[Kirigakure Borderlands] The Warrior Behind the Masks

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Sharingdork

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-All custom jutsu, custom elements, and custom weapons may be used.
-All battles will follow Rei’s Rules and Regulations.
-If you die in battle you are dead for the rest of the war.
-There will be no large scale village destruction; each large scale technique affects only the stage its used upon.
-A time limit of three days (default) will be enforced in this battle.
-Default range of "Mid" (fifteen meters)
-From thread
Standing on quite shallow water, Mystogan could clearly see the ever-growing tentacles as they neared him, having to be closer to the surface as they got close to him. Being able to clearly see the incoming attack, Mystogan tossed his katana lightly up into the air and formed a handseal, reaching up to grab the hilt of his sword and pull it down so as to cut his own mask off his face. As his mask fell, Mystogan exhaled a powerful wall of flame which was sent forwards, evaporating a part of the lake so that the shallow water he stood on receded and he stood on earth, as well as drying the water around the tentacles of Kakuzu's technique and the tentacles themselves, turning them to rock and robbing them of their malleability, rendering the attack null. The flames, concentrated at a certain spot so that they would not reach Kakuzu entirely, but instead evaporate the water in and around the mud technique, then began to disappear, leaving behind a wall of steam. (Even if your technique is empowered, at least half of it's power is being used to form your fortress.)

Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.


With the flames just starting to fade away, and the steam rising, Mystogan formed several portals over the entirety of the lake's previous area, about ten meters from the ground, which then began to rain Keigoku over the field. Passing through the portion of the lake left over from Mystogan's flames (let's say the water level went down about three meters, unless you think it's unrealistic), Mystogan's Keigoku sat at the bottom of the lake, unable to pass through the ground beneath. However, with Mystogan's finely attuned mastery of Keigoku, and the purity with which he can call it forth, the mind-destroying droplets were able to pass through the roof of Kakuzu's fortress and affect his mind on contact, creating severe mental pain on impact.
Being finely attuned to thick mists, being able to navigate easily, the sounds of flying weapons coming towards Mystogan were not lost. Shadows cast upon the steam by the kunai as they flew were also easy enough for the Mizukage to see, allowing him to swing his katana at the center kunai, knocking it to his left before swinging his sword to the right to take out the final weapon, allowing the center kunai to knock the left one out of the air. With the weapons disabled and his Keigoku rain falling, Mystogan waited for the steam to become less dense so that he could see Kakuzu's state of being and move from there.


Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 60
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.

 

Negative Knight

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As the walls of steam rise up and begin to obscure his view, Kakuzu manipulates many of the undamaged tentacles which his fortress comprises of and sends them towards the opponent in a swarm, all of the individual tendrils angling their sharp tips towards his upper body. On their way, the tentacles "punch" several openings in the steam cloud, causing it to disperse altogether. The few remaining tentacles either form his roof, his shield (protecting his back), platform or maintain their connection to the earth below the water. Simultaneously, he forms a single handseal and focuses his doton chakra into the earth beneath his target, molding the released chakra to alter the earth's very consistency. The ground around Mystogan begins to change into a green, viscous and mud-like fluid which binds to his lower body and acts in a similar manner to quicksand. The falling rain only serves to combine with the swamp to form an even more adhesive mixture. The swamp covers such an expansive area (width, length and depth) that no matter where the opponent is in the mist, he'll surely be caught within its area of effect.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Without delay, he performs the Snake handseal, slams his hand onto a nearby tentacle and shifts his gaze upwards towards the sky above before concentrating his efforts on opening a portal above Mystogan. The portal is created ten meters above the ground and quickly drops a massive boar-shaped lid made of earth onto the 4th Mizukage. The lid itself travels downwards at a tremendous speed due gravity's pull on it, preventing any attempt to catch the object in its descent. The width of the lid is of such an expanse, on its collision course it will crush the entire area around the opponent, as well as plunge him into the depths of colossal marsh. Cautious as always, Kakuzu ensures he summons the lid so he's safely out of its radius, causing him no harm should the attack be successful.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 50
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
 
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Sharingdork

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After releasing the flames and creating the thick steam, Mystogan was about to open portals when he noticed something. Watching the steam, he could practically see the disturbance within the mist, along side feeling it through his sensory connection to the rain, as the mud-like spikes came towards him. Preparing to defend, Mystogan suddenly found the ground beneath his feet to give away quickly as a large swamp had formed underneath him. The chakra-infused swamp quickly swallowed Mystogan's feet, and was trying to "eat" its way up his body. Tossing his katana into the air once more, Mystogan grinned as he clapped his hands together into two quick handseals in rapid succession with his noticing the ground beneath him had changed. Drawing upon his Raiton chakra, Mystogan forced from his body a powerful surge of electricity which was released in a pulse away from his body, the power of his elementally advantageous chakra cancelling the chakra within the swamp which sped up the sinking process, as well as the lightning itself tearing through the incoming tentacles. Even though he couldn't see it, as the lid was made in such quick succession (if it was made), Mystogan's omnidirectional electric pulse would have reduced the great stone lid to dust before it could come near him. Being a shinobi who has lived close to water for a great many days, Mystogan was not afraid of using raiton in the rain, as water can only hold an electric charge for as long as the electricity's source remains in contact with the water; as his pulse, a sort of expanding spherical manifestation of Raiton, was only in contact with rain droplets and suspended mist droplets for a fraction of a second at most, no part of water could be electrified long enough to harm him.

Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.
Notes:-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.


As the still-powerful pulse of lightning (about equivalent to an S-rank and an A-rank pure-raiton combo And yes, I will show my work if you'd like) expanded towards Kakuzu and his earthen fortress, Mystogan coughed blood into his left hand, his body taking a toll for the use of that technique. But the blood on his hand would be perfect for escaping the swamp. As his katana fell down towards the ground, Mystogan clapped his hands onto the flat of the blade, catching it as he molded his chakra quite specifically. Soon after, there was a poof of smoke which quickly disappeared to reveal a condor who had grabbed Mystogan by the shoulders and had pulled him out of the swamp (probably still less than knee-deep at this point). Putting the katana back in its sheath, as it had only been a nuisance in battle, Mystogan and Kashou flew around the battlefield as the electrical pulse faded, Mystogan watching intently to see Kakuzu's response.
What kind of trouble have you gotten into this time?
Quiet.
You haven't summoned any of us in quite some time-
I said QUIET! This man is not to be trifled with, and despite the strength of that attack-
Mystogan winced, his left hand grabbing his right side.
-ugh. .... I'm certain there's more to this situation right now than he leads on...
Kashou then began to circle the spot Kakuzu's fortress had been in silence, about ten meters from the ground. The rain continued to fall, giving Mystogan a clear mental view of his surroundings as he looked for Kakuzu.

Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user claps his hands together. This summoning calls upon Kashou, he is one of the Condor Elders. Kashou is able to shoot A-Rank fire from his mouth up to Mid range. He is also big enough to hold someone on his back.
Note:-This Summoning can only be in play for 4-turns.
-This Summoning can only be Summoned by someone with the Condor Contract.
-This Summoning can only be Summoned once per battle.

 

Negative Knight

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Kakuzu instinctively jumps backwards as the destructive pulse of lightning is released from Mystogan's location with no prior warning. Bringing his hands together, he directs the remainder of the tentacles towards the pulse and then forms the Ram handseal in conjunction with their annihilation (signifying the end of the technique). Focusing his fuuton chakra into the air, he generates a wall of five towering tornadoes which travel along the surface of the water, sucking up any nearby water and mud on their path to the opponent. After intercepting the raiton attack, the formation continues on through the swamp, scattering large amounts of mud in every direction before laying waste to their target.

( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique.

Soon afterwards, Kakuzu focuses his doton chakra into his stomach and spews an earthen mud-like material which forms two colossal armoured prehistoric crocodiles (Thrasher and Maul), which plunge into the water below. Shortly after their creation, both of the golem-like creatures secrete a dense layer of adhesive liquid which fuses with the already present muddy layer to create for a very fire resistant coating. After plunging into the water, the crocodiles swim at a considerable speed towards the opponent's location. The crocodile-like creature he's not positioned on (Thrasher) immediately dives deep underwater before traversing through the swamp at an incredible speed, remaining a substantial distance below the surface so not to disturb or alert the foe of his presence. The other (Maul) also quickly races straight into the swamp in the direction of the cloaked figure, carrying its owner atop its back so to allow him to ride the beast as if it we're a surfboard. Mere moments after beginning his pursuit of his prey, Thrasher arrives beneath the ex-mizukage and latches his teeth onto his legs, biting down with an incredible level of compressive force before tearing away the large bulk of Mystogan's lower body.

(Doton/Suiton: Boukun Rokujou) – Earth/Water Release: Tyrannical Aggravation
Rank: S
Type: Supplementary/Defensive/Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (80 damage if used to attack the opponent)
Description: The user will release their doton chakra into the ground to cause two colossal armoured prehistoric crocodile-like creatures composed entirely of earth (and coated in adhesive mud) to surface beneath or around their position, each being the same size as the A-Rank Stone Golem. The user will then focus their suiton chakra into each of the creatures to cause the humanoid crocodiles to secrete a dense layer of adhesive water (Similar to Water Release: Starch Syrup Capture Field) from every point on their gargantuan bodies, causing the already present layer of adhesive mud to fuse with the sticky water to make for a very dense, viscous and adhesive mixture. As a result the crocodiles become capable of traversing through even the densest and stickiest of mediums e.g. Swamp of the Underworld. This makes them extremely proficient in swimming through similar liquids, with their maneuverability being heightened the denser the medium they are traveling through. On land, these creatures are extremely sluggish, in water or when they are submerged with solid ground, they match the speed of an average aquatic creature, in adhesive mud and liquid metals, their speed is unsurpassed, partly because they aren't hampered by the sheer viscousity of such mediums. The composition of the adhesive water/mud-like layer grants it properties of being both extremely viscous and an unparalleled level of stickiness. The viscosity of the mixture makes it so that weapons or physical objects can only partially pass through it until they run out of momentum, making Taijutsu and Kenjutsu which involve physical interaction ineffective against these creatures, as the user's body/weapon will cling to them, preventing further maneuverability. This also translates to kunai, swords and other projectiles become trapped inside the mixture. Its stickiness also grants it the effect of being able to congeal semi-solid elements together such as: Sand, Gold sand and Iron sand. Rendering them ineffective as they can no longer reform and reshape, a property they depend on in combat. This interaction is similar to the 2nd Mizukage's oily water breaking down Gaara's sand, but on a much higher level, making it capable of affecting all sand-based elements. One final property granted by the adhesive water/mud-like layer is that the creatures become extremely resistant to burning and heat based elements (due to infusion of water), protecting the hard, rocky interior of the large beasts. Alternatively, these crocodiles can be used whilst the user is submerged in a swamp or they can be spewed directly from the user's mouth, meaning the user doesn't have to be in contact with the ground to use this technique. The crocodiles also possess extremely long jaws capable of biting down with crushing force and spiked tails which can be used for physical attacks. In terms of defensive capabilities, each crocodile can neutralize up to: S-Rank Fire, S-Rank Water, A-Rank Wind, B-Rank Lightning and B-Rank Earth. However, in neutralizing these jutsu, they will be destroyed in the process.

Note: Creatures last for a maximum of four turns
Note: Can only be used twice per battle
Note: Can only be taught by -Venom-
Note: Counts as 2 moves from the users 3 per turn limit.

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Sharingdork

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As the wall of tornados came towards Mystogan and Kashou, the masked man snapped his fingers and, without a word, had his condor exhale a powerful stream of flames (A-rank) towards the tornado wall, the winds whipping up the flame so that it consumed the entire wall, Kashou turning in his circle so that he did not fly into the flaming wall (and now, at least for the moment, we don't have to worry about increasingly difficult rank calculations. @_@).
As Mystogan flew in the clutches of his Condor's claws, he shifted his right shoulder, signalling to his partner to let go of his right arm, leaving him dangling in the capable metaphoric "hand" of his summon. With his arm freed and able to move without restriction, primarily done so that he could perform handseals quickly if needed, Mystogan watched in his mind's eye the events unfolding through his connection to the rain which fell continuously. There were two creatures which had different top-down structures as a normal human, and a third creature Mystogan had to assume was Kakuzu. As the flames died down, one of the creatures disappeared into the ground, or perhaps the swamp; his rain couldn't distinguish. As he flew with his condor, Mystogan waited for an ideal time to strike, but gained no such opportunity. There was a disturbance in the ground directly beneath him, and glancing down, Mystogan noticed a golem-esque creature flying upwards through the air, having swum through the ground to his location. Needing a quick escape, Mystogan threw his right hand up to his left hand being held by his Condor's claws and clapped them into the snake handseal, opening a portal beneath his feet. At the same moment, he shouted,

Higher, bird!
Flying higher, Mystogan looked down to see his boar-like lid falling down to the ground, not destroyed on his side and, as such, evidently taking the creature down to the ground with it. Now at fifteen meters above the ground, Kashou stopped going higher and began to speak to Mystogan.
Bird?
It was one syllable.
"Higher" is one word.
I really don't have time for this!
... There's a reason we don't like it when you summon us.

Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.


After the boar-like lid had hit the swamp below, Mystogan opened a great many portals in the sky. The dark, lightless voids covered an area in the sky equivalent to the area the swamp covered below, albeit one meter larger in radius. The portals were opened beneath Mystogan's dangling feet, twelve meters above the ground. The moment the portals were opened, foul Keigoku began to pour down in droplets like rain over the swamp, and hopefully Kakuzu as well. With the dark portals beneath himself, Mystogan was forced to look out at the area of sky above the portals for surprise attacks while relying on his rain to paint him a mental picture of the world below. Hopefully he could end things quickly.
What was that about a reason, Kashou?
Oh, it's always "urgent" this, "I don't have time" that...
Know what, forget I asked. Just shut up.
"Shut up", that's one you say quite a bit.

Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 60
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.

As the wall of tornados came towards Mystogan and Kashou, the masked man snapped his fingers and, without a word, had his condor exhale a powerful stream of flames (A-rank) towards the tornado wall, the winds whipping up the flame so that it consumed the entire wall, Kashou turning in his circle so that he did not fly into the flaming wall (and now, at least for the moment, we don't have to worry about increasingly difficult rank calculations. @_@).
As Mystogan flew in the clutches of his Condor's claws, he shifted his right shoulder, signalling to his partner to let go of his right arm, leaving him dangling in the capable metaphoric "hand" of his summon. With his arm freed and able to move without restriction, primarily done so that he could perform handseals quickly if needed, Mystogan watched in his mind's eye the events unfolding through his connection to the rain which fell continuously. There were two creatures which had different top-down structures as a normal human, and a third creature Mystogan had to assume was Kakuzu. As the flames died down, one of the creatures disappeared into the ground, or perhaps the swamp; his rain couldn't distinguish. As he flew with his condor, Mystogan waited for an ideal time to strike, but gained no such opportunity. There was a disturbance in the ground directly beneath him, and glancing down, Mystogan noticed a golem-esque creature flying upwards through the air, having swum through the ground to his location. Needing a quick escape, Mystogan shouted,

Higher, bird!
Flying higher, Mystogan quickly molded doton chakra within his stomach and looked down to see the creature still coming towards him. Looking as if he was about to throw up, Mystogan released a large slab of earth from his mouth which fell to the ground at a high rate as Kashou continued to climb into the sky. As the slab hit the creature, the impact cracked its head and shrapnel flew everywhere, grazing Mystogan's feet and shins without any lethal force. Now at fifteen meters above the ground, Kashou stopped going higher and began to speak to Mystogan.
Bird?
It was one syllable.
"Higher" is one word.
I really don't have time for this!
... There's a reason we don't like it when you summon us.

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity.


As the destroyed creature fell to the ground below, Mystogan opened a great many portals in the sky. The dark, lightless voids covered an area in the sky equivalent to the area the swamp covered below, albeit one meter larger in radius. The portals were opened beneath Mystogan's dangling feet, twelve meters above the ground. The moment the portals were opened, foul Keigoku began to pour down in droplets like rain over the swamp, and hopefully Kakuzu as well. With the dark portals beneath himself, Mystogan was forced to look out at the area of sky above the portals for surprise attacks while relying on his rain to paint him a mental picture of the world below. Hopefully he could end things quickly.
What was that about a reason, Kashou?
Oh, it's always "urgent" this, "I don't have time" that...
Know what, forget I asked. Just shut up.
"Shut up", that's one you say quite a bit.

Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 60
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.




As discussed over Skype, I'd like an extension. However, considering I'm still gone on Sunday and I work Monday, could I please have the extension until Tuesday? I don't work that day, so if I don't have it by Monday I will definitely have it by Tuesday. So I guess I'm asking for five days (120 hours) from right now to respond to your next move, whenever you make it. If that's too much to ask (I know it's last minute and everything), then I'd beg you to at least give me until Monday, four days (96 hours) instead of five, as we discussed on Skype. I mean, do you really want to be saying "I beat Sharingdork because he went over time restriction because he was at this church thing, so I'm Mizukage now." (Maybe you don't care, and that's fine too <.<)

EDIT: You have the choice to either go with my original move (spoilered), mistake and all, and continue with my lower body torn off and me bleeding out (let's assume that, due to extreme pain, I can't use my final technique), or you can go with my edited move that has a proper defense (I hope @_@). Either way is acceptable; I made a mistake, and most people would make me pay for it.
 
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Negative Knight

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I'll go with the proper defense xD.

Ignoring the destruction of Thrasher, the masked man instructs Maul to perform a U-Turn (changing the direction of his motion to enter long range) whilst he forms the ram handseal and focuses his raiton chakra into the sky above. Through raising his right arm and molding his chakra, he generates a large amount of electrical essence within the clouds before swiftly pulling his arm downwards to initiate the lightning strike. The lightning bolt cuts straight through Kashou's body/legs and continues onto strike Mystogan directly. While sending down the bolt of crackling lightning with his dominant hand, he collected a few normal kunai in his left hand and decided to toss them to intercept his falling target.

(Raiton: Dai Denki hōden no Jutsu ) - Lightning Release: Large Electrical Discharge Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: By Performing the ram hand seal the user will manipulate their chakra and they then raise their hand to the sky and an electrical discharge is triggered shocking the target.

Waiting until Mystogan is moments away from plunging into the chakra-devoid swamp, he places his hand directly onto the field of mud and focuses his doton chakra into it once more. He molds the released chakra for the sole purpose of hardening the adhesive mud back into sturdy, solid rock. He does this partially to have a platform to stand upon and partially to bind his foe in place. The fall gave his opponent enough momentum to be lodged waist-deep in swamp, so the solidification of the swamp leaves his lower body imprisoned indefinitely. Instead of hardening the entire swamp, Kakuzu chooses only to solidify the region within mid-range of his position except in the frontal direction (where Mystogan is) where he chooses to harden the swamp up to long range (to the point just beyond where Mystogan lands). Kicking off his platform (after channeling chakra to his feet) once the process is complete, he instructs Maul to swim in a rightward arc (in the still swampy regions of the battlefield) until he reaches the location just behind Mystogan. After which, he's to propel himself out of the marsh, sink his teeth into his prey's neck and tear off his head.

