Lesson with Albel

-Albel-

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(Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld
Type: Defensive/Supplementary/Offensive
Rank: A-Rank
Range: Short (range of effectiveness) - Long (Depending on the technique)
Chakra: 30
Damage: N/A (Depends on the technique)
Description: A technique which is directly derived from the canon Inhaling Maw technique, Law of the Underworld is in fact an advanced version of it. Hiruko has shown to use his dark mark in order to draw techniques towards it, but not absorb them. This allowed him to take Raikiri outside of Kakashi's control and control it in his own. Similar to this mechanism, this technique allows the user to pull techniques as long as they are within the short range area of him. The user may activate any of his dark marks (Absorption mark) of his own and forcibly drawing the opponent's technique and control it. This follows Dark Release's S/W scheme (S-rank for elements weak to Dark, B-rank for elements strong to it). Logically, this has to be within reason. Law of the Underworld will only work on small to medium sized techniques, as it would be practically impossible to take control of large scaled techniques such as Great Fire Majestic Annihilation. Because this technique does not absorb but rather suspend the technique and make it user's own, the technique in question will be of the same rank, though if they have any prior boost in damage, they will not remain. The user will not change that technique's property into that of Dark, thus it would follow its own S/W scheme. The user taking control of enemy's technique and attacking with it would occupy the same time-frame slot, however it will cause the user to spend two moves out of three in that turn.

Notes
- Can only be used three times a battle with two turn cool-down
- User cannot use any other "Absorption" based Dark techniques in the same turn this is used or the next.
- Techniques absorbed by the user are only usable in the turn that they are absorbed, and cannot be maintained.

1:04-1:25

Any questions just ask.
 

Method

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Sorry bout the wait, been extremely busy.

Anway, any questions?

(Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon
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Type: Defensive/Offensive
Rank: S
Range: Short (same range as the absorbed attack)
Chakra Cost: 40
Damage Points: N/A (same as the absorbed attack)
Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark).

Note: Can only be used twice per battle
Note: No A-Rank or above Dark in the user's next turn or same turn
Note: Changes the S/W of the absorbed technique into Meiton's S/W
 

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(Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 every turn to sustain)
Damage: N/A (+20 to Taijutsu)
Description: An ability to help increase the ability of dark users in close combat. The user will begin by activating one or more of the dark marks and will begin releasing dark chakra from it. From there the dark chakra will coat the area where the mark(s) are located, and take the shape of the part it covers. For example, if the user does this with the mark on his left palm the dark chakra released will surround the entire left hand, taking the shape of it similar to how a glove would fit on a hand. The dark chakra that has been release is connected to the dark markings which it constantly drains the users chakra to stay active. Because of the destructive properties of pure dark chakra any Taijutsu based attacks used with this will receive an increase in damage, but not only that but because it is dark chakra and it being connected with the markings, the user is able to absorb jutsus that mainly cover the body such as lightning armor if they are to make contact with it, of course following dark's strengths & weaknesses.

- Lasts two turns
- Can only be uses twice per fight
- Has a one turn cool-down in between uses


A dark jutsu to help aid in close combat by increasing the damage dealt by taijutsu based attacks while also being able to absorb armor type jutsus such as lightning armor and what not, of course the absorbing follows the s&w of dark.

Any questions?
 

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(Metion: Oni Uyuko) Dark Release: Demon Wings
Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40(15 per turn)
Damage: 80
Description: After having absorbed the physical and spiritual natures of a jutsu before hand through the means of any dark absorbing based jutsu, the user will released the newly found power in the form of dark chakra that travels out from both of their markings on each palm. The chakra will travel from their palms to their upper back and take the form of large self sustaining pitch black demonic wings that allows them not only flight(flight speed is the same as the users speed) but also other abilites. The wings themselves span 7 ft across and have 2 purple/black medium sized, condensed orbs of dark chakra at the center of each of them making a total of 4 orbs. The orbs located on each wing can be shot off one at a time or multiple at a time, and with simply hand gestures of the user they can be controlled how the user sees fit. Upon impact, the orbs have enough force behind them to break bones, rupture organs, and knock the opponent backwards as the orb(s) erupt into a maelstrom of violent flames that reach up to short range, but have S-Rank power.

