[Katon] With Noni

Excālibur1

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( Katon: Yūgana Honoo ) - Fire Release: Graceful Flame

At first, the user gathers his fire chakra into his stomach while charging it up. Then he pushes the fire chakra into his mouth via his lungs and manipulates the fire before spitting it out. When spitting, the user manipulates the fire in form of a stream which will be fired at the opponent. When the stream is aimed at the stomach, the user releases it and lifts the fire stream when the opponent gets hit by the fire. The opponent would be raised in Mid-Air while burning constantly.
 

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From now on use this template.

PHP:
[B]Perform the technique:[/B]
[B]Creative uses/strengths:[/B]
[B]Drawbacks/counters:[/B]
How to use the template and fill it out effectively. This will also help your career in RP but it is quite a read though I do expect you to read it and carefully at that. I will notice if you have or not, and failure to write out the template correctly will result in a re-do of the jutsu(s).

Performance
When it comes to the performing point of the template, its all about imagination but this one is considered the most obvious of the whole template. When the student performs something you need to paint a picture in the teachers head to give them a clear image of everything that is going on and how you are reacting or feeling about the jutsu. Each jutsu will give different feelings and reaction. It is your job simply to show me how and what you are feeling and what is going on when performing the jutsus.

The things I expect in the performance are two things that are most important when performing the jutsus. The first is called Nature Manipulation. Nature manipulation is when the user will manipulate or control their raw chakra to change in basic nature which is one of the five basic elements. Now most people like to simply say something like this:
I gather my chakra and nature manipulate it into lightning chakra.
Yes this is okay but where is the creativity or the respect of actually wanting to perform and feel the jutsu? Now to explain every basic element properly on how to manipulate chakra into nature with more imagination and creativity such examples like this would work.
With my raw chakra gathered I begin to take focus upon the chakra. I begin to think of the warmth of the very sun and the blazing heat it gives off, I condense the chakra and finally mold the chakras nature into fire.

After gathering my chakra, I begin to take full control over it. I sharpen the chakra having the precious sharpness that surpasses that of a sword. Successfully I mold the chakra into wind chakra.
Now this is pretty much the basis when it comes to nature manipulation on how I see fit and what is best to impress your teacher. Now if you are wondering about how should I explain all the natures, well think about their property. Lightning has high frequent vibration and electrical sharpness, fire is superheated and blazing warm, water is free-flowing and very flexible, earth is rough and versatile, wind is sharp and thin with great accuracy. To be able to explain them you simply have to free your mind and become as creative as you can.

Now I can understand some times you don't want to go that deep into the jutsu because some are more simple then others and I can understand that, all I ask is to try and not be lazy with it.

The second thing that is most important when performing a jutsu correctly is called Shape manipulation. Now this is when you take the chakra or the chakra nature and shape it into any form or shape it requires to be properly formed. Shapes include spheres, animals (All types), blades, ect. This is all about attention to detail, and how precious you want to be when trying to perform the jutsu. Now here is a regular example that is done usually.
I manipulate the shape of my chakra to form a bullet.
Though again, that is not exactly wrong but where is the fun and creativity in that? This is all about paying attention to detail and how much you want to focus up on it. Here are some other examples that are more suffice.
After gathering my lightning chakra, I lengthen its size and sharpen the edge of the chakra to create a spear of lightning.

As I gather my chakra and release it forward, I begin to shape it and make it round as well as smooth leaving no bumps to create a spherical ball of chakra.
This is pretty much all it takes nothing more or less. You do not need to go extreme but detail is always best not only for me as a teacher but when you get in the habit of making proper and creative replies it will follow you in battle and help you greatly their when the time comes.

Creative uses/strengths

Now we are getting to the important part of all this. Now with this template I expect two things each with a total amount of detail. What I mean is firstly I expect you to tell me the strengths of a certain jutsu, I don't care how it works. I want to know what makes it useful. Things like that can include the jutsu is able to move in all ranges giving it a large amount of mobility. Another is you can send multiple attacks with one jutsu to attack more then one opponent or trying to barrage the opponent with attacks to make evasion difficult. Yes this are quite the small strengths but stuff like this count in the eyes of a teacher and needs to be taken in account. Though those are just some small examples what you really need to do is look into the jutsu itself. Try adding all or as much strengths with what you see in the jutsu. Also I understand some jutsus are more simple then others and might not have as much advantages but that is okay, its all about trying and thinking about it. But I do expect 1-3 strengths mentioned.

