Let's get it on

Python

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Ill be using Vincent Uchiha for this.
Tags are located all over Vincents body and weapons: there is a tag ontop both hands, feet, mouth, aswell as 3 kunai tagged, Vincent's katana and 3 shuriken.

Banjīgamu | Bungee Gum (Reference)
Type: Supplementary
Rank: C
Range: Short
Chakra: N/A
Damage: N/A
Description: Bungee Gum is a fuuin seal that is used by a bubble gum user that is placed throughout all the user's clothings(shoes, coat, socks, gloves, hats, etc) and weapons. The user activates these seals(one at a time or multiple at once depends on the situation of the technique they want to use) passively and releases out chakra infused bubble gum(different colors) to use the gum on/from his whichever clothings and/or weapons he or she sees fit. This allows the user to use Bubble Gum techniques without having to blow the gum from their mouth and gives them more of an unique way of using Bubble Gum techniques. At this point the user can use their mouth, clothings, and weapons to use Bubble Gum techniques. The user can deactivate the technique passively also.
-Must be posted in bio or at the beginning of the battle.
-This can be applied to the user's skin if they see fit but that requires the user to have Advanced Fuuinjutsu.

(Zenyatta Kyutai) Zenyatta Orbs (Reference)
Type: Tool
Rank: S
Range: Short-Long
Chakra Cost: N/A
Damage points: N/A
Description: Special drone Orbs created by a Monk named Zenyatta. These Orbs are created out of an unknown chakra metal and filled with Zenyatta's chakra. The user will have six orbs that hover near the user or that can be warn like a large necklace. The user can freely manipulate these orbs through an attached transceiver connected behind the users ears. They supply their own power source within them via batteries. Depending on the type of orb used, they will create a link to a target glowing yellow for Harmony or purple for Discord. This link will supply a different effect to a target depending on the type of orb used.
Orb of Discord: Amplifies any amount damage the target takes by 30 additional damage. This doesn't cause damage, only increases the amount of damage a target receives.
Orb of Harmony: Slowly restores 15 health to the target per turn when wounded, or reduces the amount of damage they take by 30. Only one effect can be in place at a time.
These orbs can be directed to a target within a mid-ranged area. Once within short range of the target they will connect to the target and remain attached, even if a target moves to long range. They can be countered with B-rank lightning or A-rank technique, causing them to return to their owner. A-rank lightning or S-rank technique can destroy the orbs indefinitely.
Note:
-Discord Orbs last 3 turns per use, require a two turn cool down and can only be used three times per battle/event
-Harmony Orbs last 3 turns per use, require a two turn cool down and can only be used three times per battle/event
-A target can only be targeted with a single orb at a time.
-Can only be taught by Serpent

Vincent stood with his orbs sat in a necklace around his neck; across from his foe on this plain it was all peaceful until this worm had come and disturbed his tranquiliness "why have you disturbed my peace you worm... now you shall now the embrace of pain" Vincent eyes would lock onto his foes he would activate his visual prowess and his eyes would change crimson while his 3tomoe would form, He would quickly induce his foe into a genjustu that would make him see a shadow figure in front of him bearing the sharingan who would gaze into his eyes; The figure will grow to an enormous size over shadowing the target in pitch-black darkness. The figure will then grab hold of his opponent and then will cover them in black threads, this would leave the foolish trespasser trapped paralysed "ill shall show you the foolishness of your actions..."

Vincent would follow his genjustu by quickly grabbing a kunai that was tagged with a seal, Vincent would throw it in an arc this wouldnt be aimed directly to hit his opponent but to land on an angle diagonal to them just a few meters short (4 meters) the seal would activate allowing his bubblegum ninjustu to be activate from within and causing a dozen giant bubbles to quickly burst forward and filling the space around the opponent these would all burst on mental command from Vincent as he did this he would take a strand of gum and begin to chew. The explosions would be large and a chain reaction covering a short range multitude explosions being in a 360 angle degree around the opponent giving him no space to dodge them leaving him with countering the bubbles that would enclose him quickly due to the kunai landing short range from them.

After the explisions had ensued and finished Vincent would blow out a bubble that would burst and cover him head to toe in sticky gum with a durable but sticky armour that would aid him within CQC allowing him to be more versatile with his moves. He would await and see how his opponent reacted.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(Passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Doujutsu: Chuubo no Yuuku ) – Eye Technique: Paralyzing Fear
Type: Supplementary
Rank: B
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user will cast a Genjutsu upon the target in which they will see a shadowy figure appear in front of them bearing the Sharingan and then, the figure will grow to an enormous size over shadowing the target in pitch-black darkness. The figure will then grab hold of the target and then will cover them in black threads, leaving them paralyzed for a period of time.
Note: Must have 3 Tomoe Sharingan to use and paralyzing effects last 1 turn.

