Learning the hard way [closed]

Ushiro

Active member
Legendary
Joined
Apr 23, 2010
Messages
13,005
Kin
768💸
Kumi
99💴
Trait Points
50⚔️
Unofficial
Anything goes
Terrain: A stone path in a bamboo forest. There's a large pond to my left

Don't really have a plan in mind so we'll see where this goes. 0^0 In the meantime choose what bio you want to fight. Both is acceptable.
 

Ushiro

Active member
Legendary
Joined
Apr 23, 2010
Messages
13,005
Kin
768💸
Kumi
99💴
Trait Points
50⚔️
Good choice. xd We are mid range btw. Here's Pein's formation from your perspective:

Animal Human Naraka
Asura Preta Deva


Deva: "In order to mature you must first experience true pain firsthand. Prepare yourself."

The painful lesson begins with Asura jumping forward whilst Deva slams his hands on the ground. Manipulating the earth, he causes a rectangular section beneath you to rise 20 meters at a fast pace. (about 10 x 15 meters, the edge right in front of him) The pressure pins you to the ground but you are not alone up there. Asura is also on the rising platform on all fours, opening the crown of his head to reveal a chakra cannon gathering energy. He unleashes the energy at you as a powerful beam obliterating your side of the structure in a large explosion. While you deal with Asura, Animal summons a giant chameleon behind the group. It opens its mouth for Animal and Naraka to hide in as it becomes invisible and sneaks around to your left side without getting closer.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Reza Bakuhatsu no Jutsu ) - Laser Explosion Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: Through the Asura Path, the user is able to create a cannon of sorts from his body. This "hi-tech" looking weapon is nothing more than a chakra cannon. It shoots a very dense and concentrated beam of chakra that travels at blazing speeds. The dense concentration of the beam makes it strong enough to play in equal terms to elemental techniques of the same rank.
Note: Can only be used by Rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.

(Kuchiyose no Jutsu: Kyojin kamereon) - Summoning Technique: Giant Chameleon
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description:
The user will summon a Giant Chameleon with a sort of snake for a tail. Like all of Nagato's summons, it has a number of body piercings that link its chakra to that of the user and makes it so that it manifests the Rinnegan. Much like a real-life chameleon, this creature can also blend with its surroundings for camouflage, so perfectly that it renders itself completely invisible to other viewers around. This ability has been used by the Animal Path of Pain to step inside the chameleon's mouth and attack his opponents by surprise. The camouflage is so perfect that it hides the summons chakra and even that of those inside it from any sensing technique, even sage mode users, making it not only a visual camouflage but also a sensory one. The snake-tail can be used as a prehensile limb, to be able to grab and capture intended targets for Pain with its tongue
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once
 

Zaphkiel

Seraph
Legendary
Joined
Mar 18, 2013
Messages
12,628
Kin
1,915💸
Kumi
1,618💴
Trait Points
0⚔️
As Yosamu beheld the six bodies of Pain he suddenly felt the earth below him tremble as the Deva path slams his hands on the ground. No doubt some elaborate technique involving the earth, keeping track of the Asura path as his Sharingan passively activates he feels the earth begin to rise- much to his dismay. He quickly positioned himself on one knee as the inertia pushed down on his body. Channeling Raiton chakra in his right hand as his left pressed down against the force Yosamu fired a a barrage of pure controlled lighting energy senbons directly at the Asura path before it could land soundly onto the platform, thanks to his superior tracking he release the jutsu at the last second when the path was literally inches away from the platform and himself. He would then bring his arm upwards while relinquishing control of the technique and formed another variant of the Chidori. This variant he would aim directly downwards at the rising platform to shatter it completely

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye (Passive)
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon which are shot with a simple hand movement towards the target. The senbons are extremely precise and have the same numbing and paralyzing effects as Chidori, carrying enormous speed. Because the technique requires no handseals and is done with simple hand movements, its extremely hard to avoid while in short range and quite dangerous to counter due to the precision attacks it can be used to perform.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

As the structure now fell beneath his feet he quickly scanned the area for the remaining bodies, but he only counted three remaining, last time he checked there was a full squad of six. They were probably setting up for a surprise attack but no matter, he quickly molded his primary specialty of Futon and released an omninous blast of wind from his body, sending the crumbling rocks of the risen platform in every direction conceivable. This was to clear his vision of any hindrance as well as send the rocks flying in order to find where the hidden bodies had escaped to, this happens as he's falling back to the ground.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

 

Ushiro

Active member
Legendary
Joined
Apr 23, 2010
Messages
13,005
Kin
768💸
Kumi
99💴
Trait Points
50⚔️
That turned out differently than i'd intended. I originally wanted Asura to make a short jump to the edge of the platform furthest from you but forgot to mention it. Anyways, onto my supremely pessimistic tips!

I know you waited for Asura to be close so he'd an easier target but allowing him to get so close is dangerous too. That Path is notoriously durable and would still be alive after being hit with several ways to continue attacking you. Using quick jutsu with devastating effects should save you time and allow you to counter other moves without being occupied.
That second lighting jutsu was a waste of a jutsu if you weren't going to attack with it. I purposefully rose the ground under you to distance you from the other Paths. From long range your lightning wouldn't hit them but falling rocks might which you could have taken advantage of in your description but didn't. Not only is destroying your footing a bad idea, but it looks like you only did it to blow the rocks at me. Unfortunately, that allows me to do the same thing to you with a stronger jutsu. Not a good strategy to use against my bio which excels at manipulating the environment. It helps to try and figure out your opponent's fighting style and predict their moves.



Asura is ready to go for the kill when he sees lightning surging from your hand in the form of numerous needles headed at him. Unable to evade in time, he is rendered immobile by the needles piercing his body. Although he is disabled physically he still watches you for the sake of the others. He then witnesses the lightning in your hand expand and unleash lightning bolts demolishing the entire platform he's on. Deva thanks you mentally for all of the "ammunition" you've provided for him to use to his advantage.

Deva: "I will not tolerate mediocrity in my presence. Accept judgement."

As the earth structure collapses Deva sends out a harmless pulse of lightning chakra from his body. This quickly imbues a large amount of rock and debris with lightning chakra, putting them under his control (S rank). Deva raises his hands in a grand manner like an orchestra director, controlling all of the rock beneath you to raise at well and inevitably collide with you. These bits and pieces converge on you as they approach and crush you inside of a large ball of gathered rock in a similar style to his Chibaku Tensei jutsu.

While you are being attacked by Deva, Preta and Human consecutively throw two kunai each into the air that fall in an arc onto you from above. These have exploding tags attached to them which are mixed in with the debris gathering on top of you. With a handseal they detonate the bombs inside the great sphere which is finally sent crashing into the ground by Deva. During this the giant chameleon slowly enters short range, making sure to stay clear of the other's attacks.

(Raiton: Yuuetsusei no Kyohaku) - Lightning Release: Supremacy of Stella
Rank: C-S
Type: Offensive/Supplementary
Range: Short - Mid
Chakra cost: 15-40
Damage points: 30-80
Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect.

Note: Can only be used twice per battle
Note: Can only be Taught by Noni
Note: Must have Mastery of lightning
Note: The construct is kept active for three turns
Note: Requires one turn cool down before use again
Note: Usable only on solid and logical objects/constructs
Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time
 
Top