[CJ] Lesson with Nakiri

Mirai

Supreme
Joined
Aug 17, 2011
Messages
22,803
Kin
1,049💸
Kumi
5,571💴
Trait Points
80⚔️
(Genjutsu Ogi: Itazura) Secret Illusion Arts: Prankster
Type: Offensive | Defensive
Rank: A -Rank
Range: Short - Mid
Chakra: 30
Damage: 60
Description:
The user will form 3 handseals, causing a genjutsu to occur. While the target holds a weapon or instrument(anything you can hold), the user is able to use this genjutsu to make it appear as if the held object turns into an animal(based on the user's contact). The illusionary animal then attacks the target, grabbing there limbs and preventing them from moving. This can also work on elemental techniques used by the enemy, having the technique appeared to have changed into a animal as well. This adds some uniqueness as the user can make the animal appear as if it was created from the element its self, meaning creating a fire fox if used on a fire technique etc as an example. The technique lasts for 3 turns to which the user can transform as much objects as they want within this interval. The user can also add extra effects like smoke , heat(for fire) and so forth as well to add more realism.

*Each usage lasts 3 turns*
*Can be used twice per battle*
*Can only be used by signers of an animal contract*

Any questions fam?
 

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,241
Kin
810💸
Kumi
5,941💴
Trait Points
0⚔️
Awards
(Ototon: Rentai no Shinfonii) - Sound Release: Symphony of Solidarity
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: (× - 5; x equaling the amount of allies applied towards.)
Damage points: N/A
Description: Symphony of Solidarity is a passive technique that is activated before use of a certain Sound based techniques; namely those of high frequency. What it does in essence to this; is through manipulation of chakra the user will tune the pitch of their sound chakra just before they release it and with an additional infusion of chakra the user will modify the frequency. This allows the user a higher degree od control of whom their sound waves effect in a negative way avoiding having to harm allies and thus making using techniques such as Voice of Midas without fear of friendly fire. It does not make them "immune" to the sound per say; what it does through the additional chakra is create a concept within the sound wave to have a "rest" within it as normal music where the musician seizes playing for brief moments. These "rests" in turns of the frequency will be released first to the targeted allies creating intangible muffs around their ears; to block out the remains of the frequency while leaving the targets unprotected. While passive in nature, this can only be used once per turn lasting for the duration of the technique it is applied towards

A sound technique that allows you to control who's affected by a wave and who isn't.
 

-Quest-

Active member
Legendary
Joined
Sep 9, 2008
Messages
11,249
Kin
8💸
Kumi
3💴
Trait Points
0⚔️
Awards
(Ototon: Rentai no Shinfonii) - Sound Release: Symphony of Solidarity
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: (× - 5; x equaling the amount of allies applied towards.)
Damage points: N/A
Description: Symphony of Solidarity is a passive technique that is activated before use of a certain Sound based techniques; namely those of high frequency. What it does in essence to this; is through manipulation of chakra the user will tune the pitch of their sound chakra just before they release it and with an additional infusion of chakra the user will modify the frequency. This allows the user a higher degree od control of whom their sound waves effect in a negative way avoiding having to harm allies and thus making using techniques such as Voice of Midas without fear of friendly fire. It does not make them "immune" to the sound per say; what it does through the additional chakra is create a concept within the sound wave to have a "rest" within it as normal music where the musician seizes playing for brief moments. These "rests" in turns of the frequency will be released first to the targeted allies creating intangible muffs around their ears; to block out the remains of the frequency while leaving the targets unprotected. While passive in nature, this can only be used once per turn lasting for the duration of the technique it is applied towards

A sound technique that allows you to control who's affected by a wave and who isn't.
You got it
 

Mirai

Supreme
Joined
Aug 17, 2011
Messages
22,803
Kin
1,049💸
Kumi
5,571💴
Trait Points
80⚔️
(Ototon Genjutsu: Keisei Aitou) - Sound Release Illusion: Siren's Lament
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: The user will gather their ototon chakra into their throat and release it in the form of an audible sigh, the sound waves carrying it to the ears of anyone within range. Anyone who hears the sound will be cast in an illusion that causes them to hear a single or multiple voices, that appear to be coming from within their head, all of them speaking over each other in order to be heard. These voices can have varying tones, accents, speak in different languages (real or fictional), exhibit different emotions or simply generate noises. Most commonly the illusion is used to create a cacophony of begging, screaming, cursing, wailing and pleading to potentially evoke guilt from it's target(s). To make them conscious of all of the victims they killed or all of the people they couldn't save, depending on their disposition. There can be as many or as few voices as the user desired, they can even all possess a single voice, a few specific ones or all have unique ones. Naturally the user can perfectly re-create voices they've heard in reality or perceived by navigating the memories of others. This technique is exceptionally effective against shinobi that possess mind-reading capabilities as all of the voices appear to be coming from within their own head. This effectively intermingles with and drowns out any and all targets' thoughts, making it impossible to distinguish the real ones from all of the fakes. All of these effects only apply if there are a multitude of voices all speaking over each other (at least ten).

Notes:
-Can only be used twice per battle
-Cooldown time of four turns in between uses
-No S-Rank or above Sound in the user's next turn
-The effects only last until the illusion is broken
Basically a Genjutsu where you make the target hear voices in their head. It's very nice and has a lot of potential. Thanks
 

Mirai

Supreme
Joined
Aug 17, 2011
Messages
22,803
Kin
1,049💸
Kumi
5,571💴
Trait Points
80⚔️
(Ototon: Ongaku no Kodou ) Sound Release: Heartbeat of Music
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 ( - 5 per turn)
Damage: N/A
Description: Heartbeat of Music is a unique sound sensing technique, which works relatively close to it's parent technique Sound Release: Inner Sonar Skill revolving releasing sound waves into the surrounding area(aka using inaudible sound that is passively emitted from the user and bouncing off of objects.) but also on a psychological state of synesthesia; though Chromesthesia to be more precise. Chromesthesia or or sound-to-color synesthesia is a type of synesthesia in which heard sounds automatically and involuntarily evoke an experience of color. What this technique does is through the use of Sound Release, the user will knead a certain amount of chakra into their body in order to produce a frequency that replicates the effects mentioned above. The frequency will travel from the ears and into the brain - allowing certain sounds when heard to “illuminate” as certain color, allowing the user a unique form of sensory such as when rushing water is heard it will appear as a bright blue coloration towards the user, or the crackling sound of flames will appear as fiery red color or the voices of certain people etc though this isn’t always true. There are times when certain people with this condition will see the color differently from others, though this is merely cosmetic in terms of the actual technique though it will help the user identify the elemental nature of techniques based on their coloration - allowing for some cosmetic usage between each user. Though certain objects might remain silent in nature, the rebounding sound waves will still "locate" the object of interaction and will be seen as dull grey coloration instead. It should also be noted that despite the visual and auditory phenomenon, it does not hinder the user's perception of their surroundings etc whatsoever. This technique lasts the same duration of Inner Sonar Skill (6 turns max) though it can be deactivated at any given time.

Here ya go
 
  • Like
Reactions: Shady Doctor
Top