( Gamu Jirai ) - Gum Minefield
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: An advanced form of Explosive Gum Ninjutsu, the user manipulates his chewing gum into dozens of giant bubbles that fill a mid range area quickly, remaining still after creation. Upon popping, they create variously strong explosions that cause a chain reaction to knock back the enemy and everything nearby. The explosions also produce a large amount of colored smoke, which can be used to obstruct the opponent's vision. These bubbles can either burst on their own if pierced or on the user's command. To avoid the explosions while airborne, one must be at least 5 meters high.

Name: Chewy Respite
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: This technique is used to form a bubblegum armour this performs as two functions to serve as a sticky armour aiding in close combat capability's and being bursted to shoot out in attack. The first ability due to the stickiness of the armour but durable being able to withstand B rank techs (follow S/W) can be used to bind opponents if one of the user limbs would touch the opponent such as a arm or leg attack. though the user can quickly exit just out the back of this technique leaving the opponent binded. The second function as the user enters short range the technique can be burst mentally by the user and shot outwards in a gooey liquid form, that has a wide range (10 meters) but only being short range that can travel towards the opponent (5 meters). The armour it self will last as long as user sustains it costing 5 charka per turn up to a max of 4 turns.

Note: can be used thrice
Note: 3 turns in between usages
 

jagged

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Zisho:" Pain? You think you know what that is.....

Rize:" Let us show you the true meaning....."

Watching the man's eyes, zisho realized the change in his opponent form as it grew sort of shadowy silloute only to then be instantly woken up from the genjutsu by his conjoined brother.

Rize:"Hey wake up stupid he's doing something"

Zishos perception instantly changed back to the true battlefield just as the man wielded kunai, throwing them towards the brothers general vicinity though a little off the mark. Reacting to the threat Rize would perform 2 hand seals using both hands from the back of the body to expel dark billowing thunder clouds from his mouth that permeate the battlefield just as the kunai landed on the ground next to him. The resulting jutsu absorbs the hostile chakra shutting off the opponents jutsu before it could activate, afterwards zisho would work his own hands In 2 double handed signs to summon a Lazer sword 2 Meters in length before mentally commanding it to swipe across the opponents chest.

Zisho:" This is not enough, I need more"

____________________________________

Rize recognizes the disturbance in zishos chakra and snaps him out of the genjutsu, SnK can't be put in to a genjutsu except my MS or higher shit.

Using chakra stolen from u're previous jutsu stored in barren clouds to create the Lazer blade.


Bōfūu no hōshutsu: Fumo no Kumo
) - Storm Release: Barren Clouds
Type:
Supplementary
Rank: B-A
Range:
Short - Long range
Chakra: 30-10= 20
Damage: N/A
Description:
After performing three hand seals the user expel a huge mass of black storm clouds that permeate the entire battlefield. The clouds drain the chakra of non storm or thunder related techniques up to the rank of the technique used, storing them within the clouds themselves which the user can then use to make storm or thunder related techniques. When a technique has its chakra drained it de-ranks that technique based on the chakra taken out if not out right dispersing it(this only happens if all of the chakra is drained) this technique can only hold up to A rank chakra but can be bottomed out with another technique using its chakra. This move costs 10 chakra per turn to maintain

A rank version can only be used 3 times While B rank version can be used 4 times
____________________________


(Bōfūu no hōshutsu: Arashi no kami no ken) - Storm Release: Storm Gods Sword
Type:
Offensive
Rank: A
Range: Short - Long range
Chakra: 30 Chakra (-10 per turn). (Using chakra inside Storm clouds to create jutsu)
Damage:
60
Description:
With three hand signs the user is able to create a 2 meter Lazer sword using his own chakra or chakra absorbed through storm jutsu. The blades movement can be mentally controlled by the user within a 10 meter range and remain on the field so long as the user sacrifices 10 chakra per turn to maintain.

Note:
-A ranks can only be used twice per battle.
- Equal or above rank/damage is sufficient enough to disperse the blades

(Yamato) English name: Yamato
Type
: Weapon
Rank: A
Range: Close
Chakra: 10 to activate| 5 to maintain every turn
Damage: -30 to Chakra
Description: A katana with ornate bronze guard and the picture of a dragon encircling the hilt, yamatos proccess of forging has seen the materials of the blade and thus the blade itself Highly reactive to Storm release ninjutsu by constantly imbuing the blade with Storm release chakra. The storm chakra circulating through the weapon allows the blade to absorb chakra up to the rank of the blade. This does not count as a usage of the blade. Chakra absorbed by the blade is stored within the sword and can be used to amplify attacks or ninjutsu that use the blade up to how much chakra is currently stored (For instance absorbing a C rank ninjutsu then using the chakra to boost a B rank technique would give the B rank technique an additional C ranks worth of damage), additionally the blade can spend all of its stored chakra to boost its speed when ejected out of a sheath increasing the speed of iai techniques by x2. The blade can only store a maximum of 30 Chakra, needing the stored chakra to be released before it can absorb more. Ninjutsu absorbed by the blade has its overall power weakened for instance...


