[KG] Learning How to Scorch

Typhon

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To be fair i think Teno has quit at least 5 times lol

Anyways good job.

(Shakuton: Sukōchi kabe) Scorch Release: Scorch Wall
Rank: B-Rank
Type: Offensive/Defensive/Supplementary
Range: Short-Mid
Chakra: 20
Damage: N/A (40 if used offensively)
Description: The user will gather their scorch chakra and create a wall of scorch before them, standing eight meters tall and five meters wide. The user can than use this wall as a means of protection or send the wall towards an opponent, knocking them backwards and causing burns.

Again manifest your scorch chakra but this time increase the amount, this is a more powerful technique than your previous jutsu. Create 3 large orbs of pure scorch/heat and use them to kill some more trees I guess.
Again I go through the process of molding scorch chakra but this time rather than focusing it on a wall in front of my I gather it into three spheres that begin to float around me. Once they're created I use hand gestures to direct them towards some more trees. Each one strikes a different tree, having the same effect as the previously used wall.

Also i just realised this may have not been covered, are you aware of how NB's scorch differs to that shown in the manga/anime?
That I am not.
 

Houdinii

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Again I go through the process of molding scorch chakra but this time rather than focusing it on a wall in front of my I gather it into three spheres that begin to float around me. Once they're created I use hand gestures to direct them towards some more trees. Each one strikes a different tree, having the same effect as the previously used wall.



That I am not.
Im curious to see this myself... cause it shouldn't differ much. If so im not aware. I know with cannon jutsus you cant 1hko.. but custom wise you can
In the manga/anime you can for example dehydrate someones whole arm with pretty much any low ranked and up Scorch jutsu, making their arm useless. To balance it out the low ranked echniques pretty much can only burn the target as well as tire them out from the slight dehydration they recieve, its not close to the level shown in canon.

However as Teno mentioned this can be circumvented with customs however only high ranked customs, S and F, maybe some A's would be able to 'one hit KO' or similarily disable the target by destroying their limb for example. In a summary Scorch is basically the same as fire for low ranks while it can show more of its scorchy characteristics once you get into the higher ranks.

Any questions? This sucks I know
 

Houdinii

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No problem, lets continue.

(Shakuton: Kajōsatsu) -Scorch Release: Extremely Steaming Murder
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user creates several flaming orbs that resemble small suns. these orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent. it apparently evaporates some of the water within their target. When this happens steam can be seen emitting from the opponents body.
Note: reduction of water leaves target exhausted and as such can only perform 2 moves the following turn.

One of the main techniques of scorch and fairly versatile. Form several orbs of scorch in mid air within short range of yourself, pump more chakra into the orbs this time to increase their heat. You can use them for attack or defense, just be aware that forming multiple orbs splits the overall rank between them.
 

Typhon

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No problem, lets continue.

(Shakuton: Kajōsatsu) -Scorch Release: Extremely Steaming Murder
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user creates several flaming orbs that resemble small suns. these orbs rotate around the user and can be freely controlled to attack enemies. When an orb touches an opponent. it apparently evaporates some of the water within their target. When this happens steam can be seen emitting from the opponents body.
Note: reduction of water leaves target exhausted and as such can only perform 2 moves the following turn.

One of the main techniques of scorch and fairly versatile. Form several orbs of scorch in mid air within short range of yourself, pump more chakra into the orbs this time to increase their heat. You can use them for attack or defense, just be aware that forming multiple orbs splits the overall rank between them.


I focus my scorch chakra into the air around me and form four orbs of scorch. The orbs hover in the air and rotate around me a couple of meters out, creating a buffer zone between me and any would be enemies.
 

Houdinii

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(Shakuton: Taiyō-shin no Shukufuku) Scorch Release: Blessing of the Sun God
Rank: A
Type: Defensive
Range: Short
Chakra: 30
Damage: N/A
Description: The user will perform the Ram sign and create two orbs of scorch around them that resembles the size of Water Prison Jutsu. The user can only use these orbs for protection from ninja tools and incoming attacks.
Note: Lasts for two turns and can only block A-Rank and below Water, Wind and Fire jutsus.
Note: Can only be used four times

Form a hand seal and create two large orbs of scorch that orbit around you. These are purely for defense however and cannot be launched or directly used to attack the opponent. You could however form them in front of an opponent who is within short range as they would still pose a good threat from their intense heat.
 

