opponent says you can't summon snakes or that snakes can't come from the ground etc. The snakes this way appear as if they are part of the perfume tech.]) snakes to rise from the ground and wrap around the dummies limbs leaving the dummy paralyzed and unable to move (were it able to in the first place.)

(Meromeroton: Mane Mane) Perfume Release: Mimétisme
Rank: C
Type: Supplementary/Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: This technique stands as the ability to change the medium of a Genjutsu to that of scent, utilizing Perfume chakra to cast the Genjutsu. This can be done with 1 handseal, spiting out a nearly invisible mist of vaporous pinkish perfume up to mid range or with 3 handseals, allowing the user to grow 1 flower of liquid perfume within a 5 meters range, which will spread the scent 6 meters around.
*The mist/flower remain active for 2 turns. The scent itself has the autonomy of 1 turn without the support of it's origin.*
*Can only be used 4 times per battle, only 1 time for an S rank or higher genjutsu*
*The genjutsu used to charge this jutsu must be posted along. The chakra cost will still stand for both ( 15 + Genjutsu ), but it will count as 1 jutsu*

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

As the flower forms I begin to perform a new sequence of five handseals before spitting a stream of highly acidic perfume toward my paralysed foe. The liquid covers the opponent and begins to melt through his skin, as this happens the opponent picks up a new scent, (being it fresher and closer than the first tech used.) this scent inflicts a genjutsu in which the opponent (whilst still paralysed) is suddenly left with a cold sensation at the back of their neck, unable to look back the opponent is left only to use their sense of touch to make out whatever lurks behind them. A hand suddenly traces across the dummies right shoulder and slowly slides down it's chest, as this happens the cool sensation becomes a steady flow of air, the sensual breath of a woman sends shivers coursing through its body before a couple of soft kisses are placed around the neck and shoulders.

(Meromeroton: Kourui Makkura) Perfume Release: Scented Tears of Lilith
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: After 5 handseals, the user is able to spit out an extremely acid perfume of greenish colour, which can be spat as a pressurized stream or as a spread out volume of perfume. The acid is highly strong against earth techniques of the previous rank and earth based CE of the rank before, allowing the user to create a pathway in a manner of seconds, given not the power of the acid alone, but the pressure and concentration at which the acid is spat. If the acid is left standing still, although still powerful, won't act as fast, permitting the above structures to last minutes until vanishing The scent makes the opponent feel as if his insides are melting, translating in excruciating pain. The manifestation of the illusion is the sight women with long green hairs, which will be touching and kissing the opponent, provoking the melting pain as they do it.
*Physical Effects: Acid, Strong vs A rank Earth Jutsus and B rank Earth Based Elements.*
*Illusionary Effects: Green Haired Women, Excruciating Pain of being Melted*
*Can only be used once every 3 turns, for a maximum of 2 times per battle*

As the woman caresses and kisses the dummy it begins to feel an agonizing sensation as if he's being melted, the sensation is merely enhanced as the actual perfume does in fact burn the dummies flesh. As the pain, snakes and shivers keep the dummy paralysed and unable to concentrate on the task at hand I approach my target, as I approach I walk through the perfume puddle which surround the flower from earlier and kick the precious pink liquid up around myself allowing it to glimmer in the sunlight and add an increased feeling of sensuality to the situation. As I walk through the glistening liquid in the air I apply a deep red perfume to my lips, the perfumes scent holds a powerful scent meaning that the closer I get to my opponent the more attractive I become, my red lips becoming more and more irresistible as I travel across the field. Eventually, I plant a kiss upon my helpless opponents lips, the kiss sends a searing pain throughout my opponents being and leaves him writhing in pain as I plunge a kunai into his stomach and leave him to bleed. (were he real.)

(Meromeroton: Oujou no Seppun) Perfume Release: Embrance of Morta
Rank: S
Type: Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user focuses chakra on the fingertips. Sensually caressing her lips, the user spreads a red perfume across, making her lips look incredibly sensual and tender. It will release a very powerful scent filled with pheromones, which will strongly lure anyone short range from the user into a kiss. But upon touch the lips, the perfume is highly toxic, spreading an extremely painful venom through the target's organism, equivalent to being burned alive. Whereas the alluring effect was gained through pheromones and a subsequent genjutsu making the opponent disorientated, upon the touch of the lips, both those effects end and only incredible and paralyzing pain is left.
*Can only be used once per battle*
*Lasts only 2 turn, if the user can't kiss, the effects end*
*Pain itself lasts 3 turns*
 

Lili-Chwan

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ROAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAR!!!
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Okay, so I begin by performing three handseals, once formed a flower of liquid perfume rises from the ground mid-way between myself and the clone. The flower releases a strong scent into the air around itself which induces a powerful genjutsu which subsequently causes pink (exact color of the flower [this eliminates the common escape in which the opponent says you can't summon snakes or that snakes can't come from the ground etc. The snakes this way appear as if they are part of the perfume tech.]) snakes to rise from the ground and wrap around the dummies limbs leaving the dummy paralyzed and unable to move (were it able to in the first place.)