A Rank nin/30 - 30/Yamato=attack nullified


  • Costs 10 chakra to activate the Blades absorption effect and 5 chakra after to maintain it
  • Can absorb chakra from Ninjutsu and opponents it touches.
  • Can only activate the blades effects four times per battle
_________________________________

Katai Omori ) - Leg Weights
Type: Weapon/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinitely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.
 

Python

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Vincent would quickly catch on that he was talking to something else and by the sound of it hearing another it was someone somehow fused or stored within him, Vincents eyes would stay locked as Zishro would expel the stormy justu. Vincent using his visual prowess would be able to decipher and see his justu wouldn't activate allowing him quicker time and reaction to the storm he would disengage his plan and make the ram handseal not knowing if his technique was going to continue forward he thought best to blast it away completely by releasing a large wind that would level the field in front of him in a monstrous gale catching the duo next technique also if releasing the blades after the absorb; the wind would dispel and overpower the lighting. This would also but the peculiar man under pressure once again. Vincent was matched up bad with him as if he did have another person/being within him this would make his genjustu useless while they was attached.

Following up this he had his next attack plan in action he would grab a tagged shuriken and form the monkey handseal gathering his doton and expelling a large chunk of rock that would form into a boulder this would travel at fast speeds causing short range destruction while travelling to long, as the rock chunk would leave Vincent he would also throw the shuriken into where the boulder would be heading within its path. As the boulder was about to pass the shuriken tagged with the seal Vincent would activate it mentally causing it to pop a bubble that would coat the boulder as it passed adding to the strength and giving it a protective coat leaving it for the duo to deal with.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Iwadeppō no Jutsu) - Earth Release: Rock Gun Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After performing the Monkey Hand seal, the user expels a bullet size chunk of rock from his mouth. After they are fired, the chunks expand into huge boulders capable of causing short range destruction.

( Kowaski Bakudan ) - Bursting Bomb
Type: Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: A supplementary jutsu, the user wraps a bubble of colored gum around elemental ninjutsu he spits out. This allows him to coat the jutsu with a small bubble that explodes outwards when burst. Due to this, this allows the user to reduce 20 damage from an opposing jutsu from the clash, weakening it one rank as the coated jutsu makes contact.
Note: This can only used with matter based elements that can be spit out, not energy based ones.
Note: This can only be used once every two turns.
 

jagged

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In a battle of jutsu the brothers stood ready for any surprises so when the man released a sweeping gale blowing away the twins storm jutsu before it permeate the entire battlefield they had an answer.

Zisho:"Brother bring out the leeches..."

Rize:"Coming right up"

From the back of the body Rize would lightly bite down on his thumb to draw blood before putting it on his arms and weaving the hand signs for summoning, manifesting his head to the front of the body beside his brothers to release a gale of wind infested with 50 leeches, over powering the great gale the opponent had mustered before. In the same time frame Zisho, at the front of the body, would rush towards the man's position and intercept his earth style jutsu with a taijutsu of his own, spinning his body to hit the incoming boulder with the back of his heels by using his Kekkai Genkai to manifest a second set of feet and shattering it in its entirety. Rize summons leeches underground, commanding them too crawl under the opponents position and pop out to latch on to his skin.

__________________________________

Using my Kekkai Genkai to manifest a second set of limbs to attack increases tai by +20.

Per clashing rules the two opposing techniques cancel each other out.


-------------------
Leech Style: Leech Fly (Hiru: Hiru Hae)
Rank: A
Type: Attack/Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user puts blood on their face or arm and makes the hand seals for*summoning. Then concentrates his wind chakra in his mouth or hand. Finally he shoots a wind blast from his mouth or hand that has between 50-75 normal size leeches inside that has coat themselves in their own chakra to protect themselves while inside the wind. Once the wind hits the opponent the leeches starts to suck on the opponent's chakra.
-Due to wind blast leeches in the wind will be vulnerable to a fire based attack
-Must have signed Ninja Leech scroll
-Only used by Deidara Nara and Mugiwara
-Only use three times per battle
-No Wind jutsus and Ninja Leech summons, A rank and up the next turn