Lastly to perfect the strength portion, this is simple but something so many students fail to do. When you give a strength explain why that is considered a strength. Yes explain why. This is the most important part because it shows us how you plan on using it in battle and the teacher will be able to pick out what you have done wrong specifically. So simply saying it goes long range does not make it a hardcore advantage because if you think about it, that can also be considered a disadvantage. So by saying that it is very wrong and can confuse the teacher, all we really do is assume and guess what you are trying to say. So trying to perfect it, you would need to say something like this.This is the correct and proper way in doing the strength portion of the template.
The jutsu goes in long range, because of this the opponent will not be able to evade that easily by just pushing back and it can correspond with other jutsus.
Now the second portion of the template is creative usages. What is this is simply a combo or something you would do with the jutsu. This helps the teachers notice your style and what you are likely to accomplish in fighting so if you are doing anything wrong we can inject it and fix it so you do not make a mistake in battle. This is all about just being creative, every jutsu has a unique usage and can be used creatively or at the very least used in correspondence with other jutsus to create a combo to attack the opponent or turn the table on them.

Simple combos are of all kind, and most teachers will explain the jutsus usually giving a combo or a usage you can use, but it is the very basic of it. It is simply meant to show you how it is meant to be used or just to give you an idea. All because the teacher says it does not mean we want you to repeat what we said. You need to come up with another detail or combo. Simple combos could be like sending a fire jutsu towards the opponent and then use a jutsu to shake the ground to put the opponent off balance so it will be hard to react with the attack, and a more powerful combo could be when sending a fire jutsu direct it towards the ground and then send a single blade of wind behind the fire, which you can then activate the blade to turn into a hurricane to create a powerful fire vortex. Though with newer RPers they tend to sometimes use basic combos because they have seen less of the jutsu list or understand it less then others, but when you move on and learn more jutsu creating combos become much more easier and you begin to take action effectively.

Drawbacks/counters

Now this is the complete opposite of the strengths and creative usages. This is as equal as the strengths and creative usages for it allows the teacher to see exactly how is your understanding of the jutsu. Usually when people look at jutsus they tend to leave this with very little detail and failure to explain it properly. This is because many people believe disadvantages are to obvious to try and explain on why its a disadvantage which is the wrong mentality when doing this point. There are things with drawbacks and counter that need to be taken in account. What I usually expect from the student here is at least 1-3 drawbacks and at least one counter for the jutsu you would do.

Drawbacks when looking into it is not explained from the student, it is usually because of the double standards people give to jutsus. As I explained in the above long range attacks would be great attacks but their are disadvantages to them, one being is if the opponent is long range it will take much more time for the attack to reach the opponent so they will be able to counter the attack with ease. The thing is when it comes to advantages their will always be a disadvantage to that very thing. If something is great to use in short range battle it is useless in long range, if the jutsu is a projectile technique it can be used with combos but the jutsu will usually be straightforward and easy to anticipate. This is something always to consider when writing disadvantages that they're will always be one as long as you have listed advantages or mention them. So if you have two advantages mentioned then their is a huge likely hood that their will be two disadvantages with that, so their should not be much of a ratio difference between the two.

