[Tai] Learning to Breathe

Korra.

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They the discounted EIG LOL its a fighting style developed by Shira to increase the user's lung capacity which leads to increased strength and speed. difference to EIG is SHB is weaker and the user gets bigger with each breathe opening almost tripling their size. The speed doesn't increase that much with each breathe unlike EIG. The user also gets access to Silent Fist which is a Taijutsu style that mask the users sound making normal reaction harder for opponents.

*skarlet starts doing push upes*
 

Shady Doctor

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Ok we're gonna go breath by breath, I'll explain each one and you'll perform the breath along with a taijutsu move of your choice to show the increase in your capabilities and drawbacks.

The first breath immediately changes both your speed and strength on a miniscule level, yet changes you visually also. You'd do your method of breathing, enlarging your lungs to take in more oxygen into your blood and boosting you. You'd gain a yellow aura around your body and your eyes white out, but you do not get byakugan. Your speed goes up by 1.5x and your Taijutsu is boosted by +10.

( Shichi Tenkohō ) - Seven Heavenly Breaths
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Seven Heavenly Breaths are a set of breathing exercises that gradually applies pressure to the lungs of the user, causing them to expand over several times their original size and therefore increase the amount of air they can hold. By being able to hold more air, the user becomes able to take in more oxygen to invigorate the body an increase the body's performance levels and energy expenditures way past that of their normal limits at the cost of their own physical health. Similarly to the Eight Inner Gates, this technique as the name suggests consists of several stages, or activations. Each activation is a fast process and can be done in mere moments up to the desired breath, but unlike the EIG, the user is unable to skip breath activation and must activate the 1st Breath and then continue.

(Daiichi Kassei) The First Activation: The user initiates the First Activation, or 1st Breath, increasing the lungs' vital capacity, allowing them to take in much more air than the usual and subsequently more oxygen to help energize the body's cells. Upon activation the user's eyes immediately go completely white and a powerful yellow aura envelopes them. The user gains a 1.5x speed boost and +10 to Taijutsu.

(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage.

(Daisan Kassei) The Third Activation: The user initiates the Third Activation, or 3rd Breath, causing their lungs to grow even bigger as the user's muscles and body increase in size and their skin goes bright red. This activation is similar in appearance to that of the 3rd Gate of the EIG and adds +25 damage to all Taijutsu techniques as well as the user moving 2x faster than their base speed. User suffers -15 damage.

(Daishi Kassei) The Fourth Activation: The user initiates the Fourth Activation, or 4th Breath, causing their lungs and muscle mass to double in size. The user is given a +30 damage boost to Taijutsu techniques as well as being able to move 3x faster than their base speed.

(Daigo Kassei) The Fifth Activation: The user initiates the Fifth Activation, or 5th Breath. The yellow aura grows more violent as it causes surrounding debris to sort of levitate around the user from the energy emanating from the body. The user achieves a +40 to Taijutsu techniques, x3 speed and suffers -30 damage.

(Dairoku Kassei) The Sixth Activation: The user initiates the Sixth Activation, or 6th Breath, causing their lungs and muscles to become stretched to the absolute limits, causing them to appear as a fiery towering figure. In addition to this, the user is given a x3.5 speed increase as well as a +50 to Taijutsu techniques. User suffers -35 damage. Should this breath timeout, the user will be unable to use Taijutsu or jutsu the user above S rank for 2 turns.

(Daishichi Kassei) The Seventh Activation: The final activation, the 7th Breath, is the end result of the Seven Heavenly Breaths and, therefore, the most dangerous and taxing. Upon activation, the user tears the fibers of their lungs and major muscle areas as their body is pushed past its limits. Upon observation, the user would have become a titantic size, standing at near triple their original size, scaled proportionately. Their eyes will remain a luminous white while their skin turns coal black and their veins become pronounced as yellow and red. After this activation ends, the user is left unable to use any Taijutsu or physical based attacks for 4 turns and is unable to use any chakra related fields above A rank for three turns. In this state, the user gains x4 speed and an increase in strength up to +60 to Taijutsu techniques. User also suffers -50.

Note: Seven Heavenly Breaths can only be used two times per battle and up to fourth activation and below the second time. After the first use, the user cannot use for at least 4 turns.
Note: Should the user let each activation time out naturally, he will feel the side effects of each. Each of the first 3 Activation lasts at max at 5 turns, the subsequent 3 lasts 4 turns and the last Breath lasts 3 turns.
 

Korra.

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Ok we're gonna go breath by breath, I'll explain each one and you'll perform the breath along with a taijutsu move of your choice to show the increase in your capabilities and drawbacks.

The first breath immediately changes both your speed and strength on a miniscule level, yet changes you visually also. You'd do your method of breathing, enlarging your lungs to take in more oxygen into your blood and boosting you. You'd gain a yellow aura around your body and your eyes white out, but you do not get byakugan. Your speed goes up by 1.5x and your Taijutsu is boosted by +10.

( Shichi Tenkohō ) - Seven Heavenly Breaths
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Seven Heavenly Breaths are a set of breathing exercises that gradually applies pressure to the lungs of the user, causing them to expand over several times their original size and therefore increase the amount of air they can hold. By being able to hold more air, the user becomes able to take in more oxygen to invigorate the body an increase the body's performance levels and energy expenditures way past that of their normal limits at the cost of their own physical health. Similarly to the Eight Inner Gates, this technique as the name suggests consists of several stages, or activations. Each activation is a fast process and can be done in mere moments up to the desired breath, but unlike the EIG, the user is unable to skip breath activation and must activate the 1st Breath and then continue.

