Rei's Rules and Restrictions
All Allowed
No Stealing
Terrain:Slightly hilly tundra with a few scattered trees, and a light dusting of snow. Mid-range.
Keotsu bio, in my sig.
All Allowed
No Stealing
Terrain:Slightly hilly tundra with a few scattered trees, and a light dusting of snow. Mid-range.
Keotsu bio, in my sig.
Good luck and have fun. ^_^
*I begin my sizing up my opponent, taking a mental note of the terrain as well, trying to keep a mental check on everything, as I rest my left hand on Mikomi's hilt, which lies on my left hip.
Starting the battle off, I quickly thrust my hands downward, onto the ground, causing gargantuan spears of earth to erupt from underneath you, and the area surrounding you. Though they have enough force to skewer you from their tips, their main purpose is actually distraction, as I fully expect you to quickly react to the jutsu.
(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.
Following my thrusting of my hands onto the earth, I quickly start running towards you, trying to somewhat close the distance, I form three handseals and quickly exhale, firing several bullets of wind from my mouth with incredible cutting potential. They are launched "shotgun" style, meaning that they'd go into both the area between the spikes and above them, to create maximum coverage to ensure that you're hit by the attack.
(Fūton: Shinkūgyoku) – Wind Release: Balls of Wind
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals, the user takes a deep breath and exhales several balls of wind. The balls are capable of cutting into an opponent's flesh.
And finally, following my expulsion of the wind blades, I leap skyward while still coming forward, towards the closest spike, in order to get a better vantage point, while focusing my Suiton chakra, so that as I touch the giant spike, I can leap once more and fire a powerful wall of water at you, depending on where you are.
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: A water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: A water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
This wall of water is also accompanied by two explosive kunai which I throw immediately after, to the left and right of the wall, which I will chose to detonate remotely, rather than on a timer.*
(HP: 1250, CP: 1130)