(Meromeroton: Mane Mane) Perfume Release: Mimétisme
Rank: C
Type: Supplementary/Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: This technique stands as the ability to change the medium of a Genjutsu to that of scent, utilizing Perfume chakra to cast the Genjutsu. This can be done with 1 handseal, spiting out a nearly invisible mist of vaporous pinkish perfume up to mid range or with 3 handseals, allowing the user to grow 1 flower of liquid perfume within a 5 meters range, which will spread the scent 6 meters around.
*The mist/flower remain active for 2 turns. The scent itself has the autonomy of 1 turn without the support of it's origin.*
*Can only be used 4 times per battle, only 1 time for an S rank or higher genjutsu*
*The genjutsu used to charge this jutsu must be posted along. The chakra cost will still stand for both ( 15 + Genjutsu ), but it will count as 1 jutsu*

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

As the flower forms I begin to perform a new sequence of five handseals before spitting a stream of highly acidic perfume toward my paralysed foe. The liquid covers the opponent and begins to melt through his skin, as this happens the opponent picks up a new scent, (being it fresher and closer than the first tech used.) this scent inflicts a genjutsu in which the opponent (whilst still paralysed) is suddenly left with a cold sensation at the back of their neck, unable to look back the opponent is left only to use their sense of touch to make out whatever lurks behind them. A hand suddenly traces across the dummies right shoulder and slowly slides down it's chest, as this happens the cool sensation becomes a steady flow of air, the sensual breath of a woman sends shivers coursing through its body before a couple of soft kisses are placed around the neck and shoulders.

(Meromeroton: Kourui Makkura) Perfume Release: Scented Tears of Lilith
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: After 5 handseals, the user is able to spit out an extremely acid perfume of greenish colour, which can be spat as a pressurized stream or as a spread out volume of perfume. The acid is highly strong against earth techniques of the previous rank and earth based CE of the rank before, allowing the user to create a pathway in a manner of seconds, given not the power of the acid alone, but the pressure and concentration at which the acid is spat. If the acid is left standing still, although still powerful, won't act as fast, permitting the above structures to last minutes until vanishing The scent makes the opponent feel as if his insides are melting, translating in excruciating pain. The manifestation of the illusion is the sight women with long green hairs, which will be touching and kissing the opponent, provoking the melting pain as they do it.
*Physical Effects: Acid, Strong vs A rank Earth Jutsus and B rank Earth Based Elements.*
*Illusionary Effects: Green Haired Women, Excruciating Pain of being Melted*
*Can only be used once every 3 turns, for a maximum of 2 times per battle*

As the woman caresses and kisses the dummy it begins to feel an agonizing sensation as if he's being melted, the sensation is merely enhanced as the actual perfume does in fact burn the dummies flesh. As the pain, snakes and shivers keep the dummy paralysed and unable to concentrate on the task at hand I approach my target, as I approach I walk through the perfume puddle which surround the flower from earlier and kick the precious pink liquid up around myself allowing it to glimmer in the sunlight and add an increased feeling of sensuality to the situation. As I walk through the glistening liquid in the air I apply a deep red perfume to my lips, the perfumes scent holds a powerful scent meaning that the closer I get to my opponent the more attractive I become, my red lips becoming more and more irresistible as I travel across the field. Eventually, I plant a kiss upon my helpless opponents lips, the kiss sends a searing pain throughout my opponents being and leaves him writhing in pain as I plunge a kunai into his stomach and leave him to bleed. (were he real.)

(Meromeroton: Oujou no Seppun) Perfume Release: Embrance of Morta
Rank: S
Type: Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user focuses chakra on the fingertips. Sensually caressing her lips, the user spreads a red perfume across, making her lips look incredibly sensual and tender. It will release a very powerful scent filled with pheromones, which will strongly lure anyone short range from the user into a kiss. But upon touch the lips, the perfume is highly toxic, spreading an extremely painful venom through the target's organism, equivalent to being burned alive. Whereas the alluring effect was gained through pheromones and a subsequent genjutsu making the opponent disorientated, upon the touch of the lips, both those effects end and only incredible and paralyzing pain is left.
*Can only be used once per battle*
*Lasts only 2 turn, if the user can't kiss, the effects end*
*Pain itself lasts 3 turns*
Very good. One thing though, with Scented Tears being of an higher rank than Mimetic Crushing Snake Constriction, it will constantly break the technique. But is still a good way to trap your opponent until you manage to hit him with the acid. Another thing is, as soon as the acid touches the skin, the maiden illusions get more violent and unstable. The pain from the acid will break the genjutsu, but the very same acid will continue to deploy the genjutsu, so if I were to describe the ilusion, you'd see the maidens like green specters, which will caress or kiss the opponent quickly before vanishing in quick successions. This adds to the urgency and panic of the situation, as the technique adapts to the pain.

