Kyle Tenjuin - Jinchuruki of the Eight Tail V.2

System001

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The ting goes skrrrahh!
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Basic Information




Name
Kyle Tenjuin
Nickname
Jinchuriki of the 8 tails | Acnologia
Gender
Male
Age
26
Clan
N/A

Looks
Kyle Tenjuin is a tall, wild looking young man, with a muscular build, white hair, and light-brown eyes. When angered or serious, his face becomes noticeably sharper, gaining a more feral animalistic look. He carries a sharp gaze; his eyes have black circles around them. For attire, Kyle dons a high collared, black cloak (which also bears his draconian markings), sharp red claws around his neck, a sash around his waist, a gold arm ring tightened around his right upper arm, and baggy pants which are decorated the same as the most former article of clothing.


Personality
Kyle has an outgoing and loud personality. He is a very strong willed and stubborn individual, often clinging to his ideals despite all exterior influences. Kyle is often relaxed among friends, although generally he is very stoic and calculated, rarely showing emotions in fight.​


Pap, pap, ka-ka-ka!​


Village Info


Village of Birth
-
Village of Alliance
-


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Rank & Chakra Info


Ninja Rank
Jounin
Specialties
Lightning [Single Seal Specialist] [Apex Handseal Specialist] [Sourceless Materialization Specialist]

Elements
Fire
Wind
Earth
Water
Lightning
Ninjutsu
Ink Arts
{Excluding Restricted}Body Arts
Ninja Arts
Sword Arts
Illusionary Arts
Stingray Summoning
Jinchuriki Techniques
Magnesium
Mystic Fire
Algae
Fuuinjutsu
Medical Ninjutsu
NB Taijutsu - A rank

Custom Fighting Styles
Oversoul
Mantis Fist
Nine Arts Dragon
Black Heaven and Earth



TSkidiki-pap-pap!


Background Information

History
Kyle's background is relatively unknown. What is known is that Kyle was shunned at a young age due to his great power and potential. Throughout the years Kyle lived and survived through the usage of his own power. It was only in recent years that Kyle obtained the Hachibi. The two fought for an extended period of time before finally coming to a standstill, after which the two grew closer. After that point in time the two, now one, trained and mastered their style, with each gaining firsthand knowledge on how to utilise their combined form to the fullest.

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And a pu-pu-drrrr-boom!​

Other

Specialties and Fields of Interest
Zeus's Inheritance Being the Jinchuriki of Hachibi, Kyle has an enormous supply of chakra compared to most ninja, specifically 800 more. Furthermore, Kyle has complete mastery over the Lightning element, both in human form and tailed beast forms, without the use of any handseals and gaining a +30 damage up to S rank. Furthermore, Kyle has octopus-like abilities including for instance tentacles with suction cups that can be used for a variety of purposes and the ability to use ink jutsu, however in a more crude and less advanced way than Sai. For example, just spitting out ink to blind the opponent or making dark ink clones to seal him, all of which don't require any handseals. Furthermore, Kyle, as a complete Jinchuruki is capable of accessing all of the Hachibi's Tailed Beast forms, and can be broken out of non Mangekyou level Genjutsu by his Bijuu.

God Given In addition to his stature as a Jinchuriki, Kyle is very strong hand to hand combatant, capable of using a wide assortment of fighting styles and techniques. Kyle is also very proficient with the use of the fire element.
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The Sacred treasures: are the assortment of tools plunged from the vaults of the Gods themselves. The tools vary from mere needles, to smoke pellets to more intricate creations such as war fans and much more. Additionally, Kyle posses Samehada, the legendary sword of the mist.


Ancient Glyphs: an assortment of Fuinjutsu seals scattered across Kyle's body to aid him in battle:

(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 chakra per turn)
Damage: N/A
Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.U]


(Fuuin: Hakari no Doragon) - Sealing Technique: Scales of the Dragon
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra cost: N/A (-40 on activation)
Damage points: N/A
Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power.

Note: Can only be used twice per battle
Note: User still takes half the damage
Note: Only applies to Taijutsu techniques
Note: No S-Rank or above Fuuin in that turn or next


(Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn

(Ototon/Fuuinjutsu: Kodoku no Boumei) - Sound/Sealing Technique: Solitude of the Exile
Type: Defensive
Rank: S
Range: N/A
Chakra cost: N/A (-40 on each activation)
Damage points: N/A
Description: The user will have two seals on their body with the Kanji for "Solitude" infused with their sound chakra. The seals are located inside the ear canal (must be stated in the user's biography) and will activate automatically upon any chakra infused sound (not just the element) or technique entering the user's ear. The seal will then emit a sound wave with an amplitude opposite that of the invasive technique so that destructive interference occurs and the two cancel each other out. The seals will maintain the frequency for as long as the sound is being heard/transmitted by the opponent, allowing this jutsu to counter not only momentary techniques but those which are sustained or prolonged. This technique's use lies only in preventing chakra-infused sounds being heard and as such it's use is largely limited to countering Sound Genjutsu and similar abilities. The activation of this technique is instant (but still counts as a move) so it can intercept and cancel sound-based techniques before they're heard. As such, the user is free to perform techniques in the same time-frame (even if the seals are still actively transmitting to cancel a sustained frequency). These seals cancel chakra-infused sounds before they can affect the body by stopping them as they pass through the ear canal and so it essentially prevents illusions from taking effect. This means seals which activate upon foreign chakra entering the user's body will not be triggered. This technique can only counter one technique at a time and only one technique per use (counters up to and including S-Ranks).

Notes:

-Can only be taught by Detective L
-Usable twice per battle
-No S-Rank or above Fuuin or Sound in the user's same and next turn
-The seal itself is A-Ranked

(Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (80 chakra for double usage)
Damage: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)
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Theme Song and Background Music


Battles

Won:
0
Lost:

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✪ Approved ✪
 
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