Kuvira

Lord of Kaos

Supreme
Joined
Apr 7, 2009
Messages
29,260
Kin
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Kumi
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Trait Points
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"I always get what I want."


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Basic Information | 基本情報
Name: Kuvira​

Nickname: The Great Uniter

Gender: Female

Age: 20

Clan: Steel

Looks | 見える


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Kuvira is a slim, tall woman standing at 5'9, 6'0 in heels, with long braided brown hair. She wears a green body suit with a steel bands wrapped around her biceps that are in a row of three. These steel bands are also present on her legs and shoulder.

Kuvira has deep brown eyes which give a piercing stare and a chiseled face, with defined cheek bones and jawline. Underneath her garments she has various tattoos some purely cosmetic and others tied to her summoning contract, Sharks.

Personality | 個人性


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Kuvira is driven by a fierce desire to protect the citizens of the Land of Earth and persistent on achieving national unity through the use of military force. Her willingness to usher in an age of solidarity and collective well-being stems from Suyin Beifong's progressive ideology, to which she was exposed to from early childhood. Her parents' abandonment of her at a young age left her unwilling to standby as the Land of Earth fell into chaos, needing a guardian and guide.

During her time in Zaofu, Kuvira was generally a caring person with a warm disposition, loyal and obedient to authority, following orders from her former superiors with no protest. However, during her campaign to restore order, her demeanor changed to one of self-righteousness and she demonstrates a capacity to be aggressive to those who defy her or criticize her motives. Kuvira is persuasive and capable of convincing state leaders into pledging their allegiance to her, but is also proficient in the use of intimidation if individuals refuse to comply with her requests.

Her relentlessness in reuniting the Land of Earth has become a goal that justifies all the means that she deems necessary to achieve it, which included forcing citizens into slave labor, removing dissenters and people not from the Land of Earth to reeducation camps, and experimenting with weapons of mass destruction. Her confidence in her own right and skill stretched to the point where she challenged Korra to a duel in order to prevent an all out battle and possibly risk the lives of her soldiers, displaying both her personal bravery and a certain loyalty toward her army.

Despite all that, Kuvira has also shown a softer side to her personality during her private time, urging Opal to reconcile with her family and gently easing Bolin's fears as to her intentions. She is welcoming to her allies and fans. She has also shown the capacity to forgive those who are loyal to her. However, Kuvira is willing to sacrifice anyone to achieve her goals.

Village Information | 村の情報

Village of Birth: N/A

WSE Clan/Village: Hidden Valley Village

Rank and Chakra Information | ランクチャクラ

Ninja Rank: Sage of Wuji

Specialty: Single Hand Seal Specialist (Steel) | Sourceless Materializing Specialist (Steel) | Apex Hand Seal Specialist (Steel) | Satsui no Hado (Green color) Specialty | YY Specialty

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Elements:
Fire
Lightning
Earth
Water
Wind
Raging Thunder
Corundum
White Fire
Divine Wind
Ichor
Yin/Yang
Steel

Skills:
Ninjutsu
Genjutsu
Kenjutsu
Taijutsu
Ligers
Wyverns
Fuinjutsu
NB Taijutsu
EIG
Drunken Monkey Fist
Satsui No Hado
Onmyokuen (Yin Yang Fist)
Onryōdō (Spirits of Balance)
Sniper Arts


Background Information | 背景情報


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Born in the Badlands of Earth, Kuvira was abandoned by her parents, leaving her an orphan. This event left a profound impact on her, making her value the role of leadership and guidance. At the age of eight, Kuvira was taken in by Suyin Beifong, who nurtured her talents and, over time, came to regard her as a daughter. Growing up under Suyin's tutelage in the armored fortress of Omashu, she became heavily influenced by Suyin's progressive ideology concerning modernization and self-fulfillment. During her time as Suyin's student, Kuvira learned how to use Earth Release jutsu quite well, going on to master the style. She later learned to utilize Katon chakra as well, also mastering the two.


