Leathercandle vs Nathan ROUND TWO!!!!

Leathercandle

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HERE WE GOOOOOOOOO
All out
Terrain: a grassy field with a water source (a circular pond). We stand on the grass at the edge of the pond on opposite ends (mid range away from one another).
As stated, we start mid range from each other
I'll be using Rentaro once again, he's in my sig (slightly outdated)
Unofficial (I think)
I'll assume you are using your Gyojin bio for the rp right here, if you aren't I'll correct myself in future moves.

As the two faced one another across the pond, Rentaro slammed his hand onto the ground, raising a giant glass bowl which had a bunch of fish inside of it. They were the Gyojin's own marching band.
[video=youtube;0QSOTsdul3w]https://www.youtube.com/watch?v=0QSOTsdul3w[/video]
Sweeeeet, sweeeet, sweeet victoryyyy YEAHHH!
Rentaro swayed back and forth as he held a lighter up in the sky as the Gyojins sang. Once they had finished, they slowly sank back down to the bottom of the pond.
We have such talented musicians in our village, it brings a tear to my eye.
Now finished with the opening ceremony of sorts, Rentaro cracked his knuckles, making loud popping sounds before he shifted his right leg in front of his left, holding his right arm in front with the back of his fingers facing you and left hand/arm tucked behind his back.
Let's dance!
You must be registered for see images
With that, Rentaro flew off in a burst of speed, channeling chakra into both of his feet to create mini shockwaves, sending him along even faster. Racing across the water, he locked onto his target. In a mere moment, Rentaro had reached his sensei and brought his right leg around, kicking the outer left side of his left leg in a downward motion, snapping his tibia.
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: This technique requires precise water molecule manipulation. The user will dart forward creating a small shock wave with the water molecules around the feet to increase his speed. Using that incredible momentum, the user will deliver a savage side kick, slightly inclined downward. On impact, a shock wave will be created from the water molecules that were already manifested around the user's feet, sending the opponent crashing into the ground.


As John was knocked away a couple feet due to the impact, Rentaro had thrown three explosive kunais behind him, exploding as Rentaro jumped back to mid range to avoid the blast. As Rentaro was moving away, he sent suiton chakra into the air, forcing it to rain down upon them.
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


Sensing his sensei among the smoke through the rain, Rentaro gathered suiton chakra beneath John, then shaped it into a pillar. The pillar swiftly rose from the earth, launching John into the air. Rentaro took out a demon wind shuriken and threw it toward John, piercing him through his heart mid-air.
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

 

Nathan

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HERE WE GOOOOOOOOO
All out
Terrain: a grassy field with a water source (a circular pond). We stand on the grass at the edge of the pond on opposite ends (mid range away from one another).
As stated, we start mid range from each other
I'll be using Rentaro once again, he's in my sig (slightly outdated)
Unofficial (I think)
I'll assume you are using your Gyojin bio for the rp right here, if you aren't I'll correct myself in future moves.

As the two faced one another across the pond, Rentaro slammed his hand onto the ground, raising a giant glass bowl which had a bunch of fish inside of it. They were the Gyojin's own marching band.
Sweeeeet, sweeeet, sweeet victoryyyy YEAHHH!
Rentaro swayed back and forth as he held a lighter up in the sky as the Gyojins sang. Once they had finished, they slowly sank back down to the bottom of the pond.
We have such talented musicians in our village, it brings a tear to my eye.
Now finished with the opening ceremony of sorts, Rentaro cracked his knuckles, making loud popping sounds before he shifted his right leg in front of his left, holding his right arm in front with the back of his fingers facing you and left hand/arm tucked behind his back.
Let's dance!
You must be registered for see images
With that, Rentaro flew off in a burst of speed, channeling chakra into both of his feet to create mini shockwaves, sending him along even faster. Racing across the water, he locked onto his target. In a mere moment, Rentaro had reached his sensei and brought his right leg around, kicking the outer left side of his left leg in a downward motion, snapping his tibia.
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: This technique requires precise water molecule manipulation. The user will dart forward creating a small shock wave with the water molecules around the feet to increase his speed. Using that incredible momentum, the user will deliver a savage side kick, slightly inclined downward. On impact, a shock wave will be created from the water molecules that were already manifested around the user's feet, sending the opponent crashing into the ground.


