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Basic Information
Name: Kurotsuchi
Nickname: "Black Earth"
Gender: Female
Age: 26
Clan: N/A
Looks: Look up ^^
Personality:
Kurotsuchi is generally calm and easy going. She has displayed a powerful loyalty to her village, as she was more interested in killing the jinchūriki of the Eight-Tails and Nine-Tails than actually protecting them. She decided this was the best plan so Iwa could become stronger than Konoha and Kumo.
Like her grandfather, she is very audacious. She often sarcastically implies that because the Tsuchikage suffers from things like back pain he should be replaced by someone younger. She also has a childish side to her, which she hides, as seen when she reprimands Akatsuchi on his childish excitement about flying when they were heading towards the Island Turtle, though she was secretly excited about the prospect as well.
Kurotsuchi also has the utmost confidence in her skills, as seen when battling and capturing Kabuto, which makes her slightly arrogant of her abilities.
Village Info.
Village of Birth: Iwagakure
Village of Alliance: Iwagakure
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Rank//Chakra Info.
Ninja Rank: Sannin
Specialty:
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- LavaElements:
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: Lava (B-Rank)
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: Fire B-Rank(Like 2 Away from A)
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: Earth (C Rank)
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: Water (C-Rank)
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: Wind B-Rank(One Away From A)
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: Lightning A-Rank(One Away From S)Your ninjutsu:
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(Magumaton: Maguma Heki) - Magma Release: Magma Wall
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: A technique which creates a wall of Magma
(Maguma Bunshin no Jutsu) - Magma Bunshin Skill
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: A technique where a clone is created out of magma, in which can fire off a stream of magma from its arms not to exceed the volume of the clone.
C-Rank
(Magumaton: Maguma Engo No Jutsu) - Magma Release: Magma Protection
Rank: C
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique that is used to protect the user. Magma flies up from the ground and floats around the user. If the opponent attacks the magma, that will hurt a great deal. But over time the magma will harden and become rock, and fall to the ground(this justu lasts for 2 turns).
B-Rank
(Magumaton: Maguma Hitoya No Jutsu) - Magma Release: Magma Prison
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user performs various hand seals as they charge chakra deep into the ground. Magma erupts from the ground as it surges creating a large dome either around just the opponent of both the opponent and the user. Within the prison is it very hot until the magma cools. When the magma cools it is very hard to break, and is almost an inescapable prison(lava lasts 2 turns and if touched causes -3 damage).
(Magumaton: Maguma Hitoare no Jutsu) - Magma Release: Magma Shower
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Causes a great shower of magma that can be almost inescapable by the opponent but is also hazardous to the user since the lava could strike him/her
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: A technique which creates a wall of Magma
(Maguma Bunshin no Jutsu) - Magma Bunshin Skill
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: A technique where a clone is created out of magma, in which can fire off a stream of magma from its arms not to exceed the volume of the clone.
C-Rank
(Magumaton: Maguma Engo No Jutsu) - Magma Release: Magma Protection
Rank: C
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique that is used to protect the user. Magma flies up from the ground and floats around the user. If the opponent attacks the magma, that will hurt a great deal. But over time the magma will harden and become rock, and fall to the ground(this justu lasts for 2 turns).
B-Rank
(Magumaton: Maguma Hitoya No Jutsu) - Magma Release: Magma Prison
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user performs various hand seals as they charge chakra deep into the ground. Magma erupts from the ground as it surges creating a large dome either around just the opponent of both the opponent and the user. Within the prison is it very hot until the magma cools. When the magma cools it is very hard to break, and is almost an inescapable prison(lava lasts 2 turns and if touched causes -3 damage).
(Magumaton: Maguma Hitoare no Jutsu) - Magma Release: Magma Shower
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Causes a great shower of magma that can be almost inescapable by the opponent but is also hazardous to the user since the lava could strike him/her
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Last Jutsu Learned
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
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Last Jutsu Learned..
