Kidomaru vs ????

Geezus

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:D New bio means time for a fight!


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Kidomaru in Sig



Kidomaru sits on a tree playing with a small spider that walks around on his arms.
 

Selendrile

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leaps from tree to tree, heading to the checkpoint for his next mission. The wind chills the muscles and skin of his bare chest. As he hits the branch of a tree, he notices a man far off from himself, inspecting his arm strangely. He does not recognize the man before himself.

Shinobi, state your business in these woods!

Cautiously, Chaikoka activates his 1 tomoe Sharingan in case it is needed.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
 

Geezus

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leaps from tree to tree, heading to the checkpoint for his next mission. The wind chills the muscles and skin of his bare chest. As he hits the branch of a tree, he notices a man far off from himself, inspecting his arm strangely. He does not recognize the man before himself.

Shinobi, state your business in these woods!

Cautiously, Chaikoka activates his 1 tomoe Sharingan in case it is needed.

(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.

Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Kidomaru sits lazily as he hears someone call out to him from a little ways down, someone obviously didn't know the meaning of courtesy. Kidomaru looks down while placing one of his arms on the tree branch to little his small friend walk away from the battle possibly about to ensue.

Kidomaru looks and his gaze recognizes the Sharingan at a moments notice, and he averts his gaze elsewhere for the time being.

Kidomaru: Well Well Well, look what we have here a half-hearted Uchiha who hasn't even unlocked his full potential, I'm thinking this is gonna be an easy game to beat, the difficulty won't even be as high as I'd like it to be. The way I see it, the real question is, who's asking?

Kidomaru begins releasing his Sticky Gold from him mouth taking two oh his hands and fashioning makeshift kunai out of it to throw at a moments notice.

(Kumo Nenkin no Jutsu) - Spider Sticky Gold Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru used this technique to harden the golden metal that releases like sweat. The weapons created from this process form the core of his style of fighting. This metal hardens like steel upon contact with air, so by chewing it in his mouth and changing its shape Kidōmaru can create weapons appropriate to each battle. Because it instantly hardens, direct attacks from a distance are possible.
Note: Can only be used by Kidōmaru

Loki Yuki in sig, Ice vs Webs?
Sorry Selendrile was first. :p maybe next time?
 

Selendrile

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Kidomaru sits lazily as he hears someone call out to him from a little ways down, someone obviously didn't know the meaning of courtesy. Kidomaru looks down while placing one of his arms on the tree branch to little his small friend walk away from the battle possibly about to ensue.

Kidomaru looks and his gaze recognizes the Sharingan at a moments notice, and he averts his gaze elsewhere for the time being.

Kidomaru: Well Well Well, look what we have here a half-hearted Uchiha who hasn't even unlocked his full potential, I'm thinking this is gonna be an easy game to beat, the difficulty won't even be as high as I'd like it to be. The way I see it, the real question is, who's asking?

Kidomaru begins releasing his Sticky Gold from him mouth taking two oh his hands and fashioning makeshift kunai out of it to throw at a moments notice.

(Kumo Nenkin no Jutsu) - Spider Sticky Gold Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru used this technique to harden the golden metal that releases like sweat. The weapons created from this process form the core of his style of fighting. This metal hardens like steel upon contact with air, so by chewing it in his mouth and changing its shape Kidōmaru can create weapons appropriate to each battle. Because it instantly hardens, direct attacks from a distance are possible.
Note: Can only be used by Kidōmaru



Sorry Selendrile was first. :p maybe next time?
You seem to have preconceived motion that my eyes are the thing that gives me power. You are gravely mistaken on that point. Your business here can be freely given, or I can force it from you. The end result will be the same for me, the method is all that will be different.

After Chaikoka says that, he immediately begins to spew a thick ash from his mouth, angled downwards at the forest floor. As the ash travels along the ground and reaches your tree, he clicks his teeth, causing an explosion at the base of the tree. This rips the tree apart, sending you and it crashing to the ground as you feel the heat of the flames upon your skin.

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
 
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Geezus

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You seem to have preconceived motion that my eyes are the thing that gives me power. You are gravely mistaken on that point. Your business here can be freely given, or I can force it from you. The end result will be the same for me, the method is all that will be different.

After Chaikoka says that, he immediately begins to spew a thick ash from his mouth, angled downwards at the forest floor. As the ash travels along the ground and reaches your tree, he clicks his teeth, causing an explosion at the base of the tree. This rips the tree apart, sending you and it crashing to the ground as you feel the heat of the flames upon your skin.


( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.
The cool guy act makes Kidomaru a bit agitated as he listens to what he has to say, he struggles not to simply kill the guy in cold blood and really wants to see what a member of the Uchiha has to offer. He sees the shinobi run through a few handseals and wonders how a guy so old can even still move. However, remaining focused on the task at hand he watches as the dark cloud get released and spreads around the base of the tree.