As John was knocked away a couple feet due to the impact, Rentaro had thrown three explosive kunais behind him, exploding as Rentaro jumped back to mid range to avoid the blast. As Rentaro was moving away, he sent suiton chakra into the air, forcing it to rain down upon them.
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


Sensing his sensei among the smoke through the rain, Rentaro gathered suiton chakra beneath John, then shaped it into a pillar. The pillar swiftly rose from the earth, launching John into the air. Rentaro took out a demon wind shuriken and threw it toward John, piercing him through his heart mid-air.
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

Yeah, I'll be using my Gyojin.

[video=youtube;ad5TszNUVYI]https://www.youtube.com/watch?v=ad5TszNUVYI[/video]

As you reach me in a mere second, I act upon this motion fast, I gather up my own water molecules but in my right hand and as I see the kick come towards me, I put up my right hand and block the kick. Both our techniques produce a shock wave of equal value. We both get pushed back, each from each other's techniques. We both get pushed back in to mid-range. I stand back up and face my old friend, and clansmen, Rentaro.

It's been a long time, Rentaro. This time it will be different.

With that, I start off with a easy technique, I release a large amount of fire chakra throughout the air with this it prevents rain based techniques as it creates a similar environment to that of a desert, so really quite dry. I stand turn and allow my friend to try and attack me once more.

Come.

Rank: B
Type: Defense
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: By focusing the water molecules around the hand, the user performs a simple palm block with enough force behind it to slap away a sword swing. This is done by creating a water shock wave from the palm. The user can also deflect certain techniques, by slapping them out of the wave, creating a shock wave on contact. This technique works incredibly well against elemental projectile of small to medium size.



Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:
Superheating the surrounding air in the atmosphere to the levels of heat found in the desert, the user causes a drought by preventing clouds condensing and falling as rain.

~ Usable once per battle
~ Prevents up to A rank rain Jutsu for 4 turns
~ Only Sunagakure villagers may use this jutsu

 

Leathercandle

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Yeah, I'll be using my Gyojin.


As you reach me in a mere second, I act upon this motion fast, I gather up my own water molecules but in my right hand and as I see the kick come towards me, I put up my right hand and block the kick. Both our techniques produce a shock wave of equal value. We both get pushed back, each from each other's techniques. We both get pushed back in to mid-range. I stand back up and face my old friend, and clansmen, Rentaro.

It's been a long time, Rentaro. This time it will be different.

With that, I start off with a easy technique, I release a large amount of fire chakra throughout the air with this it prevents rain based techniques as it creates a similar environment to that of a desert, so really quite dry. I stand turn and allow my friend to try and attack me once more.

Come.

Rank: B
Type: Defense
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: By focusing the water molecules around the hand, the user performs a simple palm block with enough force behind it to slap away a sword swing. This is done by creating a water shock wave from the palm. The user can also deflect certain techniques, by slapping them out of the wave, creating a shock wave on contact. This technique works incredibly well against elemental projectile of small to medium size.



Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:
Superheating the surrounding air in the atmosphere to the levels of heat found in the desert, the user causes a drought by preventing clouds condensing and falling as rain.