(Suiton: Suishouu Gorugan) - Water Style: Strong Current Torrential Rain
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A current of water that can be shape into a dragon/snake to attack but is`nt a rushing flow like Water dragon,this body of water is staionary excpet when being used to attack.It is sent towards the target as a biting serpent.
(Suiton: Suishouu Gorugan) - Water Style: Strong Current Torrential Rain
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A current of water that can be shape into a dragon/snake to attack but is`nt a rushing flow like Water dragon,this body of water is staionary excpet when being used to attack.It is sent towards the target as a biting serpent.
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Last Jutsu Learned..
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach.
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Last Jutsu Learned
Fuuton: Dai Kamaitachi (Wind Style: Great Cutting Whirlwind)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A bigger version of the cutting whirlwind.
Fuuton: Dai Kamaitachi (Wind Style: Great Cutting Whirlwind)
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: A bigger version of the cutting whirlwind.
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Last Jutsu Learned
(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
(Katon: Goenkyu) - Fire Style: Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
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Last Jutsu Learned..
Elemental Rasengan
Rank:S
Type:Attack/Defence
Range:Short
Chakra Cost:N/A
Damage Points:N/A
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects.
Note:Must know rasengan
Elemental Rasengan
Rank:S
Type:Attack/Defence
Range:Short
Chakra Cost:N/A
Damage Points:N/A
Description: By combining the original Rasengan with an elemental affinity, a new Rasengan can be created that may produce a variety of effects.
Note:Must know rasengan
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(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and exlopsives seprately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and forceable puches it into the enemys behind.
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(Konoha Senpu) - Leaf Hurricane
Rank: D
Type:Attack
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user makes a jumping spin kick up high and while opponent has ducked makes a mid-level kick that connects in the rib cage area.
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(Konoha reppu) - Leaf Gale
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack that is a comprised of a leg sweep.
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(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponent.
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(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack were the user grabs his target and lifts them into the air.Where the user attaches him/her self to there back and then locks his/her ankles at the targets neck and smashes there enemy head first into the ground.
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and exlopsives seprately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and forceable puches it into the enemys behind.
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(Konoha Senpu) - Leaf Hurricane
Rank: D
Type:Attack
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user makes a jumping spin kick up high and while opponent has ducked makes a mid-level kick that connects in the rib cage area.
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(Konoha reppu) - Leaf Gale
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack that is a comprised of a leg sweep.
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(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponent.
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(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack were the user grabs his target and lifts them into the air.Where the user attaches him/her self to there back and then locks his/her ankles at the targets neck and smashes there enemy head first into the ground.
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None Yet
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(Kuchiyose no Jutsu: Remi) Summoning Technique: Remi
Type:Supplementary
Rank:S
Range:Short-Long
Chakra Cost:40 (-10 Per turn on battlefield)
Damage Points:N/A
Description: After the user has done the required handseal and using a small amount of blood, Nagato.. will wipe his blood upon his katana and thrust it into the ground summoning Remi the King of the Pumpard relm.
Remi is the size of Gamabunta, has silky white/black polka dotted fur, wears armor similar to that of samurai and carries a katana (fit for his size). From constant licking, his silky coated fur allows him to take less damage against water based attacks. Remis upper body is similar to that of a male human so he is able to perform handseals. With his sword sheathed Remi has amazing speed & agility, but with his sword out he is very sluggish and can be careless at times. He has a natural affinity for lightning chakra but can also use water jutsu.
-Can be only summon twice per battle
-Capable of using up to B rank lightning/water jutsu
-Summons can only be taught by Nagato..
Type:Supplementary
Rank:S
Range:Short-Long
Chakra Cost:40 (-10 Per turn on battlefield)
Damage Points:N/A
Description: After the user has done the required handseal and using a small amount of blood, Nagato.. will wipe his blood upon his katana and thrust it into the ground summoning Remi the King of the Pumpard relm.
