~Khallil-Sama~'s Laboratory of Jutsu

Khallil

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-Khallil-'s Laboratory of Jutsu
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I will post all my approved custom jutsus and the custom jutsus I learned here. Only I am allowed to post here, if someone else posts here, it'll be reported and threatened as spam. My own CJs will be numbered, and the name will be colored and in bold.




My Own CJs:
1.(Raiton: Bāsuto o suraisu) - Lightning release: Slicing burst
2.(Youton: Rōpubaindo) – Lava release: rope bind
3.(Mokuton: Tsubasa no nemuke ) - Wood Release: Winged Drowsiness
4.(Raiton: Ryū ken) - Lightning Release: Dragon fist
5.(Katon: Hi no Puropera) - Fire Release: The Propellers of Fire
6.(Genjutsu: Mukashi Mukashi- Owari) - Illusionary Technique: Once Upon a Time- The End
7.(Mokuton: Washi no Kigen. ) - Wood Release: The Eagle's Origin
8.(Mokuton: Azamuku Hari) - Wood Release: Deceiving Needles
9.(Mokuton: Jikkō Foresuto o jikkō!) - Wood Release: Run Forrest, Run!
10.(Mokuton: Ogakuzu no uchiwake) - Wood Release: Sawdust Breakdown
11.(Mokuton: Cthulhu no kōru) - Wood Release: The Call of Cthulhu

Summons:
-Goshawk contract
1.Goshawk Boss Hiro

Custom Weapon
-(Ichigo Haineko) - Strawberry ash cat

CJs Taught To Me:
1.(Suiton: Nensei gan) - Water Style: Viscous Gun
2.(Katon: Rokudō no Tsuji) - Fire Style: Crossing of Six Paths
3.(Katon: zenpaku surudoi kougake) - Fire Style: Forearm Bladed gauntlet
4.(Doton: Kuroi Kurohyou) - Earth release: Black Panthers
5.(Genjutsu: Bunkai) - Illusionary Technique: Disassemble
6.(Saidai Mokuton No Jutsu) - Ultimate Wood Style Technique
7.(Mokuton: Bakuhatsuteki) - Wood Release: Explosive
8.(Katon: Tenrai Shourisha) - Fire Style: Divine Conqueror
9.(Katon: Infernal Kangoku) - Fire Style: Infernal Prison
10.(Mokuzou Enchou Makai) - Wooden dome of hell
11.Wood Release: Swirling wooden dust (Mokuton: Uzu mokuzou funjin)
12.Wood Release: Slithering wood (Mokuton: Nyoro mokuzai)
13.(Mokuton: Mokusei No Sōzō ) - Wood Style: Wooden Creation
14.Genjutsu: Sendo Shazou (Illusion Technique: Death Image)
15.(Raiton: Sen Tomoshibi ) - Lightning Release: Beam of Light

Village Customs:
1.(katon: Kikokanten) Fire Release: Climatic Drought
2.(Futon: Kazeuo no jutsu) ‡ Wind release: Grand war prison technique
3.(Katon Genjutsu: Sabuku Stroke) - Fire Style Demonic Illusion: Desert Stroke
4.(Futon/Katon: Sutenresu koppu) Wind/Fire Style: Stainless Shard

 
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Khallil

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#1

(Raiton: Bāsuto o suraisu) - Lightning release: Slicing burst
(Raiton: Bāsuto o suraisu) - Lightning release: Slicing burst
Type: Attack
Rank: S
Range: short-mid
Chakra: 40
Damage: 80
Description:
The user performs the monkey hand seal and will run at the opponent and his/her feet will start glowing. They jump very high in the air, and do 3 front summersault while they are in the air. (3 times spinning). WHile the user is rotating in the air electricity is gathering around the user’s feet. The electricity is shaped as a slice of lightning, rotating along with the feet of the user, every moment of the rotating time of the user, the slice of lightning grows bigger, it takes about 1.5 seconds for the lightning to have charged and gathered around the feet, and eventually, after 3 times rotating very fast in the air, when the user’s feet point toward the opponent, the user will release the burst of gathered lightning chakra out of his feet aimed at the opponent. The lightning burst is shaped as a big vertical lightning slice, of 4 meters tall, and 2 feet in the width.