Using this as his chance to toss one of the kunai towards his foe, while he slaps a pair of his free hands together and focuses wind chakra directly behind the weapon sending it shooting towards him.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

As the kunai flies towards Chaikoka, at a rate faster then he would expect it to be his only reliance would have to be the Sharingan. At the same time the tree's base explodes and begins crashing to the ground as the forest floor below get ignited into flames from the technique, within a matter of turns Kidomaru becomes sure that the fire will fill the surronding area. As the tree falls into the newly created flames along with Kidomaru, he jumps off the tree branch he is on while keeping an eye on his foe. As he flies overhead to another tree branch hecombines his chakra and saliva and releases several nets of webbing that rain down from above.

(Kumo Sōka no Jutsu) - Spider Web Flower Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: A special adhesive net released from Kidoumaru's mouth. These nets, created with chakra, stick to their prey and do not let go. The Nets themselves are very small, but can be created in a split second, so raising the rate of capture by spitting out several in a row is possible. It is useful technique against multiple enemies. Anyone caught by the two layered nets are plastered to a wall or tree behind them.
Note: Can only be used by Kidōmaru.
 
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Selendrile

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The cool guy act makes Kidomaru a bit agitated as he listens to what he has to say, he struggles not to simply kill the guy in cold blood and really wants to see what a member of the Uchiha has to offer. He sees the shinobi run through a few handseals and wonders how a guy so old can even still move. However, remaining focused on the task at hand he watches as the dark cloud get released and spreads around the base of the tree.

Using this as his chance to toss one of the kunai towards his foe, while he slaps a pair of his free hands together and focuses wind chakra directly behind the weapon sending it shooting towards him.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

As the kunai flies towards Chaikoka, at a rate faster then he would expect it to be his only reliance would have to be the Sharingan. At the same time the tree's base explodes and begins crashing to the ground as the forest floor below get ignited into flames from the technique, within a matter of turns Kidomaru becomes sure that the fire will fill the surronding area. As the tree falls into the newly created flames along with Kidomaru, he jumps off the tree branch he is on while keeping an eye on his foe. As he flies overhead to another tree branch hecombines his chakra and saliva and releases several nets of webbing that rain down from above.

(Kumo Sōka no Jutsu) - Spider Web Flower Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: A special adhesive net released from Kidoumaru's mouth. These nets, created with chakra, stick to their prey and do not let go. The Nets themselves are very small, but can be created in a split second, so raising the rate of capture by spitting out several in a row is possible. It is useful technique against multiple enemies. Anyone caught by the two layered nets are plastered to a wall or tree behind them.
Note: Can only be used by Kidōmaru.
As the kunai come racing towards Chaikoka, he focuses his chakra and then releases a burst of fire that serves to deflect the incoming kunai.

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.

Chaikoka then watches the man jump from tree to tree, as something is released from his mouth. It was an odd color and consistency, that much he could tell by just sight alone. Once he sees the incoming technique, he gathers mud in his mouth, spraying it forward and angled upwards with great force to cover quite a large area height and width wise.

Odd technique you've got there. I've never seen anything quite like it.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

As the mud continues on the way toward his opponent, Chaikoka manifests a large wind claw on his right arm, using it grasp a nearby tree, rip it from the ground, and fling it forward. Hidden behind the large tree, the wind claw would be following it closely, using the tree as a cover so you cannot see it.

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
 

Geezus

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As the kunai come racing towards Chaikoka, he focuses his chakra and then releases a burst of fire that serves to deflect the incoming kunai.

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.

Chaikoka then watches the man jump from tree to tree, as something is released from his mouth. It was an odd color and consistency, that much he could tell by just sight alone. Once he sees the incoming technique, he gathers mud in his mouth, spraying it forward and angled upwards with great force to cover quite a large area height and width wise.

Odd technique you've got there. I've never seen anything quite like it.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

As the mud continues on the way toward his opponent, Chaikoka manifests a large wind claw on his right arm, using it grasp a nearby tree, rip it from the ground, and fling it forward. Hidden behind the large tree, the wind claw would be following it closely, using the tree as a cover so you cannot see it.

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
As the kunai gets shot away, Kidomaru quick reflexes fires off a webbing and grabs it while he also attaches a single thread to the one currently in one of his hands, using another set of his hands he begins to weave a single handseal and immedietly after taking both webbings in his top set of hands he launches a larger blast of wind that crashes through the mud and tree before finally canceling out with the collision of the hidden wind technique.


(Kumo Nento no Jutsu) - Spider Sticking Spit Technique x2
Rank: D
Type: Supplementary
Range: Short - Mid
Chakra cost: 10
Damage points: N/A
Description: Emitting a stream of spider web from his mouth, Kidōmaru will grab onto a nearby opponent, allowing him to swing them.
Note: Can only be used by Kidōmaru

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

With the two webs in his hands he reaches the other tree while swinging them towards you and with the attached kunai he has made makeshift whips that rips at your skin causing deep gashes as the collide with you before finally begin retracted back towards Kidomaru.

Kidomaru: Ha, Damn eyes of yours. Doesn't matter, I don't care what handicaps I've gotta deal with this level's all too easy.
 
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