Typhon

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I make a hand seal and do a similar thing as before, but this time I make two large spheres that orbit short-range around me. I then start running at Houdinii-Sensei to give him a nice hug. ^_^
 

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*Screams and poofs away*

My doctor says i have to stay hydrated

(Shakuton: Taiyō Yoake ) Scorch Release: Solar Aura
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will form the Tiger into the Bird handseal and then channel their scorch chakra into their dominant hand, slamming it upon the ground. This will release a 360° wave of scorch from around them that burst outwards, hitting everything in its path. The wave is heated enough to cause third degree burns on opponents.

This is quite a useful scorch jutsu, form two hand seals and slam your hand upon the ground. By doing so release an omnidirectional wave of scorch outwards, this would cause intense burns to anything it meets.
 

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*Screams and poofs away*

My doctor says i have to stay hydrated

(Shakuton: Taiyō Yoake ) Scorch Release: Solar Aura
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will form the Tiger into the Bird handseal and then channel their scorch chakra into their dominant hand, slamming it upon the ground. This will release a 360° wave of scorch from around them that burst outwards, hitting everything in its path. The wave is heated enough to cause third degree burns on opponents.

This is quite a useful scorch jutsu, form two hand seals and slam your hand upon the ground. By doing so release an omnidirectional wave of scorch outwards, this would cause intense burns to anything it meets.
I make the tiger, then bird hand seals while channeling scorch into my right hand, followed by me slamming that hand palm first to the ground. This causes a ring of scorch to erupt outwards from me reaching out to mid-range.
 

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( Shakuton: Shōkyaku Eikoudan ) - Scorch Release: Incinerating Flare Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user after performing the required Tiger hand seal will create flame orbs spinning around the user that combine into a larger one which the user then holds above their head floating and the causes it explode outwards arround the users position to incinerate the surrounding area and or enemies.
Note: Can only be used by Pakura or Scorch Release users from the Hidden Sand Village

Form a hand seal and create several small orbs of scorch and combine them together above your head, manipulate this larger orb to explode and release a blast of scorch outwards from your position.
 

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( Shakuton: Shōkyaku Eikoudan ) - Scorch Release: Incinerating Flare Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user after performing the required Tiger hand seal will create flame orbs spinning around the user that combine into a larger one which the user then holds above their head floating and the causes it explode outwards arround the users position to incinerate the surrounding area and or enemies.
Note: Can only be used by Pakura or Scorch Release users from the Hidden Sand Village

Form a hand seal and create several small orbs of scorch and combine them together above your head, manipulate this larger orb to explode and release a blast of scorch outwards from your position.
Kind of forgot about this. :sweat:


Again I make the tiger seal, and similar to before I focus my chakra into the air surrounding me creating several orbiting spheres of scorch. However, this time the orbs collide with each other and merge together forming into a larger, more powerful version of themselves. I then raise up both hands lifting the orb over my head where it erupts, cascading scorch outward in all directions to incinerate the surroundings.
 

Houdinii

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Kind of forgot about this. :sweat:


Again I make the tiger seal, and similar to before I focus my chakra into the air surrounding me creating several orbiting spheres of scorch. However, this time the orbs collide with each other and merge together forming into a larger, more powerful version of themselves. I then raise up both hands lifting the orb over my head where it erupts, cascading scorch outward in all directions to incinerate the surroundings.
We can save some time and do the last two together

(Shakuton: Arumagedon) Scorch Release: Armageddon
Rank: S-Rank
Type: Offensive
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will channel their scorch chakra into the sky and form a giant orb the size of giant boulder. The user will then snap their fingers and cause the orb to explode into a fiery meteor strike of mini orbs of scorch, the size of Aburame bugs. The scorch orbs pack a good impact and burn anything they touch while the user can manipulate where they hit, allowing them to remain safe.
Note: Can only be used twice

Form a huge orb of scorch in the sky above the battlefield, snap your fingers and trigger it to explode outwards. This will release hundreds of tiny orbs of scorch in all directions, this is quite an omnidirectional and wide area attack making it pretty useful. Remember you can manipulate where the orbs travel so as to avoid yourself and allies.