~note: can only be taught by ~Khallil-Sama~
~note: can only be used once in a battle
~note: you can't use a S-rank raiton jutsu the following turn, and no raiton jutsu at all in the same turn.






~People that I have taught this to~

1. Cursed Prince
2. ~Yubel~
3. Noni1997
4. Gecko


#4

(Raiton: Ryū ken) - Lightning Release: Dragon fist
(Raiton: Ryū ken) - Lightning Release: Dragon fist
Type: attack
Rank: Forbidden rank
Range: short
Chakra: 50 (-10 every turn)
Damage: 90 (-20 to user)
Description: When the opponent is close to the user, the user will create a dragonhead around his fist made of lightning. The user will strike the opponent in his chest (or something else), and when the user punches the opponent, the dragonhead will be released from the fist and it's turning into a complete dragon made out of lightning, piercing the opponent's chest.
~Can only be taught by -Khallil-
~Can only be used once per battle
~This will deal 20 damage points to the user because of the huge chakra strain, and because the lightning is hurting the arm
~You can't perform a technique with more than one handseal the following turn, because of the damage the fist received, it's impossible to perform quickly 2 handseals after eachother.
~Performing a technique that requires one handseal the following turn is possible, but it will take as long as performing 2 handseals
~No raiton techniques the same turn
~No raiton techniques above A rank the following turn





~People that I have taught this to~

1.Kerrah





(Raiton: Sen Tomoshibi ) - Lightning Release: Beam of Light
Type: Attack
Rank: S
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user focuses chakra into his/her lungs or mouth.
Then they release their chakra from their mouth to create a large beam of lightning. When the chakra is released, everything in its way will be destroyed, but not humans.





learned it here:
 
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Khallil

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Youton
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#2

(Youton: Rōpubaindo) – Lava release: rope bind
(Youton: Rōpubaindo) – Lava release: rope bind
Type: Supplementary
Rank: A
Range: short-long
Chakra: 30
Damage: N/A
Description:
The user creates from his mouth out of a rubbery substance a very tall, strong rubber rope, after doing 3 hand seals . The rubber rope is either shaped as a tall small snake, dragon or a tentacle. The animal shaped rubber rope will move towards the opponent and bind it, and makes sure the opponent can’t move. The dragon/snake/tentacle rope can even bind a large summoning.
~note: can only be taught by ~Khallil-Sama~
~note: can only be used by Dodai biographies
~note: the user can’t perform a rubber jutsu the following turn







~People that I have taught this to~

-
 
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Khallil

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#3

(Mokuton: Tsubasa no nemuke ) - Wood Release: Winged Drowsiness

(Mokuton: Tsubasa no nemuke ) - Wood Release: Winged Drowsiness
Type: Supplementary
Rank: B-rank
Range: Mid - Long
Chakra: 20
Damage: N/A
Description: The user place his dominant hand (with palm up) out in front of him/her. After kneading some chakra, 2 wooden birds will appear from the hand. On the command of the user, they can fly towards the enemy. The user can let one bird flies faster than the other bird. With the user’s will, he can perform a single hand-seal and cause the wooden birds to explode and they release a large amount of pollen in a radius of 5 meters, each releases pollen induces sleep. If the user wants to, he can cause only one bird to explode after performing the handseal, and let the other bird explode on command with another handseal. The birds fail to burst, if struck prematurely with a technique strong against wood release.
Note:
~Can only be taught by ~Khallil-Sama~
~The user could also be affected by the pollen







~People that I have taught this to~

-Afro
-




#7

(Mokuton: Washi no Kigen. ) - Wood Release: The Eagle's Origin

(Mokuton: Washi no Kigen. ) - Wood Release: The Eagle's Origin
Type: Offensive/supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user performs the Snake handseal and causes a piece of ground to scatter into 50 wooden eagles, by manipulating wood chakra. The wooden eagles will fly away with the speed of regular eagles. The result of this would be a crater, because the earth turned into a lot of eagles that flew away. If the user want to, they could cause the eagles to strike down, and attack the opponent. When the user stops concentrating on the technique and performs another technique, the wooden eagles can't be controlled anymore and they would just follow the momentum they were traveling with their speed and the user can't redirect the eagles anymore.
Note: Only usable twice per conflict
Note: Unable to use S rank wood techniques the same turn
Note: Only usable/trainable by Khallil





