Kicks and punches

P3ĮÑ

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Taijutsu is basically hand to hand combat that involves the optimism of natural human abilities and is executed directly by accessing the user's physical and mental energies, relying on the stamina and strength gained through training. Taijutsu does not require handseals nor does it require weapons to be used with. Taijutsu typically does not involve using chakara, although chakara may be used to enhance a technique, it is essential for a ninja to know taijutsu, commonly when engaged in close quarters with your opponent. >_> It's also faster initiating tai compared to ninjutsu and genjutsu.
 

Korra.

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Good here is the format we are using

Strong points

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Weak points

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Combinations-strategies

Ways to counter this technique

You Doing the jutsu.
Any questions before we continue?
 

Korra.

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Good ^_^ now *takes out a green jump suit* put this on and go run 100 laps then 100 pushes then 100 sit ups! THE POWER OF YOUTH! Then do some punches and kicks to that dummy before we start >_O be descriptive on how and where you punch or kick.
 

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As sensei instructs me on what to do, he immodestly pops out a green jump suit, while Schneider gazes at the outfit, he gets embarrassed from the look of it and thinks to himself "do I really have to wear that? Jeez" as DS puts on his jump suits he's given orders to run 100 laps, DS quickly prepares himself and starts running, he keeps running non-Stop, and pants along the way until he completely finishes 100 laps, he then proceeds to do 100 push ups (I guess that's what you mean by "pushes") he stretches put his arm and falls to the ground landing upon his rams and begins to do the required excercise, despite the long reps of push ups, he keeps going without showing any sorts of fatigue, and keeps pushing himself "I will show him, the will of a man!" After he's reached ninety nine he does the final push with a groan, at this point DS is quite worn out, but that won't stop him, he gets up again and does the 100 sits up, performing them without any hesitation whatsoever until the point he does all 100, by this time DS is pretty tired and fatigued and his jump suit all soaked with sweat, but not showing his tiredness and still promenading that the training hasn't worn him out in the slightest, then as instructed he he wipes the sweat from his forehead, and walks upto the dummy with a serious manner, he performs a stance (similar to that of a boxer >_____>) and begins to deliver and uppercut punching right below the chin, other words the jaw, and another punch being directed towards right at the dummies torso, he then kicks the dummy right in the abdomen, and another punch on the left side of the dummies jaw/cheek (yeah that sounds pretty weird :|) and delivers the final kick on the left side of the dummies waist >_>




I think the part where I was punching the dummy sounded, I don't know, weird? :|
 

Korra.

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Its okay xD

Now for the most powerful/epic taijutsu move ever U:U

(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and force able punches it into the enemy's behind.

Do the tiger sign and go behind my clone and use force to punch into my clone from behind to send them into the air. Then do it again by adding a kunai.
 

P3ĮÑ

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LUL WUT? :|

Man, this jutsu >_>




Strong points

  • Its great if used in conjunction with a Kunai and explosive tag
  • Great for distraction, if used via clone, well probably >_>
  • Can cause excruciating pain in ones butt <_< and sends him flying LOL
Weak points

  • Its an E rank tech with no legible damage points
  • The opponent has to get in close range and to his behind which can be risky
  • N/A

Combinations-strategies

Well if used with an explosive tag strapped around a Kunai it can cause considerable damage on harming the opponent, I can use probably a clone to use this jutsu or as an distraction and use an explosive Kunai rather then my fingers since that would be more versatile and much more effective >_>

Ways to counter this technique

I create a lightning armour around my body >_>

I can avoid him from making close range.

You Doing the jutsu.

As Blake explains the tech, DS gets embarrassed just from the word of it :|, he forms a stance and jumps and
Lands behind the clone and then making the tiger hand seal and inserting it into the clones behind, causing him a lot of pain and sends him flying. I then take the same steps and do it with a Kunai, inserting it which is wrapped with a paper bomb, I jump of of the way which creates an explosions harming the enemy.
 

Korra.

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Its amazing dont deny it >_O

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest

Just do a strong punch on my clone's chest.
 