(Daiichi Kassei) The First Activation: The user initiates the First Activation, or 1st Breath, increasing the lungs' vital capacity, allowing them to take in much more air than the usual and subsequently more oxygen to help energize the body's cells. Upon activation the user's eyes immediately go completely white and a powerful yellow aura envelopes them. The user gains a 1.5x speed boost and +10 to Taijutsu.

(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage.

(Daisan Kassei) The Third Activation: The user initiates the Third Activation, or 3rd Breath, causing their lungs to grow even bigger as the user's muscles and body increase in size and their skin goes bright red. This activation is similar in appearance to that of the 3rd Gate of the EIG and adds +25 damage to all Taijutsu techniques as well as the user moving 2x faster than their base speed. User suffers -15 damage.

(Daishi Kassei) The Fourth Activation: The user initiates the Fourth Activation, or 4th Breath, causing their lungs and muscle mass to double in size. The user is given a +30 damage boost to Taijutsu techniques as well as being able to move 3x faster than their base speed.

(Daigo Kassei) The Fifth Activation: The user initiates the Fifth Activation, or 5th Breath. The yellow aura grows more violent as it causes surrounding debris to sort of levitate around the user from the energy emanating from the body. The user achieves a +40 to Taijutsu techniques, x3 speed and suffers -30 damage.

(Dairoku Kassei) The Sixth Activation: The user initiates the Sixth Activation, or 6th Breath, causing their lungs and muscles to become stretched to the absolute limits, causing them to appear as a fiery towering figure. In addition to this, the user is given a x3.5 speed increase as well as a +50 to Taijutsu techniques. User suffers -35 damage. Should this breath timeout, the user will be unable to use Taijutsu or jutsu the user above S rank for 2 turns.

(Daishichi Kassei) The Seventh Activation: The final activation, the 7th Breath, is the end result of the Seven Heavenly Breaths and, therefore, the most dangerous and taxing. Upon activation, the user tears the fibers of their lungs and major muscle areas as their body is pushed past its limits. Upon observation, the user would have become a titantic size, standing at near triple their original size, scaled proportionately. Their eyes will remain a luminous white while their skin turns coal black and their veins become pronounced as yellow and red. After this activation ends, the user is left unable to use any Taijutsu or physical based attacks for 4 turns and is unable to use any chakra related fields above A rank for three turns. In this state, the user gains x4 speed and an increase in strength up to +60 to Taijutsu techniques. User also suffers -50.

Note: Seven Heavenly Breaths can only be used two times per battle and up to fourth activation and below the second time. After the first use, the user cannot use for at least 4 turns.
Note: Should the user let each activation time out naturally, he will feel the side effects of each. Each of the first 3 Activation lasts at max at 5 turns, the subsequent 3 lasts 4 turns and the last Breath lasts 3 turns.

Skarlet would stand still and start breathing. She would focus chakra onto her breathes as she takes breathes. As she breathes in and focuses her chakra, she uses it to increase her lung captivity and enlarge her lungs with more oxygen and blood. When she has enough her body would develop a yellow aura around it. As the aura develops her eyes would turn white in color as her body gets slightly bigger as well. Once she fully has the aura developed and first breath open she walks over to a tree with a forward palm thrust causing it to break and send the tree flying across the field.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 + 10 = 40
Description: The user strikes the opponent with a forwarding palm thrust.
 

Shady Doctor

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(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage. The boost doesn't stack from last either. It's simply +20 instead of +10.
 

Korra.

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(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage. The boost doesn't stack from last either. It's simply +20 instead of +10.
Skarlet would start breathing and using her chakra to mix with her breathing to make her lungs take more air than already in it. After a few breathes, Skarlet would have her lungs take more oxygen and causes her body to slightly bigger with the yellow aura still around her. Skarlet would walk to another tree and hit it with a lightning infused uppercutting palm attack. The tree would come out of the ground and go flying into the air.
 

Korra.

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Shit. You did nice. Perform that breath with a taijutsu combo like before. That one was invalid since you didn't post a tech 😏
Skarlet would start breathing and using her chakra to mix with her breathing to make her lungs take more air than already in it. After a few breathes, Skarlet would have her lungs take more oxygen and causes her body to slightly bigger with the yellow aura still around her. Skarlet would walk to another tree and hit it with a lightning infused uppercutting palm attack. The tree would come out of the ground and go flying into the air.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40 + 20 = 60
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.
 

Shady Doctor

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So next breath is the 3rd one. You'll utilise the same method as before but make your lungs even bigger this time. This causes your skin to glow red like the 3rd gate of EIG along with you getting even bigger is size. Unlike the 2nd breath, the 3rd gives you another speed boost, being x2, while giving you a +25 to taijutsu. Though you'd suffer -15 to your health directly, due to the stress on your body. Same as before. Perform it with a new combination of Taijutsu moves to show your handle of the breath In combat.