And, also due to that, the Embrace of Morta does not work. It's a suiting and attracting technique, but it's hard to be entranced when you're being melted xD But, had you used it alone, it would be a great description :)

Okay, choose the next 3
 

The Mockingjay

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I begin by performing a sequence of three handseals, once completed a blue lotus flower of perfume begins to rise from the ground directly between myself and my opponent, once the flower has fully blossomed it begins to release a soothing scent into the air. With the scent spreading the flower slowly begins to lose it's form and collapses into a pool of liquid perfume which spreads across the floor, as the liquid petals spread so to does the perfumes luscious scent. Once the opponent breathes in the scent they will be locked inside a genjutsu in which they feel their clothes and skin become wet to the touch, his clothes under this effect would also be felt to gain in weight. Eventually the opponent will be given the sensation that they are completely submerged under a mass of water, the surrounding fields and trees would begin to ripple. Although under water the opponents eyes would not be obstructed physically, it would be as if the opponent had adopted a pair of fictitious safety goggles which covered his eyes and prevented any real damage. Due to the underwater sensation the opponent would find it very hard to move at pace whilst the genjutsu was in place.

(Meromeroton: Tsukeru Hasukahen ) Perfume Release: Steeping Petals of Lotus
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user chains together 3 handseals, which will then make a mass of blueish perfume, with no toxicity at all, blossom as a large lotus flower anywhere within range, filling the arena with a soothing scent. Then the flower softly melts, spreading it's liquefied petals across the floor, but keeping the perfume strong. The scent carries a strong genjutsu that gives the opponent the feeling as if he has submerged underwater. It manifest itself in a feeling of being soaked in water, and seeing the periphery of the fields flowing. The opponent can see perfectly, as if his eyes are guarded by swimming glasses, but everything in the field will be slightly distorted as if underwater. The genjutsu latches itself on the opponent's mind, so that even after the perfume is gone and the opponent releases himself from the genjutsu, the water goggles will still linger 1 turn after.
*Physical Effects: No Toxicity*
*Illusionary Effects: Primary Effect, feeling as if submerged underwater, drowning. Water goggles.
*Can only be used once every 3 turns, twice per battle

With the underwater genjutsu in place I release a large amount of perfume with a watery color. The perfume is then directed straight at my opponent and placed in a floating cloud above his head, from here I release my control of the technique allowing the perfume to fall freely through the air and down onto my opponent, adding a literal wetness to the effects of the genjutsu, thus strengthening its hold. Even if the genjutsu is released my opponent will remain confused as to whether the genjutsu's effects are still in place as they would still appear soaked and the effects of the water goggles (ripply scenery) take time to disperse and release it's lock on the opponent eyes.

(Meromeroton: Igami Niza ) Perfume Release: Grande-Plié
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points:40
Description: Allows the user to materialize a large quantity of Main Release perfume and direct it to the opponent. After the user directs the perfume, the user is able to change the direction once, with one handseal. The liquid has the appearance of a swarm of rose petals, even though it's a concise mass of liquid.
*Changing directions counts towards the 3 jutsus per turn limit*

Whilst my opponent struggles to figure out whether or not the genjutsu really was an illusion or whether he had in fact wasted a technique I summon up a patch of liquid perfume dandelions on the ground where the lotus flower once resided. With the dandelions formed the seeds are picked up and spread around the area creating small ponds of perfume where they land, the ponds forming release a strong scent into the air. The scent initiates a genjutsu, the genjutsu makes the opponent see a group of angelic looking young women approaching, the girls then begin to rub and caress the opponent body. With the girls doing their thing the opponent begins to become extremely drowsy, their movement becoming evermore sluggish and draining. These sleepy effects however are not due to the genjutsu, instead they are effects given from the perfumes natural tranquilizing and soporific qualities. Eventually my opponent would fall asleep, and from their death would ensue.