For years, she fought for Zaofu as a Earth release user, representing the small village as one of it's master "Benders", a term used for those ninja who mastered a specific release to the point they could use it with one seal. Kuvira's skill with Earth release didn't go unnoticed by Suyin either; given how well she used the elements, Suyin realized that Kuvira held a secret, one she hadn't even noticed. After a training session where Suyin demonstrated her own Metal chakra manipulation, she attempted to land a kenjutsu blow to Kuvira's shoulder, bringing the sword down with great speed. However, before it reached her shoulder, the blade itself bent along the shape of her shoulder, turning the once sharp edge into a dull curved edge. A sign that she too was a Steel release user, Suyin began coaching Kuvira through how to use this ability prominently.


A smart and natural leader, Kuvira quickly rose through the ranks of Omashu's security team, eventually becoming captain of the guard. At some point after a rogue group called the Red Lotus attacked the Badlands of Earth and the nation broke into disarray, Kuvira met with Suyin and the Daimyo as they hoped the latter would take their offer to unite the Badlands of Earth, uniting the divided lands. When Suyin declined, Kuvira urged the matriarch to reconsider, believing it to be their opportunity to share Omashu's progressive ways with the rest of the land. Suyin remained adamant in declining, which caused a rift between the two women and Kuvira secretly collaborated with Baatar Jr. to device a way to get out of the city and stabilize the Land of Earth. She persuaded Varrick, a large part of the city's security force, and some of its most wealthiest citizens to accompany her. As they were preparing the airships for departure, Suyin confronted her protégée, who boldly told her that they were leaving Zaofu to restore order in the Badlands of Earth. Threatened to be banished from the city if they were to leave, Kuvira remained unfazed, declaring that when she chose to return, it would be on her own terms. Kuvira left and managed to stabilize the capital and helped solidify and form The Hidden Valley Village, an action that earned Kuvira the trust of the their leader, who appointed her as the village's second in command. During her time as the Kage, she never forgot her plans to help unify the Badlands of Earth, intent to return to this purpose.


Other | 能力

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During her travels, Kuvira became a member of the Varangian Guard and gained several hidden abilities and tools to aide his Taijutsu and Kenjutsu fighting. She wears the set of bracers and weapons associated with them under her armor. She also has Leg Weights on her legs. Kuvira learned how to create a seal that both augments and limits her greatly, sacrificing the ability to use Lightning while in usage as the seal is applied towards her Ichor CE. Soter's Deliverance is also as well as the Mayer's Band wristband around her wrist. She also has the El Escudo attack applied on her upper back/neck.

Weaponry:
(Katai Omori) Leg Weights
Type: Weapon/Supplementary
Rank: A-rank
Range: Short
Chakra: 30
Damage: N/A
Description:
The Leg Weights used for Special Taijutsu Training with Added Weights are made through the application of a sealing formula to ordinary leg weights. The sealing formula is used to, through the use of chakra, increase the weight of the leg weights to the desired level. The seal can't be applied to anything other than the leg weights and its use is restricted to its original purpose. One can remove the leg weights but the sealing technique in them stays active indefinetely and can't be released. Additionally, the Leg Weights and their unique seal calibration makes them only usable by the ninja to whom they belong. They can't be sealed or stolen.

VG SECRET PROJECT #1 -

Category: Weapon - Sword

Type: Tachi

Description:

The standard weapon each member of the Guard automatically receives. It was the prototype of Sanada Yukimura, however it does not has any of its abilities. It's a regular sword with the exception that, like all weapons forged at the hands of Caliburn, it's indestructible. Unlike its infamous heir however it does not done the color red, instead its color scheme is that of simple black and gray.
Picture(s):

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VG SECRET PROJECT #2 -
Category: Armour - Armguard

Type: Assassin's Creed Bracers

Description:

These are metal armguards based in the first place on the AC bracers, however your own model is allowed and you can wear one or two of them. These armguards have sharp metal plates imbedded in the leather interior in the shape of teeth. Normally these teeth are smoothly integrated into the soft interior, however they can react on the user's charka flow When this flow is distorted by genjutsu, the metal plates start sinking into the user's skin, causing electrical pain impulses send to the brain and kicking him out of the genjutsu. How deep the plates sink into the skin and thus how much pain they cause, depends on the rank of the genjutsu. The higher the rank, the more pain. E-ranks will only cause a small scratch, while S-ranks will almost cut to the bone; in any case however it avoids vital spots like the arteries. It works up to S-rank genjutsu, excluding specific MS genjutsu. The advantage of this the small amount of time it takes as it works immediately after the genjutsu is casted, the user doesn't even have to realize he was in a genjutsu. The armguards can also be used as ways to defend your arms against regular physical attacks and swords.
Picture(s):