(Doton: Kachiku Kanshou ) Earth Release: Bovine Intervention
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: This Jutsu is based on the Earth Chakra's abilities to harden or soften any earth feature. By slamming the user's palm on the ground, or on any thrown or erupted earth structure, the user is able to harden or soften the said structure, all at once. The technique is based on the user's chakra reservations, and thus the area and volume of the feature the user wishes to change varies with it.
As described this technique has two variants:

(Buru no Ai Naguriai ) Bison's Love Fist, which allows the structure struck by the right hand to harden immediately. Basically, any soft structure, such as Sand, Gravel or Mud (Created by Earth Release (Canon Element), not Mud Release (Custom Element)) will turn into rock.

(Ushi no Nyuujou Kissu) Cow's Milky Kiss, which allows the structure struck by the left hand to soften immediately. Basically, any hard structure, such as Rock, Harden Mud or Earth will turn into sand.

*Can only be used 3 times per battle*
 
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Sharingdork

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As Mystogan was about to open portals throughout the sky, he noticed something within his mind's eye. Kakuzu was moving away from him, and moving his arm up towards the sky. Looking down, leaving the portals for later, and taking a moment to listen, Mystogan could hear small crackling around him, yet he could see nothing from Kakuzu's position (for there to be a discharge, there must be an initial charge. This is where the "crackling" comes from).
Drop me.
Never liked you anyhow.
Kashou, opening his talons, allowed Mystogan to fall down towards the ground, the swampy ground, just as the bolt of lightning fell from the heavens. The electricity, hitting and being conducted through Kashou, was fully absorbed by the bird, at the cost of the summon being force-reverse summoned back to the Land of Condors. Once home, Kashou began to mentally form the complete list as to why the Condors disliked being summoned by Mystogan.
Back on the battlefield, as Mystogan fell, he reached into two pouches on his hips and tore them off of his side, weaving three quick handseals and clapping his hands together afterwards. Then, from inside the pouches, a great multitude of explosive tags begin to pour out, creating three clear "swarms" of stiff, metal-like tags. The first two form platforms which mold around Mystogan's feet, stopping his decent and suspending him in mid-air, while the third and largest cloud flies directly towards Kakuzu on his earthen monster. As the tags moved closer to the threaded man, Mystogan's platforms went higher and higher, as well as towards Kakuzu so as to keep him within range of the technique (mid-range) until the first cloud (which had deflected the kunai by knocking them down off of the flat end, rather than the sharp side) surrounded Kakuzu. Mystogan then jumped, and his platforms quickly moved downwards before Mystogan's hands separated, causing all the explosion tags under his control to detonate in sync with each other. Mystogan then began to fall to the ground.


Type: Offensive | Supplementary
Rank: C
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will form three handseals, "snake > boar > monkey", and then clap their hands together, channeling their chakra through the air and into any Explosive Tag within range (the user must be aware of the tags' presence). Then, utilizing the basic properties of "Manipulate Advancing Blades", the user will then cause the tag to levitate, and their chakra will cause the tags to become stiff like a piece of metal (the paper comprising the tag can still be cut, but it cannot be bent or shattered). The user will then cause the Explosive Tags to fly in any desired direction. This technique can be used to manipulate a cloud of Explosive Tags fluttering through the air in order to give them a destination and to keep them from exploding until they're at a safe distance (this works because explosion tags work through chakra causing the tag to explode, either on a timed delay, or by remote handseal detonation, or when fire reacts with the chakra. The users chakra within the tag acts as a sort of "insulator", restricting other chakra from reacting violently to cause an explosion until the technique is completed), to stop the user's own kunai with explosive tags attached to them, and to even redirect them back at the target. The explosive tags caught in this jutsu do not need to travel together in a single "swarm", and can be manipulated individually to counter specific kunai or shuriken. However, the user can only choose a maximum of three destinations for tags to travel to (allowing them to manipulate three clouds of tags, or three single tags individually per use). When the user separates their clapped hands, the tags explode simultaneously.
Note: ~Can only be taught by Sharingdork
~The user must have touched the explosive tag in order to manipulate it (but the number of explosive tags manipulated by a single use is limitless, so long as the user has touched the tag)


As Mystogan fell towards the ground, through the smoke created by his platform explosive tags, he located Kakuzu's body with his chakra sensing rain, and twitched his finger so as to activate a technique of his, turning a raindrop barely an inch from Kakuzu's head into a sharp, rain drop-sized knife with enough power to cut through the top of his head and into his brain. With the extra cover of smoke surrounding Kakuzu, it would make it even harder to detect the danger's presence.

Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user manipulates their chakra to condense a single raindrop into a more solid form. The raindrop becomes as sharp as a blade. The disadvantage to this jutsu is that the raindrop falls in a straight line.


Continuing his decent to the ground, Mystogan grabbed his ringed staff off of his back and threw it towards the swampy ground. As the blunt end hit the swamp, the staff's light weight made it sink at a very slow rate. With the staff essentially still in the swamp, Mystogan focused his fuuton chakra throughout his body just before landing on top of his curved staff (this is the world where as in a single jump... Those are the physics I'm following when I land just fine). The moment Mystogan touched down on his staff, he leapt off with amazing speed, kicking his staff backwards as he moved. With his new speed, Mystogan became capable of moving so fast that the swamp's viscous properties were enough of a foothold for him to jump off of, never once being dragged down into the chakra-less swamp, but instead running on top of it. Moving as a blur to onlookers, the mud thrown upwards by his footsteps easier to track than his movements themselves, Mystogan ran so as to be behind Kakuzu, should he be able to fight still. Once behind the monster, Mystogan ran towards him, ready to move in a different direction at any moment, so as to punch the man in the back of the head.