(Meromeroton: Nemuri Tanpopo ) Perfume Release: Slumberous Dandelions
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: After 3 handseals, the user is able to materialize several portions, all in 1 area, of a very clear and translucent liquid in a patch of roughly around 4 meters radius on the ground, which manifest themselves as countless of seed filled dandelions. The perfume dandelions softly spread out through the area and turn into ponds, allowing only the perfume in the air. The perfume's scent carries a powerful sleeping genjutsu. As the opponent feels his eyes getting heavier and his movements getting sluggish, they will see young women with angelical appearance caressing and massaging them. The opponent quickly falls asleep for 2 turns.
*Physical Effects: Powerful Soporific and Tranquilizer*
*Illusionary Effects: Angelical Maidens*
*Can only be used once every 3 turns*
 

Lili-Chwan

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You can use them separately, or even with other jutsus. I just want to see how you'd use them in a battle situation. In fact, if you have some more "creative" and maybe, more, "limit-pushing" ideas on how to use these jutsus, it's best if you put them here too, so I can tell you right away if they can or can't be used
 

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Sorry I took so long xD hopefully these'll be to your liking though.

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I begin by placing my opponent under a genjutsu, the genjutsu causes my opponent to see multiple thin bean vines rise from the ground and wrap around his limbs, constricting him and removing his ability to move freely.

( Genjutsu: Ingemame Ketsugō Sakkaku ) - Illusion Technique String Bean Binding Illusion
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: N/A
Description: Similar to Illusion Technique: Tree Binding Death, where the user first disappears, while the target sees several bean vines growing from the ground. These vines bind the target body, lifting them into the air. Then a bean pod rises from the ground to reveal the user, ready to strike. In reality, the opponent is immobilized by the illusion, allowing the user to strike.

ith the genjutsu in place I draw two scrolls from my pouch and begin to spin, as I retrieve the scrolls I summon forth a cloud of red perfume around my opponent. The perfume cloud fully forming by the time I begin to spin around and unravel the scrolls as I turn. Once inside the cloud of perfume my opponents eyes and other sensory organs begin to sting, with this stinging sensation my opponents eyes begin to water and his vision blurs. Through blurred eyes my opponent begins to see the vines that once held him in place begin to change, the vines become thicker and begin to grow thorns, as the thorns grow they dig into my already constricted opponents skin and begin to cause pain. As well as the change in the vines my opponent begin to feel as though numerous blades are growing and moving around inside his body, cutting him up from the inside, this effect causing even more excruciating pain throughout his being.

( Meromeroton: Roze Sasu Reihai) Perfume Release: Rose's Piercing Adoration
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user summons forth a large mist of vaporized red perfume, with a very thick and strong scent. The perfume is so strong it causes irritation on the eyes, nose and throat, increasing the more the opponent stays inside the mist, which messes with the opponent's sense of smell, preventing him from detecting other odors. The scent carries a genjutsu where the opponents feels his whole body being pierced, as if shards of blades grow in his stomach and lungs and other internal organs, before the opponent finds himself wrapped in rose vines, with growing spikes.
*Physical Effects: Burning sensation on the nose, eyes and throat
*Illusionary Effects: Shards inside Internal Organs and Wrapping Rose Vines externally.
*Can only be used once every three turns, twice per battle*

With my opponent suffering and my next technique already in motion I simply release chakra into the already unraveled scrolls and watch on as thousands of ninja tools are launched through the air toward the opponent, concealed by the thick red mist the ninja tools are barely even visible before they stab into and slice up my opponents body.


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Firstly, I release a mist of vaporized perfume into the air in front of me, as the mist forms in the air I quickly perform a single handseal and release a bullet of water into the mist, doing so before the mist is able to spread around the area. As the water bullet enters the perfume the two mix and in essence create a bullet of perfume.

(Meromeroton: Migoto ) Perfume Release: Embellir
Rank: B
Type: Supplementary
Range: N/A
Chakra Cost: 20 (+5)
Damage Points: N/a
Description: Activating this in battle will require the user to spend 20 chakra, counting towards the jutsu count. The user is then able to preform any Water element jutsu using the main release perfume with an added +5 chakra cost. This does not add to the damage of the water jutsu. This technique works by expelling perfume in its vaporized form which will mix with the water and transfer it's properties to it, as such, when a water jutsu is used short range (spat, released from one's hands, etc), it comes out infused with the Main Release perfume. Embed in this skill is the ability to use Water chakra to manipulate a standing source of liquid perfume, as it is basically water heavily infused with scented minerals and chakra, thus allowing jutsu that require a water source to be used with perfume. The opponent is unable to do the same, as the perfume is infused with the user's personal chakra, likewise, the user is not able to manipulate other Perfume User's techniques, as each perfume is personal.
*The ability to convert Water Jutsus to Perfume can only be used once per turn and requires the user to wait 2 turns in order to use it again*

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user will do one handseal and will gather water in his mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked. It can also be used in quick succession to shoot up to 3 smaller but faster bullets of water.

As the water bullet travels the newly added alcohol slowly begins to seep it's way into the center of the water ball, however, with enough alcohol still present around the edges of the water I take advantage and release several shots of flame from the palms of my hands, the flame shots catch the travelling water bullet and drive into it from different angles and directions, as they connect with the bullet the alcohol on the outside of the water ignites and creates a flaming ball of water travelling through the air. (This is effect is possible to create given the right ratio of water to alcohol, which is why I didn't use a water technique of higher rank to the perfume.)