~People that I have taught this to~

- -Jiraiya-
-Jokey




#8

(Mokuton: Azamuku Hari) - Wood Release: Deceiving Needles

(Mokuton: Azamuku Hari) - Wood Release: Deceiving Needles
Type: offensive/supplementary
Rank: S
Range: short-long
Chakra: 40
Damage: 80
Description: The user performs the Tiger → Snake hand seals and points with one hand their fingers towards the opponent. The user will release out of each fingertip a wooden senbon, compacted with mokuton chakra, to a max of 4 senbons. To the opponent, the senbons will look just like regular senbons, but upon impact, the mokuton chakra will burst out and a tree will sprout out of the wooden senbon. The trees are able to attack or trap the opponents, or simply protect the user and used as support. Each tree is approximately as strong as the B rank wood willow technique, but just a little bit weaker.
-Can only be taught by Khallil
-Can only be used twice per battle
-No S rank wood techniques in the same and next turns





~People that I have taught this to~

-





#9

(Mokuton: Jikkō Foresuto o jikkō!) - Wood Release: Run Forrest, Run!


(Mokuton: Jikkō Foresuto o jikkō!) - Wood Release: Run Forrest, Run!
Type:Offensive/Defensive/supplementary
Rank:A
Range:short-long
Chakra:30
Damage:60
Description:
The user will channel their mokuton chakra into 3 trees after performing the Snake handseal and 'bring them alive'. The trees would be able to move around to defend, attack or simply support the user. The trees pull their roots out of the ground and use them as legs to walk on and they can use their branches and roots to hit or bind the enemy. Once the trees are 'brought to live', the user doesn't have to manipulate the trees anymore, as the trees can act on their own to support the user. However the user could still control them if he wants to.
-The trees turn into normal trees after 3 turns if they're not destroyed yet
-Only usable 3 times
-One turn cooldown
-Can only be used with a maximum of 3 trees at the same time.







~People that I have taught this to~

-



#10

(Mokuton: Ogakuzu no uchiwake) - Wood Release: Sawdust Breakdown

(Mokuton: Ogakuzu no uchiwake) - Wood Release: Sawdust Breakdown
Type: supplementary/offensive
Rank: S
Range: short - long
Chakra: 40
Damage: 80
Description:The user channels their mokuton chakra into a wooden creation and when they perform the tiger handseal, they manipulate the mokuton chakra and cause the wooden creation to dissolve into a cloud of small wooden particles. The user can control and manipulate the sawdust (cloud) with hand gestures, similar to Gaara manipulating his sand. The user can create shapes with the cloud made out of wooden particles and when they perform the Ram handseal the wooden particles will attach to each other and the saw dust cloud will turn into a hard piece of wood again. This could be used to reshape wooden creations. But the user could also simply attack the opponent with the sawdust cloud. The sawdust would attack the opponent just like how Gaara’s sand attacks the opponent. The more wood that has been dissolve, the bigger the sawdust cloud. If the opponent gets caught in the sawdust and the user decides to reform the sawdust back into solid wood, the opponent would be trapped inside the wood and their movements would be restricted. The limitations of the amount of wood that'll be dissolved are set by the chakra put into the technique.
-Can only be taught by Khallil
-User needs to have physical contact with the Wood they use this technique on (like through an earth source)
-Can only be used twice
-1 turn cooldown
-can't perform any other technique while the user controls the sawdust
-The user can’t maintain the sawdust longer than 2 turns.
-If the opponent is trapped inside the wood for longer than 2 turns, he’ll pass out because of the lack of oxygen and suffocation.







