Good for a basic jutsu but as we go make your reply mroe detail ^^
Whichever you feel comfortable with ^^The only C-rank is a rubber jutsu so we get to skip straight to the B-ranks!
(Yoton Bunshin no Jutsu) - Lava Bunshin Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A (40 if hit)
Description: The user will make two handseals (Boar+Tiger) and focus his chakra into the ground, manipulating it and controlling it into forming clones that will rise near them. The clones are made of Lava though indistinguishable from the user like all other clones. If hit, the clones will disperse into hot molten Lava and injure whatever is touching them. Capable of using Earth, Fire and Lava techniques, the clones have a duration limit, unlike other clones. As time passes, the lava becomes colder and colder, slowly hardening until the clone is left as a crumbling rock.
Note: Follows normal clone rules and guidelines.
Note: Clones last 5 turns
This is yet another clone variant to add to your list of clone jutsu. This one has a more solid form, similar to the Rock Clone jutsu where if feels like you've punched a rock... except this time you're punching lava. Once again, this is standard lava that you've created by manipulating the ground (using your earth and fire chakra) to create lava, then by further manipulation to create the clone(s). Once formed, they look no different from you however your opponent will of course notice you creating the lava and moulding that into a clone O__O' This clone has a few extra perks compared to the standard elemental clones, in that it can use Fire, Earth and Lava jutsu up to and including B-rank. Having a Dodai bio also means this clone can use the Rubber Variant up to B-rank.
(Yoton: Maguma Engo No Jutsu) - Lava Release: Magma Protection
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: A technique that is used to protect the user from small incoming attacks or taijutsu. The user will kick the ground, releasing a burst of chakra into it which in return makes 4 orbs of lava, the size of fists, to rise from the ground. By fueling the technique with a steady stream of chakra, the user keeps the orbs rotating and moving around him to protect him from incoming attacks. However, the orbs are dependent on the user's input and conscious control to act and defend. The orbs are incredibly hot and thus damaging to the touch.
Note: Lasts up to 3 turns per use; while active, the user can only use Earth, Fire and Lava elements.
The action of you kicking the ground is what you'll use to transfer a burst of your lava chakra into the ground, out of which four fist-sized orbs of lava will rise. These will float around you by your will so long as you stream chakra to the orbs constantly and maintain your focus on their location. They don't move automatically, let that be said now.
This jutsu does limit you to using only earth, fire and lava however it serves as a good defence against taijutsu users and those that may rely on speed to get in close. I mean, who wants to run directly into a ball of lava?
After the three turns are up, or you stop streaming chakra into the orbs, the lava will harden and fall to the ground... so don't have them hovering about your head O__O'