_________________________________________

Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40 +20 +20= 80
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind

_____________________________

Hiru: Hiru Chika)-Leech Style: Leech Underground
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage points: N/A
Description: The user summons 50-75 normal adult rl size leeches underground. The leeches are underground undetected except doujutsus and sensors. The leeches uses their heat and chakra sensing to find the opponent. The leeches pop up and attaches themselves to the opponent's legs. They suck on the opponent's chakra.
-Must have signed the Ninja Leech contract
-Only used by Dei Dei and Mugiwara
-Leeches suck -15 from the opponent's chakra per turn
-Only used four times per battle
 
Last edited:

Python

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(did you count the bubblegum coating on the rock?)

Vincent would see the man prepare to contunie his attack through the rock, this would show he had a unique KG that Vincent had yet to come across Vincent knew the perfect counter as the kick come within hitting distance Vincent would make an earth clone to replace him and moving 5 meters to right. As the kick would land Zisho would land his kick thinking he it was a success the clone would revert to mud and encase the leg hardening this would quickly spread curse seals across the foes body being shared restricting them both. This would leave them both in a dire situation as Vincent was now to the right being mid range.

Vincent would follow this up by gathering his charka and a weaving a large amount of the earth to come up 30 meters weaving it into an monkey shape and blowing fire to reinforce it now being massive bulky stature the monkey would move quickly to smash both its hands together this being massive in size would enclose the trapped twins inside making dodging pointless, Vincent would be assure this would keep them under pressure and would dish some damage out.

( Fuuinjutsu: Bunshin Torappu ) - Sealing Arts: Clone Trap
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: When an opponents is prepared to land a physical blow, the user quickly creates an earth clone to take the hit instead. The earth clone will then revert back to mud, which uniquely hardens to restrain the opponent's limb as the rest of their body is spread with cursed seals. However, it can be overcome if the user expels an S rank chakra surge.

( Doton/Katon: Saruiwa ) - Earth/Fire Release: Monkey Rock
Type: Supplementary/Offensive
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: This technique creates a giant stone monkey by accumulating surrounding ground and shaping it into the animal, which is then reinforced with fire. Unlike the Great Stone Golem, the user doesnt have to continuously fuel the technique with their chakra. While the height of the monkey can reach up to 30m, it has a capacity for moving quite fast that belies its hulking stature.
Note: Due to being a dual elemental technique, the user can only use one other jutsu that turn.
Note: This technique does not have any basic elemental weakness.
 

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Rizes foot clashed with a stone clone and subsequently restrained by some sort of seal yet this left the brothers undeterred.

Zisho"Brother could you..."

Rize:" I'm on it"

Weaving 1 hand sign from the back of the body Rize would turn the leg encased in stone into pure storm chakra allowing the leg to phase through the jutsu, absorbing it's chakra as it did so. Meanwhile from the front of the body Zisho, would quickly go into a handstand before delivering a spinning kick to the monkeys mid section destroying the earth construct. Once destroyed Zisho would attempt to close the distance using 2 unchanged legs to run while his storm changed leg forms on Zishos right side of his hips.

Zisho:"Stop running and fight me directly"


(Maintaining storm chakra leg, forming extra legs to add +20 Damage to my taijutsu move.)

____________________________________

Robes use 30 chakra then absorb 30 chakra leveling out.

I take 60 damage



(Bōfūu no hōshutsu: Zeus no rōbu
) - Storm Release: Zeus’s Robes
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Self
Chakra: 30 to transform| 10 to remain transformed every turn
Damage: -30 Chakra
Description: With a series of three hand seals the user manipulates the chakra of his body and transforms a part or half of it into the ‘Storm Release’ element allowing the user to pass through attacks with ease. The phasing ability is limited to physical attacks only, wind style techniques gain +10 damage against this technique.The special effect of the element comes into play when either the opponent or an attack passes through the user when in this state. When an opponent or his attack touches the user while transformed the resulting opponent/attack has 30 of its chakra pool taken to replenish the user, this is achieved by Storm releases ability to absorb chakra of anything that touches it, the absorbed chakra is then used to replenish the users own chakra pools. When the cloak absorbs the chakra of an attack it weakens the opposing jutsu down to the same rank of its resulting chakra pool for instance.

Note: can Only be used 2 times per battle

__________________________________


( Danshingu Senpu ) - Dancing Hurricane
Type: Offensive
Rank: B
Range: Short
Chakra Cost: N/A
Damage points: 40+20(weights)+20(Kekkai Genkai)
Description: By executing a handstand and keeping their legs horizontal to the ground the user is able to deliver a series of spinning kicks to the target’s midsection
 
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