~People that I have taught this to~

-




#11

(Mokuton: Cthulhu no kōru) - Wood Release: The Call of Cthulhu

(Mokuton: Cthulhu no kōru) - Wood Release: The Call of Cthulhu
Type: Supplementary/Offensive/Defensive
Rank: S-Rank
Range: Short (Long on reach)
Chakra: 40 (-10 per turn)
Damage: 80
Description: Cthulhu is a mix between a giant human, an octopus, and a dragon, and it is a few meters smaller than the wood human, with human-looking arms and legs and huge webbed claws, a pair of rudimentary wings on its back and large dragon-tail. Cthulhu's head is to the entirety of a giant octopus, with ten tentacles surrounding its supposed mouth, which reach his chest. This frightening monster is completely made out of wood and can be created out of the ground after the user performs the Ram->Snake handseals and slams the ground. Cthulhu is very strong and has his own will, so he can move and act on his own, but he is very obedient to his creator. The user can control the monster by maintaining the snake handseal. The monster has a few special abilities. It can extend his tentacles up to same length as the distance between his mouth and his knees and attack or grab the opponent with it. His wings aren’t meant to fly, but they contain countless small openings inside which can release a large amount of pollen that induces sleep when inhaled. When the pollen is released out of the wings, Cthulhu can flap his wings and send the pollen towards the opponent. Cthulhu moves as exactly fast as the Mokujin (wood human) on the ground, it can either move on his legs or legs and arms. Cthulhu can also swim in a big water source.
-Can only be taught by Khallil.
-This technique can only be used once in an event.
-If Cthulhu releases pollen it will count as a jutsu.
-The pollen is visible to the naked eye, and d rank wind is enough to send the pollen back.
-The pollen can affect the user as well.
-This technique can be sustained for 4 turns, but the 4th turn the user has to control Cthulhu or else Cthulhu will start attacking the user as well because of his impatience.
-The user loses 10 chakra points each turn the monster is maintained.

This is what Cthulhu looks like
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~People that I have taught this to~

-











(Saidai Mokuton No Jutsu) - Ultimate Wood Style Technique
Rank: S
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 40
Damage points: 80
Description: This allows the user to perform a better version of Greater Wood Style Technique.
~Useable three times per Battle.





learned it here:



Mokuton: Bakuhatsuteki - Wood Release: Explosive
Rank: E-Forbidden
Range: Short-Long
Chakra Cost: 05-50
Damage Points: 10-90
Description: After the user have used a Mokuton Jutsus he may use this Jutsu. The user slams his palms together with great force releasing a Great amount of Chakra (Depends on the Rank of the Mokuton Jutsu he used earlier.) into the Mokuton Jutsu, causing the Wood to Explode damaging everything nearby. The Rank on this jutsu depends on the Rank of the used Mokuton Jutsu, for an example: I use a D-Ranked Mokuton Jutsu this also counts as a D-Ranked Jutsu, and according to Forbidden Rank the user will take the same amount of damage of the jutsu he makes explode.
~To cause the wood to explode the user must be in contact with the wood that they wish to explode or be incontact with the ground
~ if used for exploding S rank wood , the user cannot perform S rank wood ninjutsu or above the following turn
~Can only be used twice per battle.





learned it here:



(Mokuzou Enchou Makai) - Wooden dome of hell
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: A Dome of wood will suround the opponent, the opponent wouldn't be able to see anything expect darkness, and when the user clasp his hands together multiple spikes stabs the opponent from every angle impaling the user in the dome, but especially from underneath, those wooden spikes has solid state and will get straight trough the user his flesh in a instant.





learned it here:



Wood Release: Swirling wooden dust (Mokuton: Uzu mokuzou funjin)
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra: 15
Damage: N/A (+5 when used with fire jutsus)
Description: The user focuses wooden chakra in his mouth and forcibly expels out a large stream of wooden dust which is dry compared to other wood jutsus. This wooden dust is capable of acting similar to a smokescreen and can temporarily blind the opponent(s) vision as they fall on their eyes and produce irritation when inhaled through nose/mouth. When this jutsu is used in conjunction with a fire jutsu, the wooden particles burn easily(due to their small size, dryness) acting sort of a fuel and amplifies the effect of the fire jutsu making it more powerful and adds +5 damage to the fire jutsus used in combination.
Note(s):
  • Must have a wood bio to use this jutsu.
  • Can only be taught by me(-Jiraiya-).
  • Approval link: >> <<
Example of how the wooden dust looks:
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[/spoiler]






learned it here:



