Korra pass me a glass of water (Roju)

Summer

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Gabriel starts by forming the hand seals Ram>Tiger and building his suiton chakra in his mouth and proceeds to use my chalra to change the water into a sticky syrup like substance .While aiming as best as I can the I took aim at a near by clone of sensei and proceeded to blast away at it spitting the syrup like substance all over the rock. I have now immobilized your clone sensei.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Pro's this technique is awesome can be used to hit an opponent directly or at the opponents feet to slow down there movement and or distract them.

Con's I feel like this is similar to jiraiya's jutsu he used against Konan and that the way his was dispersed could be done the same with this jutsu but I'm not to sure. I'm sure you will enlighten me :)
 

Korra.

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Nope Jiraya used a Oil jutsu to keep Konan still this was used by a Konoha Nin on Kakuzu when Asuma was fighting him. A con to this is that you can just focus chakra in your feet to get out of it like the jutsu says xd

Lets move on

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

Do the tiger sign and use your chakra to manipulate the water into a complete mirror of your self. Have the clone do some C rank water jutsu then have it disperse.
 

Summer

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I begin by forming the tiger hand seal and use my suiton chakra to manipulate the water beside me. Thus bringing the water right up beside me and begins to form it into an exact replica of myself even adding the little scars I may have from battle.

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

Pro's well with an extra of me will be good to make the enemy feel like he is out numbered also with the fact that water clones can use up to C rank water techniques is mighty hand. makes for a great way to hide the original.

Con's the clones are not near as powerful as the user himself. Also needs a water source which is a little hassle. Can only use up to C rank jutsu's with this clone if it could use be rank it would be far more useful but would probly also use more chakra. Short range of distance the clones can go to.

Okay question one is I wanna make more than one clone without using the technique more than once per turn is this possible. Like a multi water clone technique? My guess to the answer is that you can only create up to three for one move but you must have suiton mastered?
 

Korra.

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When you use this jutsu you can create up to 4 water clones with posting this jutsu once^^ but if you only create 2 and wanna make 2 again you have to post the jutsu again. So yes you can make multi clones with posting this once.^^

Good moving on

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

Use your chakra to have the water come out of the water underneath my clone to come out in a spinning motion and compactly pressured water around my clone (360) to hit my clone causing it to disperse. If you need an example of this jutsu its the Itachi used on Kakashi the first time they met.
 

Summer

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i begin by building up my suiton chakra and proceed to manipulate the water underneath your clone. thus forcibly shaping the water up into your clone in a drillbit like shape with enough pressure to injure your clone from the base up.the water was spinning in left rotation.

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

pro's seems like a nice little sneak attack from below the enemy. would make for a nice below and frontal combo attack.

con's i wanna think that a skilled water user can cancel this tech by reversing the spin of the jutsu and stopping the spin of the jutsu.
 

Korra.

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Good also remember if your fast enough you can just make a dense water wall around you to protect you ^^`

Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu

Do the hidden mist jutsu again then use your chakra to reflect natural light off then mist to blind my clone while you stealthily strike my clone
 

Summer

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Finally ready to kick it up a notch I begin by building up my suiton chakra and proceed to manipulate the surrounding water by streaming my chakra into the water I thin it out creating a mist that makes it incredibly hard to see.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.[/QUOTE]

Then Gabriel proceeds to use his chakra to bounce a light source off the mist into my enemy's eye while running at him and proceeds to throw three shuriken from my weapon's pouch attached to my belt behind me. While blinded your clone was unable to avoid the attack and proceeded to be hit in the shoulder and chest region, and the clones disappears.

Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu

Got creative as I have just starting learning ninjutsu as well.

Pro's a well descriptive distracting tactic with an attack mixed in the fray will surely create a good opening to launch say a lightning blade if the shuriken missed.

Con's well if I had a byakugan it would make attacking relatively a breeze or inuzuka bio.also note's for defending.
 

Korra.

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Good^^

(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: The user will wave the Ram → Horse → Bird hand seals and utilize water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Can only be performed if there is a water source near by.
 

Summer

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I begin by building my chakra up and performing the handsigns Ram>Horse>Bird I begin to manipulate the near by surrounding water. As the water starts turning and spinning upwards it forms a giant vortex by controlling my chakra I move the vortex towards Korra and stop the jutsu just before it is about to hit you how was that master.



(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: The user will wave the Ram → Horse → Bird hand seals and utilize water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Can only be performed if there is a water source near by.

Pro's I had an idea of being able to ride this technique would be even more beneficial is this possible to utilize. Or adding lightning to this as an attack would give it a powerup.

Con's can be countered pretty easy with a mud wall or mud defense.
 

Korra.

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Sorry for my lateness....

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid (Made short range of the user with a med range reach)
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

Clap your hand together and create a spiraling vortex of water to form and have the vortex to explode form the top to make a wave and control where the wave goes with your ahnd movements.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Use your chakra in the sky to make it rain and with the rain find all my hidden clones since the rain is made out of your chakra and is used to sense people.
 

Summer

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I begin by building up my suiton chakra and then proceed to clap my hands together and form a giant vortex that once it reaches full capacity it explodes causing a wave that I can direct towards my enemy in a crashing manner submersing then in water.

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid (Made short range of the user with a med range reach)
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

Pro's this is like to techniques in one which is why water is so flexible and has countless applications.

Con's a user must be very specific where his attacks are going and what stage they are at while describing the justsu being used.