( Shichi Tenkohō ) - Seven Heavenly Breaths
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Seven Heavenly Breaths are a set of breathing exercises that gradually applies pressure to the lungs of the user, causing them to expand over several times their original size and therefore increase the amount of air they can hold. By being able to hold more air, the user becomes able to take in more oxygen to invigorate the body an increase the body's performance levels and energy expenditures way past that of their normal limits at the cost of their own physical health. Similarly to the Eight Inner Gates, this technique as the name suggests consists of several stages, or activations. Each activation is a fast process and can be done in mere moments up to the desired breath, but unlike the EIG, the user is unable to skip breath activation and must activate the 1st Breath and then continue.

(Daiichi Kassei) The First Activation: The user initiates the First Activation, or 1st Breath, increasing the lungs' vital capacity, allowing them to take in much more air than the usual and subsequently more oxygen to help energize the body's cells. Upon activation the user's eyes immediately go completely white and a powerful yellow aura envelopes them. The user gains a 1.5x speed boost and +10 to Taijutsu.

(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage.

(Daisan Kassei) The Third Activation: The user initiates the Third Activation, or 3rd Breath, causing their lungs to grow even bigger as the user's muscles and body increase in size and their skin goes bright red. This activation is similar in appearance to that of the 3rd Gate of the EIG and adds +25 damage to all Taijutsu techniques as well as the user moving 2x faster than their base speed. User suffers -15 damage.

(Daishi Kassei) The Fourth Activation: The user initiates the Fourth Activation, or 4th Breath, causing their lungs and muscle mass to double in size. The user is given a +30 damage boost to Taijutsu techniques as well as being able to move 3x faster than their base speed.

(Daigo Kassei) The Fifth Activation: The user initiates the Fifth Activation, or 5th Breath. The yellow aura grows more violent as it causes surrounding debris to sort of levitate around the user from the energy emanating from the body. The user achieves a +40 to Taijutsu techniques, x3 speed and suffers -30 damage.

(Dairoku Kassei) The Sixth Activation: The user initiates the Sixth Activation, or 6th Breath, causing their lungs and muscles to become stretched to the absolute limits, causing them to appear as a fiery towering figure. In addition to this, the user is given a x3.5 speed increase as well as a +50 to Taijutsu techniques. User suffers -35 damage. Should this breath timeout, the user will be unable to use Taijutsu or jutsu the user above S rank for 2 turns.

(Daishichi Kassei) The Seventh Activation: The final activation, the 7th Breath, is the end result of the Seven Heavenly Breaths and, therefore, the most dangerous and taxing. Upon activation, the user tears the fibers of their lungs and major muscle areas as their body is pushed past its limits. Upon observation, the user would have become a titantic size, standing at near triple their original size, scaled proportionately. Their eyes will remain a luminous white while their skin turns coal black and their veins become pronounced as yellow and red. After this activation ends, the user is left unable to use any Taijutsu or physical based attacks for 4 turns and is unable to use any chakra related fields above A rank for three turns. In this state, the user gains x4 speed and an increase in strength up to +60 to Taijutsu techniques. User also suffers -50.

Note: Seven Heavenly Breaths can only be used two times per battle and up to fourth activation and below the second time. After the first use, the user cannot use for at least 4 turns.
Note: Should the user let each activation time out naturally, he will feel the side effects of each. Each of the first 3 Activation lasts at max at 5 turns, the subsequent 3 lasts 4 turns and the last Breath lasts 3 turns.
 

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While it had not been his intention to intrude upon the tutelage taking place between other Leaf Shinobi; Netto, a young man who couldn't have been a hair taller than five foot-seven, had wandered into the grounds intent on seeing to his own development. Unlike those who'd been there before him, he dressed in a moderately sleek fashion; baring only a sleeveless gunmetal plated vest over a black tank top and similarly colored pants, bound by crimson stirrups. His forearms were covered by crimson sleeves that were not at all apart of the outfit and the gloves covering his hands suggested that he didn't favor work requiring him to get his hands dirty. Frankly, if not for the fact that he didn't wear a mask one may have confused him for Konoha's leaf Anbu...he'd deny that assumption until his dying breath of course.

Aside from a small tan pouch containing a dozen Shuriken the only other item the man carried with him was a 1.4 meter long ninjato which had been fitted somehow into the vest near his left shoulder by a special compartment designed specifically to house the blade. If nothing else, one could assume that this would serve as his primary weapon if they weren't aware of his natural affinity toward Suiton - which no one here should have been. At least, the Leaf Shinobi hoped they were unaware. This was because he'd planned on attacking them out right in order to gauge how quickly they would respond to shifting circumstances as would be the case on an actual ninja mission; of this fact too, they'd be largely unaware.

With near ghostly skin and short spiky raven-colored hair, the only thing about Netto that appeared remotely intimidating would have been his soulless onyx eyes. This was of course, not by his own doing and he seldom brought attention to the matter if it were possible to avoid doing so but these eyes would serve as the gatherings only warning of his intention at this moment. He made no attempts to reach for the weapon at his shoulder or the pouch at his rear but instead, stared intently. Evaluating the gathering with a calm and deliberate scrutiny. "Hello," he'd say, his tone surprisingly baritone for his height sounding like the depths of an ocean afflicted by one cyclonic storm. "Sorry to interrupt but would you like to practice that technique on someone real?"