P3ĮÑ

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Strong points

  • If the punch strikes well it can cause the opponent pain and considerably stun him, so can proceed with combos ._.
  • Its quick and easy to do, considering the fact it's pretty basic
  • Can break the rib cage
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Weak points

  • Its pretty basic if you ask me, the opponent can do pretty much a lot to avoid it, If predicted properly >_>
  • Getting in close range to peform the tech is pretty trouble some, the opponent might have considerable amount of techs in his arsenal to push me back
  • Its low ranked and barely effective and can't just be used anywhere at any time >_>
Combinations-strategies

It's a pretty basic tech, presuming, it can be used in turns with combo techs, after the strike is performed successfully, it's profficiant to move onto the next tech, Elemetal based or other taijutsu moves in conjunction to finish of the opponent by using a finisher. In close range the punch is also fast and easy to excute.

Ways to counter this technique

Before the enemy can perform the jutsu, I can push him back using a water strike or wind related jutsu, if predicted well, can block the puch or just simply avoid it.

You Doing the jutsu.

As dark schneidar crackles his fingers he walks upto the clone "i'm gonna puch the hell outta this fellow, just watch me!" >_> slightly increasing his speed which leads him to running towards the clone as soon as he's made in reasonable range DS lowers his fist upto his waist gaining momentum and strikes the clone on his chest while stretching out his arm with full force. The clone pops Lel
 

Korra.

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Good >_O

(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.


Jump into the air and do a jumping kick into my clone's face.
 

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Sorry for the slight delay.

Strong points

  • Well it's safe and easy to perform, due it's simplicity
  • kicking in the enemies face and knocking him back allows you to move onto the next jutsu pretty efficiently.
Weak points

  • Well it's pretty basic, the fact jumping in the air leaves me pretty open and vulrnable to attacks, and not to mention, pretty predictable
  • The attack doesn't deal enough damage to actually legitamtley harm the enemy, other then proceeding with other taijutsu combos
  • being in short range and adding the jump means I'd be dealing with an array of attack if I just perform it head on, so I have to be weary
Combinations-strategies

It's pretty good if I use this with certain combos, other taijustu moves, the previous can make a good touch in my opinion, punching the opponent and then jumping and busting his face head on with the kick, given, it'll allow me the opportunity to peform other jutsu in conjunction to attack my opponent.

Ways to counter this technique

I just shoot the dude when he jumps with multiple raiton bolts
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You Doing the jutsu.

As Dark Schneider pays attention to his sensei he explains the tech with detail, then creating a clone which I am supposed to kick, as DS gets quite excited, he runs upto the clone while making in suitable range he jumps up and delivers a devastating kick right into his face, breaking his teeth. >_> the clone pops.
 
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Korra.

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Its okay ^^

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

Perform a rear spinning low kick to my clone and use enough power were my clone looses balance and gets sent flying into the air.
 

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Strong points

  • it's a good and safe tech to perform, relatively easy and very efficient in close range
  • The kick is powerful enough to send even large people flying in mid air, and causes damage to the lower body making the enemy loose his balance
  • Once the enemy is sent into mid air the user can gain advantage by attacking him with a jutsu

Weak points

  • the rear spinning can give it away as the user is about to peform a manuver, and will take steps to deal with it accordingly
  • the fact running up and being short range is pretty vulrnable as its the case with most taijutsu moves the user should be willing to take the risk or attack while the enemy is distracted/off guard etc
Combinations-strategies

The tech is pretty nice, the ability to spin around and deal an intensive blow even capable of sending grown ups flying which further gives the user itself the advantage to perform another attack while he's in mid air, since the possibility of avoiding the jutsu in mod air and while damaged are slim.

Ways to counter this technique

And soon as the open t closes in a I can push him back using a water related or push myself back using a wind based jutsu by blowing the wind on the ground and pushing myself back.

You Doing the jutsu.