(Shakuton: Taiyō no Chikara) Scorch Release: Power of the Sun Technique
Rank: S-Rank
Type: Offensive
Range: Short-Mid (Created in short)
Chakra: 40
Damage: 80
Description: The user will perform the Tiger sign and create a mini orb of scorch that closely resembles a sun. After doing so, one can choose to throw it or go into range of the opponent. The user will then snap his fingers, causing the orb to grow and trap the opponent within it, becoming as big as the water prison jutsu. The orb will then heat itself up to immense degrees, evaporating the water within their target. When this happens, steam can be seen emitting from the opponent's body. Due to the loss of water, the opponent can only use two jutsus for the next two turns.

This last one form a hand seal and create a small orb of scorch in your palm. Once within range of your opponent throw the orb or simply snap your fingers to cause it to envelop them. This will trap them in the orb while facing immense temperateures. Probably best used while within short range of them.
 

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We can save some time and do the last two together

(Shakuton: Arumagedon) Scorch Release: Armageddon
Rank: S-Rank
Type: Offensive
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will channel their scorch chakra into the sky and form a giant orb the size of giant boulder. The user will then snap their fingers and cause the orb to explode into a fiery meteor strike of mini orbs of scorch, the size of Aburame bugs. The scorch orbs pack a good impact and burn anything they touch while the user can manipulate where they hit, allowing them to remain safe.
Note: Can only be used twice

Form a huge orb of scorch in the sky above the battlefield, snap your fingers and trigger it to explode outwards. This will release hundreds of tiny orbs of scorch in all directions, this is quite an omnidirectional and wide area attack making it pretty useful. Remember you can manipulate where the orbs travel so as to avoid yourself and allies.

(Shakuton: Taiyō no Chikara) Scorch Release: Power of the Sun Technique
Rank: S-Rank
Type: Offensive
Range: Short-Mid (Created in short)
Chakra: 40
Damage: 80
Description: The user will perform the Tiger sign and create a mini orb of scorch that closely resembles a sun. After doing so, one can choose to throw it or go into range of the opponent. The user will then snap his fingers, causing the orb to grow and trap the opponent within it, becoming as big as the water prison jutsu. The orb will then heat itself up to immense degrees, evaporating the water within their target. When this happens, steam can be seen emitting from the opponent's body. Due to the loss of water, the opponent can only use two jutsus for the next two turns.

This last one form a hand seal and create a small orb of scorch in your palm. Once within range of your opponent throw the orb or simply snap your fingers to cause it to envelop them. This will trap them in the orb while facing immense temperateures. Probably best used while within short range of them.
First I raise my hands to the sky, resembling Goku forming a spirit bomb, and gather scorch chakra in the air above me. High in the sky an orb of powerful scorch takes form, looking like a twin to the sun. Once its formed I snap my fingers and cause it to "pop" and rain down as thousands of insect-sized mini-orbs that torch the surrounding area, while using chakra to make sure the storm doesn't hit me or you.

Seeing that one lone tree has survived the onslaught, I make the tiger seal and form an orb of scorch in my right hand, which I then throw at he tree. Once it has entered short range I snap my fingers once more and it enlarges, enveloping the tree and cooking it to a crisp in its prison.
 

Houdinii

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First I raise my hands to the sky, resembling Goku forming a spirit bomb, and gather scorch chakra in the air above me. High in the sky an orb of powerful scorch takes form, looking like a twin to the sun. Once its formed I snap my fingers and cause it to "pop" and rain down as thousands of insect-sized mini-orbs that torch the surrounding area, while using chakra to make sure the storm doesn't hit me or you.

Seeing that one lone tree has survived the onslaught, I make the tiger seal and form an orb of scorch in my right hand, which I then throw at he tree. Once it has entered short range I snap my fingers once more and it enlarges, enveloping the tree and cooking it to a crisp in its prison.
Congrats you've finished le Scorch, if no questions feel free to run about with your new jutsu ^^
 
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