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<p>[QUOTE="Geezus, post: 11007946, member: 8611"]</p><p style="text-align: center"><strong>Earth Release</strong></p> <p style="text-align: center"></p> <p style="text-align: center"><u>Personal Techniques</u></p><p></p><p>B-Rank</p><p></p><p>[SPOILER]</p><p><strong>Doton: Jin no Jutsu | Earth Style: Hidden in Dust Technique</strong></p><p><strong>Rank</strong>: B</p><p><strong>Type</strong>: Offensive / Supplementary / Defensive</p><p><strong>Range</strong>: Short - Long</p><p><strong>Chakra</strong>: 20 + 5 per turn</p><p><strong>Damage</strong>: 10 per turn</p><p><strong>Description</strong>: A technique that is useful in disorienting the opponent, it starts by the user creating two handseals while releasing their chakra into the ground and causing it to uplift large amounts of the loose earth that combines them into a dust cloud acting like a smokescreen with the user in the center. If the opponent is caught up within this cloud it constantly bombards the opponent with the noise of the loose debris colliding and rubbing together against any surface, causing it to mask the sounds the user makes. This not only blocks the sounds the opponent may hear but reduces sound techniques that are produced within the cloud by one rank due to the rapid movement of the particles disrupting the ability of the sound to travel. The vision of the opponent is also reduced to only being able to see 3 meters in any direction within the cloud since it significantly darkens the area due to the culmination and movement of the earthen debris. The dust particles are capable of causing irritation as it damages the opponent who is caught up within the cloud, but the damage is no more than an annoyance as this makes it hard for the opponent to keep their eyes open since the dust can causes irritation of the eye.</p><p>Note:</p><ul> <li data-xf-list-type="ul">The user may manipulate the storm so that it doesn't affect them and/or allies, however no other techniques besides Earth Release and Taijutsu may be used while this jutsu is in effect.</li> <li data-xf-list-type="ul">This technique last as long as the user has chakra to fuel it and will reform in the event it is blown away as long as the user chooses to regenerate it, though this happens passively, it requires a move slot to perform.</li> <li data-xf-list-type="ul">After the end of this jutsu no other Earth Jutsu may be used for two turns.</li> </ul><p>[URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22122204[/URL]</p><p>Taught: <a href="https://narutobase.net/forums/showthread.php?t=423267">Zanda</a></p><p></p><p><strong>Doton: Resshin)- Earth Style: Earthquake.</strong></p><p>Rank: B</p><p>Type: Offensive/Defensive</p><p>Range: Short-Long</p><p>Chakra Cost: 25</p><p>Damage: 15(above) 50 (below Ground)</p><p>Desription: The User Preforms the needed handseals and then stomps onto the ground, causing a massive earthquake that may unbalance an oncoming opponent, or if the opponent is underground Cause massive damage[/SPOILER].</p><p></p><p>A-Rank</p><p></p><p></p><p>S-Rank</p><p>[spoiler]</p><p><strong>Doton: Daichi Dasshu (Earth Release: Ground Dasher)</strong></p><p><strong>Rank</strong>: A/S</p><p><strong>Type</strong>: Attack / Supplementary</p><p><strong>Range</strong>: Short-Long</p><p><strong>Chakra</strong>: 30 /40</p><p><strong>Damage</strong>: 60 / 80</p><p><strong>Description</strong>: After a series of three handseals, the user will stomp the ground cracking the upper surface of the earth which continues towards the opponent until it finally extends under the enemy. The ground then moves apart and causes the opponent(s) to fall into the newly created fissure. This leaves the opponent falling in the air where then the user of this technique may then preform the seal of confrontation to cause the fissure to begin to close in on itself in the form of several large spikes meant to stab into the trapped opponent and leave them crushed by the closing of the fissure. Depending on the amount of chakra produced, the fissure can split wider allowing larger object to fall in.</p><p><strong>Note</strong>:</p><ul> <li data-xf-list-type="ul">Although the fissure will extend up to long range, A-ranked use will allow the fissure to split up to 5 meters apart and 5 meters deep, while S-ranked will split the fissure up to 10 meters apart and 10 meters.</li> <li data-xf-list-type="ul">A-ranked usable four times per battle, S-ranks are usable twice.</li> </ul><p><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22121075">Approved</a></p><p>Taught: <a href="https://narutobase.net/forums/showthread.php?t=445255">Kamishiro</a> | <a href="https://narutobase.net/forums/showthread.php?t=423267">Zanda</a>[/SPOILER]</p><p></p><p style="text-align: center"><u>Allowed Techniques</u></p><p></p><p>C-Rank</p><p></p><p>[SPOILER]<strong>(Doton: Oshi Sacchi) Earth Release: Pressure Sensing </strong></p><p>Rank: C</p><p>Type: Supplementary/Defense</p><p>Range: Short-long</p><p>Chakra cost: 20</p><p>Damage Points: N/A</p><p>Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.</p><p>-User must make contact with the ground while using this jutsu.</p><p>-Must be taught by Sinderella23[/SPOILER]</p><p></p><p>B-Rank</p><p></p><p>[SPOILER]B]Kuchiyose/Doton: Doton Shokubai no jutsu~Summoning/Earth: Earth Catalyst Jutsu[/B]</p><p>Type:Supplementary</p><p>Rank:B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user uses a special catalyst which the he gets from a special summoning scroll. This catalyst is used to speed up and/or start reactions between other elements without being used up, such as igniting the earth or making a fire hotter.</p><p>Note:this jutsu is required in order to use jutsu that deal with igniting earth, this jutsu can also be used to start other reactions other than fire.