The first one I mean, anything that can break the barrier you should be fine to escape and it doesn't mention anything at preventing molding chakra inside it so I guess just use any B rank, even if it prevented chakra molding you can easily break it with taijutsu or kenjutsu thanks to it's very low durability, pretty worthless overall.So this first one is a simple barrier that prevents escape to a degree, though it is something that's pretty much useless against someone at a higher rank than you, but you can have ppl join in to make it a stronger hold. I guess just list a couple of ways you'd escape?
( Isshi Tōjin ) - Light String Formation
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: This barrier is designed to prevent anyone from leaving its confines. Once within a certain range of the person, the user erects the barrier underfoot rendering anyone within the seals, incapable of escaping. Should the user use on someone of a higher rank than him, than the effects will be null. However, should 2 or more barriers are combined, then the effects will be increased one rank ( Kages would effect Sages now, for example ).
This technique is outdated asf LMAO. It's a mist type "barrier" that impairs the sight of ppl within and also stops sounds from escaping the mist; So anything outside of the mist can't hear or perceive what's going on within. On this one just list some ways you'd personally use this.
( Fuuinjutsu: Kōmu Kekkaijutsu ) - Sealing Arts: Crimson Mist Barrier Jutsu
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15
Damage: N/A
Description: By summoning a thick wall of mist, the user can impair sight for all within it. It also masks any sound from being heard outside of the mist. The effectiveness of this technique varies between users as it depends on the user's skill. Starting at Chunnin rank, this lasts for 1 turn and can be extended 1 turn per rank increase up to Kage rank (6 turns). Chunnin and Special Jounin can use this up to Short range, Jounin and S-class Ninja can use this up to Mid range and Sannin and up can extend this to long range.
The first one is kinda handy if you don't have sensory, can't relate though. The second one is pretty awful if we're honest, as for the third it's pretty cool that it scales as you get more "fuuin mastery" it's a fairly useful canon situationally, I made a custom on my other account that was based partly on this, but worked autonomously.The next one is a sensing type barrier. Allows one to create a barrier with the user as the center which senses movements inside. Pretty simple.
(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".
A simple trap type seal. You set the said trap and a sealing mark on a specific area. Once someone enters that area, the seal is triggered and an explosion will occur.
(Kekkai Houjin) - Barrier Method Battle Array
Rank: B-Rank
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Kekkai Houjin is a high-level Fuuinjutsu trap technique. An array of explosive markers is jointly placed around the boundary of an area. If any opponent walks through the boundary, the seals will activate and explode.
This next one lets you touch a barrier and insert your chakra in order to completely shatter it. It only works up to B rank barriers for a regular fuuin user, A ranks for uzumaki bios (advanced Uzumaki I'm assuming) and S ranks for advanced fuuin users. Even though the advanced fuuin users can shatter S rank barriers, it'll only be barriers that have the same chakra as this (40) or lower.
( Kekkai Kireme no Jutsu ) - Barrier Shatter Technique
Rank: B - S
Type: Supplementary
Range: Short - Mid
Chakra: 20 - 40
Damage: N/A
Description: The user will insert their chakra into a active barrier to then interfere with the source and cancel the barrier shattering its shell.
Note: Must make direct contact. Regular Fuuinjutsu users can dispel Barrier Techniques B-Rank and below. Uzumaki bios can dispel up to A-Rank. Advanced Sealing Specialists can dispel up to S rank Barriers.
The first one is pretty handy because it can be attached to weapons, which can make for some slick combinations but the overall durability of it would be unfortunate. Infinite embraces, everyone knows about this one by now I'm sure, the swamp of the fuuin list, well not this one, this'd be more like a mud puddle, but we'll get to the good one soon enough.You'd write the specific kanji on a paper tag and place it on an item of your choosing. Once you activate the kanji with your chakra, it will erect a barrier that can defend up to B rank attacks. Pretty simple and straightforward barrier type technique that stems from kanji and paper tags.
(Fusen no Kekkai) Tag Barrier
Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.
So this is a famous one in the rp, as you've seen over the years. You'd slam your hands on the ground and erect a barrier close range around your target. This let's you take 50 chakra from the through a chakra drain, but only 30 chakra goes back to your reserves. This limits the targets chakra usage also, which seems miniscule at first sight, but limiting them to 40 chakra per technique can be a big difference.
(Mugen Hōyō) - Infinate Embrace
Rank: B-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.
Next one is the creation of 2 or more scrolls that can be used for communication between one another from long distances. Pretty niffy for nw uses really.