Type: Supplement
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: Elemental chakra can be infused into kunai's to increase their abilities. For instance, infusing a kunai with wind chakra would increase the kunai's cutting power to not only stop an incoming kunai attack, but would slice through the kunai easily along with increasing the speed of said kunai. Infusing a kunai with doton chakra would increase the kunai's force tho this is done by the user using doton to increase the strength of his arm when throwing the kunai. Katon chakra would increase sharpness of the blade by heating it up and allowing it to cut through objects easier. Now you can do the same with pushing a certain type of chakra to your feet to increase speed or sending it to a limb to increase it's ability. What this technique is basically the user will send out chakra throughout his body infusing the chakra in his muscles/limbs to increase their abilities depending on the elemental chakra they used. Tho, they can only use one type of chakra for this.

Earth enhancing skill: If the user sends out Doton chakra throughout their body infusing it with their body, they will gain increased strength by 2X, being able to lift boulders and crack concrete with their fists. User can only use Earth techniques while using this.

Wind enhancing skill: If the user sends out Fuuton chakra throughout their body infusing it with their body, they will gain increased speed by 2X of what they had before. User can only use Wind techniques while using this.

Water enhancing skill: If the user sends out water chakra throughout their body infusing it with their body, they will gain increased stamina. Scientifically, muscles rely on water to work for longer periods of time and this reduces the build up of certain acids that makes your muscles feel as if they're on fire when working out too long. This gives a good performance boost making it harder for the user to tire out. User can only use Water techniques while using this.

Notes:- Can only use one element enhancing skill once per battle and the enhancing effects only last for 3 turns.
- Can only use one element enhancing skill at a time.
- Each enhancing skill counts as one of the users 3 jutsu per turn.

 

Negative Knight

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Focusing his fuuton chakra into the surrounding air, he imbues the battlefield with it before generating a light breeze which is directly linked to his senses and allows him to locate chakra-based entities all around the battlefield. Rather than activating this technique to locate his foe, he utilizes it as a counter-sensory measure. After thinking back to before the battle began, he recalled seeing Mystogan stringing together a short sequence of handseals which preceded the sudden and abrupt rainfall, making the use of a technique glaringly obvious. However, to what end he used this technique remained unanswered. Throughout his time, Kakuzu had only seen two main types of rain techniques. Chakra stealing rain and chakra sensing rain. Not feeling his strength or vitality depleted, nor were his utilized techniques weakened, the first and only conceivable alternative is ruled out. According solely to the opponent's sensing technique, Kakuzu's being had suddenly become omnipresent. He was both in front of Mystogan and behind him, opposite him and next to him, flying above him and crouching beside him. He was both everywhere and nowhere. A lingering presence but also a nonentity. The chakra sensing rain could previously discern between him and Maul due to their differing body structures, however the falling rain droplets were now continuously in contact with his chakra so now they perceived everything as a formless, ubiquitous entity.

(Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.
~Deactivates after three turns.
~Can only be used twice per battle.

In conjunction with the usage of his sensing technique, Kakuzu unsheathes his threaded blade with his right hand and swings it in a wide arc in the same motion (from left to right). Communicating to Raizu through unknown means, he instructs the blade to emit a colossal blast of wind which rampages towards the target. The sheer pushing force of the wind repels his kunai and the explosive tags back to their original owner with an incredible amount of force, so should he decide to detonate the tags, Mystogan will be caught within its augmented blast radius. Almost in the same motion of swinging the sword, Kakuzu re-sheathes the blade once it has utilized its jutsu. The noise of raging winds will mask the sounds generated by the chakra sensing breeze. All the while, Maul continues in his backward motion (successfully making it to long-range).

Raizu| Vengeous
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A
Description: Vengeous is a large sentient sword created by Kakuzu himself using his dark threads and the heart of a fallen foe. The sword itself is two meters in length (including the hilt) and is the same width as a compacted Samehada. The entirety of the sword is composed of spiky black threads, and the exterior is tightly weaved together into a dense structure, which is impossible to cut through by normal means. The hilt of the sword is constructed of pure jade and shape of the blade of itself looks much like a curved arrowhead with its tip resembling a crab’s pincer. The heart inside of the sword is located in the center of the blade and is fully functioning, resulting in Vengeous being considered both a living creature and a sentient ally to Kakuzu. As a result Vengeous is capable of acting of its own accord, rational thought and has a malicious personality inherited from Kakuzu. The sword itself can go weeks without nutrition and has a strict diet of blood which it ingests through its skin. The sword is usually carried around in a black and red scabbard, on the user’s back.

Abilities
-The sword is near impossible to break/cut through due to it’s tightly weaved exterior.

-The sword is capable of extending dark threads as tendrils to restrict and ensnare the opponent. These tendrils are capable of reaching up to five meters (short range) and can come from anywhere on the blade. The tendrils can pierce the bodies of other shinobi, can prevent the opponent's mobility by wrapping around them or even disarm a foe of their weapon. The amount of tendrils that can be released at any one time varies between 8 and 16. The tendrils themselves are each about the same width as a basic rope (ten centimeters) and all have sharp pointed ends. This is a B-Rank Ability

-The sword is capable of shooting out countless needles composed entirely of dark threads, which are about thirty centimeters in length and five times the width of a normal senbon. The needles can be shot from anywhere on the blade and have a mid-range reach (10 meters). This will count as one of the user’s jutsu per turn. This is an A-Rank ability

-The blade possess the ability to extend spikes from everywhere on the blade or hilt at any time, which are capable of skewering through the body of anyone they come into contact with. The spikes can reach up to two meters in length. Spikes which emerge from the blade resemble basic spears in both shape and width and the end result makes the sword look like its coated in an armour of spikes. Spikes which emerge from the hilt are much smaller, resembling needle-like thorns in shape and width. The spikes can be released at any time, adding a further element of surprise to the wielder's fighting style. Shortly after release the threaded spikes re-enter the sword, restoring the weapon's ordinary shape. This is an A-Rank ability

-The blade can use a limited amount of the elemental chakra present in its heart. It can use it to unleash blasts of pure elemental chakra (of the main elemental affinity of that heart) in various forms as both streams, blasts, projectiles, crescents, etc by swinging the sword. The sword can only use one element which is the main element of that heart. This ability is S-Rank.

-The sword is capable of crawling and acting independently

Restrictions
-Kakuzu is unable to use the heart of this sword for "Heart Reaper"
-The sword possess no mouth and isn't capable of talking but it does communicate with the wielder in an unknown form
-Must have a Kakuzu bio to wield the sword
-Vengeous is incapable of transferring chakra to the wielder
-The Sword can be killed by being burnt, melted or severely shocked. This makes the weapon extremely prone to death from Fire, Lightning and similar attacks, specially S-Rank and above.
-Negative Knight is the only person capable of wielding this weapon. In response to anyone else who attempts to wield the blade, the sword erupts in a violent outburst, extending 10 meter spikes from everywhere on its body (including the hilt), severely impaling the unsuspecting wielder.
-The 4 main abilities of the sword count as moves from the users move count and each can only be used 3 times.
-If the sword is severely damaged, the user can give it a heart and renew it.