</p><p></p><p><strong>(Doton: Tsuchi Heika) Earth Release: Earth Swords </strong></p><p>Type: Supplementary</p><p>Rank: B-Rank</p><p>Range: Short</p><p>Chakra cost: 20 (when making the sword)</p><p>Attack points: 40</p><p>Description: The user cups their hand as if they were holding a handel and molds a strong sword using their earth chakra.</p><p>since the earth used is made from the users chakra it can cut through C rank earth.</p><p>-The user cannot use any jutsu that require hand seals while holding the sword.</p><p>-Sword takes 3 seconds to make.</p><p>-Must be taught by ~Yard~</p><p></p><p><strong>(Doton: tsuchi heika) Earth Release: Earth Arms</strong></p><p></p><p>Rank: B</p><p>Type: Supplementary/Attack</p><p>Range: Short-long</p><p>Chakra cost: 40</p><p>Damage Points: N/A</p><p>Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place.</p><p>-The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air.</p><p>-Must be taught by ~Yard~</p><p>-Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu.</p><p>Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent.</p><p></p><p></p><p><strong>(Doton: Kenban)- Earth Release: Rotator Plate</strong> - <a href="http://narutobase.net/forums/showthread.php?t=449965">Taught by Selendrile</a></p><p>Type: Supplmentary</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user will first perform a series of two hand seals, while having constant contact with an earth source. After sending their chakra racing through the earth, the ground under the opponent in a circular shape will rapidly spin at high speeds, like a top. This high speed of rotation has enough power behind it to throw the opponent severely off balance, and fling them hard onto the ground up to several meters away. The diameter of the affected circle is approximately two meters. The spinning motion will last as long as the user concentrates on the spinning the earth. However, this technique can be cancelled in an instant.</p><p>*Note: Can only be taught by Selendrile</p><p>*Note: Usable four times per battle</p><p>*Note: The user cannot use any other techniques while concentrating on the spinning earth.[/SPOILER]</p><p></p><p>A-Rank</p><p></p><p>[SPOILER]<strong>Doton: Iwaengi no Jutsu | Earth Release : Rock Expansion Technique</strong></p><p>Rank: A</p><p>Type: Attack/Defence/Supplementary</p><p>Range: Short [Intially] - Long [Activating]</p><p>Chakra cost: 40</p><p>Damage points: N/A</p><p>Description: The user infuses a small or medium sized rock with earth chakra (takes a second), then the user does the snake handseal causing the rock to rapidly expand into a large boulder. The chakra within the rock lasts for three turns.</p><p></p><p><strong>(Doton: Totsugeki Doton) Rampaging Earth</strong></p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The user preforms a series of hand seals and then stomps on the ground. This causes the earth in front of him to rise up and shoot out towards the opponent in the form of a large bull's head. The head itself is about the size of a large boulder with horns as long as 3 meters. This attack happens in a similar fashion to water shark bomb as the bull head forms as it comes out of the earth, and then never losing contact with the ground charges towards the opponent, then it crashes back into the earth as it hits the opponent.</p><p>~ Usable three times per battle.</p><p>~ Can only be taught by Hypnotiq.</p><p>~ Needs source of earth. (So cannot be used on a roof for example).</p><p></p><p>(Doton: Tsuchi Kurassha) Earth Release: Earth crusher</p><p></p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short-mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: Like "Earth Release: Mud Fall" and "Earth Release: Dropping Lid" the user will make 3 handseals "Rat" "Tiger" "Boar" as they send earth chakra to above the opponent or target and will make a rift above them. What comes out is not mud nor a lid but a huge stone that falls from the rift and crashes down onto the opponent (see picture for the size of said stone). The stone is created several meters above the opponent, leaving enough time to react.</p><p>- Can only be used twice per match.</p><p>- Must have mastered at least A rank earth.</p><p></p><p><strong>(Katon/Doton: Hotto tamaishi kikku) - Earth/Fire Style: Hot Boulder Kick</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user stomps his foot on the ground, causing a large boulder about 3x the size of a human to pop out of the ground. The user then kicks the boulder and ignites it with Fire Style, sending a blazing boulder to the target.</p><p></p><p><strong>(Doton : Tsuchi Keiro) - Earth Release : Earth Path</strong></p><p>Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short/mid/long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: After performing two simple hand seals(Tiger & Dog) the user will stomp onto the ground creating a long path of earth which the user can cause it to rise up and flip his/her target backward, The user can control this path of earth like a dragon(but doesn't take form of a dragon)to allow the user to ride on it to avoid certain jutsu or can even send it to crush his/her opponent.</p><p>Can be only taught/use by T.O.P.</p><p>Can be only use three time per battle</p><p></p><p><strong>Doton: San-kai hashira kaden | Earth Release: Three Pillar Household</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short/Long</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: By performing a single handseal, the user makes three great plateaus of earth and stone rise up through the ground wherever he wishes. The plateaus rise through the ground very quickly and without warning, and they cause small tremors around them as they rise. The user is able to slightly manipulate the shape and form of the plateaus, before they rise through the ground, to suit his needs. By forming a single handseal, the user is able to emit spikes from the plateaus. This technique is an advanced version of the Earth Style: Earth Flow Rampart.