Wood Release: Slithering wood (Mokuton: Nyoro mokuzai)
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (-5 for each active turn)
Damage: N/A
Description: The user while standing on a surface (eg: Ground, trees) performs a snake hand seal and turns his lower body (hip and below) into wood and attaches himself firmly on to the surface on which he is standing.
Because of the natural flexibility of the wood, once attached to a surface, using his wood chakra the user can grow more wood out of his transformed lower body and quickly extend his transformed lower body to several meters and can propel himself in desired direction, twist, turn, wind around something while traveling in this form like that of a snake.
The speed of the user while traveling in this form is similar to that of any standard jutsu creating wood pillar from user's body.
Note(s):
  • Must have a wood bio to use this jutsu.
  • Can only be used 3 times per battle.
  • The user can remain in that form for 5 turns and can detach himself from the created wood at his will.
  • The user can only perform wood, water, earth, ninjutsu and genjutsu while in this form.
  • Can only be taught by me (-Jiraiya-).
  • Approval link: >> <<






learned it here:



(Mokuton: Mokusei No Sōzō ) - Wood Style: Wooden Creation
Rank: A
Type: Attack/Defence/Supplementary
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user focuses his Mokuton chakra into the ground and uses it to grow animals all varying in size from the ground. The biggest an animal can be is the size of Gamakichi, after time skip, allowing the wooden creation to be big enough for the user and at least 2 other people to hide behind it. The wooden creations have the ability to use Mokuton, Earth and Water jutsus up to B-rank without the need to perform hand seals for the Mokuton but they'd need to perform hand seals for the hand seal requiring Earth and Water jutsus. Furthermore the user has the ability to clap his hands together whilst focusing a large amount of chakra within the wooden creatures and explode them, in a similar to fashion to Exploding of Dense Woodland jutsu.
Note: Can only be used 3 times.
Note: Can only be taught by Erzo.
Note: Can only make 2 creatures at a time.





learned it here:
 
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Khallil

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Goshawk
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Scroll Owner: -Khallil- (original cursed prince)
Other Users who have signed contract: Strawberry Ninja, Cursed Prince
Summoning Boss if existing: Hiro
Other Summoning Animals tied to contract: N/A
Description and Background: The Goshawk is a medium large Bird of prey. It is a raptor with short, broad wings and a long tail, both adaptations to manoeuvring through trees in the forests it lives and nests in. Across most of the species's range, it is blue-grey above and barred grey or white below, but subspecies in particular range from nearly white overall to nearly black above. The juvenile is brown above and barred brown below. Juveniles and adults have a barred tail, with dark brown or black barring. Adults always have a white eye stripe. Juveniles have pale-yellow eyes, and adults develop dark red eyes usually after their second year, although nutrition and genetics may affect eye color as well. They have a great wingspan, and adults are known to be able to carry humans. The are very vicious, and their baks are strong enough to tear flesh.






#1

(Kichiyose: Ryōshu Hiro) - Summoning: Lord Hiro
(Kichiyose: Ryōshu Hiro) Summoning: Lord Hiro
Range: Short-Long
Type: Supplementary
Rank: S
Chakra Cost: 40
Damage Points: N/A
Description:The user draws blood, performs a few handseals, and he’ll summon the goshawk boss Hiro. Hiro is a goshawk with the size of a big elephant. He is very loyal to it´s master, and speaks english, so we can understand what he says. He has big claws, that are as sharp as knifes. Hiro can use wind techniques up to S-rank, but only the wind jutsus that are able to be performed with a fan (he uses his wings as fans) or with the mouth (blowing).( the user has learned). and he can use ( Futon: Tatsumaki Heki ) - Wind Release: Tordado Wall.He doesn't require handseals for wind jutsus.
Note:
-this Summoning lasts 3 turns
-this Summoning can only be Summoned by someone with the Goshawk Contract.
-this Summoning can only be Summoned once per battle.






