Good enough. I'll post 3 techniques at a time and explain them if necessary and then you will perform them and tell me what you think about the techniques, their usages, advantages, disadvantages, possible counters etc. Good? Good.
(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.
You basically spit needles from your mouth, nothing more nothing less.
(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.
A weapon technique, as many ninjutsu techniques revolve around weapons which is why I hate teaching it, but you gotta do what you gotta do. After throwing one shuriken you throw a second one which hides in the shadow of the first one using the first one as just a distraction.
(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15 (-5 per turn)
Damge Points:N/A
Description: Kanashibari no Jutsu is a simple Ninjutsu technique used to temporarily bind an animal (or animals). With the target frozen in place, the ninja can either take the opportunity to attack or to retreat. It can only be used against animal (summons or not) and works by forcefully using your chakra to restrain the summon physically by holding it in place. It can, however, be broken by outside means or brute force, making it less effective against bigger summons like boss summons or similar.
Note: lasts only as long as the user is focusing on the target to sustain it.
A technique which you can use to immobilize animals and only animals (summons and those who are not summons). The bigger the animal the less effective it gets so keep that in mind when using it. It doesn't work on bijuu though.
Lessening to his orders,Madrigal first starts to mold his chakra, then send it into his mouth.Madrigal then spits it out, but formed into several needles hitting a tree behind sensie.Madrigal molds his chakra again and this time, instead of sending to his mouth he sends it to his hands.Then brings out 2 windmill shurikens.He channels his chakra through them linking them. Then he throws both of the shurikens to a tree that's next to a big rock.One shurikens hides under the other shurikens shadow.Finally for the last technique, Madrigal molds his chakra ounce more and sends it to his hands again.This time,Madrigal starts walking to garukon and touches him.Madrigal sends his chakra to garukon.Garukon starts to notice that he can't move anywhere.Ounce Madrigal realizes that garukon has frozen he releases his chakra by sending it back to his hand.
1st Technique
Advantages:You have great accuracy using this technique.So you could barely miss.It's more than one needle.There small and tiny so wound be blocked with just a sword.
Disadvantages:Can be blocked with element or with weapons & can be dodge.Won't work with uchiha's and hugya's(didn't spell it right)
In Battle:use this when they at least aspect it or when you want them to distract them for a little while.
Counters:Can be counter by a user of wind which can change its directions or by doing the same thing.
2nd Technique
Advantages:This is an element of surprise attack.They would think that it's just windmill shuriken they could block,but it's not there's another under it.
Disadvantages:The person could jump over it.Can be be blocked by element like maybe an earth wall.
In Battle: use this when there getting closer to you. So they wont expect two windmills coming at you instead one.
Counters: Fire jutsus & earth justsus. Can be counter by wind as well if it's strong enough.
3rd Technique
Advantages: Can paralyses a summoning creature and an animal.No creatures can do anything to you.
Disadvantages: You have to uses you hands for this technique to work. It can, however, be broken by outside means or brute force, making it less effective against bigger summons like boss summons or similar.Lasts only as long as the user is focusing on the target to sustain it
In Battle: Use it on animals or summoning that aren't too strong. As like giant creature and tailed beasts.
Counters: Since it's used by hand the summoner might fight you first or the creature will attack first.Before you move that is.