</p><p>Notes:</p><p>• Can only be used 4 times per battle.</p><p>• Can only be taught by Leeroy G. Zero</p><p></p><p><strong>Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)</strong></p><p>Type: Defense/Supplementary</p><p>Range: Short-Mid</p><p>Rank: A</p><p>Chakra Cost: 50</p><p>Damage Points: N/A</p><p>Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground.</p><p>Restricted to 3x per battle.</p><p>Only Oraan may teach</p><p>[/SPOILER]</p><p></p><p></p><p></p><p>S-Rank</p><p></p><p>[SPOILER]</p><p></p><p><strong>(Doton - Koroseumu) Earth Release: Colosseum.</strong></p><p>Type: Supplementary.</p><p>Rank:S</p><p>Range:Short-Long</p><p>Chakra Cost:40</p><p>Damage Points:N/A</p><p>Description: The user performs 4 Handseals then he slams his dominant hand onto the ground and, sends enourmous amounts of Chakra through the Earth and creates a Giant Colosseum rises up through the Ground, covering the whole battlefield.</p><p>-Note: Can only be used once per match.</p><p>-Note: The Colosseum is infused with the users Chakra untill it gets destroyed.</p><p>-Note: Can only be taught by Gobi Gobletsson.</p><p>-Note: Due the high amounts of Chakra the user is so exhausted that he is only able to perform B-Ranked or lower Jutsus for the next 3 turns.</p><p></p><p><strong>(Doton: Mugen Totsugeki Doton) Infinite Rampaging Earth </strong></p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage: 80</p><p>Description: A variation of Totsugeki Doton, the user preforms a longer series of hand seals and stomps their foot on the ground. This causes the earth in 5 locations on the battlefield (of the users choice) to uplift and form a boulder sized head of a Bull. These then converge on the opponent in the same way as Totsugeki Doton, crushing the opponent.</p><p>~ Can only be used once per match.</p><p>~ No A rank or above earth jutsu the following turn.</p><p>~ Can only be taught by Hypnotiq.</p><p>~ Needs source of earth. (So cannot be used on a roof for example)</p><p></p><p><strong>(Doton: Yuuen Rokuhenkei Daichi Bakuha) Earth Style: Grand Hexagon Earth Explosion</strong></p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short – Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user makes few hand seals and then slams his hands on the ground and creates a hexagonal pattern of chakra around the opponent and then it lights up and explodes causing the earth inside the hexagonal pattern to begin breaking up and shooting out of the ground colliding with the enemy and then they fall back down on top of the enemy and burry them underneath the rubble.</p><p>*Earth Jutsu cannot be used for 2 turns after this jutsu is performed</p><p>*Does 15 damage to the User</p><p>*Can only be used Twice per battle</p><p>*Can only be used by members of Sharinganmasters Hideout</p><p></p><p><strong>Earth Crushing Circle (Doton Kujiku Maru)</strong></p><p>Rank: S-Rank</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: After making the handseals required, the earth around the opponent will rise around him rapidly, creating a circular dome narrowed to the victim’s body size and trapping him. Immediately following, the sides of the earth will close in around him, crushing the victim.</p><p>*usable only two times per battle*</p><p>*no earth jutsu for one turn after usage*</p><p>~Usable only by members of the NB Secret Corps~</p><p></p><p><strong>(Doton : Hisan Kobushi)- Earth Style : Flying Fist</strong></p><p>Type:Attack</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: After performing a single handseal and coating the one of the user's fist with earth chakra, he is able to put his hand forth and launch a fist made of earth. For every second that fist travels in the air towards the enemy, it get's bigger and bigger. The further the enemy, the more it packs a punch.</p><p>Usable two times per battle</p><p>Can only be used/taught by ~Yondaime~</p><p>After a few minutes if the user doesn't launch it, the user's hands would grow weary and tired due to the sheer weight of earth on his fists.</p><p></p><p><strong>Doton: Pirania Kyobou|Earth Release: Pirahna Frenzy|</strong></p><p>Rank:S</p><p>Type:Attack</p><p>Range:Short-Mid</p><p>Chakra:40</p><p>Damage:80</p><p>Range:Short-Mid</p><p>Description:The user concentrates his doton chakra and does a single handseal creating an infinite number of pirahna's made of earth.These pirahna's are of the same size of the actual pirahna's and can only travel under earth and can jump a height of 1m above the ground.They swarm upon the enemies and devours them and can not be destroyed while in ground as any damage to the pirahna is regenerated as long as there in ground</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> can only be used twice per battle</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> cannot use any suiton jutsu of A-rank and above for 2 turns</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> cannot use any doton jutsu of S-rank and above for 1 turn</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> pirahna's lasts for a full turn</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> pirahna's doesn't harm the user</p><p><img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" />can only be taught by igneel</p><p></p><p><strong><span style="color: #333333">(Doton/Suiton: Boukun Rokujou) – Earth/Water Release: Tyrannical Aggravation</span></strong></p><p><span style="color: #333333">Rank: S</span></p><p><span style="color: #333333">Type: Supplementary/Defensive/Offensive</span></p><p><span style="color: #333333">Range: Short</span></p><p><span style="color: #333333">Chakra cost: 40</span></p><p><span style="color: #333333">Damage points: N/A (80 damage if used to attack the opponent)</span></p><p><span style="color: #333333">Description: The user will release their doton chakra into the ground to cause two colossal armoured prehistoric crocodile-like creatures composed entirely of earth (and coated in adhesive mud) to surface beneath or around their position, each being the same size as the A-Rank Stone Golem. The user will then focus their suiton chakra into each of the creatures to cause the humanoid crocodiles to secrete a dense layer of adhesive water (Similar to Water Release: Starch Syrup Capture Field) from every point on their gargantuan bodies, causing the already present layer of adhesive mud to fuse with the sticky water to make for a very dense, viscous and adhesive mixture. As a result the crocodiles become capable of traversing through even the densest and stickiest of mediums e.g. Swamp of the Underworld. This makes them extremely proficient in swimming through similar liquids, with their maneuverability being heightened the denser the medium they are traveling through. On land, these creatures are extremely sluggish, in water or when they are submerged with solid ground, they match the speed of an average aquatic creature, in adhesive mud and liquid metals, their speed is unsurpassed, partly because they aren't hampered by the sheer viscousity of such mediums. The composition of the adhesive water/mud-like layer grants it properties of being both extremely viscous and an unparalleled level of stickiness. The viscosity of the mixture makes it so that weapons or physical objects can only partially pass through it until they run out of momentum, making Taijutsu and Kenjutsu which involve physical interaction ineffective against these creatures, as the user's body/weapon will cling to them, preventing further maneuverability. This also translates to kunai, swords and other projectiles become trapped inside the mixture. Its stickiness also grants it the effect of being able to congeal semi-solid elements together such as: Sand, Gold sand and Iron sand. Rendering them ineffective as they can no longer reform and reshape, a property they depend on in combat. This interaction is similar to the 2nd Mizukage's oily water breaking down Gaara's sand, but on a much higher level, making it capable of affecting all sand-based elements. One final property granted by the adhesive water/mud-like layer is that the creatures become extremely resistant to burning and heat based elements (due to infusion of water), protecting the hard, rocky interior of the large beasts. Alternatively, these crocodiles can be used whilst the user is submerged in a swamp or they can be spewed directly from the user's mouth, meaning the user doesn't have to be in contact with the ground to use this technique. The crocodiles also possess extremely long jaws capable of biting down with crushing force and spiked tails which can be used for physical attacks. In terms of defensive capabilities, each crocodile can neutralize up to: S-Rank Fire, S-Rank Water, A-Rank Wind, B-Rank Lightning and B-Rank Earth. However, in neutralizing these jutsu, they will be destroyed in the process.</span></p><p><span style="color: #333333">Note: Creatures last for a maximum of four turns</span></p><p><span style="color: #333333">Note: Can only be used twice per battle</span></p><p><span style="color: #333333">Note: Can only be taught by -Venom-</span></p><p><span style="color: #333333">Note: Counts as 2 moves from the users 3 per turn limit.</span>[/SPOILER]</p><p></p><p>Forbidden Rank</p><p></p><p>[spoiler]</p><p><strong>( Doton: Tanso Genshi Kumu ) Earth release: Carbon Atom Organize</strong></p><p>Type: Supplementary</p><p>Rank: Forbidden</p><p>Range: Short</p><p>Chakra cost: 50</p><p>Damage points: N/A ( + 10 to user when activated due cell re-organizing. )</p><p>Description: User focuses large amount of earth based chakra on their cells and re-arranges their configuration converting their skin hard as diamond and turning it into black. This jutsu makes opponent less vulnerable to taijutsu, earth, fire, wind and water attacks while is more vulnerable to lightning attacks ( +10 to damage ).</p><p>Note:</p><p>- This can be used once per battle</p><p>- It causes 15 damage to user</p><p>- User is weaker to lightning attacks</p><p>- No earth jutsus for one turn</p><p>- Can be only taught by Myartisablast</p><p>- Lasts three turns</p><p></p><p><strong>Doton/Fuuton: | Earth Release/Water Release : Seeds of Anihilation</strong> - <a href="http://narutobase.net/forums/showthread.php?t=443545&p=13459904#post13459904">Taught by Scaze</a></p><p>Type: Offensive</p><p>Rank: Forbidden</p><p>Range: Short - Long</p><p>Chakra: 50</p><p>Damage: 90 (+20 if combined with Fire)</p><p>Description: A technique where the user spews a mediocre "Exploding Flame Shot" sized orb of earth towards the opponent, after which he spews three smaller orbs of wind that accelerate forwards towards the orb of earth before finally matching its pace to orbit around it. The orb of earth spins clockwise, and is composed of a mass of unstable earth chakra. While the outer wind orbs comprised of vigorously spinning winds similar to that of the Rasengan all spin counter-clockwise. The user by then performing a single handseal causes the orbs of wind to converge in on the earth. When the four orbs come into contact, the disordered and opposite rotations combined with the unstable abundance of chakra explodes to creates a gigantic cone shaped turbulent vortex that expands forwards and outwards much like Planetary Rasengan. The earth is reduced to dust shaped rubble, and much like the Dust Wind Technique serves to give the wind a level of tangibility that allows it to shred through matter caught within the technique to pieces, while the wind forms disordered turbulent gale forces that are honed into an infinite number of blades that ravage the target. In effect a catastrophic blast of wind and earth is released forwards in a V cone shape, that spreads out at an angle of up to 110 degrees. This technique combines particularly well with fire, as the fire will be sucked into the vortex and used to superheat the earth particles while also combining with the wind to form a wind and fire combo. Thus making it a technique where countless forceful blades of compressed wind and fire ravage the target along with superheated molten earth. After having used this jutsu the user begins to experience fatigue, their throat becomes sore as sharp pangs of pain glance upwards from their chest area due to the abundance of chakra forcefully channeled through and out of the users gullet.