[Fuuton] Kerrah teaches me wind.

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The Sach

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Moving on.^^



Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.


Demonstration:
Rangiku without wasting a moment, gathers her chakra and then element manipulates it in the form of fuuton, to perform the fuuton jutsu.
She then shape manipulates the wind chakra in the form of claw like palm, which looks similar to the palm of the beast. She then extends it to the mid range to attack the clone standing at the mid range and deliver some slashes using the claw. Due to the force contained in the claw objects between the Rangiku and clone are carried away with the wind.
How I will use it in the battle:
-It can be used to deliver sharp blows to the opponent, typically the ones which are at the mid range, using this as effective melee weapon, making it suitable substitute of sword or other melee combat weapons.
-It can also be used as a single technique replacement, in typically deserts, where force contained in the technique can be used to block the vision of the opponent via sand and blow can be delivered using the claw.
How I will counter this technique:
-I can block the slashes delivered using claw by using powerful defensive techniques. I can also use substitution technique, when timeframe is really tight.
-I can also use first wind return followed by fire technique, to use the force contained in the technique, against the opponent, himself.
I liked this technique, probably my most favorite B-Rank technique till now.^^
 

Nathan

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I'm so sorry for the late reply.

(Futon: Kazekama no Yori) - Wind Release: Wind Sickle Armor
Rank: B
Type: Offensive, supplementary
Range: Short
Chakra cost: 20 (+10 per turn activated)
Damage points: (40 if opponent comes into direct contact)
Description: Temari will manipulate her wind chakra and create a armor of cutting wind to spin around her body. The armor itself has the capability to deflect incoming projectiles and weapons aswell as being capable of fending off taijutsu based attacks and causing damage to enemies who come into direct contact with the wind.
Note: Technique lasts for 3 turns

This is merely a wind infused armour. A wind suit etc.. Don't think I need to tell you anymore.
 

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It's okay, you must have been busy or something.^^



Rank: B
Type: Offensive, supplementary
Range: Short
Chakra cost: 20 (+10 per turn activated)
Damage points: (40 if opponent comes into direct contact)
Description: Temari will manipulate her wind chakra and create a armor of cutting wind to spin around her body. The armor itself has the capability to deflect incoming projectiles and weapons aswell as being capable of fending off taijutsu based attacks and causing damage to enemies who come into direct contact with the wind.
Note: Technique lasts for 3 turns


Demonstration:
Rangiku focuses for few minutes and then gathers her fuuton chakra. She then channels it throughout her body also covering the area around her with wind being moving rapidly around her body and then shape manipulates it around her body to form an armor of cutting wind, which then spins around her body. The armor is pretty robust and can repel projectiles thrown at her and can also be used to protect herself from taijutsu.
How I will use it in the battle:
-It is pretty quick technique and hence along with the typical defensive purposes. Cutting ability maybe used to deliver sharp cuts which can be drawn on the opponent, without the use of sword or any other weapons.
-I can also use it to protect myself from sudden projectiles, kenjutsu and taijutsu attacks thrown at me, as armor can be quickly formed around the body.
How I will counter it:
-Keeping this technique active for more number of turns in dangerous against opponents with Fire as specialty as he can use katon jutsus to damage high amount of damage with wind acting as an effective conductor of fire.
-I can also counter it using higher ranked wind cutting techs. Since technique is -B-Rank technique, this technique is practically useless against high ranked wind techs.


One more jutsu done...
 

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(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.

Simply a wind infused chakra punch.
 

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Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.


Demonstration:
Simple wind infused palm, nothing fancy
Rangiku bowls her fingers and forms a feast, which she uses to focus her fuuton chakra into, after focussing and gathering the chakra for a while. Then she directs the feast towards the wooden dummy present at short range from her, causing a shock wave capable of knocking down the wooden dummy.
How I will use it in the battle:
-Can be used to support my taijutsu based attacks in closed combat, typically with weaker taijutsus, taijutsus will acts as support while I search for vital point and take down my enemy via strong punch or palm based attack.
-I can also use it to make my enemy go off-balance, by striking ground with the help of powerful wind enforced punch.
How I will counter it:
-Powerful version of Doton will be able to withstand the shockwave and hence nullifying it's impact force.
-I can also use wind return or can use a trapping jutsu to immobilize my opponent, before he releases force of wind in the air, creating the shock wave.


*le waits for next jutsu.
 

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Similar to the last.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

Last the last but instead of with your hand/arm, you cover your leg in wind chakra, simple enough and boring enough. ;p
 

The Sach

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Looks like a pretty easy technique

Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.