Listing proper drawbacks all depends on the way you fight and how you see the jutsu being used, usually it is looked at if the jutsu is sent or used against you, what would be the initial weaknesses you would sense. Firstly too look into listing them you have to take account everything in your senses and the jutsu concept. When it comes to the senses examples include if you send a large fire attack towards the opponent you will likely not be able to see through the fire so you won't be able to see how they are moving or what they are doing. If the opponent tries to use a jutsu with earth release that uses the ground as a medium you will be able to use your sense of feel, to feel the density of the ground begin to shift or change. Stuff like this are obvious disadvantages. Now when it comes with the jutsu concept those are usually the usual people tend to look into, so lets say the chidori only works in close range battle so it can't be used for anything but close range battle limiting the jutsu. Also jutsus that have long list of hand seals are disadvantages because it might take some time to perform the jutsu leaving you open. Streaming techniques are usually not good to use with combos but you have complete control where you aim them. (Notice their how their is a disadvantage but also a advantage because of that ability)

Lastly when it comes to countering the jutsu. Now how teachers picture your combos is usually as if the jutsu has already been sent so saying things like:
While he is performing the long list of hand seals I will send an attack before he completed them.
Yes they work but it will not always be the case like that so you need to be able to counter it as if it was already sent, though its not bad to mention that aspect saying because of the hand seals you can counter before he completes them but it is not what we look at, you are not simulating a battle situation, and that is what teachers what you to try to do and how they want to teach as if you were in battle. Remember when we were talking about how disadvantages work? Those are usually what a person will look at when trying to counter the jutsu, so lets say the opponent sends a lightning blade towards you as a projectile attack, this is what is acceptable.
Due to the fact it is straight forward and easy to notice (See the disadvantage) I can simply figure out where it is heading and I can create a dense defense like a wall or try to overpower it.
So using those disadvantages you listen can be used to make the proper counter towards the jutsu so remember that.

Lastly it is the type of counters we want to see. When it comes to countering a jutsu we don't want you just to stop the jutsu, we want you to turn the table and go on the offense so to impress try to add ways to not only defend but attack as well. Also try not to spam the same counter over and over, what I mean by that is if the opponent sends a lightning attack don't just say:
I will send a wind attack to overpower it.
That is far to generic, yes some techs are more straightforward then others but those should be the ones you can formulate better counters with, its okay to experiment and say something new or outside the box, that is what teachers want to see and what they expect. So instead of using a wind jutsu, why not use a water pillar to launch you in the air and then send a attack to go on the quick offense? Simple yes, but at least it is not generic and overdone.

So that is the basis of everything, all in all try to have fun and be creative with it, this is meant for enjoyment as well as a learning experience.

Also how many jutsus would you like to progress each post? (1-3)
 

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(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Dragon → Boar the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.
Note: Can only be used in the collaboration of Lightning Release: Sixteen Pillar Bind

This jutsu can only be used in conjuction with the lightning jutsu. After you create the 16 pillar bind the user will do 3 hand seals and release a stream of fire from their mouths which will super heat the bind burning anything inside. This is considered a combo jutsu and is very efficient. Takes some time to complete though since you have to create the lightning jutsu first, but if an opponent is caught evasion is difficult. You will need to direct the stream in the whole the 16 pillar bind leaves.


(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

We will only perform its basic form. The user will gather a very large sum of katon chakra and do 3 hand seals. They will spew a fireball which on contact of the ground a inferno if flames will spread instantly with great pace into a inferno of fire. The flames are extremely powerful and can seriously alter a terrain burning everything in its path as well as burn down trees. As the fireball it sent to the ground it is a little large so you will not see through it or around it to notice the opponent as well as when the fire is spreading which is a disadvantage. It causes wide spread destruction and can move up to mid range at most, surprisingly it does not go any farther then that. This is one of the more powerful attacks of fire release and is a favorite. You can use this with a wind jutsu pressure damage to create an even more powerful fire attack which goes up to long range as well as evaporate water source quickly. So it is a great terrain changing technique. After the flames are sent they go on their own making it mainly projectile so you can send other attacks after, masking a lightning spear or lightning attack behind it makes for a great combo. Ways to counter can be to push backwards which is the most obvious.


(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.