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.


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I begin by performing four handseals, with these handseals I release a mass of dark, highly toxic perfume. The perfume spreads throughout the area simultaneously filling the air with it's scent. Once picked up by the opponent the scent latches itself onto the mind and creates the illusion of several hideous black maidens bathing in the perfume, whilst bathing the maidens lock eyes with the opponent and put across a horrific sensation, the sensation freezes the opponent with fear and puts pictures in his head of the maidens ripping at his eyes with their claw-like fingernails. Through this struggle with the make shift killing intent the highly toxic fumes from the perfume make the opponent extremely nauseous and make the opponent feel incredibly sick, this sickness can lead to organ failure if left unresolved.

(Meromeroton: Hitofuro An'ya ) Perfume Release: Bathing Black Orchids
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: Allows the user to create a dark tainted liquid perfume with increased levels of toxicity. With 4 handseals, the user releases a mass of this dark perfume, as if multiple orchids are blossoming over an over, despite being a concise mass of liquid, which will then spread over to Mid-range, filling a large field with it's scent. The toxic vapors it releases cause nausea and gradually multiple organ failure. If ingested directly, it will intensify and speed up the symptoms. The scent is heavily filled with blood, which produce the same effects of the Killer Intent Technique. The illusionary manifestation of the scent is the creation of hideous black maidens bathing on the perfume. These maidens will appear in the opponent's consciousness as the ones that use the Killing Intent, threatening to impale their eyes with their hands.
*Physical Effects: Toxicity, Nausea and Organ Failure.*
*Illusionary Effects: Black Maidens, Killing Intent*
*Can only be used once every 3 turns, for a maximum of 4 times per battle*

With my opponent suffering from nausea and feeling physically sick I take the opportunity and try to speed up the process, leaving him unable to continue not through pain, but through inner and mental exhaustion. To do this I create a whirlwind around the opponent, the purpose of the whirlwind is not however to cut and damage my opponent. The whirlwind forms around the opponent and through the rapid rotation of the air it draws the air from around my opponent, creating a sense of air vacuum. The change in air pressure and the lack of any real breathing room further enhances my opponents nausea and speeds up the processes that are effecting his insides as he struggles for breath inside the wind.

(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.
 

Lili-Chwan

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Total revamp of the element!! All of the jutsu were approved with the exception of 2, which were declined and thus remain the same. We worked on these techniques together, so you already know all about them, not to mention you were already trained in their previous incarnation xD I'm simply posting here for the future. Any questions you have?