Demonstration:
Rangiku first rolls towards the wooden dummy so as to reach at short range from the dummy and then focuses and gathers her wind chakra. Then she focuses it at her left leg and then equally distributes it at the rear as well as front part of the leg. Then she delivers a powerful kick directed at the right side at the height of chest of the wooden dummy to completely annihilate the right side part of the dummy. It is rear kick and hence was powerful enough to deliver that much amount of damage.
How I will use it in the battle:
-Can be used along with surprise attacks to make it difficult to dodge, technique is pretty quick and hence pretty much useful if used alongside hiding in the mole or similar camouflage type jutsus.
-Can also be combined with taijutsu and/or kenjutsu moves, typically with blade channeled with wind chakra. I can then deliver sharp cuts and can also use it for diversion.
How I will counter the jutsu:
-Blowing your enemy away to the mid range using a powerful blast of wind or throwing yourself out of the range can make you capable of evading the attack.
-I can also use defensive techs to simply defend myself or can deliver powerful cuts while enemy is delivering a powerful cut using swords.
One more down...
 

The Sach

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Okay, here I go.


Rangiku first focuses and gathers her wind chakra, this time sufficient to perform more than one jutsus that is combination technique. Then she runs towards you, while focusing chakra in her right hand. Upon reaching at short range from you, she then opens her palm of right hand and delivers a powerful chop at the chest part of your body in the form of horizontal slash, making your clone off-balance.
Then she focuses her half of her remaining chakra in her left leg and delivers a powerful ascending kick by bending her knee and moving it in ascending way directed at the stomach of the opponent. She follows it up by focusing her remaining wind chakra in her left hand, bowling it, forming fist and attacks you with a powerful fist directed at the your chest part to send you flying.
Jutsus used:

Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.



Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

Let's see how you react Rangiku waits for you to react.


X2->Used twice.
 

Nathan

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Well done. Very good.

(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.

So by performing three one hands, you will gather up wind chakra and release it out in front of you, manipulating the chakra to form a large hurricane that can be used for attacking reasons, or even can be used as a defence type of thing. Can use a fire technique to enhance if you pick.
 

The Sach

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Okay next move, I won't be using fan, but will be doing it using three handseals.



Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.


Demonstration:
Rangiku waves three handseals, without wasting a moment and then gathers it in her lungs. After that she releases the gathered amount of chakra in the form of hurricane in front of her, directed towards the clone standing at about 15 meters from her, to pushed the clone a little backwards. The created hurricane is quiet large and hence imposes damage due to speed of wind alongside pushing the enemy backwards.
She then provides the analysis.
How I will use it in the battle:
-It is mainly useful where I will be needing a long range wind technique, which is to be combined with long range fire jutsu to improve it's attacking strength.I can simply follow it up with powerful long range katon jutsu or can use a powerful water jutsu before this to increase the damage due to attack.
-I can use it to catch my opponent in a trap. I will set up a trap behind him beforehand and then just use this jutsu to send him backwards and then effectively catch him in the trap.
How I will counter this jutsu:
-I can simply use a powerful fuuton jutsu to overpower this jutsu, typically if opponent is performing three handseals, giving me enough amount of time, for preparing higher versions, which can overpower the technique.
-Can also be blocked using powerful doton jutsus.
 

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Well done.

(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

Simple, by performing a series of four hand seals, and gathering up your wind chakra in your mouth, you should then release it from your mouth. Then by using shape manipulation form the wind into a disk of air that will attack your target and if it connects can cut their head clean off.
 

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Let's wrap this one up.



Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.


Demonstration:
Rangiku stands at about mid range from her sensei's clone and then without wasting a moment, gathers her Fuuton chakra and then focuses it in her mouth. She then performs total four handseals quickly and then releases the gathered the wind chakra. She shape manipulates the chakra in the form of disk of wind and sends it towards the clone standing at mid range from her, directed at the neck part of the clone.
Upon impact the disk is sharp enough to cut the head off cleanly, due to vibrations.
How I will use it in the battle:
-I can use it as a concentrated attack to damage vital points of my point. It can be used for diversion as well.
-Also can be used alongside wind infused shurikens to deliver number of attacks, making it even more difficult to dodge. Holding the opponent down and then cutting down head, is also a good idea.
How I will counter this jutsu:
-Considering Wind's weakness against fire, I can overcome it using powerful fire projectile, which will overcome the wind projectile and will continue as lower ranked projectile.
-I can also block it using powerful defensive jutsus to avoid getting cut at vital points and hence avoiding major damage, then too, I prefer first one over this one.
 

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Moving to the next technique, well done.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

This technique is a surge of wind chakra released from your body, that has a strong push. It doesn't do all that much damage (small cuts and bruises etc..) but it has a lot of force behind it, so much so that it can push back a large summoning.

This technique can also be used to release from C-rank and below genjutsus. Since it is a surge of chakra.
 