Posing the question more as a means to gauge their reactions than receive an actual answer, Netto waited patiently and continued to drink in their mannerisms like a fine aged wine.
 

Korra.

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So next breath is the 3rd one. You'll utilise the same method as before but make your lungs even bigger this time. This causes your skin to glow red like the 3rd gate of EIG along with you getting even bigger is size. Unlike the 2nd breath, the 3rd gives you another speed boost, being x2, while giving you a +25 to taijutsu. Though you'd suffer -15 to your health directly, due to the stress on your body. Same as before. Perform it with a new combination of Taijutsu moves to show your handle of the breath In combat.

( Shichi Tenkohō ) - Seven Heavenly Breaths
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Seven Heavenly Breaths are a set of breathing exercises that gradually applies pressure to the lungs of the user, causing them to expand over several times their original size and therefore increase the amount of air they can hold. By being able to hold more air, the user becomes able to take in more oxygen to invigorate the body an increase the body's performance levels and energy expenditures way past that of their normal limits at the cost of their own physical health. Similarly to the Eight Inner Gates, this technique as the name suggests consists of several stages, or activations. Each activation is a fast process and can be done in mere moments up to the desired breath, but unlike the EIG, the user is unable to skip breath activation and must activate the 1st Breath and then continue.

(Daiichi Kassei) The First Activation: The user initiates the First Activation, or 1st Breath, increasing the lungs' vital capacity, allowing them to take in much more air than the usual and subsequently more oxygen to help energize the body's cells. Upon activation the user's eyes immediately go completely white and a powerful yellow aura envelopes them. The user gains a 1.5x speed boost and +10 to Taijutsu.

(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage.

(Daisan Kassei) The Third Activation: The user initiates the Third Activation, or 3rd Breath, causing their lungs to grow even bigger as the user's muscles and body increase in size and their skin goes bright red. This activation is similar in appearance to that of the 3rd Gate of the EIG and adds +25 damage to all Taijutsu techniques as well as the user moving 2x faster than their base speed. User suffers -15 damage.

(Daishi Kassei) The Fourth Activation: The user initiates the Fourth Activation, or 4th Breath, causing their lungs and muscle mass to double in size. The user is given a +30 damage boost to Taijutsu techniques as well as being able to move 3x faster than their base speed.

(Daigo Kassei) The Fifth Activation: The user initiates the Fifth Activation, or 5th Breath. The yellow aura grows more violent as it causes surrounding debris to sort of levitate around the user from the energy emanating from the body. The user achieves a +40 to Taijutsu techniques, x3 speed and suffers -30 damage.

(Dairoku Kassei) The Sixth Activation: The user initiates the Sixth Activation, or 6th Breath, causing their lungs and muscles to become stretched to the absolute limits, causing them to appear as a fiery towering figure. In addition to this, the user is given a x3.5 speed increase as well as a +50 to Taijutsu techniques. User suffers -35 damage. Should this breath timeout, the user will be unable to use Taijutsu or jutsu the user above S rank for 2 turns.

(Daishichi Kassei) The Seventh Activation: The final activation, the 7th Breath, is the end result of the Seven Heavenly Breaths and, therefore, the most dangerous and taxing. Upon activation, the user tears the fibers of their lungs and major muscle areas as their body is pushed past its limits. Upon observation, the user would have become a titantic size, standing at near triple their original size, scaled proportionately. Their eyes will remain a luminous white while their skin turns coal black and their veins become pronounced as yellow and red. After this activation ends, the user is left unable to use any Taijutsu or physical based attacks for 4 turns and is unable to use any chakra related fields above A rank for three turns. In this state, the user gains x4 speed and an increase in strength up to +60 to Taijutsu techniques. User also suffers -50.

Note: Seven Heavenly Breaths can only be used two times per battle and up to fourth activation and below the second time. After the first use, the user cannot use for at least 4 turns.
Note: Should the user let each activation time out naturally, he will feel the side effects of each. Each of the first 3 Activation lasts at max at 5 turns, the subsequent 3 lasts 4 turns and the last Breath lasts 3 turns.

Skarlet would take in more air and using her chakra to expand her lungs more to intake more air. As she does that her skin starts turning red in red color as her body gets bigger in size. As she takes enough air and her body grows, Skarlet would focus and active the third breath. With her speed also getting increased she speed blitzes the random man that appeared and strikes the man with a powerful knee to the stomach, causing him to double over and he finishes with a strong elbow from the alternating arm to the back of the head. As Skarlet is in this mode she starts to feel the effects on her body.

(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60 + 25 = 85
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
 

Shady Doctor

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Ok next we'll do 2 breathes back to back. It'll be 4th and 5th breathes respectively. In the 4th breath, your body mass will become twice as big, while giving you a solid +30 to your tai attacks. It will also bring your speed up to x3 your base speed, though with this specific breath you won't suffer any drawback damage. After you perform your tai combo with the 4th breath, I want you to go directly into your 5th breath. With the 5th breath activated, your super saiyan armor becomes more violent in nature, whipping around while making debris and stuff basically levitate around your immediate area. Your muscles don't grow bigger and your speed doesnt go up any further, but you'd get a +40 boost to tai while having -30 damage done to you from the drawbacks.