Remi is the size of Gamabunta, has silky white/black polka dotted fur, wears armor similar to that of samurai and carries a katana (fit for his size). From constant licking, his silky coated fur allows him to take less damage against water based attacks. Remis upper body is similar to that of a male human so he is able to perform handseals. With his sword sheathed Remi has amazing speed & agility, but with his sword out he is very sluggish and can be careless at times. He has a natural affinity for lightning chakra but can also use water jutsu.
-Can be only summon twice per battle
-Capable of using up to B rank lightning/water jutsu
-Summons can only be taught by Nagato..
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(Rikudo: Ten O Koete Futatsu No Tsubasa) - Rikudo The Twin Katanas Of Chaos
Type: Weapon
Range:Short
Chakra Cost: N/A (-40 Per turn after twirling to maintain the positive/negative charges)
Damage Points: N/A
Description: Rikudo is the name of "Twin Katanas" carried by Seven Paths Of Pain. Its made of a featherweight indestructible alloy with the unique ability to become infused with positive & negative lightning charges(when twirled and chakra is applied).. They have a black hilt with white diamond shaped gems crafted onto them. The sheath is made up of white/jade like mineral.
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Rikudo is not like any standard [2Ft] katana, its [4Ft] in length not including the hilt. The featherweight alloy allows better agility and mobility than the average katana. The white gems crafted into the hilts have a special ability to return the blades into the users sheaths after one turn if the user no longer has possession of which ever katana.
If someone tries to weild Rikudo the sword will seem to weigh 3 tons.
Restrictions:
*Only Seven Paths Of Pain Can Weild These Swords*
*If user loses possession of Rikudo then after one turn, the katana(s) will return to the hilt and cannot be unsheathed for 2 turns*
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(Lighting Style: Rikudo Kaminari No Kami) - Rikudo God Of Lightning
Type: Attack
Rank: S
Range:Mid-Long
Chakra Cost: 40 (-20 Per turn after twirling katanas to maintain the positive/negative charges)
Damage Points: 80 (-20 To the user, due to the risk of being struck by some lightning force as well)
Description: After twirling & applying chakra into Rikudo to gain the positive & negative lightning charges from the alloy, the user will use his chakra to throw the negatively charged katana into the clouds creating negatively charged thunder clouds that are attracted to the positive charges in the other Rikudo.
Then the user will throw/slam/thrust the positively charged katana into the ground near the enemy then performing the hand seals...Boar-->Tiger-->Ox, releasing a powerful lightning strike from the negatively charged cloud that comes down to strike and eletrocute everything in all directions within mid range of the positively charged katana in an explosive wave..
Restrictions:
*Can Only Be Used Within 1 Turn After Throwing The Negatively Charged Katana Into The Clouds*
*The Jutsu Can Only Be Used Once Per Battle*
Type: Weapon
Range:Short
Chakra Cost: N/A (-40 Per turn after twirling to maintain the positive/negative charges)
Damage Points: N/A
Description: Rikudo is the name of "Twin Katanas" carried by Seven Paths Of Pain. Its made of a featherweight indestructible alloy with the unique ability to become infused with positive & negative lightning charges(when twirled and chakra is applied).. They have a black hilt with white diamond shaped gems crafted onto them. The sheath is made up of white/jade like mineral.
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Rikudo is not like any standard [2Ft] katana, its [4Ft] in length not including the hilt. The featherweight alloy allows better agility and mobility than the average katana. The white gems crafted into the hilts have a special ability to return the blades into the users sheaths after one turn if the user no longer has possession of which ever katana.
If someone tries to weild Rikudo the sword will seem to weigh 3 tons.