~People that I have taught this to~

-
 
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(Ichigo Haineko) - Strawberry ash cat
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Type: Weapon
Rank:S
Range: short-long
Chakra: 40(+10 each turn the blade is dissolved)
Damage: N/A
Description:Haineko is a large sword in the shape of a flat strawberry, with the leaves as "tips". It has very rough texture and smooth sharp edges, and it could be used as a fan because of the shape and size. The user grabs the handle and simply channels their chakra into the sword (so not infusing the sword with chakra), and the blade of the sword will break down into many grey little pieces of sharp blades. To the opponent, it would look like as if the blade itself is dissolving in thin air. The blade particles can become a grey cloud, and with the handle, the user can control/manipulate the particles as little blades by swinging it. Depending on the direction the wielder swings the handle, the cloud of blade particles will move in that direction. If the particles happen to be within close range of the opponent when the user swings the handle, the small blades will begin slicing into the opponent, shredding them. In that state the blade will always act and behave as a cloud and will not be invisible, forming a greyish cloud. The user can manipulate the shape of the cloud and send the particles straight at the enemy. If the whole cloud is together, it would be like approximately 6 by 6 by 3 meters, just like a normal sized chamber. The cloud could be pushed back with B rank wind.The user can also reform the blade back to normal simply by canceling his chakra flow from the handle which will cause the cloud to return to the handle reforming the blade.
Restrictions:
- Only -Khallil- and those who he allows may only use this weapon.
- The blade can stay in its "dissolved" form for up to a maximum of two turns.
- Once the blade has returned back to its original form, the user must wait two turns before they can use its ability again.
-In the cloud form, the sword will be have an A rank strength, but it could be pushed back with B rank wind, as it acts as a cloud.
- The ability can be used only 5 times times per battle.
- The user will spend an extra 10 chakra each turn while using the swords ability.
- The movement of the cloud is linked to the movement of the handle of the sword and is controlled by it. Moving the cloud counts as a move each time.


In the cloud form –sent straight at user
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(Suiton: Nensei gan) Water Style: Viscous Gun
Type: Offensive
Rank:C-Rank
Range:Short-Mid Range
Chakra:15 Chakra
Damage:N/A
Description: after preforming the Ram → Tiger the user focuses his suiton chakra into his both hands and after he puts enough amount of chakra his hands will get wet like they're just out of water the he launches many fist-sized water balls "up to 5" from his hands the water balls when they hit a solid object they turn into chakra-infused highly- viscous water the same as (Water Style: Starch Syrup Capture Field), the water of each ball covers only a small area of 3 meters in radius
note: only usable 5 times per battle
note: must have 2 turns cool between each usage time
note: can only be taught by Pain...




learned it here:


 
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#5

(Katon: Hi no Puropera) - Fire Release: The Propellers of Fire
(Katon: Hi no Puropera) - Fire Release: The Propellers of Fire
Type: Supplementary
Rank: B
Range: short
Chakra: 20 (-10 per turn)
Damage: N/A
Description: The user forms a ring out of their thumb and index finger with each hand. Then they create a small ball of fire inside the ring. When the user wants to,the fire will suck oxygen in front of it, and cause a small fire blast blowing backwards. The user could use this as a boost, as the fire will suck the wind containing oxygen and the fire and wind will be pushing the user. This could also be used to boost the user into the air, and levitate as the fire keeps sucking the wind. The speed one can achieve is never bigger than what he can achieve while running.
-Can only be taught by -Khallil-
-While sustained, the user cannot mold any other techniques
-Flight control is limited but possible with practice






~People that I have taught this to~

-



Katon: Rokudō no Tsuji - Fire Style: Crossing of Six Paths
Type: Offense
Rank: Forbidden-Rank
Range: Short-Long
Chakra: 50
Damage: 90(-20 to user)
Description: The user performs 5 handseals which causes 6 gigantic pillars of fire to erupt behind him. The fiery pillars then merge at their tip and come down between the users hands where they get greatly condensed and molded into a sphere that resembles a small sun. The user then shoots the sphere in a blast that tears the earth apart and covers a wide range both vertically and horizontally. This technique incinerates everything in its path and leaves a large crater in
-Cannot perform handseals for 3 turns
-Cannot use fire techniques above B rank next turn
-Cannot mold any technique above A-Rank the same and next turn
-The blast is wide enough to consume a summon the size of Gamabunta





learned it here:


(Katon: zenpaku surudoi kougake) Fire Style: Forearm Bladed gauntlet
Type: Offense
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user has to focus and channel katon chakra towards his forearm and then release the katon forward at the same time manipulate the fire sharply and firmly to form into bladed gauntlets on his forearms. The more chakra you channel towards the forearm the more sharper and longer the blades begin to grow. Its maximum size can go up to 200cm but when it reaches its max it immediately disperses due to the chakra strain on the forearm. It is great to use for close range battle.
- Can only use fire jutsus while active
- Only active for 3 turns
- Usable thrice per battle




learned it here:

(Katon: Tenrai Shourisha) Fire Style: Divine Conqueror
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user will first off channel katon chakra to his right and left hand, and then manipulate the chakra in the form of two fiery claws, which he then uses to slash at the opponent five times. After the fourth slash the user will jump up into the air with the claws still active and come back down towards the opponent, and swing his arms at him in an X shaped slashing motion hitting him.
~Can only be taught by AlbelTheWicked
~Can be used twice
~No fire jutsus above B rank during your next turn




learned it here:


(Katon: Infernal Kangoku) Fire Style: Infernal Prison
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will make Ox > Tiger hand-seals and begin channeling his fire chakra through out his body where he will then release it into the ground beneath the target. A circular pyroglyphic symbol will appear on the ground below the opponent, where four large pillars of fire will rise up from four smaller circles located on the pyroglyph. Each fire pillar will rise up at an angle and connect together above the target forming a fiery pyramid that traps them inside. Upon being trapped inside, the heat from the pillars will begin burning the opponents skin.
Note: Can only be taught by Albel Nox.
Note: Can be used twice.
Note: The fire prison lasts for two turns.
Note: Must wait one turn after the pillar has ended before using again.
Note: Can not use any fire jutsus above A rank while this jutsu is active.




learned it here:


 
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Khallil

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(Doton: Kuroi Kurohyou) - Earth release: Black Panthers
Rank: S
Type: Attack
Range:Short-long
Chakra Cost: 40
Damage Points: 80
Description: The user quickly concentrates his doton chakra in his hands and quickly touches the ground to release 2 panthers made out of Earth to run at the opponent at full force and take down the opponent savagely without trouble upon impact. The user can take his hands of the ground and the jutsu will still be active however to control the panthers the user must bring his hands back to the ground. If the users hands are not touching the ground, the panthers will simply attack the opponent whenever they see him/her.
Note: can only be used by RockLeeGreenBeast and those he shares this jutsu with.
Note: Can only be used 2 times.
Note: Panthers must be destroyed with an approperate jutsu.
Note: Panthers disperse after 3 turns if they are not destroyed.
Note: No S-rank Earth jutsus next turn.
Note: User can order the Panthers and tell them what to do as long as his hands are still touching the ground.




learned it here:

 

Khallil

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#3

(Genjutsu: Mukashi Mukashi- Owari) - Illusionary Technique: Once Upon a Time- The End
(Genjutsu: Mukashi Mukashi- Owari) - Illusionary Technique: Once Upon a Time- The End
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user makes one handseal (Tiger), placing the opponent under an illusion where an open storybook appears to fall out of the sky. The pages of the book will suddenly shine bright and suck the opponent into the book, causing the opponent believe that they turned into a drawing belonging to a random fairytale, unable to move. "Once upon a time-" is written next to the drawing, and once the the book hits the ground, the book will close, showing the text "The End" on the back of the book cover. Of course the opponent will not be able to see the text "The End". In reality the opponent is just standing, paralysed because they believe that they're trapped as a drawing inside a book.
Note: Only usable twice per conflict
Note: Unable to use Genjutsu above S rank in the next turn
Note: Only usable/trainable by Khallil

[ of CJ approval[/url]