( Shichi Tenkohō ) - Seven Heavenly Breaths
Type: Supplementary



Rank: N/A



Range: Short



Chakra: N/A



Damage: N/A



Description: The Seven Heavenly Breaths are a set of breathing exercises that gradually applies pressure to the lungs of the user, causing them to expand over several times their original size and therefore increase the amount of air they can hold. By being able to hold more air, the user becomes able to take in more oxygen to invigorate the body an increase the body's performance levels and energy expenditures way past that of their normal limits at the cost of their own physical health. Similarly to the Eight Inner Gates, this technique as the name suggests consists of several stages, or activations. Each activation is a fast process and can be done in mere moments up to the desired breath, but unlike the EIG, the user is unable to skip breath activation and must activate the 1st Breath and then continue.



(Daiichi Kassei) The First Activation: The user initiates the First Activation, or 1st Breath, increasing the lungs' vital capacity, allowing them to take in much more air than the usual and subsequently more oxygen to help energize the body's cells. Upon activation the user's eyes immediately go completely white and a powerful yellow aura envelopes them. The user gains a 1.5x speed boost and +10 to Taijutsu.



(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage.



(Daisan Kassei) The Third Activation: The user initiates the Third Activation, or 3rd Breath, causing their lungs to grow even bigger as the user's muscles and body increase in size and their skin goes bright red. This activation is similar in appearance to that of the 3rd Gate of the EIG and adds +25 damage to all Taijutsu techniques as well as the user moving 2x faster than their base speed. User suffers -15 damage.



(Daishi Kassei) The Fourth Activation: The user initiates the Fourth Activation, or 4th Breath, causing their lungs and muscle mass to double in size. The user is given a +30 damage boost to Taijutsu techniques as well as being able to move 3x faster than their base speed.



(Daigo Kassei) The Fifth Activation: The user initiates the Fifth Activation, or 5th Breath. The yellow aura grows more violent as it causes surrounding debris to sort of levitate around the user from the energy emanating from the body. The user achieves a +40 to Taijutsu techniques, x3 speed and suffers -30 damage.




(Dairoku Kassei) The Sixth Activation: The user initiates the Sixth Activation, or 6th Breath, causing their lungs and muscles to become stretched to the absolute limits, causing them to appear as a fiery towering figure. In addition to this, the user is given a x3.5 speed increase as well as a +50 to Taijutsu techniques. User suffers -35 damage. Should this breath timeout, the user will be unable to use Taijutsu or jutsu the user above S rank for 2 turns.



(Daishichi Kassei) The Seventh Activation: The final activation, the 7th Breath, is the end result of the Seven Heavenly Breaths and, therefore, the most dangerous and taxing. Upon activation, the user tears the fibers of their lungs and major muscle areas as their body is pushed past its limits. Upon observation, the user would have become a titantic size, standing at near triple their original size, scaled proportionately. Their eyes will remain a luminous white while their skin turns coal black and their veins become pronounced as yellow and red. After this activation ends, the user is left unable to use any Taijutsu or physical based attacks for 4 turns and is unable to use any chakra related fields above A rank for three turns. In this state, the user gains x4 speed and an increase in strength up to +60 to Taijutsu techniques. User also suffers -50.



Note: Seven Heavenly Breaths can only be used two times per battle and up to fourth activation and below the second time. After the first use, the user cannot use for at least 4 turns.



Note: Should the user let each activation time out naturally, he will feel the side effects of each. Each of the first 3 Activation lasts at max at 5 turns, the subsequent 3 lasts 4 turns and the last Breath lasts 3 turns.


In the mean time, I'll heal Netto up so you can use him as a dummy for our last couple of breaths.
 

Korra.

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Ok next we'll do 2 breathes back to back. It'll be 4th and 5th breathes respectively. In the 4th breath, your body mass will become twice as big, while giving you a solid +30 to your tai attacks. It will also bring your speed up to x3 your base speed, though with this specific breath you won't suffer any drawback damage. After you perform your tai combo with the 4th breath, I want you to go directly into your 5th breath. With the 5th breath activated, your super saiyan armor becomes more violent in nature, whipping around while making debris and stuff basically levitate around your immediate area. Your muscles don't grow bigger and your speed doesnt go up any further, but you'd get a +40 boost to tai while having -30 damage done to you from the drawbacks.



( Shichi Tenkohō ) - Seven Heavenly Breaths
Type: Supplementary



Rank: N/A



Range: Short



Chakra: N/A



Damage: N/A



Description: The Seven Heavenly Breaths are a set of breathing exercises that gradually applies pressure to the lungs of the user, causing them to expand over several times their original size and therefore increase the amount of air they can hold. By being able to hold more air, the user becomes able to take in more oxygen to invigorate the body an increase the body's performance levels and energy expenditures way past that of their normal limits at the cost of their own physical health. Similarly to the Eight Inner Gates, this technique as the name suggests consists of several stages, or activations. Each activation is a fast process and can be done in mere moments up to the desired breath, but unlike the EIG, the user is unable to skip breath activation and must activate the 1st Breath and then continue.



(Daiichi Kassei) The First Activation: The user initiates the First Activation, or 1st Breath, increasing the lungs' vital capacity, allowing them to take in much more air than the usual and subsequently more oxygen to help energize the body's cells. Upon activation the user's eyes immediately go completely white and a powerful yellow aura envelopes them. The user gains a 1.5x speed boost and +10 to Taijutsu.