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(Meromeroton: Bane ღ Bane ) Perfume Release: Antoinette's Naiveté ღ Grande-Plié
Rank: B
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points:40
Description: Allows the user to materialize a large quantity of Main Release perfume from his body and direct it to the opponent in a multitude of manners. After the user directs the perfume, the user is able to change the direction once, with one handseal. The liquid has the appearance of a swarm of jasmine blossoms and fine brioches, even though it's a concise mass of liquid. A particularity of this technique is that, while having the properties of Main Release perfume, it's actual scent is variable, allowing for the user to mimic any smell, be in chocolate, croissants, fruits, etc. Exposure to air has the perfume become scent-less and inert after 3 turns
*Changing directions counts towards the 3 jutsus per turn limit*
*With another handseal, the user is able to materialize the perfume inside vials, which will keep the perfume indefinitely, without exposing it to air*
*Inert and scent-less perfume can replace as a medium of using other Perfume techniques*
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2.​
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(Meromeroton: An'ya Ran ღ Hebifuro ) Perfume Release: Curie's Disgrace ღ Bathing Serpents
Rank: A
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: Allows the user to create a dark tainted liquid perfume with increased levels of toxicity. With 4 handseals, the user releases a mass of this dark perfume, as if multiple orchids are blossoming over an over, despite being a concise mass of liquid, which will then spread over to Mid-range, filling a large field with it's scent. The toxic vapors it releases cause nausea and gradually multiple organ failure. If ingested directly, it will intensify and speed up the symptoms. The scent is heavily filled with blood. The illusionary manifestation of the scent is the creation of hideous black maidens bathing on the perfume. These maidens will appear in the opponent's consciousness, with slithering hair and serpent-like pupils. They will petrify the opponent with their glowing gaze and foul touch, as they viciously threat to impale their eyes with their hands. This will require the target to release the genjutsu within a turn, or they will lose consciousness. The toxic fumes kill within 2 turns, ingesting will halve that time.
*Physical Effects: Toxicity, Nausea and Organ Failure.*
*Illusionary Effects: Black Maidens, Petrification, Loss of Consciousness*
*Perfume stays active for 2 turns unless countered*
*Requires 3 turns cool down between usages, and can be used a maximum of 3 times per battle*
*After the 3 turns, the perfume will be inert and scentless.
*The user is capable of compressing the perfume in a vial, through an additional handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
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4.​
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(Meromeroton: Tanpopo Oooku ღ Nemuri Teiketsu ) Perfume Release: Teresa's Kindness ღ Slumberous Gates
Rank: A
Type: Defense/Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: After 3 handseals, the user is able to materialize a very clear and translucent liquid perfume, which quickly takes the shape of magnificent walls around a target, beautifully carved with countless of seed filled dandelions. From the gates, the seeds seemingly detach from the stem, softly spreading out through the area short range around the gate, allowing the perfume in the air. The perfume's scent carries a powerful sleeping genjutsu. As the opponent feels his eyes getting heavier and his movements getting sluggish, they will see young women with angelical appearance caressing and massaging them. The opponent quickly falls asleep for 2 turns. The gates can be created all around a target, including a translucent glass-house ceiling of perfume, but only to a maximum of short range from the target, and a minimum of 1 meter. The target, though, can be up to long range from the user.
After materialized, the gates can't move. They last up to 3 turns, after which they fall on the ground as scent-less puddles of perfume.
*Physical Effects: Powerful Soporific and Tranquilizer*
*Illusionary Effects: Angelical Maidens*
*Requires a cooldown of 3 turns after usage, starting after the technique ends*
*The user is capable of compressing the perfume in a vial, through an additional handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
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6.​
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( Meromeroton: Hasu Uchiike ღ Tsukeru Kahen ) Perfume Release: Joan's Innocence ღ Steeping Petals
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user chains together 3 handseals, which will then make a mass of blueish perfume, with no toxicity at all, cover the ground, ankle deep, creating a lake with a plethora of perfume lily-pads and lotus flowers, filling the arena with a soothing scent. The scent carries a strong genjutsu that gives the opponent the feeling as if he has submerged underwater. It manifest itself in a feeling of being soaked in water, and seeing the periphery of the fields flowing. The opponent can see perfectly, as if his eyes are guarded by swimming glasses, but everything in the field will be slightly distorted as if underwater. The lake of perfume, though not toxic, has a very unbalanced nature. In direct contact with the lake, the opponent will have his chakra pathway constantly disturbed, preventing the usage of jutsu A rank and higher.
*Physical Effects: No Toxicity, Disturbance of Chakra for A rank and higher jutsu*
*Illusionary Effects: Feeling as if submerged underwater, drowning. Water goggles.
*If used on top of water, given it's natural strength to the element, it will prevent any opponent from using that water as a source for water jutsu*
*Can only be used once every 3 turns, twice per battle*
*Lasts 2 turns. If the opponent doesn't completely counter the illusion of drowning with a turn, he/she will lose consciousness
*Unlike other Perfume techniques, the illusion is only cast once, when the lake appears*
*After the 2 turns, the lake becomes a scentless and inert puddle*
*The user is capable of compressing the perfume in a vial, through an additional handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
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7.​
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( Meromeroton: Roze no Chishio ღ Sasu Reihai) Perfume Release: Cleopatra's Venom ღ Piercing Adoration
Rank: S
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does 2 handseals and summons forth a large burst of liquid and vaporized red perfume, with a very thick and strong scent that emanates forwards from the users position or his targeted area. The perfume is so strong it causes irritation on the eyes, nose and throat, increasing the more the opponent stays inside the mist, which messes with the opponent's sense of smell, preventing him from detecting other odors. The scent carries a genjutsu where the opponents feels his whole body being pierced, as if shards of blades grow in his stomach and lungs and other internal organs, before the opponent finds himself wrapped in rose vines and petals, with growing spikes. While the vaporized perfume travels faster, the liquid perfume carries a greater punch, enveloping and compressing the opponent with multiple spiked vines, akin those of the illusion, to shred and drown the opponent. Can be used from the user, or, with an additional handseal, from the ground.
