Okayy, let's get this done quick. Perform it, ask any questions you have or dont have and its all yours >_>
(Suiton: Bakuhatsu Mizu Torappu no jutsu) - Water release: Exploding Water Trap Type: Supplementary/Defensive Rank: B Range: Short Chakra: 20 Damage: N/A Description: The user sends their chakra in the water beneath you and your opponent. Afterwards, the user moves their two hands in an upward motion to make the water rise up beneath the user and the opponent. The user must be at a short ranged to their opponent in order to perform this technique, and in addition, both the user and the opponent must be on top of a water source. By releasing their chakra into the water underneath the user and the opponent, the user is able to manipulate the water to rise up and cover him/herself along with his/her opponent. The opponent and the user will be unable to move because of the density and pressure of the water. By surrounding themselves with a thin shield of chakra before performing the technique, they are able to move freely around the water, though the opponent can do the same even when caught in the jutsu (but it would take 3 seconds to cover yourself in chakra completely.) In the water, the user and the opponent is allowed to use suiton techniques only.
Note & Restrictions:
- Can only be used three times per battle
- Can only be taught by EdwardSama (me)
- When you are in the water, only water techniques are allowed.
- Can only use water techniques up to B-rank when you are in the water.
- Needs one full turn until you can use it again.
- Because you need to be close to your opponent to perform this technique, it is impossible to only trap your opponent.
- Requires a water source
You must be registered for see links
You must be registered for see links
For the first one you basically get close-range to an opponent, like about where you would be if you'd want to do taijutsu battle. You need to be standing in a water source, send your chakra in the water source and when he is vulnerable, cover yourself with chakra and wave your hands up in an upward motion. The chakra you released in the water beneath you guys earlier will go up and it will be hard to move for them because of the density of your chakra but for you it would be easy because you already coated yourself with chakra beforehand.
(Suiton: Mizu Chōeki Tekunikku) - Water style: Water imprisonment Technique Type: Offensive/Supplementary Rank: A Range: Short Chakra: 30 Damage: 60 (+15 with lightning added) Description: The user performs the Tiger → Ram handseals and send their chakra to the water source beneath the target. With this they are able to manipulate the water and shape it. They use their chakra to move the water quickly, covering their opponent from underneath. It starts out by covering their feet and slowly move throughout their whole body. When the target is completely covered with the dense water, (shaped kind of like an 3 dimensional oval), the user will put their hands together and sort of squeeze their hands, so that the orb of water would become more pressurized. When they squeeze their hands together hard and harder, the orb becomes denser and denser. After one turn of adding pressure and such by squeezing your hands together, the water will return back to water because it cannot be squished any further. The effects of this technique makes the victim have harder breathing, sluggish movements, and sore body (because of the pressure applied on them) for the next turn.
Notes & Restrictions:
- Can only be used three times per battle
- Needs to wait two full turns before using again.
- Can only be taught by EdwardSama
- The victim, if they escape before being covered in the water, will not face any side-effects from the technique.
- The victim, if they escape in the middle of the technique, will face the same effect as a victim who was trapped for one whole turn, but on a lesser scale.
- The victim, if they are trapped for one full turn, will take the full effects of this technique (harder breathing, sluggish movements, sore body)
- The user can add a lightning technique after the water completely covers the target, which will add 15 in damage points.
- Requires a water source
You must be registered for see images
Second one, perform the two handseals and send your suiton chakra in the water source beneath your opponent. You use that chakra to go up towards your opponent completely covering them in some sort of shape idk what shape it is lol. you squeeze your hands together to squeeze them o.o and yeah lol
As I am close range to my opponent I cover myself with chakra while pouring chakra into the water beneath us. I then force the water to rise up around us forming like a dome of water which we are both inside, which is tightly compressed making it difficult to move within, though due to my cloaking of chakra I can move around easier than the opponent.
No questions.....
I start by performing two quick hand seals followed by me pouring my chakra into the water source beneath my opponent, and then immediately let the water rise up around the opponent covering them in a cone like shape while spinning rapidly around them inside the water. This makes it difficult for them to move while being suffocated, and in addition is start to make the water squeeze together crushing the opponent inside the water.
anyways you know the tech.... you stole my scroll and read it so now perform the damn thing and show me you can use it...... oh and if you ever steal it again ill rip your balls off and burry them in the desert.
(Katon: Kaki Kyuutai Kurushimi) Fire Release: Fire Orbs of Pain
Type: Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will first pull out a single shuriken, whereas the user will channel their katon chakra into the center of the shuriken creating an orb of fire in it. Then the user will throw the shuriken towards the opponent, and at the same time, the user will use “(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu”, making it multiply in midair into 100 shuriken with the fire orbs as it will collide and spread out around the field surrounding the opponent. Then as the shuriken are scattered across the field, the user will perform the Snake – Ox – Tiger hand seals, where all the 100 orbs will immediately be shot from all directions at high speed towards the opponent. Then as the small projectile like fire orbs come in contact with the opponent or the surroundings they will explode into small flames which all of them will cause heavy burns on the enemy’s body.
Note: Can only be taught by JiraiyaEroSennin
Note: Can only be used 3 times per battle
Note: Can not use A-rank or above fire jutsu the next turn
I take out a single kunai and channel fire based chakra on it. I materialize the chakra and create actual fire, and afterwards i use shape manipulation to shape it into a sphere of fire around the center of the kunai. I throw it onto my opponent and afterwards, create 100 clones of the same kunai to be multiplied. The kunais all dont hit my opponent and i release them in a wide range. Once they hit the ground or the trees or around my opponent, i manipulate the fire in the sphere of flames int he center of the kunai and seperate it from the kunai. I direct all the 100 balls of flames to my opponent, exploding on impact and causing major burns.
0-0 oh this technique is super useful because its just a single kunai.. at first, my opponent wouldnt think it is much of a threat with a single kunai. Even then after it is 100 kunais with small flames, it wouldnt seem to be much of a threat. Once it settles into position is where the damage is dealt, and it would be hard for my opponent to defend against it because it can attack from different sides. :3 this technique is kewl. and i wont steal your scroll again.. maybe :|