How the Sword Looks
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Without delay, he performs the tiger handseal to control how light inflections bend around his body, granting himself invisibility. Now he had this technique cloaking his body, scent and shadow, the breeze cloaking his chakra and the falling rain creating a continuous drone of splashing sounds to conceal his movements. He had truly become untraceable. As a ploy to throw off the opponent, he channels his chakra to his feet, steps off Maul and instructs it to swim towards Mystogan, while deliberately leaving its upper body exposed. For all he knew, this may trick the foe into thinking Kakuzu is still aboard its back.

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns
 
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Sharingdork

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As Mystogan moved atop his solid platform of explosive tags, something strange happened. In his mind's eye, the image constructed from his omnipresent rain, something had happened. There was a surge of chakra all around him, as if Kakuzu was everywhere. My Mystogan's physical eyes could tell him that there most definitely not a person as large as space itself all around hi, which made him curious. The man had used some form of sensory blocking technique, and as such Mystogan had to focus on his normal five senses, leaving the ever-present sense of chakra at the back of his mind.
Then, watching the battle before him, Mystogan noticed movement and then his explosive tags being sent back towards him (no range? interesting). Acting quickly, Mystogan adjusted the angle of his platforms so that they faced away from Kakuzu and leapt off of them, sending the two platforms towards the explosive tags coming towards him. Then, releasing his clapped hands, Mystogan ignited the explosive tags, consuming the winds in a great flame which consumed a portion of the oxygen in the technique, weakening it. After separating his hands, Mystogan formed the ram handseal, and held both of his palms outwards towards Kakuzu, creating a great wind being pushed away from himself, propelling him away from Kakuzu while his wind countered the directional force of the other wind blast. Using his winds to guide him down slowly, Mystogan channeled chakra to his feet like he would for the Water Walking exercise, as well as to walk on top of Syrup Capture Field, in order to stand atop the swamp, long range away from where Kakuzu would have ended up.


Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.


Standing on top of the sticky swamp, Mystogan watched as something began to move towards him. His clothing billowing in the slight breeze which arose earlier, Mystogan grinned as he formed four handseals, generating four disks of electricity floating around himself. One disk then flew forwards skimming the top of the swamp, while two arced around in a circle formation to attack from the sides. The final disk went straight forwards, aiming to hit the protrusion from the swamp dead in the chest. As the four lightning disks collide with the monster, Mystogan could see only rock sinking into the swamp; no human struggle. Kakuzu was still somewhere out there.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that shapes itself into several destructive disks of lightning. These are shot at the targets with great speed.


Looking around himself, unable to locate Kakuzu with his rain or his eyes, Mystogan decided to use a long-range omnidirectional technique to draw him out. Forming the horse handseal, Mystogan manipulated his water chakra into the air around him, manipulating the moisture to carry his chakra. As all the air around him began to carry his chakra, Mystogan's illusion began to set in to any living being breathing in the air. As they began to breathe, their mind began to react as though they were 8,000 meters in the sky, also known as the "death zone" by mountaineers. The sophisticated genjutsu tricks the subconscious into believing that there isn't enough oxygen for the body, creating very real side-effects. At first, these side effects are tiredness, dizziness, and a slow thought process. But as time drags on, the illusion becomes more deadly.
Kakuzu, Kakuzu... Can we not end this civilly, before you run out of oxygen? You are a missing-nin; a shinobi who defected from Kirigakure to join the Akatsuki! What do you care about this village!? If you leave, Kakuzu, you may be spared.

Type: Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
To overcome the main weakness of Genjutsu (range), Scorps and Emperor found a way to induce genjutsu at higher distances. They found that if they used elemental manipulation and chakra as the medium for genjutsu, they could power the genjutsu longer and to higher effects. However, this also meant that this genjutsu would suffer from elemental weakness when facing elemental surges from the enemy as a release attempt. By doing the horse hand seal, the user infuses the moisture in the battle field with his chakra. The chakra infused moisture will be inhaled by all enemies on field as they breathe. Once the chakra is inside the enemy, it disturbs their chakra flow from the inside in a parasitic manner, inducing a powerful illusion in which the enemy feels as if the air is progressively harder to breathe. He'll feel as if he's breathing in a 8000 metre high altitude, leading his body to react accordingly. With the illusion that the atmosphere is thinner and lacks oxygen, the enemy will tire quickly and will begin to feel his mind dull and slow, as his body reacts to the illusion. Of course the oxygen level is the same and nothing really happens to the enemy body a part from the symptoms his mind induces as a response to the illusion. The enemy has 2 turns to release the technique otherwise they'll faint. Once triggered, due to the illusionary fatigue, as each turn passes, the enemy will feel hard to use higher ranked techniques, some ranks even, completely inaccessible to him. In the first turn, he can't use Taijutsu above D-Rank and loses the stamina needed to use Forbidden ranked techniques. In the second turn and prior to his loss of consciousness, he becomes unable to move and can only use B-Ranks and below.

 
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Negative Knight

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Smirking beneath his mask as you take the bait (attacking the crocodile), Kakuzu stealthily walks forward (a few meters ; less than 15 meters from you) and re-enters Mid Range once more. The raging winds and explosion served to scatter the all of the kunai thrown during this battle in a very haphazard manner, with some inevitably landing in front of/behind you. Focusing his Fuuton chakra into the air, he generates a single hand of wind behind Mystogan. The slight sounds produced by the formation of the hand (and Kakuzu's stealthy steps) are totally drowned out by the drone of splashing sounds created by the rain striking into the swamp and the chakra infused breeze. The hand stealthily grabs a hold of a kunai just behind Mystogan and forcefully plunges it diagonally downward into the back of his uppermost neck/throat (above the Nekura cloak's collar if it has one), causing him to bleed out profusely and begin drowning on his own life's blood.

