Could of sworn I replied to this. ._.
(Ken Rendan no Jutsu) - Sword Barrage Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 25
Description: With this technique, the user will make a sequence of slashes with their sword and finishes with a powerful final slash dealing liberal damage to their enemy.
Moving my hand to the hilt of my katana I draw it from its sheath and dash towards the target. Drawing near I swing my blade in a downwards diagonal motion from my targets left shoulder slicing into him then followed up by doing the same from his right shoulder. After the second slash I make a horizontal slash coming from the right against his stomach which is followed up by a powerful upwards slash through the center of his body.
Not much of a technique since it can easily be countered by your opponent by reading the movement of your arm to tell where you are going attack. Though of course if you manage to catch them off guard first then you could do some damage to them with this if you hit them in the right spots.
(Ikari Nomikomu no Jutsu) - Fury Swallow Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 25
Description: The user punches the opponent a few times and finishes them with two final slashes with their blade or sword
Coming up to the target I begin to punch him a few times here and there disorienting him a bit where I then follow up with two slashes across his body.
This technique can easily knock your opponent for a loop if you land your punches in the right spots, making them unable to react to the slashes at the end of your attack. Of course a down side to this is that you need to make contact with your opponent with your fist first. This makes you all the more closer to your opponent and all the more easier for them to hit you with their own attack.
( Enjin Ranbu ) - Circular Wild Dance
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user spins with his tantō, hitting the target several times.
Grabbing my tanto I get near my target and begin to spin with the tanto in my hand with the blade pointing outwards, allowing it to slice into my opponent multiple times...
Because you need to spin around to make this happen you pretty much mess up your sense of vision making you all the more easier to be attacked and not be able to counter. Not really seeing much of an advantage to this technique right now.
( Rakkasui ) - Falling Water
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will drop down upon the opponent from mid air pointing their sword downwards and drilling it down into the opponent.
With my sword already in hand I jump into the air above my opponent where I then point my sword down at his head and begin falling down towards him. As I get closer the tip of my blade pierces through my opponent's skull then followed by the rest of the blade.
The downside I see to this is that you need to be up in the air to perform this little attack. Being in the air makes you all the more vulnerable to attacks as you can't do really anything to move out of the way if a jutsu is coming your way.