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VG SECRET PROJECT #3 -
Category: Weapon - Blade

Type: Hidden Blade

Description:

A metal retractable blade hidden from sight. It's a blade consisting of three parts which can be released and retracted via a mechanism. Just by flicking your wrist or by focusing normal chakra in the mechanism, the blade can be activated. It's attached to the inside of your forearm. The first part is rectangular with the mechanism and is attached to your arm. The second part slides out of it and the third part is blade which slides out of the second part. This is done extremely fast. Because it's hidden and it can be used swiftly it's ideal for assassinations, though it can be used for normal combat too. You can carry two hidden blades, one on each arm. Even though the hidden blade is a separate part, it can be incorporated in the previous mentioned bracers.
Picture(s):

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VG SECRET PROJECT #4 -
Category: Weapon - Gun

Type: Needle Shooter

Description:

A very small tube hidden parallel with the hidden blade. It has a small mechanism which allows the user to shoot needles out of the tube, one at a time, and it can hold a maximum of five needles. By pulling the mechanism backwards, which can be done before a battle, and then make a flick with your arm it shoots the needle. The mechanism only needs to be pulled backwards once, which then retreats for a small part every time a needle is shot. When the fifth needle is shot, the mechanism is back to its original place. The strength and speed of the needle when shot is just a bit more than when you would throw it. It can fire needles up to long range. Med shinobi can cover the needles with poison. The needle shooter can, just like the hidden blade, be incorporated into the earlier explained bracers; in one or both of them.
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VG SECRET PROJECT #5 -
Category: Weapon - Hook

Type: Hidden Hook Blade

Description:

An addition to the hidden blade; a hidden hook. It's simply a small eagle-headed shaped hook that can be attached to the mechanism of the hidden blade. When the blade is hidden it just looks like an ornament, especially when it's integrated into the bracers. However when the hidden blade is released, the hook is pushed upwards and slightly also forwards. This hook can then be used to swing from branches, make 360° turns around poles and glide down wires and other acrobatic stuff. In battle it can be used to pull an opponent's limb like an arm or leg or even other weapons. When the hidden blade is retracted, the hook also goes back to its original position. You can have a hook in each armguard.
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Fuuinjutsu:
(Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.

Notes:

-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle

(Fūinjutsu: Maiyā no bando) - Sealing Arts: Mayer's Band
Type: Defensive/Supplementary
Rank: D-S
Range: Short
Chakra Cost: (equivalent to the amount of opposing tech)
Damage: N/A
Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy.
NOTES
►Activates 3x per battle
►Has a one turn cool down
►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next
►Seal must be placed in biography
►Can only be taught by ZandaT

( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance
Type: Offensive/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60 to opponent
Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso.

Note: Can be applied passively and pre-placed on the user's bio.
Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.
Note: Can only be used or applied 4 times.
Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.
Note: Cannot be combined with techniques that increase the chakra cost of this jutsu

( Fuuinjutsu: Shukufuku no Macaria ) - Sealing Arts: Macaria's Blessing
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: 30
Damage points: Equal to jutsu
Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage.
Note: This is able to affect Ninjutsu of S rank and lower.
Note: This seal can be released up to 4 times per battle with a two turn break in usage

Ninjutsu:
(Eru Esukūdo)- El Escudo
Rank: A
Type: Defense
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description:
The technique allows for the creation of a light green, hexagonal barrier that is normally fixed to one central area and, when inactive, remains invisible. Once this technique is used, it can stay invisible until an attack hit it. Upon contact with an outside force, the barrier enlarges to fully to protect whatever it is affixed to. The barrier protects from the attack keeping it away from the target, gathers the energy in one area, then it momentarily absorbs the energy from the attack and then forces the attack outward away from the shield in effect, dispersing the attack altogether. It is powerful enough to block a point-blank attack with a rasengan. This technique, once activated stays invisible until a attack heads towards it. The user must state where the central point around the body. This can only be used twice per battle and once at a time. Only defends up to an A-rank technique and most Tai-Ken.


Theme Song and Background Music




Battles | 戦い

Won: None

Lost: None

Approved
 
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