You assumed it was your right to rule Kirigakure, something you were owed when in actuality, rulers must serve the people they rule. Leadership is not a right, its a duty, an onerous and heavy burden placed upon one's shoulders. No Kage should ever sit easy. You became complacent. In the Kiri of Old I've heard so much about, the First Mizukage wouldn't have allowed himself to be placed in position such as this. You didn't consider this threat. You didn't think of those who may be inclined to oppose you. You allowed my influence in Kirigakure to spread like an infectious disease, an ideological epidemic. You allowed me to flourish when you should of cut me down and severed the ties between the village and Akatsuki.

I breathe sedition. I speak the tongue of betrayal. I live a lie. I embody treachery. I represent all of the ideals of Kirigakure. I promise you this, no one will ever bring me as low as you have fallen. Conquerors always perceive danger, while figureheads indulge themselves in luxury. If its any consolation...know Kirigakure... is in capable hands...


As he begins to walk away, Kakuzu stops for an instant and utters one last comment.

"Too afraid to look you in the eye ?" No Mystogan, its because I do not deem you worthy of my recognition, only my contempt.

(Fuuton: Subashikoi Hando) – Wind Release: Sleight of Hand
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra Cost: 10 (-5 chakra for an additional hand)
Damage Points: N/A
Description: The user will focus their fuuton chakra into the air at any location on the battlefield (within mid-range) to create an almost invisible hand of tangible air (slight greenish hue) fully equipped with nimble fingers. The creation of the hand(s) will generate slight sounds of moving air. Unlike most stealth techniques, this one's usage lies primarily in the art of pickpocketing and thievery. The light weight nature of the fingers allows them to retrieve items, delve into pockets, open ninja pouches and so on with only very slight disturbances. In certain weather conditions (e.g. rainy, snowy), it becomes even more difficult to detect these disturbances. In the same way, if concealed correctly the user can also plant items on their designated target through the use of this technique, however planting heavier items means they run a higher risk of getting caught. To plant items, the user must create the hand near the location of the item they intend to plant on the opponent and stealthily maneuver it towards the target, ideally with the use of some sort of cover (e.g. grass or vegetation). The greenish hue of the air (Similar to Danzo's Vacuum Blade) serves to make the hand of air easy to camouflage in grass, leaves and bushes, rendering it near-impossible to see for non-doijutsu users in such conditions. Alternatively, the user can create an additional hand to aid with slightly more complex tasks which require the use of two hands such as removing certain types of jewellery (necklaces) or tying/untying knots.

Note: Can only be Taught by Negative Knight
 
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Sharingdork

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As he looked around himself, there was pain. The kunai cut through the back of Mystogan's neck, and he gasped for air. As the sudden pain set in, his eyes began to flutter as he fell to his knees. Knowing that there was little time left for him, Mystogan knew that there was only one thing left to be done. Falling forwards with his elbows on the ground, there was some chatter mixed in with the breeze and rain, but the noise was being blocked out by the pain. Losing concentration, Mystogan's chakra began to flow throughout his body, allowing his Dying Will to help him hold onto life for one final act.

Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A
Description: The user releases 90% of their remaining chakra into a force known as the user's "Dying Will", the user's 5 senses are pushed to the Max, also it greatly increases the users reaction time dramatically improved ten fold, but this jutsu takes alot of pressure on the user's body
Note: can only be used once per battle
Note: only lasts 3 turns
Note: after using this jutsu is cancelled, the user can only used B and below ranked jutsu


On his knees and elbows, Mystogan forced his hands together into a series of five handseals. Glaring up at Kakuzu, blood pouring out of corners of his mouth, Mystogan opened a five meter portal over top of the threaded monster, releasing a large amount of fast-moving Keigoku onto the man, destroying his mind. Until the moment his Dying Will gave out, and Mystogan's life left him, the portal crushed Kakuzu's mind with foul Keigoku. He could feel the blood flow to the back of his throat, and he knew that he didn't have much time left in his life. He may not have any certain-death techniques from this range, but he could use his Nekura abilities to their full extent; severe mental damage, to the point of potentially being permanent. Kirigakure was out of his hands, now. The people rebelled, and even if he were to live, nothing would be the same again. All he could do was reduce his opponent to a blubbering mess before his life was over. As his life left his body, one thought crossed his mind.
My apologies... Kirigakure.


Rank: Forbidden
Type: Offensive
Range: Short - Long
Chakra: 50
Damage: 90
The most powerful offensive technique of the Nekura clan, the Nekura will make 5 handseals and focus, opening a large portal ( 5 metres in diameter ) about a metre above the opponent. The portal will then spew out so much Keigoku that it looks like a dark beam at high speeds. The beam blankets the whole area under it with Keigoku, causing any sentient being caught under it to suffer from severe mental pains, causing the victim to suffer from dementia from prolonged exposure to dense concentrated Keigoku.
The beam is fast enough that only very speedy techniques involving quick motion ( or a fast, suitable defense ) can avoid it - such as the FTG, EIG etc. However, simple motion, like pushing off with wind is not fast enough.
The technique can be used only once per battle. After using this technique, the Nekura is so exhausted that he cannot use any jutsu that require high concentration including fuuinjutusu, kinjutsu, medjutsu, and any elemental jutsu of S rank and higher for 2 turns, though he and his opponent suffer this drawback. Only one other Keigoku jutsu can be used the same turn this is used and the subsequent two turns as well.

 

Negative Knight

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Watching his foe fall to the floor only to rise up once more slightly irritated Kakuzu, though he admired his opponent's persistence. As Mystogan begins his handseal sequence, he begins walking forwards while performing a single handseal to create a chakra burst on his opponent's right palm, successfully interrupting the sequence altogether. Near simultaneously (after getting within range; 10 meters), Raizu lets forth a devastating rain of threaded needles which travel in an upwards arc before descending on the opponent and littering his body with countless spiked protrusions.

Stubborn to the last dying breath...

(Ninjutsu: Dorobō Neko) Ninja Arts: Burgler Cat
Rank: C
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: With one handseal, the user is able to create a small chakra burst on the palms of the opponent, when he/she's holding something (such as a sword, or a kunai, etc). The burst will invariably make the hand open, and shoot the object outwards. If in short-range, the user can choose to make the object fall on her hand.
Mainly this is a distraction jutsu, as most opponents, Sannin and above, will have the necessary reflexes to re-catch the weapon again after it is shot a small distance (arm's range or elbow's range).
The user can shout: "Expelliarmus", if the user is a geek.