~ Usable once per battle
~ Prevents up to A rank rain Jutsu for 4 turns
~ Only Sunagakure villagers may use this jutsu


[video=youtube;thfHVPqql_c]https://www.youtube.com/watch?v=thfHVPqql_c[/video]Copying u on this lol
fyi only suna shinobi can use that but I'll roll with it
___
Being knocked away by John's own shockwave was at the very least, no surprise. Rentaro wasn't dealing with some scrub today, no, he was dealing with his superior. A grin crossed Rentaro's face as he remembered their last fight, feeling the intense heat suddenly take place all around.
Trying to prevent me from using the technique that lead to your defeat last time around?
With that, Rentaro formed two hand seals, causing one and a half dozen spiked spheres of rock to burst out of the ground and hover all around John. The spheres varied in sizes, but they all were at least a foot in diameter. Without missing a moment, Rentaro preformed a third seal, causing all of the spiked balls to rush toward John from all angles.
Take that!
Rank:A
Typeffense
Damage: 60
Chakra Cost:30
Description: The user preforms two handseals, causing one and a half dozen dense spiked sphere like rocks to violently erupt from the ground, each rock having a diameter of at least a foot. The Spiked balls orbit around the enemy at mutiple angles and directions essentially surronding the enemy in a "greater orb" through their orbiting keeping roughly 10 feet away from the enemy at all times, and upon forming a second handseal, all of the rocks converge in on the enemy, crushing him inbetween he massess of spikes.
~No S Rank or above earth jutsu for the rest of the turn.


After forming the third hand seal, Rentaro immediately began focusing his suiton chakra into the pond to John's right side. With precise chakra control, Rentaro swung his right arm across his body from right to left, forcing a spike of water to emerge from it like a whip and stab through him. Rentaro then opened his clenched fist, causing the spike to create mini spikes all over it, piercing through John in even more places.
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: The user will take control of an existing water source, making it move at will. However, the user may only move the water by using hand movements that represent the action the water will make. This can be used to create various things, like waves, vortexes, spikes and even whirlpools. The user can not control existing water infused with foreign chakra source.

Note: Requires a water source
Note: This technique ends when the user begins performing another jutsu

 

Nathan

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[video=youtube;thfHVPqql_c]https://www.youtube.com/watch?v=thfHVPqql_c[/video]Copying u on this lol
fyi only suna shinobi can use that but I'll roll with it
___
Being knocked away by John's own shockwave was at the very least, no surprise. Rentaro wasn't dealing with some scrub today, no, he was dealing with his superior. A grin crossed Rentaro's face as he remembered their last fight, feeling the intense heat suddenly take place all around.
Trying to prevent me from using the technique that lead to your defeat last time around?
With that, Rentaro formed two hand seals, causing one and a half dozen spiked spheres of rock to burst out of the ground and hover all around John. The spheres varied in sizes, but they all were at least a foot in diameter. Without missing a moment, Rentaro preformed a third seal, causing all of the spiked balls to rush toward John from all angles.
Take that!
Rank:A
Typeffense
Damage: 60
Chakra Cost:30
Description: The user preforms two handseals, causing one and a half dozen dense spiked sphere like rocks to violently erupt from the ground, each rock having a diameter of at least a foot. The Spiked balls orbit around the enemy at mutiple angles and directions essentially surronding the enemy in a "greater orb" through their orbiting keeping roughly 10 feet away from the enemy at all times, and upon forming a second handseal, all of the rocks converge in on the enemy, crushing him inbetween he massess of spikes.
~No S Rank or above earth jutsu for the rest of the turn.


After forming the third hand seal, Rentaro immediately began focusing his suiton chakra into the pond to John's right side. With precise chakra control, Rentaro swung his right arm across his body from right to left, forcing a spike of water to emerge from it like a whip and stab through him. Rentaro then opened his clenched fist, causing the spike to create mini spikes all over it, piercing through John in even more places.
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: The user will take control of an existing water source, making it move at will. However, the user may only move the water by using hand movements that represent the action the water will make. This can be used to create various things, like waves, vortexes, spikes and even whirlpools. The user can not control existing water infused with foreign chakra source.

Note: Requires a water source
Note: This technique ends when the user begins performing another jutsu

Hearing the earth, due to my mastery of sound having passively better hearing than the normal ninja. I look around to see small spiked rock balls around my position, covering every side of me. With a slight grin of my face I gather up my sound chakra in my arms and swing both my arms in ward that release not one but two burst of chakra the first burst is omnidirectional destroying all the spiked balls, almost in such of way that didn't even phase me. As the first wave is released, the second is released at the same time. This second one doesn't deal with solid objects but rather is aimed at you, the person I'm fighting against. What these sound waves do is go into your ears directly damaging them quite a lot, causing loss of balance as well as pain.