(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage.



(Daisan Kassei) The Third Activation: The user initiates the Third Activation, or 3rd Breath, causing their lungs to grow even bigger as the user's muscles and body increase in size and their skin goes bright red. This activation is similar in appearance to that of the 3rd Gate of the EIG and adds +25 damage to all Taijutsu techniques as well as the user moving 2x faster than their base speed. User suffers -15 damage.



(Daishi Kassei) The Fourth Activation: The user initiates the Fourth Activation, or 4th Breath, causing their lungs and muscle mass to double in size. The user is given a +30 damage boost to Taijutsu techniques as well as being able to move 3x faster than their base speed.



(Daigo Kassei) The Fifth Activation: The user initiates the Fifth Activation, or 5th Breath. The yellow aura grows more violent as it causes surrounding debris to sort of levitate around the user from the energy emanating from the body. The user achieves a +40 to Taijutsu techniques, x3 speed and suffers -30 damage.




(Dairoku Kassei) The Sixth Activation: The user initiates the Sixth Activation, or 6th Breath, causing their lungs and muscles to become stretched to the absolute limits, causing them to appear as a fiery towering figure. In addition to this, the user is given a x3.5 speed increase as well as a +50 to Taijutsu techniques. User suffers -35 damage. Should this breath timeout, the user will be unable to use Taijutsu or jutsu the user above S rank for 2 turns.



(Daishichi Kassei) The Seventh Activation: The final activation, the 7th Breath, is the end result of the Seven Heavenly Breaths and, therefore, the most dangerous and taxing. Upon activation, the user tears the fibers of their lungs and major muscle areas as their body is pushed past its limits. Upon observation, the user would have become a titantic size, standing at near triple their original size, scaled proportionately. Their eyes will remain a luminous white while their skin turns coal black and their veins become pronounced as yellow and red. After this activation ends, the user is left unable to use any Taijutsu or physical based attacks for 4 turns and is unable to use any chakra related fields above A rank for three turns. In this state, the user gains x4 speed and an increase in strength up to +60 to Taijutsu techniques. User also suffers -50.



Note: Seven Heavenly Breaths can only be used two times per battle and up to fourth activation and below the second time. After the first use, the user cannot use for at least 4 turns.



Note: Should the user let each activation time out naturally, he will feel the side effects of each. Each of the first 3 Activation lasts at max at 5 turns, the subsequent 3 lasts 4 turns and the last Breath lasts 3 turns.


In the mean time, I'll heal Netto up so you can use him as a dummy for our last couple of breaths.
Skarlet would use her chakra and start gathering even more air into her lungs. As she does this her lungs and body would double in size. As she gains control and enough oxygen her speed would also increase. Using her increased speed and size she would blitz into a boulder and deliver an elbow into the boulder using her other arm as support. The boulder would be destroyed effortlessly.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40 + 30 = 75
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

As soon as Skarlet finishes that she would use her chakra to push her body more to take in more oxygen. As she does this, the yellow aura around Skarlet's body grows more violent as it causes surrounding debris to sort of levitating around the her from the energy emanating from her body. Skarlet would then walk up to a nearby tree and spins on her foot, striking the tree with a strong back-fist, followed by a kick with the alternating leg to force the tree to fly and breaking apart.

(Rīfu Jōshō Saikuron) Leaf Rising Cyclone
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40 + 40 = 80
Description: Spinning on his foot, the user strikes the enemy with a strong back-fist, followed by a kick with the alternating leg to force him away.
 

Shady Doctor

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Ok instead of like before. Tell me about the 6th breath while focusing on activating it yourself. Once you've done that we'll go on to the 7th breath.



( Shichi Tenkohō ) - Seven Heavenly Breaths



Type: Supplementary




Rank: N/A




Range: Short




Chakra: N/A




Damage: N/A




Description: The Seven Heavenly Breaths are a set of breathing exercises that gradually applies pressure to the lungs of the user, causing them to expand over several times their original size and therefore increase the amount of air they can hold. By being able to hold more air, the user becomes able to take in more oxygen to invigorate the body an increase the body's performance levels and energy expenditures way past that of their normal limits at the cost of their own physical health. Similarly to the Eight Inner Gates, this technique as the name suggests consists of several stages, or activations. Each activation is a fast process and can be done in mere moments up to the desired breath, but unlike the EIG, the user is unable to skip breath activation and must activate the 1st Breath and then continue.




(Daiichi Kassei) The First Activation: The user initiates the First Activation, or 1st Breath, increasing the lungs' vital capacity, allowing them to take in much more air than the usual and subsequently more oxygen to help energize the body's cells. Upon activation the user's eyes immediately go completely white and a powerful yellow aura envelopes them. The user gains a 1.5x speed boost and +10 to Taijutsu.




(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage.




(Daisan Kassei) The Third Activation: The user initiates the Third Activation, or 3rd Breath, causing their lungs to grow even bigger as the user's muscles and body increase in size and their skin goes bright red. This activation is similar in appearance to that of the 3rd Gate of the EIG and adds +25 damage to all Taijutsu techniques as well as the user moving 2x faster than their base speed. User suffers -15 damage.