</p><p></p><p>Notes:</p><p>- Can only be used 2x</p><p>- No fuuton or Earth jutsu for the rest of the turn, no Earth or fuuton jutsu above S rank for the next two turns</p><p>- The users movements will be sluggish for the remainder of the turn and for the next turn, preventing efficient use of Taijutsu.</p><p>- Can only be taught by Scaze[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Geezus, post: 11007946, member: 8611"] [CENTER][B]Earth Release[/B] [U]Personal Techniques[/U][/CENTER] B-Rank [SPOILER] [B]Doton: Jin no Jutsu | Earth Style: Hidden in Dust Technique Rank[/B]: B [B]Type[/B]: Offensive / Supplementary / Defensive [B]Range[/B]: Short - Long [B]Chakra[/B]: 20 + 5 per turn [B]Damage[/B]: 10 per turn [B]Description[/B]: A technique that is useful in disorienting the opponent, it starts by the user creating two handseals while releasing their chakra into the ground and causing it to uplift large amounts of the loose earth that combines them into a dust cloud acting like a smokescreen with the user in the center. If the opponent is caught up within this cloud it constantly bombards the opponent with the noise of the loose debris colliding and rubbing together against any surface, causing it to mask the sounds the user makes. This not only blocks the sounds the opponent may hear but reduces sound techniques that are produced within the cloud by one rank due to the rapid movement of the particles disrupting the ability of the sound to travel. The vision of the opponent is also reduced to only being able to see 3 meters in any direction within the cloud since it significantly darkens the area due to the culmination and movement of the earthen debris. The dust particles are capable of causing irritation as it damages the opponent who is caught up within the cloud, but the damage is no more than an annoyance as this makes it hard for the opponent to keep their eyes open since the dust can causes irritation of the eye. Note: [LIST] [*]The user may manipulate the storm so that it doesn't affect them and/or allies, however no other techniques besides Earth Release and Taijutsu may be used while this jutsu is in effect. [*]This technique last as long as the user has chakra to fuel it and will reform in the event it is blown away as long as the user chooses to regenerate it, though this happens passively, it requires a move slot to perform. [*]After the end of this jutsu no other Earth Jutsu may be used for two turns. [/LIST] [URL unfurl="true"]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22122204[/URL] Taught: [URL='https://narutobase.net/forums/showthread.php?t=423267']Zanda[/URL] [B]Doton: Resshin)- Earth Style: Earthquake.[/B] Rank: B Type: Offensive/Defensive Range: Short-Long Chakra Cost: 25 Damage: 15(above) 50 (below Ground) Desription: The User Preforms the needed handseals and then stomps onto the ground, causing a massive earthquake that may unbalance an oncoming opponent, or if the opponent is underground Cause massive damage[/SPOILER]. A-Rank S-Rank [spoiler] [B]Doton: Daichi Dasshu (Earth Release: Ground Dasher) Rank[/B]: A/S [B]Type[/B]: Attack / Supplementary [B]Range[/B]: Short-Long [B]Chakra[/B]: 30 /40 [B]Damage[/B]: 60 / 80 [B]Description[/B]: After a series of three handseals, the user will stomp the ground cracking the upper surface of the earth which continues towards the opponent until it finally extends under the enemy. The ground then moves apart and causes the opponent(s) to fall into the newly created fissure. This leaves the opponent falling in the air where then the user of this technique may then preform the seal of confrontation to cause the fissure to begin to close in on itself in the form of several large spikes meant to stab into the trapped opponent and leave them crushed by the closing of the fissure. Depending on the amount of chakra produced, the fissure can split wider allowing larger object to fall in. [B]Note[/B]: [LIST] [*]Although the fissure will extend up to long range, A-ranked use will allow the fissure to split up to 5 meters apart and 5 meters deep, while S-ranked will split the fissure up to 10 meters apart and 10 meters. [*]A-ranked usable four times per battle, S-ranks are usable twice. [/LIST] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22121075']Approved[/URL] Taught: [URL='https://narutobase.net/forums/showthread.php?t=445255']Kamishiro[/URL] | [URL='https://narutobase.net/forums/showthread.php?t=423267']Zanda[/URL][/SPOILER] [CENTER][U]Allowed Techniques[/U][/CENTER] C-Rank [SPOILER][B](Doton: Oshi Sacchi) Earth Release: Pressure Sensing [/B] Rank: C Type: Supplementary/Defense Range: Short-long Chakra cost: 20 Damage Points: N/A Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground. -User must make contact with the ground while using this jutsu. -Must be taught by Sinderella23[/SPOILER] B-Rank [SPOILER]B]Kuchiyose/Doton: Doton Shokubai no jutsu~Summoning/Earth: Earth Catalyst Jutsu[/B] Type:Supplementary Rank:B Range: Short-Mid Chakra: 20 Damage: N/A Description: The user uses a special catalyst