That must have hurt. This time, I know what you can do. I'm not going to go easy on you.

Type: Attack/Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user charges sound chakra into each of their arms while stretching their arms out wide. They then simultaneously swing both arms inwards across their chest sending forth two bursts of sound waves from their arms. One of the sound Waves resonate at a pitch and frequency to shatter any object into pieces before it comes into contact with the two sound waves. The first sound wave will dissipate as soon as the object in question shatters. The Second sound wave emits a loud noise that will damage the enemy's inner ears, causing loss of balance and pain.
Note: This technique happens extremely quickly.
Note: The first sound wave can only shatter anything other than Fire/Lightning/Wind as long as it has a physical mass (Works against Earth/Water/Metals/Crystals/Ice/Lava/etc) of A Rank and below.
Note: Can only be used once ever 3 turns.
Note: The ripple effect in the air, caused by the Sound Waves is visible, although extremely fast.

 
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Leathercandle

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Hearing the earth, due to my mastery of sound having passively better hearing than the normal ninja. I look around to see small spiked rock balls around my position, covering every side of me. With a slight grin of my face I gather up my sound chakra in my arms and swing both my arms in ward that release not one but two burst of chakra the first burst is omnidirectional destroying all the spiked balls, almost in such of way that didn't even phase me. As the first wave is released, the second is released at the same time. This second one doesn't deal with solid objects but rather is aimed at you, the person I'm fighting against. What these sound waves do is go into your ears directly damaging them quite a lot, causing loss of balance as well as pain.

That must have hurt. This time, I know what you can do. I'm not going to go easy on you.

Type: Attack/Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user charges sound chakra into each of their arms while stretching their arms out wide. They then simultaneously swing both arms inwards across their chest sending forth two bursts of sound waves from their arms. One of the sound Waves resonate at a pitch and frequency to shatter any object into pieces before it comes into contact with the two sound waves. The first sound wave will dissipate as soon as the object in question shatters. The Second sound wave emits a loud noise that will damage the enemy's inner ears, causing loss of balance and pain.
Note: This technique happens extremely quickly.
Note: The first sound wave can only shatter anything other than Fire/Lightning/Wind as long as it has a physical mass (Works against Earth/Water/Metals/Crystals/Ice/Lava/etc) of A Rank and below.
Note: Can only be used once ever 3 turns.
Note: The ripple effect in the air, caused by the Sound Waves is visible, although extremely fast.


Rentaro watched John as he preformed some kind of technique to destroy the rocks around him. Seeing slight ripples in the air travel at an insane speed towards him, Rentaro punched the air to release a giant whirlwind, blocking out whatever was coming. Pondering what that could be, Rentaro at first thought it could be some sort of Gyojin technique that he hadn't learnt yet, but tossed that idea aside since he could see the ripples in the air. It probably wasn't a wind technique either because most of those are quite visible. He wasn't 100% sure, but Rentaro said quietly,
...So it's sound release?
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.


(That entire thought process would take almost no time). Rentaro darted toward John to distract him, then immediately channeled doton chakra behind his opponent to force two pillars of stone to rise from the ground and hit him in the back, knocking him onto the pond, short range from Rentaro. The second John came in contact with the pond, four sharks made of water rushed at him from behind, in front, left and right (all of them still underwater). At the last second they would all emerge from the depths and smash into John, knocking him six meters into the air with several broken bones. As John reached the highest point in the air which the sharks sent him flying to, Rentaro threw two kunais slightly below him, hitting him in the stomach as he dropped down into their line of travel.
Did it work...?
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.


Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.


