[Fuuin] Let's get it.

ZK

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Alright, you are of course correct. Fuuin seals, or it unsewls. There are some barriers, some tags and some general seals. We'll start with some barriers, two at a time because they're pretty fundamentally similar. Just comment on the techs and ask any questions you might have.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".

(Kekkai Houjin) - Barrier Method Battle Array
Rank: B-Rank
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Kekkai Houjin is a high-level Fuuinjutsu trap technique. An array of explosive markers is jointly placed around the boundary of an area. If any opponent walks through the boundary, the seals will activate and explode.
 

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Very straight forward techniques, the first is a barrier that enables the user to sense anything within it which I find very useful, although it subtracts chakra per turn its still cool add.

The second is barrier based trap that causes things to explode, basically explosive markers are placed throughout the battlefield if you step into that area boom!

No questions
 

ZK

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Pretty much. Many of these techs are self-explanatory, but don't be afraid to ask if you're in any way uncertain about the them. There's nothing worse than getting quoted or corrected because a technique doesn't work as you imagined. You know how NB gets.
The next two are also barrier-related. Do the same thing as before:

(Kekkai Kireme no Jutsu) - Barrier Shatter Technique
Rank: B-Rank
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user will insert their chakra into a active barrier to then interfere with the source and cancel the barrier shattering its shell.
Note: Must make direct contact and only works with up to B rank barriers.

(Fusen no Kekkai) Tag Barrier
Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.
 

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The first technique is basically a barrier defense used against enemy or any other barriers, the user shatters the barrier by making contact and pulsating their chakra through it.

The second technique is basically a defensive barrier erected around a tag you can place on yourself your weapons etc.
 

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Yeah, again; pretty self-explanatory. Crack the other guy's barrier with the first or make a defensive/containment barrier with the second.
The next two are not barriers; one is the Infinite Embrace-light and the other is for communicating, mostly in the context of RP. You know the drill.

(Mugen Hōyō) - Infinate Embrace
Rank: B-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.

(Fuuinjutsu: Kami Komyunikēshon) Sealing Arts: Scroll Communication technique
Type: Supplementary
Rank: B-Rank
Range: N/A
Chakra: 20
Damage: N/A
Description:
The user will create 2 or more scrolls with an embedded sealing formula that connects them all together. As such, anything written in one scroll will appear written in all the connected scrolls. A very useful communication technique, it can connect scrolls regardless of the distance between them. To activate the scroll, the user needs to perform a key of hand seals that will be unique for each creation and only known to those the user wishes, preventing the use of the scrolls by those the user doesn't allow.
 

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Infinite Embraces is basically a barrier that prevents the person inside from using anything above S rank, and the barrier itself is B rank in strength, the barrier saps the targets chakra and gives it to the user.

Simple communication technique, bout to hit up my Kiri fam.
 

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Yeah, the communication scroll is pretty nice in the NW if you actually use it; and use it right.
These next two are a bit different, don't get intimated by the length of the first one, it's actually pretty simple. And the second one can mess with Jinchus.


( Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.
Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis.

( Chakra Haisui Fūin no Jutsu ) – Chakra Suppression Seal Technique
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user places this seal on the forehead of a Jinchuuriki influenced by the powers of a Bijuu, to forcibly cause the Bijuu's powers to recede. The Jinchuuriki becomes exhausted after this happens.
Note: This can only restrict Jinchuuriki in their Incomplete form, not when they completely transform into the Bijuu
 

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These are the seals basically used to retain people in the anime.

The first is a simple sealing tag that can be placed directly on the target or on a technique restraining the target. It seals them up, works well with Edo Tensei.

The second is placed on Jinchuriki's to seal their power. Can only be used on their incomplete form tho.
 

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Well, more like against Edo Tenseis, but I get you. And yeah, anti-jinchu seal, but it's very situational.
Next two:


( Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.

( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion
 

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The first technique is a generic sealing technique that can be used to seal weapons, corpses etc. The content is stored in a scroll which the user can release the contents of.

This technique is a simple Fuuinjutsu trap, basically a Explosive Tag placed on the ground but this does B rank dmg.
 

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Yep. Simple as they come. The Generic Sealing Tech is fairly situational too; I honestly can't think of many combat situations to use it in. The second is another weird barrier-but-not-actually-a-barrier tech.
Next two:


( Shikoku Mujin ) - Four Black Fog Battle Formation
Rank: B-Rank
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: When the opponent is trapped inside a container of some sort, the user places five sealing tags, on each side of the container forming a rough pentagon shape. The opponent is then locked in suspended animation for one turn.
Note: If the opponent escapes the container or shatters it before all the tags are placed, he avoids the technique fully.

( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice
 

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1. The first is basically a incredibly situational and somewhat useless fuuin tech rhat can lock the opponent in suspended animation if you manage to place four seals in a container around them.

2. Second is useful in that it's a B rank technique that can counteract S ranks. However, it takes a lot of time. You gotta write the element beforehand, perform four hand seals and release the vapour.
 

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Yeah, most of these fuuins require some thought if you want to use them effectively in battle situations. As for the first? Yeah, I've never seen it used.
Next, and the last B-rank:


(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
 

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Pretty useful tool summoning technique, can summon an array of tools and I guess it requires less movement etc. Than actually throwing the techniques and what not. No questions.
 

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Pretty much. Now for the next two; the first one is a simple detection-type-of-thing. The second one is the grande version of Infinite Embrace. Pretty useful, especially if you pair it with some good techs as part of a combo. Don't try to overplay it though; it requires channelling, after all.

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.
 

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1. More advanced version of the Barrier Method Dome, focuses on sensing both movement and chakra.

2. Basically more advanced version of infinite embraces, with more chakra removed from enemy and into user, and less techniques can be used by the target.
 

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1. More advanced version of the Barrier Method Dome, focuses on sensing both movement and chakra.

2. Basically more advanced version of infinite embraces, with more chakra removed from enemy and into user, and less techniques can be used by the target.
Again, pretty much. No matter how complex the series can try to make Fuuin seem this isn't exactly rocket science.
The next two; these are pretty useful, one is for destroying other people's seals whereas the second one seals away the opponent's chakra when they're within range.

( Hijutsu: Fūinjutsu Kai ) – Secret Technique: Sealing Release
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (same chakra as the seal thats to be released)
Damage points: N/A
Description: The user can use this technique to dispel sealing techniques of various natures by forcefully breaking open the seal or, in extreme cases, erasing/cancelling them. For seals placed on a living medium, the user must make contact with the seal. For other seals, being in short range of it is enough. Normally, to perform this technique one needs to do the confrontation or the tiger handseal.
Note: Regular Fuuinjutsu users can dispel Sealing Techniques B-Rank and below. Uzumaki bios can dispel up to A-Rank. Medical Sealing Masters can dispel up to S-Rank.

( Fūinjutsu: Seikatsu Kekkai ) – Sealing Technique: Living Barrier
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30 (-15 per turn active)
Damage points: N/A
Description: The user takes out two bladed objects and crosses them. This creates a seal that seals away 50% of the chakra of any opponents within short-range of the user, allowing them to use only upto A-rank techniques.
Note: Sealing Method lasts 2 turns maximum.
Note: If the opponent moves out of short range, he regains his original abilities
 
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