(Fuuinjutsu: Kami Komyunikēshon) Sealing Arts: Scroll Communication technique
Type: Supplementary
Rank: B-Rank
Range: N/A
Chakra: 20
Damage: N/A
Description:
The user will create 2 or more scrolls with an embedded sealing formula that connects them all together. As such, anything written in one scroll will appear written in all the connected scrolls. A very useful communication technique, it can connect scrolls regardless of the distance between them. To activate the scroll, the user needs to perform a key of hand seals that will be unique for each creation and only known to those the user wishes, preventing the use of the scrolls by those the user doesn't allow.
Yeah I understand all of these pretty well, although only the third one really has some potential usages in the current RP meta really, a container and five sealing tags for a one turn stun is pretty awful in regards to the second one and the first is just an exploding tag but at least it explodes autonomously.Pretty simple one here. Just place a specific sealing tag on an area of your choice, and once an opponent comes near it, it will set off an explosion to attempt to harm them.
( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.
Think this the shit they used on sasuke to put him in that box on big sound 4 dudes back. When a person or thing is in a container of some sort, you'll place 5 tags over said container and it will seal them where they are in suspended animation for 1 full turn.
( Shikoku Mujin ) - Four Black Fog Battle Formation
Rank: B-Rank
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: When the opponent is trapped inside a container of some sort, the user places five sealing tags, on each side of the container forming a rough pentagon shape. The opponent is then locked in suspended animation for one turn.
Note: If the opponent escapes the container or shatters it before all the tags are placed, he avoids the technique fully.
This one is self explanatory and straight forward. It was seen when jman sealed the black flames in the frog. This is the same concept but with any basic element with the kanji drawn on a sealing tag.
( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.
Couple of uses, well first off it saves a lotta pocket room. Jokes aside it's pretty useful because it is capable of storing all types of basic weapons and as it mentions minimizes the time required to use them in combat because it's far easier to "draw" the weapon when it's simply sealed inside this, additionally because the sealed weapons themselves can carry seals, this can be very useful for surprising an enemy by revealing another fuuinjutsu in some grotesque russian doll of sealing techs. Recently added I see an actual defined limitation for the sealing marks, which is 30 tools per mark and two marks, so that's a decent amount of weapons to have at ones literal fingertips, you could even use some of the basic tenten esque bukijutsu through it.This is the last B rank. Explain a couple of uses it can have plz.
(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
First one doesn't need much explanation, big barrier for sensing very cool stuff.This is just an advanced version of method dome technique. Basically allows you to sense the movements of people and things within the scope of the barrier.
(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.
This is an advanced version of infinite braces. Wanna throw so pros and cons to this? Works the same way as the weaker version, just has buffer restrictions on a target.
(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.
Yeah these three are pretty easy to understand, contract seal would be situationally pretty strong, in the canon it somehow removed kyuubi from Obito's control even though they had no summoning contract I think. Pretty pogchamp. It also worked differently when he used it, but que sera sera.this is a technique that allows you to break or erase seals with just your chakra. For seals that are on living beings, such as body seals, you'd have to actually touch the seal to break it. With any other seal you'd only need to be close range. Regular ppl can break B ranks. Uzumaki bios can break A rank and advanced fuuin users can break S rank.
( Hijutsu: Fūinjutsu Kai ) – Secret Technique: Sealing Release
Rank: A
Type: Supplementary
Range: Short
Chakra: N/A (same chakra as the seal thats to be released)
Damage: N/A
Description: The user can use this technique to dispel sealing techniques of various natures by forcefully breaking open the seal or, in extreme cases, erasing/cancelling them. For seals placed on a living medium, the user must make contact with the seal. For other seals, being in short range of it is enough. Normally, to perform this technique one needs to do the confrontation or the tiger handseal.
Note: Regular Fuuinjutsu users can dispel Sealing Techniques B-Rank and below. Uzumaki bios can dispel up to A-Rank. Advanced Sealing Specialists can dispel up to standard S rank Sealing Technique.
You take 2 bladed weapons and cross them, creating a seal that locks away 50% of any enemies within close range's chakra. This limits them to A ranks and lower while lasting 2 turns max.
( Fūinjutsu: Seikatsu Kekkai ) – Sealing Technique: Living Barrier
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30 (-15 per turn active)
Damage points: N/A
Description: The user takes out two bladed objects and crosses them. This creates a seal that seals away 50% of the chakra of any opponents within short-range of the user, allowing them to use only upto A-rank techniques.
Note: Sealing Method lasts 2 turns maximum.
Note: If the opponent moves out of short range, he regains his original abilities
After getting an opponents blood, you touch a summoning of theirs which causes a seal to envelop them. This seal causes them to disperse right on the spot.
( Keiyaku Fūin ) – Contract Seal
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user, after having obtained some of the opponent's blood, touches a summoning that the opponent is controlling, causing a kanji formula to generate which forces the summoner to lose control of that summon. The summon does not fight for the user, but instead disappears back to its summon realm.
Note: Can only be used twice by regular sealing users while medical sealing masters can use it indefinitely.