which the he gets from a special summoning scroll. This catalyst is used to speed up and/or start reactions between other elements without being used up, such as igniting the earth or making a fire hotter. Note:this jutsu is required in order to use jutsu that deal with igniting earth, this jutsu can also be used to start other reactions other than fire. [B](Doton: Tsuchi Heika) Earth Release: Earth Swords [/B] Type: Supplementary Rank: B-Rank Range: Short Chakra cost: 20 (when making the sword) Attack points: 40 Description: The user cups their hand as if they were holding a handel and molds a strong sword using their earth chakra. since the earth used is made from the users chakra it can cut through C rank earth. -The user cannot use any jutsu that require hand seals while holding the sword. -Sword takes 3 seconds to make. -Must be taught by ~Yard~ [B](Doton: tsuchi heika) Earth Release: Earth Arms[/B] Rank: B Type: Supplementary/Attack Range: Short-long Chakra cost: 40 Damage Points: N/A Description: After making 3 hand signs the user sends his earth chakra into the ground around his opponent and raises arms from the ground that can grab his opponent and hold him/her in place. -The user must make contact with the ground in order to use this jutsu meaning he/she cannot use this while being in the air. -Must be taught by ~Yard~ -Must have a proper understanding of earth jutsu meaning you must be able to use B rank earth to learn this jutsu. Note: If used in short-mid range you can add more chakra to the arms of earth and use them to crush the limbs of your opponent. [B](Doton: Kenban)- Earth Release: Rotator Plate[/B] - [URL='http://narutobase.net/forums/showthread.php?t=449965']Taught by Selendrile[/URL] Type: Supplmentary Rank: B Range: Short-Mid Chakra: 20 Damage: N/A Description: The user will first perform a series of two hand seals, while having constant contact with an earth source. After sending their chakra racing through the earth, the ground under the opponent in a circular shape will rapidly spin at high speeds, like a top. This high speed of rotation has enough power behind it to throw the opponent severely off balance, and fling them hard onto the ground up to several meters away. The diameter of the affected circle is approximately two meters. The spinning motion will last as long as the user concentrates on the spinning the earth. However, this technique can be cancelled in an instant. *Note: Can only be taught by Selendrile *Note: Usable four times per battle *Note: The user cannot use any other techniques while concentrating on the spinning earth.[/SPOILER] A-Rank [SPOILER][B]Doton: Iwaengi no Jutsu | Earth Release : Rock Expansion Technique[/B] Rank: A Type: Attack/Defence/Supplementary Range: Short [Intially] - Long [Activating] Chakra cost: 40 Damage points: N/A Description: The user infuses a small or medium sized rock with earth chakra (takes a second), then the user does the snake handseal causing the rock to rapidly expand into a large boulder. The chakra within the rock lasts for three turns. [B](Doton: Totsugeki Doton) Rampaging Earth[/B] Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage: 60 Description: The user preforms a series of hand seals and then stomps on the ground. This causes the earth in front of him to rise up and shoot out towards the opponent in the form of a large bull's head. The head itself is about the size of a large boulder with horns as long as 3 meters. This attack happens in a similar fashion to water shark bomb as the bull head forms as it comes out of the earth, and then never losing contact with the ground charges towards the opponent, then it crashes back into the earth as it hits the opponent. ~ Usable three times per battle. ~ Can only be taught by Hypnotiq. ~ Needs source of earth. (So cannot be used on a roof for example). (Doton: Tsuchi Kurassha) Earth Release: Earth crusher Type: Offensive Rank: A Range: Short-mid Chakra Cost: 30 Damage Points: 60 Description: Like "Earth Release: Mud Fall" and "Earth Release: Dropping Lid" the user will make 3 handseals "Rat" "Tiger" "Boar" as they send earth chakra to above the opponent or target and will make a rift above them. What comes out is not mud nor a lid but a huge stone that falls from the rift and crashes down onto the opponent (see picture for the size of said stone). The stone is created several meters above the opponent, leaving enough time to react. - Can only be used twice per match. - Must have mastered at least A rank earth. [B](Katon/Doton: Hotto tamaishi kikku) - Earth/Fire Style: Hot Boulder Kick[/B] Type: Offensive/Defensive/Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user stomps his foot on the ground, causing a large boulder about 3x the size of a human to pop out of the ground. The user then kicks the boulder and ignites it with Fire Style, sending a blazing boulder to the target. [B](Doton : Tsuchi Keiro) - Earth Release : Earth Path[/B] Type: Offensive/Defensive Rank: A Range: Short/mid/long Chakra Cost: 30 Damage Points: 60 Description: After performing two simple hand seals(Tiger & Dog) the user will stomp onto the ground creating a long path of earth which the user can cause it to rise up and flip his/her target backward, The user can control this path of earth like a dragon(but doesn't take form of a dragon)to allow the user to ride on it to avoid certain jutsu or can even send it to crush his/her opponent. Can be only taught/use by T.O.P. Can be only use three time per battle [B]Doton: San-kai hashira kaden | Earth Release: Three Pillar Household[/B] Rank: A Type: Supplementary Range: Short/Long Chakra cost: 30 Damage points: N/A Description: By performing a single handseal, the user makes three great plateaus of earth and stone rise up through the ground wherever he wishes. The plateaus rise through the ground very quickly and without warning, and they cause small tremors around them as they rise. The user is able to slightly manipulate the shape and form of the plateaus, before they rise through the ground, to suit his needs. By forming a single handseal, the user is able to emit spikes from the plateaus. This technique is an advanced version of the Earth Style: Earth Flow Rampart. Notes: • Can only be used 4 times per battle. • Can only be taught by Leeroy G. Zero [B]Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)[/B] Type: Defense/Supplementary Range: Short-Mid Rank: A Chakra Cost: 50 Damage Points: N/A Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground. Restricted to 3x per battle. Only Oraan may teach [/SPOILER] S-Rank [SPOILER] [B](Doton - Koroseumu) Earth Release: Colosseum.