(Daishi Kassei) The Fourth Activation: The user initiates the Fourth Activation, or 4th Breath, causing their lungs and muscle mass to double in size. The user is given a +30 damage boost to Taijutsu techniques as well as being able to move 3x faster than their base speed.




(Daigo Kassei) The Fifth Activation: The user initiates the Fifth Activation, or 5th Breath. The yellow aura grows more violent as it causes surrounding debris to sort of levitate around the user from the energy emanating from the body. The user achieves a +40 to Taijutsu techniques, x3 speed and suffers -30 damage.




(Dairoku Kassei) The Sixth Activation: The user initiates the Sixth Activation, or 6th Breath, causing their lungs and muscles to become stretched to the absolute limits, causing them to appear as a fiery towering figure. In addition to this, the user is given a x3.5 speed increase as well as a +50 to Taijutsu techniques. User suffers -35 damage. Should this breath timeout, the user will be unable to use Taijutsu or jutsu the user above S rank for 2 turns.





(Daishichi Kassei) The Seventh Activation: The final activation, the 7th Breath, is the end result of the Seven Heavenly Breaths and, therefore, the most dangerous and taxing. Upon activation, the user tears the fibers of their lungs and major muscle areas as their body is pushed past its limits. Upon observation, the user would have become a titantic size, standing at near triple their original size, scaled proportionately. Their eyes will remain a luminous white while their skin turns coal black and their veins become pronounced as yellow and red. After this activation ends, the user is left unable to use any Taijutsu or physical based attacks for 4 turns and is unable to use any chakra related fields above A rank for three turns. In this state, the user gains x4 speed and an increase in strength up to +60 to Taijutsu techniques. User also suffers -50.




Note: Seven Heavenly Breaths can only be used two times per battle and up to fourth activation and below the second time. After the first use, the user cannot use for at least 4 turns.




Note: Should the user let each activation time out naturally, he will feel the side effects of each. Each of the first 3 Activation lasts at max at 5 turns, the subsequent 3 lasts 4 turns and the last Breath lasts 3 turns.
 

Korra.

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Ok instead of like before. Tell me about the 6th breath while focusing on activating it yourself. Once you've done that we'll go on to the 7th breath.



( Shichi Tenkohō ) - Seven Heavenly Breaths



Type: Supplementary




Rank: N/A




Range: Short




Chakra: N/A




Damage: N/A




Description: The Seven Heavenly Breaths are a set of breathing exercises that gradually applies pressure to the lungs of the user, causing them to expand over several times their original size and therefore increase the amount of air they can hold. By being able to hold more air, the user becomes able to take in more oxygen to invigorate the body an increase the body's performance levels and energy expenditures way past that of their normal limits at the cost of their own physical health. Similarly to the Eight Inner Gates, this technique as the name suggests consists of several stages, or activations. Each activation is a fast process and can be done in mere moments up to the desired breath, but unlike the EIG, the user is unable to skip breath activation and must activate the 1st Breath and then continue.




(Daiichi Kassei) The First Activation: The user initiates the First Activation, or 1st Breath, increasing the lungs' vital capacity, allowing them to take in much more air than the usual and subsequently more oxygen to help energize the body's cells. Upon activation the user's eyes immediately go completely white and a powerful yellow aura envelopes them. The user gains a 1.5x speed boost and +10 to Taijutsu.




(Daini Kassei) The Second Activation: The user initiates the Second Activation, or 2nd Breath, stretching their own lungs even further, thereby increasing the air intake. This intake brings with it even more oxygen and the user's muscles and body grows slightly bigger. The user retains the speed from the first activation and gains a +20 damage boost to all Taijutsu techniques. User also suffers -10 damage.




(Daisan Kassei) The Third Activation: The user initiates the Third Activation, or 3rd Breath, causing their lungs to grow even bigger as the user's muscles and body increase in size and their skin goes bright red. This activation is similar in appearance to that of the 3rd Gate of the EIG and adds +25 damage to all Taijutsu techniques as well as the user moving 2x faster than their base speed. User suffers -15 damage.




(Daishi Kassei) The Fourth Activation: The user initiates the Fourth Activation, or 4th Breath, causing their lungs and muscle mass to double in size. The user is given a +30 damage boost to Taijutsu techniques as well as being able to move 3x faster than their base speed.




(Daigo Kassei) The Fifth Activation: The user initiates the Fifth Activation, or 5th Breath. The yellow aura grows more violent as it causes surrounding debris to sort of levitate around the user from the energy emanating from the body. The user achieves a +40 to Taijutsu techniques, x3 speed and suffers -30 damage.




(Dairoku Kassei) The Sixth Activation: The user initiates the Sixth Activation, or 6th Breath, causing their lungs and muscles to become stretched to the absolute limits, causing them to appear as a fiery towering figure. In addition to this, the user is given a x3.5 speed increase as well as a +50 to Taijutsu techniques. User suffers -35 damage. Should this breath timeout, the user will be unable to use Taijutsu or jutsu the user above S rank for 2 turns.





(Daishichi Kassei) The Seventh Activation: The final activation, the 7th Breath, is the end result of the Seven Heavenly Breaths and, therefore, the most dangerous and taxing. Upon activation, the user tears the fibers of their lungs and major muscle areas as their body is pushed past its limits. Upon observation, the user would have become a titantic size, standing at near triple their original size, scaled proportionately. Their eyes will remain a luminous white while their skin turns coal black and their veins become pronounced as yellow and red. After this activation ends, the user is left unable to use any Taijutsu or physical based attacks for 4 turns and is unable to use any chakra related fields above A rank for three turns. In this state, the user gains x4 speed and an increase in strength up to +60 to Taijutsu techniques. User also suffers -50.