 

Nathan

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Rentaro watched John as he preformed some kind of technique to destroy the rocks around him. Seeing slight ripples in the air travel at an insane speed towards him, Rentaro punched the air to release a giant whirlwind, blocking out whatever was coming. Pondering what that could be, Rentaro at first thought it could be some sort of Gyojin technique that he hadn't learnt yet, but tossed that idea aside since he could see the ripples in the air. It probably wasn't a wind technique either because most of those are quite visible. He wasn't 100% sure, but Rentaro said quietly,
...So it's sound release?
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.


(That entire thought process would take almost no time). Rentaro darted toward John to distract him, then immediately channeled doton chakra behind his opponent to force two pillars of stone to rise from the ground and hit him in the back, knocking him onto the pond, short range from Rentaro. The second John came in contact with the pond, four sharks made of water rushed at him from behind, in front, left and right (all of them still underwater). At the last second they would all emerge from the depths and smash into John, knocking him six meters into the air with several broken bones. As John reached the highest point in the air which the sharks sent him flying to, Rentaro threw two kunais slightly below him, hitting him in the stomach as he dropped down into their line of travel.
Did it work...?
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.


Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.


Not bad, not bad at all. You've improved.

I say as I witness you, counter the sound with next to no effort. But that joy only lasted a moment as you darted towards me, I wasn't sure what you were going to do, but suddenly I felt a prod of something that was hard and it threw me into the air in the direction of the pond we were near using this time to reflect, I knew exactly what I was going to do, I gather sound in my throat and release a high pitched scream, this scream produces sound waves that I angle at the ground in such a way that allows me to have a sort of controlled flight, using this flight, I angle myself away from the pond (left of me) - so I continue to scream, this screaming would be annoying to you, and would hurt your ears. I land to the far right of you, far away from the pond, stopping the screaming.

*Cough* *cough* oh, that hurt my throat.

It was time to make things interesting, I roll up my pant legs to reveal some leg weights each leg has one attach to them I unclipped them and drop them to the ground, they make the dust unsettle for a moment as they are quite very heavy pieces of equipment, and with that I dart directly towards you, to you it looks like I vanish into thin air (since x 1.5 speed boost from Gyojin and x 2.0 speed boost from the weights) - you wouldn't be able to see me with your eyes, unless they were some how enhanced. As I appear right in front of you, I had already crouched down, I then proceed to use my left leg to kick your feet from you, causing you to to fall over and as you do I stand back up and by channel raw chakra into my right left I proceed to stomp my right leg down not once by four more times so a total of five times directly on top of your scrotum, due my kicks being already enchained from the weights, this would be almost unbearable pain. With that, I take a few steps back, three in total as you are now in the fetal position due to the pain.

Ouch, that must have hurt. I did warn you, I wasn't going to go easy.

Type: Supplementary/Attack
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user, while in the air, channels sound chakra in his mouth and performs a high pitched supersonic scream that produces sound waves from his mouth. These sound waves, when angled correctly at the ground or any surface (has been seen used on water/liquid source as well) and will levitate the user, allowing for controlled flight.




Show
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (+20 to Kicks, 2x Running Speed)
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.




Rank: Forbidden
Type: Attack
Range: Short
Chakra cost: 50 + 10 for each additional stomp + 4 (stomps) = 90
Damage points: 50 + 10 for each additional stomp / 4 (stomps) = 40 + 20 = 110
Description: The user quickly crouches down and swiftly sweeps his left leg into his opponents legs to kick the enemy's legs out from under him, while charging chakra into his right leg. Then while the opponent is on the ground, the user repeatedly stomps on the enemy's scrotum, causing severe abdominal pain that forces the opponent into the fetal position.
Note: Maximum of 5 stomps
Note: Can only be used once

 

Leathercandle

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Not bad, not bad at all. You've improved.

I say as I witness you, counter the sound with next to no effort. But that joy only lasted a moment as you darted towards me, I wasn't sure what you were going to do, but suddenly I felt a prod of something that was hard and it threw me into the air in the direction of the pond we were near using this time to reflect, I knew exactly what I was going to do, I gather sound in my throat and release a high pitched scream, this scream produces sound waves that I angle at the ground in such a way that allows me to have a sort of controlled flight, using this flight, I angle myself away from the pond (left of me) - so I continue to scream, this screaming would be annoying to you, and would hurt your ears. I land to the far right of you, far away from the pond, stopping the screaming.