*Physical Effects: Burning sensation on the nose, eyes and throat. Spiked vines of liquid perfume.
*Illusionary Effects: Shards inside Internal Organs and Wrapping Rose Vines externally.
*Lasts 3 turns, after which it falls to the ground as a scent-less and inert puddle of perfume.
*Requires a cool down of 3 turns between usages. Can only be used thrice per battle*
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8.​
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(Meromeroton: Ayame Chihou ღ Fukai Shinpyou ) Perfume Release: Nzingha's Dementia ღ Twisted Persuasion
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user joins the fingers, before stretching them out like pulling a bow string, creating up to 3 long arrows made of a purple-ish perfume, with fletchings made of dotted iris petals, which she can then shoot up to long range. Once they hit something solid, instead of piercing through, they will spread their scent up to 20 meters, whereas in arrow form the scent only reaches 5. Although imperceptible for humans, the scent will cause the animals to feel hostility towards their owners/summoners/allies, putting them in a state of confusion and anger, and making them attack, while at the same time creating a sense of familiarity and friendship towards the user. An underlying genjutsu will enhance the physiological reaction by showing the user in a form of a parent or a an object of affection, needing to be protected and the opponent as a form of adversity, food, etc.
*Lasts up to 3 turns, causing the affected animals to fall deeper in dementia until they force themselves to vanish*
*Can only be used 3 times*
*Does not affect allied summons, as the genjutsu will counter the effects of the perfume, but will make the summons slightly less wary, fast or powerful*
*The user is capable of compressing the perfume in a vial, through an additional handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
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9.​
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(Meromeroton: Manjushage Daku ღ Seppun) Perfume Release: Bonny's Embrace ღ Seduction
Rank: S
Type: Offensive/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user focuses chakra on the fingertips. Sensually caressing her lips, the user spreads a red perfume across, making her lips look incredibly sensual and tender. It will release a very powerful scent filled with pheromones, which will strongly lure anyone short range from the user into a kiss. But upon touch the lips, the perfume is highly toxic, spreading an extremely painful venom through the target's organism, equivalent to being burned alive. Whereas the alluring effect was gained through pheromones and a subsequent genjutsu making the opponent disorientated, upon the touch of the lips, both those effects end and only incredible and paralyzing pain is left, and a sudden, yet lingering scent of belladonna.
*Can only be used once per battle*
*Lasts only 2 turn, if the user can't kiss, the effects end*
*Pain itself lasts 3 turns*
*The user is capable of compressing the perfume in a vial, through an additional handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
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10.​
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( Meromeroton: Mane ღ Mane) Perfume Release: Laveau's Sorcery ღ Mimétisme
Rank: D
Type: Supplementary
Range: N/A
Chakra Cost: N/A (+10)
Damage Points: N/A
Description: This technique stands as the ability to change the medium of a Genjutsu to that of scent, utilizing Perfume chakra to cast the Genjutsu. This can be done handsealessly, spiting out a nearly invisible mist of vaporous colorful perfume that will spread up to 15 meters in a direction or all around (Short-Mid) or with 1 handseal, allowing the user to grow a great flower, resembling a voodoo lily, made of liquid perfume, within range, though at least 3 meters from the opponent which will spread the scent 15 meters around it (Short-Mid for creation of flower; Genjutsu effect up to Mid-range around the flower).
*The mist/flower remain active for 2 turns in the air unless countered or dispersed. The scent itself has the autonomy of 1 turn without the support of it's origin.*
*Can only be used 4 times for an A rank Genjutsu, and 2 time for an S rank Genjutsu*
*The genjutsu used through this technique must be posted along. The chakra cost will still stand for both ( 10 + Genjutsu ), but it will count as 1 jutsu*
*The mist itself is a D-Rank Perfume technique in strength and can be countered following normal elemental strengths and weaknesses; rank of the illusion cast is that of the original illusion with no added strength*
*The user is capable of compressing the perfume in a vial, through the same 1 handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
*Can only be used once every 2 turns*
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11.​
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( Meromeroton: Himawari Kin ღ Kiukoudai Tenbin ) Perfume Release: Nefertiti's Judgement ღ Magnanimous Libra
Rank: S
Type: Defense/Supplementary
Range: Short-Mid
Chakra Cost: 40 (+5 per turn)
Damage Points: N/A
Description: Requires 1 handseal. This techniques manifests itself as a quick burst of vaporous golden perfume, stretching radially up to mid-range around the user in under a couple of seconds. The premise for this technique is that the chakra system and the physical body are directly linked. This perfume does not affect opponent's whose chakra system or blood system is in the same pace than the user's. If higher than normal, the perfume will emit a genjutsu that will make the opponent feel as if the gravity suddenly increased, pinning them to the ground, Which is visually manifested as several rings of pure gold, carved with sunflowers, around the opponent's wrists, limbs, neck, torso, etc. The effects are proportional to the chakra system's alteration, thus, when the user moves at a faster pace than normally allowed to the body through the use of chakra (Such as Swift, Gates, Sage Mode or Raikage's Lightning Coat, for example), the pressure of the gravity will bring the person's speed down, invariably making the target as fast as he/she normally is. Due to affecting the body directly, it is able to surpass chakra peaks, like burst of chakra or pain, but is easily released by localized chakra releases (Such as someone infusing chakra into their bodies), to actually destroy and repel the perfume, otherwise simply calming oneself/releasing the modes will render the genjutsu inactive. It never reduces the opponent's speed more than their usual speed.
*The perfume stays in the target's body for 5 turns (As long as Raikage's Coat). Without the perfume, the genjutsu can be released as normal*
*The user can only use this technique twice per battle, and it requires 2 turns waiting period after the previous perfume disappeared*
*The user can't preform Forbidden jutsus, nor Perfume higher than A rank, for 2 turns after the perfume is activated*
*The user is capable of compressing the perfume in a vial, through an additional handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
 

