Well...it has somewhat changed because of recent...changes. Anyway, you're turn, Mr Barney.
Well, if you're referring to the Scorps' post then I've read it and there's nothing to worry. As far as I understand they won't remove approved seals but they will rather monitor them to prevent abuse. Besides, I have finished Medical school and Kinjutsu so the new restriction on applying these seals don't restrict me from placing these onto myself.
Anyway.
Ototon/Genjutsu: Doppurā kōka | Sound/Illusionary Arts: Doppler Effect
Type: Supplementary
Rank: B-Rank
Range: Short-Mid
Chakra: 40 Chakra
Damage: N/A
Description: After shooting or throwing a projectile or ninja weapon, the user uses the sound of the moving object as a trigger for a powerful illusion. The sound of the object would not be enough on it's own to trigger the illusion, so the user has to use his chakra in order to amplify the sound. The powerful illusion consists of tricking the opponents hearing, using the basic principle of incoming sound, called Doppler effect. The doppler effect works by making the sound of an incoming object much louder than it is, as it's moving away from the person. This happens because the sound waves of the incoming object get shorter and shorter as it's getting closer to the listener and longer and longer as it's receding. Using his ability to control sound with his chakra, the user would disturb the opponents chakra flow, causing confusion in his hearing and making incoming objects appear much closer. Using the genjutsu he can also make the opponent hear the object coming from behind, or any other side of choice. The purpose of this genjutsu is to effectively confuse the opponent and trick his senses, making him unsure whether to trust his hearing or vision, giving the user a short window to take advantage against the opponent.
Note: Usable only twice per battle
Note: Only McRazor can teach this
Doppler effect. As I explained in the description it basically takes the sound of an object and shifts it around the battlefield at your will. You have full control of the direction of the sound which should hopefully confuse the opponent. However, through the usual meta-gaming the opponent will most likely ignore the sound and try to defend against the incoming object. When I made it, I thought about throwing kunai and simple stuff like that, but it can work on any object and by that I mean anything that produces sound. Water splashes, wind makes a whoosh, lighting and fire crackle and earth sounds like, well, earth. >_> Either way, it's applicable to anything and it's to confuse the opponent, simple as that. The short-mid range is the area it can affect an opponent while the sounds itself can be up to long range, basically anywhere on the battlefied.
Ototon/Genjutsu: Furasshu-Gurō | Sound/Illusionary Arts: Flash-Taunt
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description: Flash-taunt is a close combat, sound based genjutsu. It's special because of its characteristic to be triggered rather quickly, while in close, hand to hand combat. To trigger the genjutsu, the user will focus an amount of sound chakra into his bladed weapon or his limbs and engage into a fight. The moment his weapon or limbs collide with his opponent's, they would release the usual sound (clash of metal weapons or a dull thump of limbs) with infused sound chakra, causing the soundwave to spread and trick the opponent into a genjutsu where the user flashes from his previous position, appearing right behind the opponent, with a sharp kunai pointed at his neck, aiming at his spine. In the illusion the user stabs his kunai in the opponents neck, causing pain and slight momentary loss of limb function. Off course the illusion is momentary and it will happen at the speed a ninja would be otherwise able to perform the same movement in reality. However, because it masks the users real presence, its exceedingly useful to deliver severe blows unnoticed.
Note: Usable only twice per battle
Note: Only McRazor can teach this
Note: Cannot use any other technique while using this nor can the opponent be attacked with Ninjutsu when he is caught in the illusion
Simple. When you fight someone in close combat you use advantage of all the dull thumps when your limbs collide. Same goes for weapon and metal on metal clashes. You amplify that sound to place an illusion onto the opponent where you flash from your previous location behind the opponent. There he feels the cold of the kunai and you stab it into his spine which makes him lose limb function and limit his movements in reality. Regarding yourself in reality, your presence is masked and you're still in front of the opponent, left to deal the finishing blows. Notice that you can't use ninjutsu though. You'll have to put your hand to hand and weapon skills in use, which shouldn't be a problem.
Questions?