*Cough* *cough* oh, that hurt my throat.

It was time to make things interesting, I roll up my pant legs to reveal some leg weights each leg has one attach to them I unclipped them and drop them to the ground, they make the dust unsettle for a moment as they are quite very heavy pieces of equipment, and with that I dart directly towards you, to you it looks like I vanish into thin air (since x 1.5 speed boost from Gyojin and x 2.0 speed boost from the weights) - you wouldn't be able to see me with your eyes, unless they were some how enhanced. As I appear right in front of you, I had already crouched down, I then proceed to use my left leg to kick your feet from you, causing you to to fall over and as you do I stand back up and by channel raw chakra into my right left I proceed to stomp my right leg down not once by four more times so a total of five times directly on top of your scrotum, due my kicks being already enchained from the weights, this would be almost unbearable pain. With that, I take a few steps back, three in total as you are now in the fetal position due to the pain.

Ouch, that must have hurt. I did warn you, I wasn't going to go easy.

Type: Supplementary/Attack
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user, while in the air, channels sound chakra in his mouth and performs a high pitched supersonic scream that produces sound waves from his mouth. These sound waves, when angled correctly at the ground or any surface (has been seen used on water/liquid source as well) and will levitate the user, allowing for controlled flight.




Show
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: N/A
Damage Points: N/A (+20 to Kicks, 2x Running Speed)
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.




Rank: Forbidden
Type: Attack
Range: Short
Chakra cost: 50 + 10 for each additional stomp + 4 (stomps) = 90
Damage points: 50 + 10 for each additional stomp / 4 (stomps) = 40 + 20 = 110
Description: The user quickly crouches down and swiftly sweeps his left leg into his opponents legs to kick the enemy's legs out from under him, while charging chakra into his right leg. Then while the opponent is on the ground, the user repeatedly stomps on the enemy's scrotum, causing severe abdominal pain that forces the opponent into the fetal position.
Note: Maximum of 5 stomps
Note: Can only be used once

You say you land far away from the pond, so I'll assume you are traveling to long range.


As John was flung towards the pond, Rentaro watched in disappointment, yet also excitement how John was masterfully manipulating sound release to pseudo fly away from it.
His throat must be dying right now o__o
The screeching sound that John was making was indeed painful to Rentaro, and he winced as he dropped to his right knee. In the same motion, he formed the monkey hand sign to lay a sleeper genjutsu upon John, that is, it would activate once a requirement was met. Said requirement was Rentaro preforming any technique whatsoever. What John would see was the technique mixed together with another element, creating an illusion of an elemental combination attack, or even Ying/Yang release usage. Rentaro quickly followed that up by gathering his fuuton chakra and breathing into his right palm, creating a spinning ball of wind similar in shape and size to that of an Oodama Rasenga. The genjutsu would activate upon creation of the wind technique, making it look like a fire was blazing all around and inside of it, doubling it's size. Rentaro would throw the sphere towards John as he was still trying to escape, hitting him and then knocking him to long range (though left to where John was initially aimed). As John flew through the sky towards the ground, Rentaro wove a series of seven hand seals (John would land after the fifth seal), then expelled a thin stream of fire towards the ground which would hug it and then expand outwards along it, all the while very quickly advancing towards John. If the fire were to reach him, he would be reduced to ash.

What? Can't handle the heat?

Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A
Description: After performing the Monkey hand seal the user will induce chakra into the opponent brain and place them in a genjutsu. In the genjutsu the opponent sees the user attacking using multiple elements at once, just like using Ying-Yang. For example, if you use a fire jutsu, in the Genjutsu you can add another element to it simultaineously, or cover it in a thin layer of earth, appearing as if Ying-Yang is being used. The genjutsu lasts for the turn its triggered and can be applied to any of the users jutsu within those turns.