~People that I have taught this to~

-



Genjutsu: Bunkai | Illusionary Technique: Disassemble
Rank: A
Type: Supplementary
Range: Short - Medium
Chakra: 30
Damage: n/a
Description:
The user will snap their fingers and by doing this they disrupt the targets chakra flow to bring them under a unique genjutsu. once the fingers are snapped - the target will suddenly get bright lines all over their body like a grid. Then their body splits apart in each grid square and making about 40 little who whomever the target it - meaning the target's mind under the illusion is split between the little ones. This causes the target to be confused and feel as if their body has been split into little clones of themselves. The little ones in the illusion are just running around - spouting confusion and being angry that they're small. While under then illusion the little ones cannot use any techniques so the target can't use these little ones as legit clones. In reality, the target is running around due to the confusion.

Note: Only usable twice per conflict
Note: Unable to use Genjutsu in the next turn
Note: Only usable/trainable by Coyote




learned it here:



Genjutsu: Sendo Shazou (Illusion Technique: Death Image)
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The opponent sees their self dying by either suicide or blood. After the illusion is over the opponent is mentally damaged
Note: Lasts only 2 turns




learned it here:
 
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Village Custom Jutsus


(katon: Kikokanten) Fire Release: Climatic Drought
Type: Supplementary
Rank: A
Range Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: Superheating the surrounding air in the atmosphere to the levels of heat found in the desert, the user causes a drought by preventing clouds condensing and falling as rain.

~ Usable once per battle
~ Prevents up to A rank rain Jutsu for 4 turns
~ Only Sunagakure villagers may use this jutsu




-kazekage allowed everyone-




(Futon: Kazeuo no jutsu) ‡ Wind release: Grand war prison technique
Type: Supplementary
Rank: A rank
Range: Short-Mid
Chakra: 30
Damage: N/A
Description:
An advanced futon technique that is used to trap a victim inside a virtually inescapable sphere of air. The user sends chakra into the air around the opponent(s). Then, the user preforms two hand-seals and causes the air around the opponent/opponents to compress around them, binding them encase them in a near-invisible spherical prison of wind trapping them and restricting their movements. Once trapped the target is unable to move while within it due to the density of the air. Because of the density of the air it can be used, to a limited extent, for defensive purposes if performed on oneself. While active, the user cant preform any hand-seals. The technique last 1 turn maximum and user must wait two turns before each use.

Note: Can use a max of 3 times
Note: No Jutsus above S rank in the same turn




-kazekage allowed everyone-




(Katon Genjutsu: Sabuku Stroke) - Fire Style Demonic Illusion: Desert Stroke
Type: Attack
Rank: A
Range: N/A
Chakra Cost: 30
Damage: 60
Description: An illusionary technique used by Sand ninja to limit their opponent's abilities when attacking the village. The user forms three hand seals and focuses their fire chakra into the sand around the opponent. The heat warms the sand causing it to warm the air around the target triggering the illusion. Once the opponent begins to feel the heat they begin to get light headed, has trouble focusing and feels fatigued. This prevents them from preforming to the best of their abilities while under the illusion, limiting them to two moves a turn and nothing above A-rank.
-Can be used twice per battle.
-Must be performed on a sandy terrain.
-Effects last for three turns or until the illusion is dispelled.




-kazekage allowed everyone-







(Futon/Katon: Sutenresu koppu) Wind/Fire Style: Stainless Shard
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: N/a
Description: The user will do 2 handseals (Dragon>Boar), and slam their hands on the ground channeling wind chakra through the ground. They will then manipulate the wind to surround the opponent in a 5meter radius, picking up huge quanities of sand with it as it surrounds the opponent. Even though the wind is carrying the sand particles, it look as if it is a sand technique but it isnt. The user will then do the tiger handseal causing fire to cover the whole outside of the sand surrounding the opponent. This will cause the sand to harden into a glass like material encasing the opponent inside looking like a glass orb with the opponent inside of it

Note: Must be used on a sandy terrain
Note: Can use 3 times
Note: Must wait 2 turns before using it
Note: Harder materials of the same rank or above can break through it (Earth, Steel, Crystal, Etc)




-kazekage allowed everyone-

 
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