[/B] Type: Supplementary. Rank:S Range:Short-Long Chakra Cost:40 Damage Points:N/A Description: The user performs 4 Handseals then he slams his dominant hand onto the ground and, sends enourmous amounts of Chakra through the Earth and creates a Giant Colosseum rises up through the Ground, covering the whole battlefield. -Note: Can only be used once per match. -Note: The Colosseum is infused with the users Chakra untill it gets destroyed. -Note: Can only be taught by Gobi Gobletsson. -Note: Due the high amounts of Chakra the user is so exhausted that he is only able to perform B-Ranked or lower Jutsus for the next 3 turns. [B](Doton: Mugen Totsugeki Doton) Infinite Rampaging Earth [/B] Type: Attack Rank: S Range: Short-Mid Chakra Cost: 40 Damage: 80 Description: A variation of Totsugeki Doton, the user preforms a longer series of hand seals and stomps their foot on the ground. This causes the earth in 5 locations on the battlefield (of the users choice) to uplift and form a boulder sized head of a Bull. These then converge on the opponent in the same way as Totsugeki Doton, crushing the opponent. ~ Can only be used once per match. ~ No A rank or above earth jutsu the following turn. ~ Can only be taught by Hypnotiq. ~ Needs source of earth. (So cannot be used on a roof for example) [B](Doton: Yuuen Rokuhenkei Daichi Bakuha) Earth Style: Grand Hexagon Earth Explosion[/B] Rank: S Type: Attack Range: Short – Long Chakra Cost: 40 Damage Points: 80 Description: The user makes few hand seals and then slams his hands on the ground and creates a hexagonal pattern of chakra around the opponent and then it lights up and explodes causing the earth inside the hexagonal pattern to begin breaking up and shooting out of the ground colliding with the enemy and then they fall back down on top of the enemy and burry them underneath the rubble. *Earth Jutsu cannot be used for 2 turns after this jutsu is performed *Does 15 damage to the User *Can only be used Twice per battle *Can only be used by members of Sharinganmasters Hideout [B]Earth Crushing Circle (Doton Kujiku Maru)[/B] Rank: S-Rank Range: Short-Long Chakra: 40 Damage: 80 Description: After making the handseals required, the earth around the opponent will rise around him rapidly, creating a circular dome narrowed to the victim’s body size and trapping him. Immediately following, the sides of the earth will close in around him, crushing the victim. *usable only two times per battle* *no earth jutsu for one turn after usage* ~Usable only by members of the NB Secret Corps~ [B](Doton : Hisan Kobushi)- Earth Style : Flying Fist[/B] Type:Attack Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: 80 Description: After performing a single handseal and coating the one of the user's fist with earth chakra, he is able to put his hand forth and launch a fist made of earth. For every second that fist travels in the air towards the enemy, it get's bigger and bigger. The further the enemy, the more it packs a punch. Usable two times per battle Can only be used/taught by ~Yondaime~ After a few minutes if the user doesn't launch it, the user's hands would grow weary and tired due to the sheer weight of earth on his fists. [B]Doton: Pirania Kyobou|Earth Release: Pirahna Frenzy|[/B] Rank:S Type:Attack Range:Short-Mid Chakra:40 Damage:80 Range:Short-Mid Description:The user concentrates his doton chakra and does a single handseal creating an infinite number of pirahna's made of earth.These pirahna's are of the same size of the actual pirahna's and can only travel under earth and can jump a height of 1m above the ground.They swarm upon the enemies and devours them and can not be destroyed while in ground as any damage to the pirahna is regenerated as long as there in ground ♦ can only be used twice per battle ♦ cannot use any suiton jutsu of A-rank and above for 2 turns ♦ cannot use any doton jutsu of S-rank and above for 1 turn ♦ pirahna's lasts for a full turn ♦ pirahna's doesn't harm the user ♦can only be taught by igneel [B][COLOR=#333333][FONT=inherit](Doton/Suiton: Boukun Rokujou) – Earth/Water Release: Tyrannical Aggravation[/FONT][/COLOR][/B] [COLOR=#333333][FONT=inherit]Rank: S Type: Supplementary/Defensive/Offensive Range: Short Chakra cost: 40 Damage points: N/A (80 damage if used to attack the opponent) Description: The user will release their doton chakra into the ground to cause two colossal armoured prehistoric crocodile-like creatures composed entirely of earth (and coated in adhesive mud) to surface beneath or around their position, each being the same size as the A-Rank Stone Golem. The user will then focus their suiton chakra into each of the creatures to cause the humanoid crocodiles to secrete a dense layer of adhesive water (Similar to Water Release: Starch Syrup Capture Field) from every point on their gargantuan bodies, causing the already present layer of adhesive mud to fuse with the sticky water to make for a very dense, viscous and adhesive mixture. As a result the crocodiles become capable of traversing through even the