As DS listens to Blake sensei he listens to his sensei on the basis of the tech, he then clears his mind of all useless and Pervy thoughts >_> and swipes his hand through his hair "man I gotta kick this thing in air? Pff, sounds easy"
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he then runs up to the clones who's standing there, dropping his body low and performing a spinning kick with his right leg onto the lower half of his body, making him loose his balance and sends him flying. "Good"
 

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Super

(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 10
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.

First do a high kick at my clone so my clone will try to block it then quickly do a low kick so it hits my clone's rib cage and flow it up with a succession of high and low kicks.
 

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Strong points

  • the first kick delivered is confusing, since the opponent will attempt to block it seeing as how the low kick is performed, the user then successfully uses multiple series of low and high kicks which can hit the enemy multiple times and limit his evasion and to accurately predict the series of blows
  • Its ideal after performing the kicks, the enemy will be pretty much be stunned, which further allows the user the prep and time to finish him off using a jutsu

Weak points


  • Well first of all, performing such a weak level of taijutsu against an formidable enemy who can pretty much have variety of ways to counter this tech keeping intact the fact it's pretty low ranked
  • also the usage of this jutsu Is limited as well Depending on the opponent, so it being used against tough enemies isn't much vial
Combinations-strategies

The jutsu is pretty handy if pulled off correctly, seeing the fact the first kick overall is such a faint, which in conjunction, the user performs multiple kicks, hitting the nemesis rib cage and further damaging the opponent, allows the user to prepare an attack off hand, due to the multiple kicks being directed will let the enemy a hard time figure out what's going on since ill just be randonly initating a jutsu along with the kicks, and being in close range, I can peform variety of jutsu mostly which aren't hand seal based to attack him, including I can probably use other taijutsu techs in conjunction to the prior tech to keep the attack formation going. If done successfully.

Ways to counter this technique

If I can predict the kicks or gain enough momentum, I can free myself using this tech. ( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm to push the enemy back.


You Doing the jutsu.

As dark Schneider listens to Blake as he explains the way of the tech, he then averts his eyes to his clone, his eyes, which are filled with the lust of blood, runs up to the enemy delivering a high kick which the clone makes the attempt to block it, but seemingly I lower my kicks an peform mulitple series of low and high kicks to the clone, the clone oops after reciving such devastating blows lol
 

Korra.

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Good sorry took a holiday break ^^

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

Use your body as a spring by taking a posture where your back of the body falls down and kick right above my clone's head so that the power of the kick launches my clone into the sky.
 

P3ĮÑ

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No probs at all, I've waited a month and still haven't gotten a reply ;_;




Strong points

  • The tech can be useful to dodge as well as attack, meaning lowering your body to fall down to the ground can make a good production in evasion of an enemies physical strike like a punch and then deliver a straight kick to his face
  • The kick is strong enough to kick the enemy in mid air which can further allow the user to use other moves as combos or finishers in conjunction
Weak points

  • The case with most taijustu cases that being in close range is a vulnerable situation, meaning the opponent can form variety of ways to push me back
  • The jutsu is pretty predictable I might say using your body as a spring and all might presumably give away you're going to attack

Combinations-strategies

Well the tech overall is pretty awesome using it in combos is pretty proficient, seemingly I can send the opponent flying mod air if the tech is executed correctly, for instance once the enemy is sent into air his overall mobility will be limited which will further allow me the opportunity to attack while he's in mid air, using a jutsu to attack or a finsher in conjunction, to cause variable damage to the enemy LUL.

Ways to counter this technique

Well as the opponent performs the tech I can use an raiton shield to counter or use either wind or other jutsu to blow the enemy away Lawl >_>

You Doing the jutsu.

As DS gets explained the basis of this tech, he walks upto Blake sensei clone and then forms a filthy smirk on his face, usin his body as a spring by taking a posture seeing as if he's falling down upon the ground on the weight from the back of body and kicks the clones the immense power of my kick sends the clone flying into mid air
 
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Korra.

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Im back U:U

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

By doing a downwards thrust on my clone striking my clone into the floor.
 
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