Kuapika's CJ Thread

'Kurapika

Active member
Legendary
Joined
Feb 27, 2011
Messages
10,266
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Own Jutsu

Doton:

(Doton: Sogeki) - Earth Release: Sniper
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: By evenly infusing a large area of the ground with their chakra, the user can cause any objects of small to medium size be launched at a target from any point in the ground at any future point in time using a mental command. These objects will be completely void of chakra to escape detection from chakra sensors, thus cannot be manipulated or redirected past the point of launch.
Note:
- Objects cannot be larger than a windmill shuriken
- Can only launch up to three objects simultaneously
- Can only be used thrice per battle
- Can only be taught by 'Kurapika
[Taught: | Erzo | | | Tybone | Inch ]


(Doton: Nyūsho) - Earth Release: Bondage
Rank: B at human size/A at larger sizes
Type: Supplementary/Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will manipulate the ground to make chains of rock either softly emerge and wrap around an opponent's legs discretely or launch them at high speed and force in order to catch an already moving target.
These chains use the ground as a source of material, thus can be made at any size. For example, they can be made at such a size that can restrict the movement of a summon the size of the chief toad.
Note:
-Cannot be made larger than one metre per ring's length.
-The chains become breakable by force capable of breaking rocks of the same size once the user uses a different chakra affinity or loses contact to the ground
-The user must remain in contact with the ground as the chains emerge.
-Only useable 4 times per battle
[Taught: | Erzo | | | | Tybone ]


(Doton: Funjin bijon no jutsu) - Earth Release: Dust Vision Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20 (-5 per turn to remain active)
Damage points: N/A
Description: This jutsu works through the infusion of dust particles that are already present in the air at any given time. Instead of gathering the dust in order to create solid objects, as done in jutsu such as doton release: hardening, the user simply observed the general movement of his chakra carried by the dust particles. This jutsu's sensory ability is similar in nature to rain tiger at will and hiding like a mole. It enables him/her to observe the general movement of the ever floating invisible dust, which floats _around_ objects, enabling him to distinguish the general location and shape of objects that intersect the paths of the dust particles, including enemies.
Note:
- The user can't use doton techniques relying on the dust in the air while using this technique
- The user can't keep this technique active for more than five turns
- The user must reuse the technique in order to relocate the area affected by it
- Can only be taught by 'Kurapika
[Taught: | Erzo | | | | ]




Dark Release:

(Meiton: Yami no kōtingu) - Dark Release: Dark Coating
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to wrap objects in an immensely compressed and condensed layer of dark chakra. The coating makes said objects resistant to the flames and bolts of lightning produced by the techniques of Katon and Raiton Release. However, this coating is not strong enough to overcome or stop the techniques of said elements of disadvantage due to the technique's effect being limited to observing the chakra that comes in contact only.
Note:
-This coating can't be applied to living beings as it would absorb the natural heat generated by their bodies, resulting in their death.
-The coating must be applied while the user is physically in contact with the said objects or connected through a third object. However, the object can be disconnected/thrown after the coating has been applied.
-The coating can only last for 2 turns, and regenerating the coating or increasing it after the turn it was originally used counts as using the jutsu for a second time.
-The infused items will glow in a blue color
[Taught: | | N/A | N/A | N/A | N/A ]
 
Last edited:

'Kurapika

Active member
Legendary
Joined
Feb 27, 2011
Messages
10,266
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
learned jutsu

Dark Release

Meiton: Mōtaru no naitomea - Dark Release: Nightmare of the Mortal
Type: Offensive
Rank: B-rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: A technique which is controlled by the user and considered to be very fast in performance, the user activates either dark mark on his palm and sends a near invisible dark layer to reside on the ground. It is 2cm thick and the size of this layer is usually up to the user, but it cannot be larger than the short range radius from any target. The mechanism of this technique lies within any sudden movement done by a target with his feet. Be it a jerking movement in order to run, or simply a foot stomp, the dark layer will trigger and a total of two black, adult-sized and with elongated forearm arms will emerge from the layer and capture the target in mid-movement, restricting their movements. The way the hands emerge is dependant on how the user describes them in his move. These hands have the ability to absorb chakra, and as they start sapping, they gain a slight blue hue, and this will further increase their grip on whatever body part of the target. With the performance of one handseal, the user is able to set these hands aflame; creating a sea of full of blue flames which can cause 2nd degree burns to the target.

- The dark layer can stay only for three turns in the battlefield.
- Usable only thrice per event/conflict
- Can only be taught by Klad
(Meiton: Tsuji Giri) - Dark Release: Night Slash
Type: Attack
Rank: A-Rank
Range: Short - Long
Chakra Cost: 30
Damage: 60
Description: The user will hold their palm outwards and a sword made out of dark chakra will come out of their meiton mark on their palm. This sword can be used to combat against other weaponry that utilizes chakra to increase their strength. If the user swings their sword, they can release the sword as a long blade of dark chakra at the target.*
Restrictions:
-Usable twice.