densest and stickiest of mediums e.g. Swamp of the Underworld. This makes them extremely proficient in swimming through similar liquids, with their maneuverability being heightened the denser the medium they are traveling through. On land, these creatures are extremely sluggish, in water or when they are submerged with solid ground, they match the speed of an average aquatic creature, in adhesive mud and liquid metals, their speed is unsurpassed, partly because they aren't hampered by the sheer viscousity of such mediums. The composition of the adhesive water/mud-like layer grants it properties of being both extremely viscous and an unparalleled level of stickiness. The viscosity of the mixture makes it so that weapons or physical objects can only partially pass through it until they run out of momentum, making Taijutsu and Kenjutsu which involve physical interaction ineffective against these creatures, as the user's body/weapon will cling to them, preventing further maneuverability. This also translates to kunai, swords and other projectiles become trapped inside the mixture. Its stickiness also grants it the effect of being able to congeal semi-solid elements together such as: Sand, Gold sand and Iron sand. Rendering them ineffective as they can no longer reform and reshape, a property they depend on in combat. This interaction is similar to the 2nd Mizukage's oily water breaking down Gaara's sand, but on a much higher level, making it capable of affecting all sand-based elements. One final property granted by the adhesive water/mud-like layer is that the creatures become extremely resistant to burning and heat based elements (due to infusion of water), protecting the hard, rocky interior of the large beasts. Alternatively, these crocodiles can be used whilst the user is submerged in a swamp or they can be spewed directly from the user's mouth, meaning the user doesn't have to be in contact with the ground to use this technique. The crocodiles also possess extremely long jaws capable of biting down with crushing force and spiked tails which can be used for physical attacks. In terms of defensive capabilities, each crocodile can neutralize up to: S-Rank Fire, S-Rank Water, A-Rank Wind, B-Rank Lightning and B-Rank Earth. However, in neutralizing these jutsu, they will be destroyed in the process. Note: Creatures last for a maximum of four turns Note: Can only be used twice per battle Note: Can only be taught by -Venom- Note: Counts as 2 moves from the users 3 per turn limit.[/FONT][/COLOR][/SPOILER] Forbidden Rank [spoiler] [B]( Doton: Tanso Genshi Kumu ) Earth release: Carbon Atom Organize[/B] Type: Supplementary Rank: Forbidden Range: Short Chakra cost: 50 Damage points: N/A ( + 10 to user when activated due cell re-organizing. ) Description: User focuses large amount of earth based chakra on their cells and re-arranges their configuration converting their skin hard as diamond and turning it into black. This jutsu makes opponent less vulnerable to taijutsu, earth, fire, wind and water attacks while is more vulnerable to lightning attacks ( +10 to damage ). Note: - This can be used once per battle - It causes 15 damage to user - User is weaker to lightning attacks - No earth jutsus for one turn - Can be only taught by Myartisablast - Lasts three turns [B]Doton/Fuuton: | Earth Release/Water Release : Seeds of Anihilation[/B] - [URL='http://narutobase.net/forums/showthread.php?t=443545&p=13459904#post13459904']Taught by Scaze[/URL] Type: Offensive Rank: Forbidden Range: Short - Long Chakra: 50 Damage: 90 (+20 if combined with Fire) Description: A technique where the user spews a mediocre "Exploding Flame Shot" sized orb of earth towards the opponent, after which he spews three smaller orbs of wind that accelerate forwards towards the orb of earth before finally matching its pace to orbit around it. The orb of earth spins clockwise, and is composed of a mass of unstable earth chakra. While the outer wind orbs comprised of vigorously spinning winds similar to that of the Rasengan all spin counter-clockwise. The user by then performing a single handseal causes the orbs of wind to converge in on the earth. When the four orbs come into contact, the disordered and opposite rotations combined with the unstable abundance of chakra explodes to creates a gigantic cone shaped turbulent vortex that expands forwards and outwards much like Planetary Rasengan. The earth is reduced to dust shaped rubble, and much like the Dust Wind Technique serves to give the wind a level of tangibility that allows it to shred through matter caught within the technique to pieces, while the wind forms disordered turbulent gale forces that are honed into an infinite number of blades that ravage the target. In effect a catastrophic blast of wind and earth is released forwards in a V cone shape, that spreads out at an angle of up to 110 degrees. This technique combines particularly well with fire, as the fire will be sucked into the vortex and used to superheat the earth particles while also combining with the wind to form a wind and fire combo. Thus making it a technique where countless forceful blades of compressed wind and fire ravage the target along with superheated molten earth. After having used this jutsu the user begins to experience fatigue, their throat becomes sore as sharp pangs of pain glance upwards from their chest area due to the abundance of chakra forcefully channeled through and out of the users gullet. Notes: - Can only be used 2x - No fuuton or Earth jutsu for the rest of the turn, no Earth or fuuton jutsu above S rank for the next two turns - The users movements will be sluggish for the remainder of the turn and for the next turn, preventing efficient use of Taijutsu. - Can only be taught by Scaze[/spoiler] [/QUOTE]
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