"So you really want to learn some things....persistent...persistent indeed. But are you really ready for that kind of cold?"
As Yero speaks he releases a steady flow of chakra into the ground, silently freezing the earth below us rock solid. Yero then begins a slow stride towards you
(Hyouton:kenjitsu kitei) Ice Release: Solid Ground
Rank:A
Type:Supplementary/Defensive
Range:Short/Long
Chakra:30
Damage:0 (+15 to ground based ice jutsu used by user)
Description:
The user channels his ice chakra into the ground, freezing the moisture in the ground. (If in an arid area like a desert, this jutsu will not work). Once the moisture is frozen, the ice that is holding the earth together makes it harder for the opponent to use earth based jutsu, or jutsu that require channeling different chakra natures aside from Ice jutsu, severely slowing the jutsu speed of such jutsu. The user's own ice jutsu are empowered by the mixing of the elements, however the user is restricted by the same means, causing the user's own Fire, Lightning, Water, and Wind jutsu have problems traveling through the ground.
-Can only be used twice per battle
-Jutsu lasts three turns before the ice in the ground melts back to it's original form of normal moisture
"So you really want to learn some things....persistent...persistent indeed. But are you really ready for that kind of cold?"
As Yero speaks he releases a steady flow of chakra into the ground, silently freezing the earth below us rock solid. Yero then begins a slow stride towards you
(Hyouton:kenjitsu kitei) Ice Release: Solid Ground
Rank:A
Type:Supplementary/Defensive
Range:Short/Long
Chakra:30
Damage:0 (+15 to ground based ice jutsu used by user)
Description:
The user channels his ice chakra into the ground, freezing the moisture in the ground. (If in an arid area like a desert, this jutsu will not work). Once the moisture is frozen, the ice that is holding the earth together makes it harder for the opponent to use earth based jutsu, or jutsu that require channeling different chakra natures aside from Ice jutsu, severely slowing the jutsu speed of such jutsu. The user's own ice jutsu are empowered by the mixing of the elements, however the user is restricted by the same means, causing the user's own Fire, Lightning, Water, and Wind jutsu have problems traveling through the ground.
-Can only be used twice per battle
-Jutsu lasts three turns before the ice in the ground melts back to it's original form of normal moisture
As Yero starts talking, I simply respond with. "Learn some things ? SOME THINGS ?! You don't understand my world, I'm a custom maniac, I want them all in one single place, in my custom thread, I want all of them to serve their rightfully master, I want all the customs of this ****ing place to be with me and do what I order them to do, I WANT ALL OF THEM WITH ME . . . " I say this as a smirk crosses my face when I notice a slight piece of water chakra beneath me as the ground freezes, probably Yero Yuki's tricks, though it does not damage me it still is somewhat concerning since this is a advantage to him. I firstly start gathering fire chakra in my hands as I use nature and shape manipulation to further heat and condense the chakra while changing its shape into a small ball of fire at my hand that aims towards Yero with a wave of my right hand like a throw a small pebble. Right after that, I become more serious and this time I begin by making the single neccesary hand seal of Bird and channel chakra at my mouth as I exhale a stream of high velocity wind combined with scouring dust, going towards the opponent as he tries to defend from the small fire ball while the wind stream washes the small ball while making the wind stream stronger due to the combination.
( Katon: Kitsunebi ) - Fire Release: Fire Whisp
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.
(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.