As the wave from the last jutsu crashes around I begin forming a countless number of handsigns. Bird> Rat> Ox> Monkey> Rat> Snake
Thus rain starts falling from rain clouds which the rain can now be manipulated. Using my chakra I can closely link the rain to my sense's and can notice when the rain is being obstructed by someone else's chakra thus sensing where there location may be. Rain keeps falling until the user cancel's the technique.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Pro's as stated this is a sensory type rain. With that in mind only sensory type bio's can have sensory eefect's which is why this is such a needed jutsu because any bio can use it. Was shown in the anime against jiraiya.

Con's the user must cancel the technique after done with it.
 

Korra.

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(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

Get next to my clown and manipulate the water around her by doing the signs and putting your palm in front of her. Have the water form an dense orb that makes my clone unable to move and keep her there till she suffocates and poofs.


(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

Channel your chakra around your whole body and transform yourself into liquid to avoid my punch and then back to normal.
 

Summer

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I begin by moving in close to you clone as you will not attack because you are training and not attacking if you were attacking I would use hiding like a mole to sneak up on you. Anyways once I am near you I perform the handsigns Snake> Ram> Horse> Hare> Ram> Horse > Hare and place my hand in front of your clone thus forming and manipulating the water around you in dense water orb prison which keeps you inside the water and unable to get out while also depriving you of oxygen.

Good

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

Pro's obviously it is a trap like jutsu which can bind and or suffocate an enemy.

Con's must be near enemy close range combat which would be acceptable if I knew tai and would not be worried about other tai user's.

Next I begin building up my chakra and shaping it around my body. Now I begin transforming my body into a water form version of myself not a clone but a water form. Which is able to easily avoid close combat moves as I am now more intangible than before and easily dodges master's punch even though master was not trying to kill me.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.


Pro's make's me flexible and flow like water when moving. Also can probly absorb minor punishment.

Con's lightning would really hurt in this form and probly kill me. :(
 

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(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon → Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

Summon a large amount of water to strike my clone in different ways. I have it form into a dragon with a gaping mouth to attack.


(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

Release a large rotating sphere of water to hit my clone and leave the area soaked.
 

Summer

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Rojuro begins by forming handsigns Dragon> Tiger and I summon a large amount of water which comes up from underneath your clone in the shape of the Eiffel tower which pierce's your clone and makes it disperse. The tower in itself is not giant but a small scale of the actual tower.
(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon → Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

Pro's very good technique because you can get creative with what you really want out of this technique.

Con's requires two handsigns so is not super fast which is why I went with an attack from underneath you.

Rojuro starts by building up his suiton chakra in his mouth. Then I begin to spit water out from my mouth in a rotating sphere shape by manipulating it as it leaves my mouth using my chakra. It is a widespread water effect which leave's my enemy soaked from head to toe.


(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

Pro's leave's the battlefield wet after, requires no hand signs so the technique is setup moderately fast.

Con's leaving the field wet can be a hindrance if the enemy is well adept in raiton so be careful where you postion yourself.
 

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(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

Do the Tiger sign and slam your foot to make water rise up and travel to my clone as a slicing jet to hit my clone.


(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

Spit out a strong water wave and use it multiple times to cause carve your name in the earth.
 

Summer

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Rojuro proceeds to makes the Tiger> handsign and slams his left foot on the ground in a sideways stance as to push a force forward motion of stomp. A rising water cutter rises up from the water on the ground and flows towards my enemy slicing through anything in the way which was a couple bushes.
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

Pro's I feel like this is exactly similar to the water tech used by Korra in the avatar which could also be used to block fire and also use wind to enhance the force of flow of the suiton probly gale style.

Con's not entirely sure but where does the water come from the ground or from me?

Rojuro builds up his suiton chakra in his mouth and proceeds to take aim at a giant rock nearby. By focusing and spitting out my suiton chakra I create a pressurized stream of suiton coming from my mouth which I aim at the giant rock and moving my head in little increments I write my name in the rock by the time I finish the rock falls to piece's from the pressure and force of the water gun.


(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

Pro's can reach mid range is focused on size and pressure as it is not to big and overwhelming. No handsigns needed so it is a fast counter to use against fire. Also water source is not needed.

Con's control and aim is needed for quick moving objects best used against slow moving enemy's. Compact shot not sure how long the stream lasts for ie time it can be held in use for.
 

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(Suiton: Suikoundan) - Water Style: Water shark bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark that comes crashing down on the opponent.
Note: No water source required

Just create a shark that is made out of water to come crashing down on my clone.


(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Do the signs and have water rise from the ground so you can do any water jutsu that I have already taught you.
 

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Rojuro begins by building up his suiton chakra and then I cast it out from my mouth while manipulating it into a great white shark based of water which floats towards my enemy at a thrusting speed and fierce determination. The shark makes contact with the clone you have on standby and rips through it with ease.

(Suiton: Suikoundan) - Water Style: Water shark bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark that comes crashing down on the opponent.
Note: No water source required

Pro's nice solid attack jutsu which does not require a water source and will do a decent amount of damage, not only that it reaches to mid range.

Con's not the fastest tech as it probly takes some time to reach my enemy if we are not at close range already. Also I would slice through this with wind.


Rojuro performs multiple handsigns Tiger> Dog> Monkey> Snake> Boar> Tiger and begins to channel his chakra up from the ground. Rising above the ground is an immense pool of water which will be the basis for our next jutsu's which shall require a water source to draw from. Rojuro brought the pool of water up to the left of where we are located now.


(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Pro's perfect for creating body's of water on the field and making it so you can summon water based summoning's.

Con's requires quite a few handsigns and does not really do damage unless you can set it up with some jutsu's to make it so you can drown your enemy.
 

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(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

Channel chakra around your body to propel your self underwater at fast speeds to strike my clone.

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

Channel chakra in your hand and release a powerful jet of water to hit my clone.
 
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