- Can only be taught by Albel
- Can only be used once per battle
- The wings being self sustained drain 15 chakra points per turn.
- By using one of the allowed 3 moves the user can use the wings to evade a jutsu within reason, and can only be done once per turn
- No dark jutsus in the same turn the wings are made and none above A-rank the following turn

Any questions regarding this?
 

-Albel-

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(Meiton: Kuro Kagami) - Dark Release: The Black Mirror
Type: Supplementary
Rank: B
Range: Short - Long (Same as the chosen technique)
Chakra: 20
Damage: N/A (Same as the chosen technique)
Description: After performing an absorption, the user will employ this passive ability to emit a Dark Release version of a fire or lightning technique they know from one of their dark marks. However this will only be compatible with certain types of techniques, namely the flame-variant of Katon (does not work with ash or gas techniques) and the energy-form of lightning. Furthermore it will only work with techniques that are released from the body rather than the ground, the sky or portals. Fire and Lightning techniques which meet the above criteria will be released as Meiton jutsu from one of the user's dark marks in the form of purple flames or violet lightning to signify their change into Dark Release. This technique is most effective with projectiles but will even work with streams that are spewed, whereby the chosen dark mark takes on the role of "spewing" forth the jutsu in question. The user will still have to focus on such techniques in order to sustain them. However, not all techniques released from the body can be replicated through this method. Things like armours and wings will obviously fail as they have nothing to coat or attach to. Logic will need to be applied to determine what jutsu can or can't be used with this ability. Excluding the change in their colour and elemental S/W, converted techniques will retain all of their properties and still have to abide by all of their restrictions.

Note: Can only be used four times per battle
Note: This ability is passively applied but the technique it's used alongside will still cost a move

Pretty straight forward jutsu so don't really have any questions.
 

-Albel-

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Meiton: Pandemoniumu - Dark Release: Pandemonium
Type: Offensive
Rank: A-rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user performs two hand-seals before putting any of his dark marks in contact with the ground and channels a considerable amount of Dark chakra underground in a specified location. The dark chakra violently spins and bursts upwards in the form of a dark purple/black vortex which can occupy the whole short range of a target(s). Taking into account on how violently this vortex spins upon its creation, the target will be thrown off balance as they get lifted up along with it. The moment its formed, the vortex will always go up and at the same time shrink in size. It cannot be bigger than the short range radius from a target, however it can reach up to 10m vertically. This violent construct has the tendency to always push the enemy upwards as it gradually decreases its diameter to a minimum of only fifty centimeters, which translates to the target(s) being smashed in the confined space. The intensity of the vortex is so strong that it keeps the enemy spinning violently where it prevents them from doing any controlled movements like hand-seals, reaching for weapons, etc. The vortex possess the traits of absorbing sixty chakra upon contact with any target, and this amount will be stored in the user’s dark marks passively, which must be kept in contact with the ground the entire duration of this technique. Following Dark’s S/W, the vortex can absorb S-ranks for elements weak to Dark, A-rank for neutrals and B-rank for elements strong to Dark. If the vortex absorbs a jutsu from the opponent, it immediately turns into purple flames and explodes, killing anyone inside of it.

-User cannot use release type dark jutsus above A rank in the following turn.
-Can only be used three times a battle with two turn cool-down

You have DoH so you should understand this move quite easily as it is pretty much another version of it.
 

