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Illyasviel

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We will start in Mid range.
The terrain will be a plain grass field,I would have taken a more interesting one but I think that with the restrictions this will be the most adequate.
I will use Taijutsu,Paw Arts and Wind up to A rank.
Had to decide between Earth and Wind z.z but as I have wind with one hand seal I went with that.
Masakaki in sig.I assume you'll be using Priest.
___________________________________________
Masakaki stood in the grass,a slight breeze was moving his bright purple hair across his face,tickling him.Today he didn't come here alone.As he moved his hair to the side he turned towards the man standing around ten meters away.A big serious man,his clan leader.Yes,Masakaki was supposed to be serious today too.He had an examination of sorts.He was trying to keep a straight face but couldn't help but to laugh at a joke he thought of this morning.Yeah,it was putting too much strain on him,he had to say it.
Priest-sama,today I tied all my watches to my belt...It was a waist of time!
Masakaki started laughing loudly as he released the burden he was holding.His teacher didn't seem to be interested in the joke.
Right,right,sorry...showcase of skill...right...

Masakaki straightened his face and bowed.
As he lifted his body from the bow,he knew it was time to begin and that the time for jokes past...kind of.Masakaki gathered chakra into his hands and clapped them.As he clapped them,he released the previously gathered chakra and manipulated it so it forms a powerful wave of wind that moves close to the ground,towards Priest.As it comes beneath Priest,the wind wave erupts upwards,lifting Masakaki's leader into the air,violently spinning him,not allowing him to gain control of his movement.


(Futon: Jixyoushou)-Wind Release: Updraft
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description:The user will clap their hands together sending out a powerful transparent pulse of wind, the wind will travel towards the target while staying close to the ground. Winds natural intangibility allows this technique to travel over and around small obstructions and still stay on course. As it reaches the target it creates a powerful updraft that goes straight up, blowing the target ten meters up into the air.

Note:
~Can only be used 3 times
~ The nature of the updraft sends the target spinning and twisting into the air, making it very difficult to get ones bearings once the technqiue has hit.
~Can only be taught by xHoudinii

Immediately as he releases the wind,Masakaki runs after it.And as the wind hits Priest,Masakaki would already be in short range from him.As the wind lifts the opponent up,Masakaki jumps into the air,with his right leg extended,kicking the spinning Priest,into the chest,pushing the front side of the body downwards.He then appears on the other side of Priest,kicking him in the back,pushing the back side downwards,he uses this second kick to push himself above Priest,setting himself up for a final third kick,by this time,Priest reached maximum altitude and was turned back down,chest towards the sky,the third kick is aimed to the center of the front side of the body.Masakaki puts the leg down with great force,pushing his leader forcefully towards the ground,slamming him and rendering him unable to stand due to injuries.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.
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Priest

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The expressionless Priest forced a smirk at your failed attempt of a joke. Apparently the student does not know what is going to hit him. Well Priest is going to have fun torturing him nonetheless.

As the wind is sent towards me, it grazes the ground and lift dusts in its wake. I quickly stomp my foot releasing my fire chakra into the ground. 3 pillars of fire would emerge from the ground, one would intercept the wind and cancel it out, the second would emerge behind the first, which would be directly beneath you while the third from behind you.

( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by
stomping down their leg and then causing
three pillars of fire several meters tall
spaced out evenly. The Pillars of fire can act
as a defensive wall against incoming
techniques or targets or used to attack low aerial targets.
 

Illyasviel

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Masakaki moved in swiftly,following the wind blast.But suddenly,a great pillar of flame arose in front of him.The pillar blocked both his and the opponents view of each-other for the moment.And so,Masakaki fearing the pillar might converge upon him or that more may come,quickly uses one of the abilities of his clan and repels the friction in the air around him.This enables him to move at great speeds rivaling A's flicker movement.With this new speed,Masakaki darts to the left,around the first pillar of flame.Coming into the opponents line of sight at huge speed.As he comes around the pillar of flame,Masakaki had already channeled chakra into his right hand.He would now be somewhere between five and ten meters away from his clan leader.With that,he released the previously gathered chakra in his right hand while manipulating it into a long and very sharp blade of wind that starts from Masakaki's fingers on his right hand.The blade is almost impossible to see and as Masakaki moves his fingers to the left,the blade swipes in the same direction,extending itself towards the opponent.The blade slashes him across the chest,creating a deep cut,throwing the clan leader on his knees.
I think he said anything goes...right?