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Okay next move.

Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.


Demonstration:
Rangiku first runs towards your clone and upon reaching at mid range from him, gathers all her chakra. Then, she element manipulates the chakra in the form of futon chakra and then channels it throughout her body rather than focusing it at the single organ. She then sends out the surge of the wind which is powerful enough to send your clone away from her and push him at long range via the powerful blast of the air.
How I will use it in the battle:
-It can be used to send my opponent away if he is fast and quiet good at CQC. Major advantage of this technique is it is instantaneous and hence really difficult to avoid.
-It can be used to break out of genjutsu below C Rank, as it is pretty much surge of chakra and also can be used to send away the projectiles such as kunais and shurikens thrown at me, via the powerful blast of air from all he directions of my body.
How I will counter this jutsu:
-Since it is powerful blast of wind, used to push the opponents, to maintain my position after the blast of air, is pretty important and for that purpose, I can use techniques like doton armor, which give me extra weight and hence making it difficult for me to push away.
-Also, I can counter this by using powerful fire jutsus, which can't be diverted using this wind jutsu as wind is weak against fire.
 

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Moving on:

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

Alright so by gathering up some wind chakra in your mouth, and then holding up one of your hands, palm flat. I want you to blow the wind chakra onto your hand and form it into a small ball, then from that release the ball from your palm, the ball will go towards your intended target doing decent blunt damage, as well as cutting damage. You can also release many at once by using the technique again, so if you really wanted to you could release three of this wind balls in one turn/
 

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Moving on..


Oh, this looks similar to Fuuton Rasengan, oh well, first demonstration then analysis.

Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.


Demonstration:
Rangiku closes her eyes, focuses to gather her wind chakra, enough for her to perform this technique. She then gathers it in her mouth. She holds her right(dominant) hand in front of her, with palm open. After gathering enough of chakra, she blows it in her hand and then shape manipulates it in the form of ball of wind, which is stabalised in her palm. She then holds the palm in front of her and projects the ball towards the wooden dummy standing at mid range from her, directed at the stomach part of the dummy. The ball due to the cutting power of the wind, does wind and cutting damage, reducing the impacted into shreds.
How I will use it in the battle:
-I can use it from mid range, unlike Rasengan and hence getting at close range from my opponent isn't the required aspect here. I can use this property to increase accuracy of the technique, such as holding him down using shadow/kunai/something like swamp to take him down using a single focused attack.
-Also one can use multiple balls to attack the opponent from various sides. I can use clone to make it difficult for my opponent to dodge.
How I will counter this jutsu:
-I can counter it easily by pulling out something like armor or other frontal defensive moves. To keep myself safe from the cutting power and strength of the wind jutsus.
-I can also stream of attack focused at the hand of the opponent at which wind jutsu is formed. To take down the ball of wind before he can project it, towards myself.


That's all I have to say, I hope next jutsu will be as good as this one..
 

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Super sorry about the late reply, mate.

(Fūton: Fūsui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.

It's a double technique, so needs two spaces of your three moves per-turn. Not really a good technique, but what you do is gather up some water and release it in the form of a wave, while it is heading towards your target, you will release some wind. Both are released from your mouth, and one after the other. Simple, but pretty lame technique.
 

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It's okay mate.^^



Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.


Demonstration:
Rangiku after listening to your explanation, gathers tremendous amount of water chakra in her mouth and then releases it in the form of gigantic wave of water, which moves towards you in a high speed.
Then, she gathers her wind chakra and then releases in the form of wind wave, but this time directed at the direction of water wave, so as to enhance it's destructive capacity.
Both the waves are directed towards your clone standing at the mid-range which annihilate him completely and as a result, he gets heavily injured.
How I will use it in the battle:
-Biggest disadvantage of this technique is, it takes two turns, but doesn't require handseals and hence I can use it as a quick combo after putting my opponent in genjutsu or after using powerful jutsu which traps him.
-Also, it can be used to create a water source first and then wind to divert part of it towards my opponent, while giving me time to form something like water beast to attack my opponent. Though I will prefer not using this technique, as there are better alternatives available.
How I will counter it:
-I can counter it by first setting myself on a height using doton pillar and then send a powerful lightning wave through water to electrocute my opponent.
-I can also use defensive techs to avoid direct impact with wind, then I will use water to form water dragon or to perform other jutsus and use it against my opponent.


Two moves is too much for this, considering it is also B-Rank..
Rangiku waits for you to explain next jutsu.
 
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Last B-rank!

(Futon: Uzu sentou) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.

Another wind infused punch, but with this one you punch your target in the gut, releasing the wind in the form of a blast, which does a good amount of damage to your target's gut. Hard time breathing etc..
 
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