(Meiton: Kurai Kurage) - Meiton: Dark Jellyfish
Type: Offensive / Defensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: 60
Description: The user will focus their Dark Chakra and form 3 handseals. After finishing the three handseals, they form a large, floating body of Dark chakra with 10 extending arms of Dark Chakra that forms a fist on each one (Each fist having a destructive force that can break bones), a Dark Jellyfish. The body of the jellyfish moves slowly through the air but the arms can attack swiftly. The jellyfish's body can absorb C-Rank jutsu and after doing so, can burst in a large mass of blue fire that burns anything short-range of it.
Restrictions:
-Usable once.
-After absorbing 3 attacks, the jellyfish will vanish in thin air.
Looks like:
You must be registered for see images
(Meiton: Kemono no tsume) - Dark Release: Claw of the Beast
Type: Offensive
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage: 50 (60 if absorbed a jutsu)
Description: The user will touch one of their hands to the ground while releasing Dark chakra at any location. At that location, a large claw will emerge out of the ground and will be controlled by the user. The claw can absorb C-Rank or lower jutsu and once it does, it grows much larger in size. It can emerge quickly and silently.
Restrictions:
-The claw cannot move from it's original position.
-Usable three times.
-Can only absorb one attack. Any B-rank and above technique will destroy it afterward.

(Meiton: Kemuri) - Dark Release: Dark Smoke
Type: Supplementary
Rank: A-rank
Range: Mid
Chakra: 30
Damage: -
Description: The user preforms three hand seals, and then gathers up dark chakra into there mouth. Then they blow out a thick purple smoke like fog that has such force that it can down medium to large trees within it's path. This technique also drains the chakra of whoever is caught into it. The smoke like fog is so dense that only very high ranked wind techniques are able to blow it away. The fog drains enough chakra that the victim is only able to use A-rank and below techniques.
Note: Takes the fog one turn to form.
Note: The fog lasts for 3 turns once formed.
Note: Can only be used 3 times per match.
Note: S-rank wind techniques are the only techniques able to blow away the smoke like fog.
Note: Person trapped in the fog can only use A-rank and below techniques for two turns.
Note: Can only be taught by Nathan.

Meiton: Koritsu shita kōu - Dark Release: Isolated Rainfall
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: Isolated Rain is only accessible when the user has absorbed a technique first, and has used a technique which makes it rain. Performing a set of two handseals, the user will manipulate his dark chakra in a way that it is sent up and stored in the already formed clouds. The clouds will darken and from them, rain infused with dark chakra will start to fall. Since the raindrops are now associated with the dark release characteristics, they have access to absorbing chakra of anything they touch. Upon absorption, the chakra doesn't go back to the user. The main effect of this technique is, because the rain makes physical contact with the target, they will have a difficult time using techniques of elements that are weak to Dark Release. This would mean that the target will have to spend extended chakra reserves when performing a technqiue, specifically +10 chakra points. The target's techniques will also suffer -5 damage points. The rain has double effect on raw chakra based technqiues, forcing the target to use +20 chakra points to be able to perform them, and the techniques also suffer from -10 damage points decrease. If two turns pass after this technique is activated, the raindrops infused with dark chakra will also begin to affect the target themselves. The raindrops will begin to seep through their clothes and affect their skin/frame, and start sapping passively chakra points from the target(s) (collectively all of the rain drops sap 20 chakra per turn). As soon as a single raindrop absorbs chakra, it will glow in a light blue hue, and as such, the entire clothes of the target will also glow in that color. The user, by making a set of two handseals, will detonate every "stuck" raindrop in their clothes and trigger an explosion, which is equivalent to B rank. Another important note is that if the target has an elemental armour which is weak to dark release, (be it from any technique, for example Raikage's armour), the dark chakra infused raindrops will feed on the armor's chakra and the explosion overall will have an increase; it will be equivalent to A rank. The armour will also disappear as soon as the explosion happens. This technique doesn't affect the user as it's their own chakra but will will affect their allies (excluding clones).

Restrictions
-Can only be used thrice per battle
-Lasts four turns
-Can only be taught by Klad



Water Release


(Suiton: Mizu-Yaki-Ire) - Water Release: Water Hardening
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 25 (+10 per turn)
Damage Points: N/A
Description: The user does 2 hand seals and is able to cause any small amount of water (C-rank and below) to harden temporarily. This only works on the user's water created water or manipulated water. This jutsu follows the same principle as the Water Sword of Draining in which it will harden the water so much so that it can match steel's hardness. However, it will only last a few moments, as chakra needs to be fueled into it to keep it harden.
Note: User can keep it harden for a maximum of 2 turns, as long as he keeps focusing chakra into it and doesn't perform other techniques.

(Suiton: Kakusareta Mizun no Hari) - Water Release: Hidden Water Needles
Type: Attack
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: 30
Description: The user is able to release incredibly stealthy needles of water by from their mouth by utilizing their own saliva as ammunition. The water is incredibly small and difficult to see by normal ninjas but are still visible in most conditions. These needles can be used by a medical ninja to strike vital joints and disrupt the movement of their joints for a mere moment.

 
Last edited:

'Kurapika

Active member
Legendary
Joined
Feb 27, 2011
Messages
10,266
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Custom Weapons:

Tsuindoragonringu - Twin Dragon Rings
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.

The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 5 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".

"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only at a time.

"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only do one at a time.

Restrictions
- The effects of the rings are passive
- Can only be taught by Klad
 
Top