Paw Arts: Train Wreck (Nykyujutsu: Tore-n Keigei)
Rank: S
Type: supplementary
Range: short-mig-long
Chakra: 40 (short rang movement=+10 mid range=+20 long range=+40)
Damage: n/a
Description: This is a very complex jutsu the bartholomew clan members use, The jutsu itself has two variates. The first is simpler but harder to use, so hard in fact that only bartholomew clan legends can perform it. The user will place his paw on his own body, using the power of the paws he will literally repel his own body to a desired location. Because of the immense speed of the repelling, it appears that the user is literally teleporting to a desired location. However this is not the case, the user is actually repelling himself, thus moving(not actually walking like the second variate of the jutsu) at extremely fast speeds to the desired location. Almost as fast(but not quite as fast) as madara's teleportation. The second variate of the jutsu is more complex but easier to use, The user will use the powers of the paws and repel the friction in the air. They then simply run without friction. Despite their weight most Bartholomew clan members are surprisingly fast, so if they were to run without friction, in fact if anyone were to run without friction their speeds would be insanely fast.
~both variates of the technique can only be used 2 times per battle (meaning overall 4 times). 2 for the near-teleportation and 2 for running without friction)
~The first variate of the technique can only be used by bartholomew legends
~only one paw arts jutsu in the same turn
~after usage the user must wait 3 turns before he can use it again
~running without friction can only be used in mid range as it requires immense concentration
~no S ranks in the following turn

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
 

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Masakaki moved in swiftly,following the wind blast.But suddenly,a great pillar of flame arose in front of him.The pillar blocked both his and the opponents view of each-other for the moment.And so,Masakaki fearing the pillar might converge upon him or that more may come,quickly uses one of the abilities of his clan and repels the friction in the air around him.This enables him to move at great speeds rivaling A's flicker movement.With this new speed,Masakaki darts to the left,around the first pillar of flame.Coming into the opponents line of sight at huge speed.As he comes around the pillar of flame,Masakaki had already channeled chakra into his right hand.He would now be somewhere between five and ten meters away from his clan leader.With that,he released the previously gathered chakra in his right hand while manipulating it into a long and very sharp blade of wind that starts from Masakaki's fingers on his right hand.The blade is almost impossible to see and as Masakaki moves his fingers to the left,the blade swipes in the same direction,extending itself towards the opponent.The blade slashes him across the chest,creating a deep cut,throwing the clan leader on his knees.
I think he said anything goes...right?


Paw Arts: Train Wreck (Nykyujutsu: Tore-n Keigei)
Rank: S
Type: supplementary
Range: short-mig-long
Chakra: 40 (short rang movement=+10 mid range=+20 long range=+40)
Damage: n/a
Description: This is a very complex jutsu the bartholomew clan members use, The jutsu itself has two variates. The first is simpler but harder to use, so hard in fact that only bartholomew clan legends can perform it. The user will place his paw on his own body, using the power of the paws he will literally repel his own body to a desired location. Because of the immense speed of the repelling, it appears that the user is literally teleporting to a desired location. However this is not the case, the user is actually repelling himself, thus moving(not actually walking like the second variate of the jutsu) at extremely fast speeds to the desired location. Almost as fast(but not quite as fast) as madara's teleportation. The second variate of the jutsu is more complex but easier to use, The user will use the powers of the paws and repel the friction in the air. They then simply run without friction. Despite their weight most Bartholomew clan members are surprisingly fast, so if they were to run without friction, in fact if anyone were to run without friction their speeds would be insanely fast.
~both variates of the technique can only be used 2 times per battle (meaning overall 4 times). 2 for the near-teleportation and 2 for running without friction)
~The first variate of the technique can only be used by bartholomew legends
~only one paw arts jutsu in the same turn
~after usage the user must wait 3 turns before he can use it again
~running without friction can only be used in mid range as it requires immense concentration
~no S ranks in the following turn

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
Though the pillars emerge all at the same time, if you could see the first rise infront of you, then the second and third would have been up and thus you could be affected aready.
I'll continue though since its too early.



As the pillar rises, I had no idea what was going on on the other side and my line of vision was severed, prompting me to activate my sonar skill, allowing me to be in harmony with everything surrounding me.
I would know as soon as you leave your position and towards my right and immediately you reach there and creating the wind, I cause the ground beneath you to shake vigorously, making you trip backwards and miss-aim your wind blade. It'll be aimed into the sky instead.
As you trip backwards, a single spike of earth would pierce you from behind.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound
chakra. Then, by utilizing chakra and
enfacing his lungs, the user will be able to
control the frequency and intensity of the
sound emitted from his simple breathing.
This low frequency, inaudible sound is passively emitted and has no effect other
than emerging from him and bouncing off of
objects. Using the enhanced hearing, the
user is able to know where everything is
around them, effectively creating a sonar
effect through the rebound and reflection of sound waves. The hearing and the sonar
effect is precise enough so that one can
effectively use it to substitute one's vision in
battle if needed. Despite being very
effective, specially if the user has any of his
other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound
attacks which will be much more drastic in its
effects.
Note: Lasts 6 turns
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to
create a small tremer that can result in
making the enemies lose their footing and
fall to ground or miss the aim of a given
technique
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude
from the ground to skew the target. The
rock pillars will even pass through obstacles
to reach their target if these are less dense.
The pillars/spikes can be done in any earthen
surface, including other earth techniques of the user.
 

