- Joined
- May 15, 2012
- Messages
- 13,216
- Reaction score
- 266
(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Advantages:An extremely useful jutsu that can not only protect you but repel. Though it doesn't do much damage, it makes up for it in practicality. This can move poisons toxins in the air and stop close range lightning attacks. It amplifies the usefulness of the users sword and makes it simple to get out of close range encounters. The vortex itself is quite intimidating optically but you can see through it so you can still cast genjutsu.
Disadvantages:This does not actual damage and is very easy to see. Like most wind jutsu it is very weak to fire but the fact you are holding a sword while performing it makes it even harder to counter. It can only be applied in short range which limits the jutsu even more and can be considered a waste in a few instances because you are wilding a sword meaning there are better things you can do if you are so close to your opponent.
Description:Unsheathing my sword, I quickly take wind chakra and let it build along its blade. As I feel it build a to a sufficient amount I rapidly slash horizontally releasing a large vortex of wind. As the wind blasts outwards it travels just before mid range and disperses.
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Advantages:This jutsu increases the sharpness of any weapon, which makes it quite handy. It requires no handseals and simply makes it so sharp that if it could not penetrate rock it would be able to do so after this jutsu. The whipping sound that the weapon gets can be quite distracting to an opponent and as seen in the anime gives the weapon a bit of a range enhancement.
Disadvantages:The wind that gets infused is optical which makes this jutsu quite easy to spot. Also seen in the anime that this jutsu takes a bit of time before the weapon takes to the wind. This can waste moments and seconds considering the fact that you need to be focusing on the weapon you are enhancing the entire time. By having to focus on the weapon you take your attention off your opponent which is deadly depending on who you fight.
Description:I take out a simple shuriken then rotate it in a quick fashion around my index finger. As the shuriken rotates using my finger as an axis, I release wind chakra increasing the rotational speed of the shuriken. As it moves it begins to gain more momentum until it starts creating its own mini-gust with the large amount of speed. I then rapidly release it to hit a clone to make it disperse.
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Advantages:It requires no handseals and is quite quick. This jutsu can easily reflect/repel projectile techniques and objects. This is a nice jutsu to simply negate techniques and like most projectile techniques once you release this you are free to move around etc, because it doesn't require complete focus to maintain.
Disadvantages:Very limited because of it's range this also means that it can be anticipated most of the time. It is quite dense and lacks width meaning it struggles against large scale techniques. It can be avoided by going up or down with a technique. You can take it head on and using techniques that are multi-projectile attacks can cancel this technique out and continue to the opponent.
Description:I quickly breath in condensing a large amount of wind in my lung. The in a swift fashion I then rapidly release a pressurised shot of wind that sprawls out into a vortex.
Advantages:An extremely useful jutsu that can not only protect you but repel. Though it doesn't do much damage, it makes up for it in practicality. This can move poisons toxins in the air and stop close range lightning attacks. It amplifies the usefulness of the users sword and makes it simple to get out of close range encounters. The vortex itself is quite intimidating optically but you can see through it so you can still cast genjutsu.
Disadvantages:This does not actual damage and is very easy to see. Like most wind jutsu it is very weak to fire but the fact you are holding a sword while performing it makes it even harder to counter. It can only be applied in short range which limits the jutsu even more and can be considered a waste in a few instances because you are wilding a sword meaning there are better things you can do if you are so close to your opponent.
Description:Unsheathing my sword, I quickly take wind chakra and let it build along its blade. As I feel it build a to a sufficient amount I rapidly slash horizontally releasing a large vortex of wind. As the wind blasts outwards it travels just before mid range and disperses.
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Advantages:This jutsu increases the sharpness of any weapon, which makes it quite handy. It requires no handseals and simply makes it so sharp that if it could not penetrate rock it would be able to do so after this jutsu. The whipping sound that the weapon gets can be quite distracting to an opponent and as seen in the anime gives the weapon a bit of a range enhancement.
Disadvantages:The wind that gets infused is optical which makes this jutsu quite easy to spot. Also seen in the anime that this jutsu takes a bit of time before the weapon takes to the wind. This can waste moments and seconds considering the fact that you need to be focusing on the weapon you are enhancing the entire time. By having to focus on the weapon you take your attention off your opponent which is deadly depending on who you fight.
Description:I take out a simple shuriken then rotate it in a quick fashion around my index finger. As the shuriken rotates using my finger as an axis, I release wind chakra increasing the rotational speed of the shuriken. As it moves it begins to gain more momentum until it starts creating its own mini-gust with the large amount of speed. I then rapidly release it to hit a clone to make it disperse.
(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Advantages:It requires no handseals and is quite quick. This jutsu can easily reflect/repel projectile techniques and objects. This is a nice jutsu to simply negate techniques and like most projectile techniques once you release this you are free to move around etc, because it doesn't require complete focus to maintain.
Disadvantages:Very limited because of it's range this also means that it can be anticipated most of the time. It is quite dense and lacks width meaning it struggles against large scale techniques. It can be avoided by going up or down with a technique. You can take it head on and using techniques that are multi-projectile attacks can cancel this technique out and continue to the opponent.
Description:I quickly breath in condensing a large amount of wind in my lung. The in a swift fashion I then rapidly release a pressurised shot of wind that sprawls out into a vortex.