Note: Seven Heavenly Breaths can only be used two times per battle and up to fourth activation and below the second time. After the first use, the user cannot use for at least 4 turns.




Note: Should the user let each activation time out naturally, he will feel the side effects of each. Each of the first 3 Activation lasts at max at 5 turns, the subsequent 3 lasts 4 turns and the last Breath lasts 3 turns.
Skarlet who would also be bigger in size and appear with a yellow aura around her skin would continue taking in more oxygen into her body. As she does this her lungs and muscles would be at their max as she gains even more speed and strength as well as appear like a taller figure. Skarlet would channel earth chakra into her leg and believe a powerful kick to a boulder sending it flying across the terrain and out of sight.

So with 6 breathe after it times out it actually starts to affect jutsu ability as well as the damage a user will receive. This is basically the max damage a user could take before going into 7th breathe. Another speed and damage increase as wel.


( Gekiha NagareBoshi Zenshin ) - Crushing Meteor Drive
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80 + 50 = 130
Description: By charging one leg with earth chakra the user is able deliver a devastatingly powerful kick, one that is almost comparable to kicks augmented by Chakra Enhanced Strength, to the target’s crotch. The strike can send even larger animals flying.

As Skarlet stands there with her body hurting she takes just a bit more chakra to gather more oxygen into her lungs. As she does this she would tear fibers in her lungs and muscles as she pushes it to the edge. Doing this causes her size to grow that 3 times her normal size. Her skin would also turn coal black with veins appearing yellow and red while her eyes would be pure white. Skarlet would use her speed increase to find the random man and delivers several one knuckle punches in quick succession, each and every one striking the exact same spot on the man's chest causing his ribs to break and sending him flying.

If I ever do go into this mode I'm handicapping myself right after and will need med or yang to heal myself faster. Will be capped at A rank for 3 turns. WIll also get a x4 speed increase

( Hitonare Za Tora ) - Taming the Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80 + 60 = 140
Description: A technique that focuses on overwhelming power and precision. Through careful breathing this technique allows the user to deliver several one knuckle punches in quick succession, each and every one striking the exact same spot on the target with devastating effect. This attack is capable of breaking through most conventional defenses.
 

Shady Doctor

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So silent fist is the last thing we'll go over before you gain mastery. I want you to analyze this for me and tell me everything you know. Pros. Cons and then perform it along with any breath plus a tai move.

( Muon no Ken ) - Silent Fist
Type:
Offensive/Supplementary
Rank: B
Range: Short
Chakra: 20 ( -5 per turn )
Damage: N/A
Description: Users of the Seven Heavenly Breaths are able to make use of a unique ability to battle and move completely silently in addition to being unpredictable. This effect only works on opponents within short range of the user as that's as far as the chakra cloak can reach. This cloak is invisible to the naked but can be perceived with Dōjutsu or Sensory. While active, the user's physical attacks and motions become virtually unpredictable as there is no sound accompanying them. By channeling air away from their bodies they are met with less friction ergo less drag during movement. Due to this, the user will be nearly unpredictable in his movements, increasing this threefold. This does not mean the attacks move at this speed, however.
Note: Can only be used by Seven Heavenly Breath users and each use lasts up to 4 turns and be used 3 times max.
 

Korra.

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So silent fist is the last thing we'll go over before you gain mastery. I want you to analyze this for me and tell me everything you know. Pros. Cons and then perform it along with any breath plus a tai move.

( Muon no Ken ) - Silent Fist
Type:
Offensive/Supplementary
Rank: B
Range: Short
Chakra: 20 ( -5 per turn )
Damage: N/A
Description: Users of the Seven Heavenly Breaths are able to make use of a unique ability to battle and move completely silently in addition to being unpredictable. This effect only works on opponents within short range of the user as that's as far as the chakra cloak can reach. This cloak is invisible to the naked but can be perceived with Dōjutsu or Sensory. While active, the user's physical attacks and motions become virtually unpredictable as there is no sound accompanying them. By channeling air away from their bodies they are met with less friction ergo less drag during movement. Due to this, the user will be nearly unpredictable in his movements, increasing this threefold. This does not mean the attacks move at this speed, however.
Note: Can only be used by Seven Heavenly Breath users and each use lasts up to 4 turns and be used 3 times max.
Pros - non doujutsu/sensor will have a hard time fighting against this, moves are unpredictable, no sound so cant track by sound, last up to 4 turns and with 3 usages around 12 turns, don't need to activate SHB to use it

Cons - only work within short range, does not increase the speed of jutsu, constant chakra usage, doujutsu and sensors can bypass this

While Skarlet was still in the seventh breathe, Skarlet would gather chakra around her and creates a chakra cloak in a short range of her. Using the chakra cloak she would use to it send air away from her body. This would allow her to move her body with less air friction causing less drag. Skarlet would then find the previous hurt man and without any warning, the man would be hit with a lightning-infused uppercutting palm attack that sends him flying into the air.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40 + 60 = 100
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.
 
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