Raizu| Vengeous
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A (-10 per turn)
Damage: N/A
Description: Vengeous is a large sentient sword created by Kakuzu himself using his dark threads and the heart of a fallen foe. The sword itself is two meters in length (including the hilt) and is the same width as a compacted Samehada. The entirety of the sword is composed of spiky black threads, and the exterior is tightly weaved together into a dense structure, which is impossible to cut through by normal means. The hilt of the sword is constructed of pure jade and shape of the blade of itself looks much like a curved arrowhead with its tip resembling a crab’s pincer. The heart inside of the sword is located in the center of the blade and is fully functioning, resulting in Vengeous being considered both a living creature and a sentient ally to Kakuzu. As a result Vengeous is capable of acting of its own accord, rational thought and has a malicious personality inherited from Kakuzu. The sword itself can go weeks without nutrition and has a strict diet of blood which it ingests through its skin. The sword is usually carried around in a black and red scabbard, on the user’s back.

Abilities
-The sword is near impossible to break/cut through due to it’s tightly weaved exterior.

-The sword is capable of extending dark threads as tendrils to restrict and ensnare the opponent. These tendrils are capable of reaching up to five meters (short range) and can come from anywhere on the blade. The tendrils can pierce the bodies of other shinobi, can prevent the opponent's mobility by wrapping around them or even disarm a foe of their weapon. The amount of tendrils that can be released at any one time varies between 8 and 16. The tendrils themselves are each about the same width as a basic rope (ten centimeters) and all have sharp pointed ends. This is a B-Rank Ability

-The sword is capable of shooting out countless needles composed entirely of dark threads, which are about thirty centimeters in length and five times the width of a normal senbon. The needles can be shot from anywhere on the blade and have a mid-range reach (10 meters). This will count as one of the user’s jutsu per turn. This is an A-Rank ability

-The blade possess the ability to extend spikes from everywhere on the blade or hilt at any time, which are capable of skewering through the body of anyone they come into contact with. The spikes can reach up to two meters in length. Spikes which emerge from the blade resemble basic spears in both shape and width and the end result makes the sword look like its coated in an armour of spikes. Spikes which emerge from the hilt are much smaller, resembling needle-like thorns in shape and width. The spikes can be released at any time, adding a further element of surprise to the wielder's fighting style. Shortly after release the threaded spikes re-enter the sword, restoring the weapon's ordinary shape. This is an A-Rank ability

-The blade can use a limited amount of the elemental chakra present in its heart. It can use it to unleash blasts of pure elemental chakra (of the main elemental affinity of that heart) in various forms as both streams, blasts, projectiles, crescents, etc by swinging the sword. The sword can only use one element which is the main element of that heart. This ability is S-Rank.

-The sword is capable of crawling and acting independently

Restrictions
-Kakuzu is unable to use the heart of this sword for "Heart Reaper"
-The sword possess no mouth and isn't capable of talking but it does communicate with the wielder in an unknown form
-Must have a Kakuzu bio to wield the sword
-Vengeous is incapable of transferring chakra to the wielder
-The Sword can be killed by being burnt, melted or severely shocked. This makes the weapon extremely prone to death from Fire, Lightning and similar attacks, specially S-Rank and above.
-Negative Knight is the only person capable of wielding this weapon. In response to anyone else who attempts to wield the blade, the sword erupts in a violent outburst, extending 10 meter spikes from everywhere on its body (including the hilt), severely impaling the unsuspecting wielder.
-The 4 main abilities of the sword count as moves from the users move count and each can only be used 3 times.
-If the sword is severely damaged, the user can give it a heart and renew it.

How the Sword Looks
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Finally, Kakuzu performs a single handseal whilst focusing his fuuton chakra into the air above his opponent's position. The released chakra is used to manifest a portal of wind mere centimeters above Mystogan's head and encompasses a five meter diameter around the dying man. Any raindrops which pass through the portal of wind immediately develop a sharp coating of wind chakra, allowing them to pierce directly through his skull. This technique creates a similar but superior effect to that of the Hidden Rain Slash, with the exception that its a barrage of sharpened rain drops rather than a solitary blade. Due to the close proximity of the portal of wind, by the time the opponent can perceive or realize its there (due to the shadow it casts on the ground), he'll already be dead.

...you fought valiantly, Mystogan.

(Fuuton: Manako no Shippuu) – Wind Release: Eye of the Gale
Rank: B
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A (+20 damage to anything which moves through the portal)
Description: The user will perform the Rat Handseal before focusing their fuuton chakra into the air at any location on the battlefield to generate a small, flat disc-shaped portal of wind, either near their location or the opponent's. A unique ability possessed by the portal of wind is any solid/liquid objects, constructs or techniques passing through it will have their cutting capabilities greatly amplified, as the disc of wind provides them with a green coating of sharp wind chakra much like the one produced in Wind Release: Vacuum Blade. The process in which this happens is similar to Danzo's technique (Vacuum Blade), where the blowing of fuuton chakra onto the weapon is substituted by the projectile(s) passing through the portal of wind. The layer of wind will amplify a construct's cutting properties to the extent, a thrown rock will become as destructive as a bullet, making this technique a very formidable weapon despite its non-offensive nature. This technique will only amplify the cutting capabilities of solid or liquid constructs e.g. rocks, kunai, bullets of water and etc, whilst only blocking/weakening any Lightning-based elements which attempt to pass through it. One disadvantage to the technique is, the opponent can also benefit from this technique if their thrown projectiles or techniques manage to pass through the portal, making this jutsu a very double-edged sword. The portal itself can have a maximum diameter of five meters and for any solid/liquid constructs to benefit from the cutting enhancement, they must be projectiles capable of fitting through it completely. Since this technique serves to imbue objects and techniques with a coating of wind chakra, they will become dual elemental techniques e.g. Wind/Earth or Wind/Water.

Note: Lasts for two turns
Note: Can only be Taught by Negative Knight
Note: Can only be used four times per battle
Note: Cool down time of two turns in between uses
Note: Does not enhance speed of projectiles/techniques
Note: Only amplifies cutting capabilities of solid or liquid constructs
Note: Does not affect Fire or Wind-based techniques
Note: Portal of wind can be created a maximum of ten meters away from the user
 
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Sharingdork

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Fumbling with his hands, Mystogan soon felt the severe sting of being pierced multiple times from in front, and then from above. And as the relentless downpour of sharp rain fell over his body, the pain began to fade. The colors of the swamp became black, and there was a sort of peace. Face-down in the swamp, his body slowly sinking, Mystogan's spirit left his body, floating upwards towards the heavens.
I shall be with you soon, Master Juubi...
 
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