Restrictions:
*Only Seven Paths Of Pain Can Weild These Swords*
*If user loses possession of Rikudo then after one turn, the katana(s) will return to the hilt and cannot be unsheathed for 2 turns*
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(Lighting Style: Rikudo Kaminari No Kami) - Rikudo God Of Lightning
Type: Attack
Rank: S
Range:Mid-Long
Chakra Cost: 40 (-20 Per turn after twirling katanas to maintain the positive/negative charges)
Damage Points: 80 (-20 To the user, due to the risk of being struck by some lightning force as well)
Description: After twirling & applying chakra into Rikudo to gain the positive & negative lightning charges from the alloy, the user will use his chakra to throw the negatively charged katana into the clouds creating negatively charged thunder clouds that are attracted to the positive charges in the other Rikudo.
Then the user will throw/slam/thrust the positively charged katana into the ground near the enemy then performing the hand seals...Boar-->Tiger-->Ox, releasing a powerful lightning strike from the negatively charged cloud that comes down to strike and eletrocute everything in all directions within mid range of the positively charged katana in an explosive wave..
Restrictions:
*Can Only Be Used Within 1 Turn After Throwing The Negatively Charged Katana Into The Clouds*
*The Jutsu Can Only Be Used Once Per Battle*
Background Info.
History:
~~~ Five Kage Summit Arc ~~~
Kurotsuchi and Akatsuchi escorted the Third Tsuchikage to the Five Kage meeting. When they were leaving the Tsuchikage hurt his hips trying to carry his own luggage, so she suggested that he should retire. Despite this, they managed to arrive at the Land of Iron without further incidents. During the meeting, she came to the Tsuchikage's defense during the Fourth Raikage's outburst.
When Kurotsuchi heard that Sasuke Uchiha had infiltrated the meeting, she asked for permission to fight the man who defeated Deidara. The Tsuchikage agreed, but told her to keep out of the Raikage's way. She watched Sasuke's battle from the shadows and, when Sasuke caused the room to collapse, created a dome to protect herself from falling debris. She also fended off Zetsu's Spore Technique. While leaving the Land of Iron, she suggested to the Tsuchikage that they eliminate Killer Bee and Naruto so they can foil Madara Uchiha's Eye of the Moon Plan and weaken Konohagakure and Kumogakure. When he disagreed, she exclaimed that he wasn't acting like the stubborn old man she knew of. He responded that he remembered who he was before he became a "hard-headed old man".
When Kurotsuchi heard that Sasuke Uchiha had infiltrated the meeting, she asked for permission to fight the man who defeated Deidara. The Tsuchikage agreed, but told her to keep out of the Raikage's way. She watched Sasuke's battle from the shadows and, when Sasuke caused the room to collapse, created a dome to protect herself from falling debris. She also fended off Zetsu's Spore Technique. While leaving the Land of Iron, she suggested to the Tsuchikage that they eliminate Killer Bee and Naruto so they can foil Madara Uchiha's Eye of the Moon Plan and weaken Konohagakure and Kumogakure. When he disagreed, she exclaimed that he wasn't acting like the stubborn old man she knew of. He responded that he remembered who he was before he became a "hard-headed old man".
~~~ Confining the Jinchūriki Arc ~~~
Upon returning to their village, they were informed that the Earth Daimyo has approved the formation of the Allied Shinobi Forces. She and Akatsuchi then joined Ōnoki to reinforce the garrison on the Island Turtle, before spotting and attacking Kabuto Yakushi and Deidara. After Ōnoki drew Deidara away to avoid damaging the turtle, she battled Kabuto and managed to trap him so that he could be interrogated by Aoba. However, Kabuto later freed himself by reverting into his snake-like form, claiming that knowing about Kurotsuchi's techniques beforehand had aided him in his escape. Knowing Kurotsuchi's techniques also helped him in lowering everyone's guard, giving him an opportunity to capture Yamato. Kurotsuchi gave chase after Kabuto, but Kabuto was able to hide in Manda II's nose and released the Summoning Technique, vanishing along with the giant snake. After escorting the island turtle back to Kumogakure, she is assigned to the Second Division of the Allied Shinobi Forces, unhappy with the fact that her dad was her commander.
Other
Theme Song and Background Music:
Battles
Won: N/A
Lost:None
If Approved, Im dropping my Riku bio..
~Approved~
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