Illyasviel

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I must have misread your move,thinking that you said "then" between the explanations of the pillars location,but I would have countered similarly anyway.

Masakaki jumped to the side of the pillars as planned but somehow,Priest knew where he will be and the ground beneath Masakaki,started shaking,making him loose his balance and begin tipping backwards.As this happened,Masakaki would lift his right leg upwards,while his left leg would be still a bit bent backwards,resembling a drunk man trying to get his footing,slamming his leg right lag to the ground,his body would tip forwards and then Masakaki immediately would loose his footing stumbling a couple of steps to the right side as his hands flapped by his body.As this happened,the ground stopped shaking and a pillar of stone narrowly missed Masakaki to his left.The last couple of insecure and unpredictable steps made him move to the side of the pillar thus saving his life.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

With the pillar erecting from to the left side,Masakaki moved his left hand towards it as if he was going to place the hand upon it to hold himself.But that is not the case,Masakaki channeled his chakra into the paw on his left hand and after that used the most basic ability of his clan to repel things and repelled the earthen pillar out of sight instantly.This was the best way he could utilize the terrain for the time being,he thought and started running towards his opponent.As he neared him,Masakaki jumped,kicking the opponent into the chest pushing him backwards and in that instant he would summon the earth pillar back from the sky.The pillar would fall onto the opponents back,breaking several bones and rendering him unconscious.Masakaki would then come to the leader,placing his hand into his and lifting it into the air,as if the leader was declaring Masakaki to be the winner.
Thank you...thank you,everyone in the crowd!


Paw Arts: Repel (Nykyujutsu: Oshi)
Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.

(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:20
Description:A taijutsu attack were the user does a jumping kick into the opponents face.
 

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As I see cunniningly escape my spikes, I command another spike to emerge pinning your hand as it strectches towards the previous spike. At the same time, I'll hurl 2 shurrikens your way towards your head and stomach.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 

Illyasviel

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Masakaki,moved his right hand towards the stone spike,his opponent previously made,when suddenly a small pillar of earth emerged to intercept Masakaki's movement.In that moment,Masakaki channeled chakra towards his right hand and afterwards,manipulated it so it forms a layer of wind chakra around his right arm.This acts like a shield of sorts against Priest's pillar,cutting through it as it comes in contact with the arm.As that was happening,Masakaki's left arm wasn't idle either.He saw the shuriken coming his way,so Masakaki,with his left hand took out his cane that was strapped to his side.This cane is merely an Amegakure umbrella fit into the cane.So as the shuriken approach,he opens the umbrella which is made from tough metal able to deflect the shuriken with ease.Immediately as the attack is defended against,the umbrella closes.And at the same time,launching several wires from the rib cage of the umbrella,these wires move towards Priest,wrapping around his arms and legs,pinning them together with his body,preventing any movement as Masakaki both still with the wind enhancement on his right hand and speed boost from repelling the friction moves towards his leader.As he comes near,he strikes the opponent with his right hand to the side,causing great pain to him.He then moves the umbrella in his left hand and using it as a stick,pushes it into the opponents stomach,making him loose his breath,falling down.As the opponent is coughing on the ground,Masakaki asks him:
Hey,Priest-sama,is it maybe time for a magic trick now?



(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
 

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Very good! Very good.

As you skillfully defended from the spike. I waited to see what you have to offer. Luckily, I am soon bound by your wires and still I waited for you to approach me. As you near me, I use chakra to free myself from the bind and as you lunge your hand towards my side, I push my foot against the floor while flip into the air, doing a handstand. The handstand, however is my left palm resting on your head leaving me above you, head directly above you though I'm upside down.
I would use my free hand to whip out a kunai and embed to the side of your neck.

(Nawanuke No Jutsu) - Escape Skill

Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
 

Illyasviel

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With Priest being bound,Masakaki approached him quickly.Suddenly,the opponent broke free of the bind and jumped into the air,avoiding Masakaki's punch.Priest was now in the air above him and Masakaki couldn't just let him attack from above.So,as soon as Priest was doing the flip in the air above Masakaki,he released chakra from his body into the air around him and manipulated it into the form of a powerful surge of wind that is directed upwards,the surge would be released just as the opponent would be about to touch Masakaki's head.The surge,pushes Priest high into the air,while cutting him.In the same time as he released the chakra for the wind technique,Masakaki would let go of his umbrella,letting it fall to the ground.
Well,I guess you could say...I blew him away.


(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

With Priest,now being in the air,Masakaki takes of too,appearing behind his opponent who is still in the air,now in the peek of his flight.Masakaki then spins around Priest while striking him multiple times over his body,this further increases the speed of fall.As he lands several powerful hits,Masakaki who is again above Priest,follows up on Priests fall and then extended his right leg,kicking Priest,who just slammed forcefully into the ground in the chest area,pushing him hard into the ground,knocking him unconscious.Masakaki then landed next to his leader,taking a sit next to him,waiting for him to recover.

(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.
 
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