Restrictions
- Can only be taught by Kryptiic
- Can only be used 4 times per match
- No Genjutsu in the same turn


Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.



Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated and exhaled as a thin yet incredibly fast jet of flames that spread across the ground as it runs towards the enemy. Its temperature is such that it easily melts the ground as it travels and can reduce an enemy to ash.

 

Nathan

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You say you land far away from the pond, so I'll assume you are traveling to long range.


As John was flung towards the pond, Rentaro watched in disappointment, yet also excitement how John was masterfully manipulating sound release to pseudo fly away from it.
His throat must be dying right now o__o
The screeching sound that John was making was indeed painful to Rentaro, and he winced as he dropped to his right knee. In the same motion, he formed the monkey hand sign to lay a sleeper genjutsu upon John, that is, it would activate once a requirement was met. Said requirement was Rentaro preforming any technique whatsoever. What John would see was the technique mixed together with another element, creating an illusion of an elemental combination attack, or even Ying/Yang release usage. Rentaro quickly followed that up by gathering his fuuton chakra and breathing into his right palm, creating a spinning ball of wind similar in shape and size to that of an Oodama Rasenga. The genjutsu would activate upon creation of the wind technique, making it look like a fire was blazing all around and inside of it, doubling it's size. Rentaro would throw the sphere towards John as he was still trying to escape, hitting him and then knocking him to long range (though left to where John was initially aimed). As John flew through the sky towards the ground, Rentaro wove a series of seven hand seals (John would land after the fifth seal), then expelled a thin stream of fire towards the ground which would hug it and then expand outwards along it, all the while very quickly advancing towards John. If the fire were to reach him, he would be reduced to ash.

What? Can't handle the heat?

Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A
Description: After performing the Monkey hand seal the user will induce chakra into the opponent brain and place them in a genjutsu. In the genjutsu the opponent sees the user attacking using multiple elements at once, just like using Ying-Yang. For example, if you use a fire jutsu, in the Genjutsu you can add another element to it simultaineously, or cover it in a thin layer of earth, appearing as if Ying-Yang is being used. The genjutsu lasts for the turn its triggered and can be applied to any of the users jutsu within those turns.

Restrictions
- Can only be taught by Kryptiic
- Can only be used 4 times per match
- No Genjutsu in the same turn


Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.



Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated and exhaled as a thin yet incredibly fast jet of flames that spread across the ground as it runs towards the enemy. Its temperature is such that it easily melts the ground as it travels and can reduce an enemy to ash.

As he was screeching releasing sound from his mouth John could feel something behind him, it emitted heat so he stopped screaming to take a look behind himself and to his surprise a ball of wind with flames around it was two meters away from him, he was also dropping down to the ground at a fast pace now, John passively releases a burst of chakra from his whole body that jolts him to the right (further away from the water source) and away from the fireball, next while keeping all the chakra at the same spots John jolts again but this time towards the man at an alarming rate. While racing towards the man, he sees that the man produced some sort of thin line of fire that has covered the air with flames, whilst heading towards the man (still being in the air) John claps his hands to produce a rain of sticky water like glue that pretty much just appears out of no where, created out of thin air. The water droplets begin to pour stronger and stronger, this water doses out the flames with no trouble at all, while also at the same time covering the man in this sticky like rain causing damage from how heavy the rain is falling while it is also crawling all over his body covering it if not countered the man will be covered in this sticky water, suffocating.