-Albel-

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(Meiton: Shoukyoku Seki) Dark Release: Negative Gate
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Having this technique to work the user must have one of their dark marks in contact with the ground where he will then send his dark chakra underneath his opponent. This will create a pool of dark chakra beneath them that spans five meters in diameter, where upon creating it countless arms with hands made of dark chakra will rise up up to five meters in height surrounding the target(s). Some of these arms will grab a hold of them, binding them in place to keep them from moving while also sapping sixty chakra points from them where it is sent back to the user. This can only happen as long as his dark mark remains in contact with the ground. While some grab hold to keep the target(s) from moving, the rest will form their hands into fists and begin assaulting them, and being made of dark chakra these blows will cause tremendous external and internal damage such as broken bones and rupture organs. Being connected to the user by his dark mark in contact with the ground it also carries the same properties of the absorption version of dark being able to absorb jutsus following the s&w of dark, one rank higher for those weak to dark, one rank lower for those strong to dark, and same for neutrals.
- Can only be taught by Albel
- Usable three times per fight
- Can not be used in consecutive turns


(Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings
Type: Offensive
Rank: A
Range: Short-long
Chakra: 30
Damage: 60
Description: After absorbing chakra before hand through any means of dark release, the user will gather up his dark chakra and will begin releasing dark chakra anywhere on the field where it will take on the form of up to eight dark portals. These dark portals can not be made no closer than five meters from the target(s). As the portals are made a single sword made of dark chakra will emerge from each one and with a simple hand gesture the user can make which ones he wishes to fire towards his foe(s). The swords that emerge are a mix of black and red in color and are the same shape and size of regular swords. Being able to fire them off with a simple hand gesture he is also able to control how they move once they are released by continuing to use hand movements. These swords are capable of absorbing on coming jutsus following the s&w of dark release and if they manage to absorb a jutsu, these swords will change form into that where purple flames surrounds the blades, where if they were to make contact would not only slice through the area hit but also ignite the areas with the purple flames causing 3rd degree burns.
- Can only be taught by Albel
- Usable three times per fight
- Can not be used in consecutive turns

Read'em and if you have any questions just ask away.
 

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Any questions?

(Meiton: Kenja no Ishi) – Dark Release: The Philosopher's Stone
Type: Supplementary/Defensive/Offensive
Rank: A
Range: Short - Long
Chakra: N/A (+10 chakra to the infused technique)
Damage: N/A
Description: This passive jutsu is designed to allow use of the 'Seven Deadly Sins' set, a grouping of techniques normally bound to Dark Release: Lords of the Outer Night, outside of the said state. Through the Philosopher's Stone, the user can apply one of the sins to a compatible Meiton jutsu (those composed of dark chakra) either during it's creation or once it's on the field. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. The result will be the Dark technique exhibiting the traits and properties of the chosen 'Sin'. If Envy is infused into a technique, it will be capable of reshaping and growing additional parts or appendages. If Greed is infused into a technique, it will exhibit the properties of the last jutsu the user absorbed. If Wrath is infused, upon absorbing chakra or a technique, the dark jutsu will gain +20 damage and explode into a maelstrom of purple flames. If Lust is infused, the technique will exhibit intangibility and will deliver the 'infection' outlined in the description of Dark Release: Lust, the Lascivious upon contact with anyone barring the user. If Pride is infused, the technique will slow down any movement inside of it by a half and weaken foreign chakra techniques that pass through it by one rank via absorbing a portion of their chakra. This of course follows the debuffing rules and so Pride cannot be applied to techniques that have had their damage value boosted. If Sloth is infused, the opponent will lose 50 chakra for every turn they're in contact with the technique and will also be restricted to A-Ranks until they break that contact. If Gluttony is infused, the technique will absorb jutsus composed of foreign chakra on contact, following Gluttony's rank and Dark's elemental S/W. In the case of Gluttony and Sloth, if the user is in contact with the dark chakra technique while it is absorbing, the absorbed chakra will passively enter the user's dark marks. The duration of the chosen 'Sin' will instead last until the technique it's applied to ends. If an ability which lasts three turns is applied to a technique which lasts two, it will only last for two turns.

Note: Only one sin can be infused per usage of the Philosopher's Stone
Note: The jutsu used through this should be posted for reference whenever this is used
Note: Can only be used three times per battle and it cannot be used on consecutive turns
Note: Techniques infused with this technique must be created, at minimum, 5 meters from the opponent.
Note: Lust cannot be used on 'familiars' or techniques that last longer than the turn that they are first created on.
 
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