La la la

Gobi Gobletsson

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Im down. Official. Using my laxus bio. Who makes first move?
Plain grassy field. mid-range, etc. etc.

Don't know if I'm elgileble to do an official match - Anywho;



Amaimon observed his combatant enter the field, opposed to many of his previous fights, this man stood tall and broad shouldered. Amaimon on the other hand was whimiscal and almost flimsly looking, alas his strength was often un-matched by even the biggest opponents, so he stood unphased and un-afraid, with his personal Genki - Amidamaru floating by his side.

To kick off the battle Amaimon channeled chakra into the air above Laxus, forcing the currents of air to take shape and form into an enormous tornado, dropping down from diagonal behind him.

Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.




Once dropping, and on it's path to destroy Laxus, the Katsuryoku would proceed to stomp the ground. The earth would shake and throw the Enochian off-balance, while humongous spikes would protrude from the ground to devastate the gold haired individual while the tornado would shred him from behind.

Type: Offensive
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

 

Venom

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3 days reply limit. Good enough for you? Won't be using the health system then since u probably not up to date wirh it.

Sensing the technique above before actually looking Laxus would start off by stringing together 3 hand seals quickly. This would create a wind wheel to quickly move him forward. Once out of harm's way he'd jump out from the wheel and have it continue towards you. Laxus would dive out so that his hands make contact with the ground first. Reason for this is because as he does so, the ground 2.5meters to both side of you along with the ground all the way to my location (2m in front of me) would be drop. Dropping 10m down. The ground the wheel was traveling on would also go down with you. Laxus simply watch to see ur next move.

Fūton:Kaze Hoi-Ru) - Wind Release: Wind Wheel
Type: Supplementary/Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user makes three handseals, then forms a wheel of wind around themself or directly in their hand. Through the use of this wheel, one can travel towards their enemy and then get out of it whilst allowing it to continue onwards. Alternatively, and in a more direct manner, it can be thrown from a distance. The wind wheel is capable of cutting through B-rank Earth, and while the user is inside the wheel, it defends against basic weapons.

Note: Useable thrice per event.
Note: Courtesy of -Haku Yuki-.

Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
 

Gobi Gobletsson

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3 days reply limit. Good enough for you? Won't be using the health system then since u probably not up to date wirh it.

Sensing the technique above before actually looking Laxus would start off by stringing together 3 hand seals quickly. This would create a wind wheel to quickly move him forward. Once out of harm's way he'd jump out from the wheel and have it continue towards you. Laxus would dive out so that his hands make contact with the ground first. Reason for this is because as he does so, the ground 2.5meters to both side of you along with the ground all the way to my location (2m in front of me) would be drop. Dropping 10m down. The ground the wheel was traveling on would also go down with you. Laxus simply watch to see ur next move.

Fūton:Kaze Hoi-Ru) - Wind Release: Wind Wheel
Type: Supplementary/Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user makes three handseals, then forms a wheel of wind around themself or directly in their hand. Through the use of this wheel, one can travel towards their enemy and then get out of it whilst allowing it to continue onwards. Alternatively, and in a more direct manner, it can be thrown from a distance. The wind wheel is capable of cutting through B-rank Earth, and while the user is inside the wheel, it defends against basic weapons.

Note: Useable thrice per event.
Note: Courtesy of -Haku Yuki-.

Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
So essentially you're moving into short-range atop the wheel/or inside. Then you descend from the wheel, once in short-range, and the wheel continues straight at me.



Amaimon's foot was descending towards the ground, as both him and Amidamaru witnessed Laxus moving forward - The moment he made charge, Amaimon changed tactics, however never stopping his own movement he proceeded to stomp his foot against the ground causing an eruption of blazing pillars to emerge. One emerged six meters infront of himself, and the two diagonally infront of it, to each their own side, creating a V-shaped wall of fire.

Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.