First use is passive, second use is not.
Type: Supplementary
Rank: C-rank
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique the user can passively create bursts of wind at any time, any specific point on the users body. This technique is mainly used to physically evade most techniques with the help of the wind chakra. Also by the choice of the user, they can send their wind chakra to their feet to have the ability to propel their self to any point they want, forwards, backwards, left, or right if the user chooses, that being said, if they want to change another direction they would have to re-use this technique again.
Notes:
- Must be a practitioner of Kyu Doragon Jutsu | Nine Arts Dragon



Type: Supplementary
Rank: C-rank
Range: Short
Chakra: 15
Damage: N/A
Description: Using this technique the user can passively create bursts of wind at any time, any specific point on the users body. This technique is mainly used to physically evade most techniques with the help of the wind chakra. Also by the choice of the user, they can send their wind chakra to their feet to have the ability to propel their self to any point they want, forwards, backwards, left, or right if the user chooses, that being said, if they want to change another direction they would have to re-use this technique again.
Notes:
- Must be a practitioner of Kyu Doragon Jutsu | Nine Arts Dragon



Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra: 70
Damage: 90 per each enemy on the field (-15 to the user)
Description:
A technique developed to protect the hidden leaf, ages ago, the Law of the Leaf is an offensive technique that has no equal in terms of power. The user will gather an immense chakra and mold it into his primary elemental chakra nature, focusing it in his hands and will clap them. Depending on what elemental chakra the user is primarily linked to, the effects will vary, though a unique characteristic will be kept: bearers of the Will of Fire or the Will of Darkness will suffer no harm from any of its variations. The technique itself is designed as a punishment to anyone who the caster sees as an enemy of the Hidden Leaf and was made specifically to fight more than one enemy at a time.
Earth: as the user claps his hands and the technique is triggered, the earth around the user shatters outwards in a gigantic shockwave-like effect (as if the earth was punched by a large, invisible fist from above). The jagged rocks lifted from the ground, rise up into gigantic spikes, chasms, fissures, plateaus, etc, altering the terrain in a dramatic fashion. As the ground is cracked outwards all around, the large rocks will converge upon any enemy nearby. The rocks will lift up and converge upon them with drastic force and speed, pilling themselves upon the enemy in rocky layers, eventually crushing the enemy within.
Water: as the user claps his hands and the technique is triggered, countless droplets of water materialize and seemingly grow out of thin air all around the field. The thick and gluey spheres of water rapidly converge upon any enemy on the field from all directions, first heavily impacting upon his body and then rapidly spreading across it. Once the enemy is fully covered in the gluey water, he'll begin to suffocate as the water, even when the technique ends, will retain its stickiness and be incredibly hard to get rid of. Seemingly simple, the speed of the small droplets and the sheer number of them add up to make one of the deadliest techniques.
Fire: as the user claps his hands and the technique is triggered, an inferno of flames rapidly rages outwards from his body in tendrils, waves and large arcs, as the user releases more and more flames. Rapidly resembling a sun, the user will shine in a bright orange color as the flame arcs and tendris spread chaos all around. The flames, once released will be attracted to any enemy on the field and surround them in a mayhem inferno of rotating flames and reducing them to ash.
Wind: as the user claps his hands and the technique is triggered, the air all around shifts as if a large shockwave passed through the field. As this happens, strong currents of wind ravage through the field seemginly out of nowhere in rapid speed as the skies darken and the weather shifts, converging upon any enemy around and rapidly surrounding them. Forming large spheres of ravaging rotating winds, the currents tear upon any enemy in the field, cutting and bashing their bodies inside until nothing is left.
Lightning: as the user claps his hands and the technique is triggered, electrical arcs span away from the users body as he glows in a golden light. Small minute electrical discharges will be felt all around the user and the sky will rapidly become charged with great amounts of electricity. Suddenly, Lightning will fall from above in the form of a large cylinder of golden light, hiting the ground with the user as its center. The effect is drastic and the speed ridiculous. Ravaging the field all around, the lightning will only affect enemies who will be electrified and killed if they can't defend or escape from the technique.
Note: Usable only once per battle
Note: The technique can only be used for the element in which the bio who is using it specializes (this means, the element it is able to use with one handseal). In the case a bio has no elemental specialty, the user will need to do 5 handseals prior to clapping his hands and pick one of the 5 elements above. Bios that can wield more than one elemental specialty can pick between the available ones to use.
Note: The element used for the technique cannot be used above B-Rank for 2 turns and the user cannot use any other Forbidden Rank techniques for 2 turns

 
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