Another great technique of the fire release. A user stomps on the ground and creates a tunnel that runs towards the opponent from the users position, meaning their will be a tunnel between the two. The user will then breathe fire into the tunnel from their mouth, the fire will mix with the earth creating super hot molten debris. When traveling towards the opponent when it gets in range of the opponent one hand seal and the hot debris will erupt under the opponent burning them terribly. The fire moves rather slow through the tunnel moves rather slow and its super straightforward but if used correctly its brilliant if you can bind the opponent. It can travel up to long range, but be sure not to use it close to yourself since you might get caught in the eruption. When you send the fire in the tunnel it will move by itself so while it moves slow you can send an attack to bind or distract them, by then it will reach the opponent and you can perform the hand seal to cause the eruption.
 

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(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique

Perform the technique:

I first start by doing four hand seals namely Rat → Monkey → Horse → Tiger while gathering my raw chakra towards the open area and while thinking about the power of lightning and its vibration, I mold the raw chakra into lightning chakra and manipulates the ground to create sixteen large pillars raising from the ground high up in the air soaring into the sky in a circular formation. When I look at them fully complete, I immediately perform three hand seals namely Rat → Dragon → Boar while focusing my raw chakra onto the area enclosed by the pillars. While thinking and feeling about the blazing rage of the fire, I mold the raw chakra into fire chakra and manipulates it into a very temperature steam which causes immediate burns.

Creative uses/strengths:

If the opponent doesn't have any good/valid counter, it is the ned of the line for the opponent.

Drawbacks/counters:

The only drawback to this jutsu is that when the pillars rise up in the air, the opponent might escape quickly by going underground or escape upwards by summoning a bird if he/she has signed a bird contract.

Doujutsus can sense the chakra of the pillars rising up the ground hence making them alert to dodge the move being executed by the user.



(Katon: Zukokku) - Fire Release: Intelligent Hard Work

Perform the technique:

Looking at the plain grass terrain and some trees around it. I start building up raw chakra in my stomach and pushes it upwards towards the mouth while thinking about the heat and the destructive power of the fire. Using this thought, I mold the raw chakra into fire chakra and uses shape manipulation in order to turn the fire into a form of ball while spewing it. When the ball is ready, I immediately release it towards the ground a little far to avoid getting myself killed in the jutsu. When the fire ball reached the ground, I immediately change the form of the chakra to form a large amount of flames as if a inferno has raised out of nowhere. Looking at the flames burn so fiercely, they started burning the entire terrain including the trees turning them into ash in a matter of seconds.

Creative uses/strengths:

I got an idea on a other usage of this jutsu. I will summon a bird and fly in mid-air, then I will use this jutsu and escape immediately to avoid getting cooked.

Drawbacks/counters:

If this jutsu turns the entire terrain into a raging inferno upto mid-range, it wouldn't be useful if you had a partner within the range as you might as well kill him.



(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater

Perform the technique:

I first start by building up raw chakra onto my feet and stomping it on the ground and then manipulating it to make a big tunnel between the dummy and me. Looking at the tunnel, I start building up raw chakra in my stomach and pushes it upwards towards the mouth while thinking about the heat and the destructive power of the fire. Using this thought, I mold the raw chakra into fire chakra and uses shape manipulation in order to turn the fire into a form of ball while spewing it. With the ball in my mouth, I spit it into the tunnel and charges it to make it bigger and carry the rocks and other debris along with it. With the debris being carried away, they are being melted due to the intense heat and turning them into a form of lava. With the lava formed and under the dummy, I make a hand seal making the whole lava to erupt under the dummy turning him into ashes the moment it touched it.

Creative uses/strengths:

Instead of erupting the lava in a single position, it is better to erupt it at a wide range so that the range of effectiveness would be powerful.

Drawbacks/counters:

When the fire starts melting the rocks, the opponent can immediately use a very high powered water jutsu to extinguish the fire before it melts the rocks.

Question

Is the tunnel open above or is it enclosed?
 

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Add more detail to your drawbacks and uses next time. And the tunnel is created above.