With Laxus own momentum, and the fast imminent eruption of fire, it would be close to impossible to steer around it, let alone above it or similar(Even the close proximity would set the wind ablaze). It would result in a head-on collision between the two techniques, effectively canceling eachother out. All the while Laxus is the midst of the havoc, and still left within range of the descending tornado Amaimon previously created.

Once stomped, and activation of his technique took place, Amaimon reached out an open palm to his Genki,
''Amida-kun~'' Amidamaru understood, and infused his master with a part of himself.

(Búri no Yuigon) Δ Testament of Búri
Rank: B-A
Type: Supplementary
Range: Short
Chakra Cost: 20-30(-5/-10 per turn)
Damage Points: N/A
Description: Búri no Yugion is technique which is based on the feat of Possession, be it partial or fullbody infusions. The overall infusion process involves the Genki inhabiting the same vessel as the user, wethever or it be fullbody nor only partial. Upon entering the body of a living shell, the Genki would cause a constant chakra spikes throughout the user's system for a turn. This is to create complete unity within the two parties, clearing the user of any foreign chakra-based influx in their system, despite rank and power. Normally this would cause the inability to mold chakra after the emergence and for the rest of the turn. However upon reaching a certain height of mastery within the art(Katsuryoku Pledged and above) one completely nullify said side-effect. This goes for both infusions.
Partial B-ranked| Partial infusion is not the spirit taking over the body of the user but lending their powers to him/her to be used in battle which is mainly a supplementary use. Supplementary uses include a variety of things however, for a partial infusion only one can be used at a time, while with a fullbody infusion all will be available. These abilities are more accurately defined below and both runs passively upon infusion.
Precognition, which literally means acquiring knowledge. Now this is done by other means, than studying a book or listening to a presentation. While by normal means an organisim can only extract information from past to present, precognition does the same, however from the time, that has yet to come. While under the effects given by the Genki, the vessel is enabled to see into the future. In other words, the vessel is giving himself the capability to view all possibly outcomes, and the ability to change the to-be happenings, with another act than the one told in the vision. Lasts one turn, and can only be used 3 times during partial infusions. Can be used 5 times during fullbody infusions.
Aura Sensing, is the ability to view a person (Be it within range of the user's vision or not), however not only their exterior but their interior as well. People oft carry a demeanor around their entity, which becomes visible upon use of this supplementary ability. This interior exudes from the owner which is clad around their entity as a transparent shroud. Depending on the colour, size and aggressiveness in the shroud, the user is able to determine their emotions, such as love, anxiety, excitement, hate, stress, dizzyness, etc. and thereby oft their actions as well. Lasts untill deactivated.
Fullbody A-ranked| This infusion, is where the spirit and host shares one mind. A perfect unity. However, spirits are, if their host is unconscious, able to maintain themselves in control of the shell(The user) and fight in their stead by forcefully manipulating it’s movements accordingly to it’s will, even if its gravely wounded. When completely fused, the user and spirit share their complete memory and knowledge with each other. While fused, genjutsu(besides doujutsu genjutsu) are ineffective against the user.
While under the influence of Testament of Búri, the user gains abilities (Much as Jorth's Personification) that corresponds to their spirit. Both infusions are both with a certain risk. Extended usages may cause the user to become exhausted, and or run low on chakra, as the spirits will be sheltering within the host’s body, and feed on the energies, be it foreign or not.
Both infusion of course carry limitations in their uses, however depends and varies from rank to rank within the art of the House. An outline, and usage for the generic spirits roaming the fields;
Partial uses per battle: Katsuryoku Apprentice (1) Katsuryoku Initiate (2), Katsuryoku Pledged (3), Katsuryoku Elder (4), Katsuryoku Voice (5).
Fullbody per battle duration: Katsuryoku Initiate (1), Katsuryoku Pledged (2), Katsuryoku Elder (4), Katsuryoku Voice (5). Can only be used twice per battle.
These of course also counts for submitted techniques, unless it specifically is bounded by other restrictions given in submission in question.
 
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