Learning some spells with the Half Blood Prince

Yugure

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*Kicks you down and steals the elderwant*

That belongs to me, you dunderhead.

You are here to learn the subtle science and exact art of illusions, I don't expect you will really understand the beauty, the delicate power to bewitch the mind and ensnaring the senses ... I can teach you how to bottle fame, brew glory, even stopper death -- if you aren't as big a bunch of dunderheads as I usually have to teach.

Now, Start gathering your chakra and then preform the Tiger → Boar and let out a burst of chakra towards your opponent, causing them to see a maze raise up around them.

(Genjutsu: Gensō no meiro) | Illusionary Arts : Illusionary Maze
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: The user performs the Tiger → Boar handseals and seems to dissolve into the air, at the same time the opponent will see a maze rise around him, trapping him in it. The opponent thinks he moves forwards trough the maze to find his way out, but in reality he stands frozen on his place, unable to move and making him vulnerable for attacks.
Note: Maze stays in place for 3 turns
Note: Can only be taught by -Severus Snape-

 

Flash

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Ohhhh, big words eh??

I start gathering my chakra inside my body. Once done, I perform the Tiger → Boar handseals and release my chakra into your clone's head.
Your clone sees me vanishing and at the same time, mazes building up around her. As she moves around the mazes, they become more complex. But I'm reality, she just stands there numbed/paralysed. I use this opportunity to strike her.

Questions: can I like make any type of maze??wood, earth etc.,??
 

Yugure

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O_O

Correct dunderhead.

And like I just said, you can make the maze of any type you want, wind, fire, earth, wood. In my mind it looks like a normal maze, but it of course depends on your imagination;)
 

Flash

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Ok, so here's the deal. I'll explain everything about the technique and then you'll ask me any questions if any. Cool?

Here we go....

(Suiton: Ten no namida) Water
style: Tears in heavens
Type: Supplementary
Rank: C-Rank
Range: Short - Long
Chakra: 15
Damage: N/A
Description: This technique depends on manipulating water molecules present in the location (water source/water from previous water jutsus) to spread out in the
atmosphere. By infusing the user's chakra into these molecules, the user can sense the enemy in/on the battlefield by sensing the body
temperature or heat given out by the person. This is exactly like the mist jutsu, but here the molecules doesn't block the vision. The best part about this jutsu is that, the molecules in the air keep building up even if/when it is
blown away by the wind till the
water source/the water from the previous jutsu dries away. This helps in tough situations when due to some reasons, the user can't find the opponent.
Note: Can only be taught by
Flash07.
- Requires a previous or existing water source.
- Lasts only six turns before water molecules evaporate or until water source is destroyed.



The basic idea behind the technique is to sense your opponent when you're in a closed area. Sometimes, you are fighting in a closed room or say you both are trapped in a dome, at that time you can't use the rain technique to sense your opponent. This technique helps you out there. Also, this technique works on detecting the opponent's body temperature rather than the enemy's chakra. So even ppl like Muu or people who use chakra suppression can't hide from the technique.

Basically you manipulate the water from the water source or if you have water left from the previous water technique to build up in the atmosphere and through it, you can detect your opponent.

Hmm any questions??
 

Flash

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No. you either need a water source or water from your previous jutsu.
If you use a water source, you can use the technique till the end if the match.
If you use it from a water jutsu, you can use it for 6 turns.
(ofc before the turn ends, you can use another water jutsu and extend your turns :p )
 

Yugure

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No. you either need a water source or water from your previous jutsu.
If you use a water source, you can use the technique till the end if the match.
If you use it from a water jutsu, you can use it for 6 turns.
(ofc before the turn ends, you can use another water jutsu and extend your turns :p )
hehe, okay, thanks^^
 
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