Lili-Chwan

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3.​
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(Meromeroton: Suzuran Ouhikoku ღ Kourui Makkura) Perfume Release: Boadicea's Queendom ღ Scented Tears
Rank: S
Type: Offensive/Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: After 5 handseals, the user is able to produce a much heavier perfume and raw version of perfume, akin an essential oil, which will contain a much higher intake of the Earth element than the other elements used to create Perfume. This will mess with the pH balance of the technique, giving the perfume's body either an strong acidic or a strong basic/alkaline property. It is translucent with a greenish and amber coloration. If acidic, it will have a greater momentum and more fluidity, being a more liquid oil, enabling the user to spit it out as a pressurized stream or as a spread out volume of perfume. If basic/alkaline, the perfume will be more viscous and slippery, with the consistency of liquid soap, being a more syrupy oil, and can be spat out as a spread out mucus or be exuded from the user's hands. The perfume will corrode and melt organic materials and elements, instead of merely being toxic to it, as described in the element's submission, but will retain it's weakness to Earth and advanced Earth Elements ( Metals, Crystals, Ores, excluding Organic Elements ). The oil perfume will exude a powerful and acidic/basic scent (to a lesser extent than the body), with natural influxes of lily of the valley and woodland scents, which carries powerful genjutsu, making the opponent feel as if his insides are melting, translating in excruciating pain. The manifestation of the illusion is the sight women in barbaric or northern gowns with long green hairs, which will be touching and kissing the opponent, provoking the melting pain as they do it. The women only appear in short range of the perfume, on contact, and appear in conjunction with the perfume's body, not replacing it or concealing it. It is more of an embellishment than an actual offensive genjutsu.
*Physical Effects: Liquid Acid (Ph=1, similar to gastric acid) or Viscous Base/Alkali (Ph=13, similar to lye), Corrosive*
*Illusionary Effects: Green Haired Women, Excruciating Pain of being Melted*
*Can only be used once every 3 turns, for a maximum of 2 times per battle*
*Lasts three turns, after which the perfume becomes inert and scentless, with it's pH balanced. This can then replaced the medium for other perfume techniques*
*Follows the Elemental S&W*
*The user is capable of compressing the perfume in a vial, through an additional handseal, where it will be kept indefinitely, without exposure to the air. If exposed, the perfume will have the same spread and properties as described*
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5.​
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(Meromeroton: Pika ღ Pika ) Perfume Release: Monroe's Youth ღ Embellir
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: N/A ( +10 per water jutsu )
Damage Points: N/A
Description: Allows the user to preform any Water element jutsu using the main release perfume with an added +10 chakra cost. This does not add to the damage of the water jutsu. This technique works by expelling perfume in its vaporized form which will mix with the water and transfer it's properties to it, as such, when a water jutsu is used short range (spat, released from one's hands, etc), it can come out out infused with the Main Release perfume, with a slight glow like tiny diamond petals, of varying color, depending on the user. This jutsu is always coupled with a water jutsu. The combination will retrieve the chakra cost from both techniques, but will only count as one move towards the turn's count.
Embed in this skill is the ability to use Water/Perfume chakra to manipulate a standing source of liquid perfume, as the perfume's body is heavily composed of water, in addition to the ethanol, infused with scented minerals and chakra, thus allowing jutsu that require a water source to be used with perfume, the range depending on the water technique. With water chakra, through the use of water techniques, the user can pick up active perfume techniques and give them new shapes and motions. The perfume will retain it's properties and time-restrictions, or use water jutsu to pick up inert perfume ( perfume techniques past their time-restriction ), and give them new shapes and motion. The inert perfume is composed mainly of alcohol/water, and will keep perfume's main release S/W, without it's pheromone based scent. If used with a Perfume technique, the user will reinvigorate the inert perfume and give it new properties, instead of using whatever source the perfume technique described.
This technique will then be purely passive, the only jutsu adding to the chakra cost and move count being the perfume technique that stands as the source and the water/perfume technique that stands as the motion. The opponent is unable to do the same, as the perfume is infused with the user's personal chakra, likewise, the user is not able to manipulate other Perfume User's techniques, as each perfume is personal.
*Either ability can only be used once every three turns*
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More techniques approved, they were updates of the previous ones, which, again, you helped create. Any questions, just ask away
 
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