(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will first ignites a flame of fire across the ground infront of them and then they will enhance that fire with a gust of wind to extend the range of the fire

This is a very similar version to intelegent fire, now the user will gather katon chakra in their mouths a spew a large amount of flames towards the ground which will then travel through the ground to the opponent burning them. Its a much quicker jutsu but does not cover a wide range and is more narrow and straight forward so simple evasions can be done. It burns the ground as it travels and can disrupt the terrain to an extent. Using a wind jutsu along side with it will increase the flames and allow it to travel faster and longer. Also the flames as it runs through the ground they will begin to rise so you will not see through the flames but since it is more narrow you can see through the sides if the opponent goes that way. Counters are simple like before since it only goes up to mid range you can push back. Other counters are also available.


(Katon: Goka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

The user will send a fireball towards the opponent by gather the katon chakra and send it from their mouths, its of large size so you will not see through or around it when first sent so be weary of that. I would say as large as the uchia fireball and it is very dense with heat and fire, it travels fast straight to the opponent and when it gets in short range of the opponent, it bursts into a maelstrom of fire which attempts to engulf the opponent in flames burning them from all over their bodies. This is a projectile based technique so combos can work with it well something simple like to restrict the opponents movement with binding techniques. Very easy to perform and fast as well so its a great technique to use.


( Katon: Goka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

The user will focus katon chakra onto 3 evenly spaced areas on the terrain anywhere short to mid range. With a stomp on the ground you will activate the katon chakra which will have 3 very large fire pillars to be released and rise where you concentrated the three fire chakra location. This pillars are great to use as defensive walls, though each are equvialent to B-Rank fire power. Also you can use to attack multiple targets who are standing next to one another or trying to overpower the opponent with constant attacks and limit space around them, and it can hit low aerial targets/summons. Fast to use and right after they are released you can move onto the next jutsu for a follow up so its great with combos. Before the pillars officially begin to rise the opponent can notice the heat on the ground so it will allow a small window of evasion or stopping the technique. Using a over flowing water tech over the terrain to prevent them from rising is basic.
 

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(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique

Perform the technique:

The user first gathers his raw chakra in stomach and pushes it up his throat while thinking about the heat of the fire and the blazing sun while molding it into fire chakra. With the chakra, the user uses shape manipulation to change it into a form of stream. With the fire in his mouth, the user releases it onto the ground whilst changing the shape of the fire. When the fire is on the ground, the user manipulates it in such a way that it heads towards the opponent in a straightforward manner.

Creative uses/strengths:

As already mentioned in the jutsu, the fire would spread quicker if the user adds wind chakra.

The user can electrify the opponent so his/her movements are restricted so this paves an advantage for the user to use this jutsu.

Can look at which direction the opponent moves as this does not block the field of vision

Drawbacks/counters:

It is easy for the opponent to dodge without even a use of single jutsu, he/she can dodge by using freeform taijutsu



(Katon: Goka no Jutsu) - Fire Release: Hellfire Technique

Perform the technique:

The user first gathers his raw chakra in stomach and pushes it up his throat while thinking about the heat of the fire and the blazing sun while molding it into fire chakra. With the chakra, the user uses shape manipulation to change it into a form of big ball and spews it while spitting it out. When the fire ball reaches the opponent and hits, it turns into a huge maelstrom causing the opponent to burn.

Creative uses/strengths:

I had the same in mind, as you explained about the binding thing :/

Could also use a wind jutsu to make it into a S-Rank jutsu

Drawbacks/counters:

Blocks the user field of vision to know where the opponent is going or doing

Could be easily extinguished with a same level of water. A-Ranked...



( Katon: Goka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique

Perform the technique:

The user first concentrates his raw chakra onto the ground in 3 places side by side while thinking about the hot fire to mold into fire chakra. With the chakra ready, the user requires to stomp the ground to make the fire rise up from the ground acting as a defensive barrier.

Creative uses/strengths:

Could be used under the opponent so that he gets burnt

Could also use wind jutsu towards the fire so that the fire could go forward

Drawbacks/counters:

Might block the field of vision of the user if the pillars are near to each other

Can't think of something else.. :/
 

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For the pillars, you can feel the heat in the ground leaving a window for evasion/counter.


(Katon: Ryuen Hoka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.

This jutsu is very similar to the B-Rank fire jutsu Fire release: Great Dragon Fire. The user with one hand seals will send towards the opponent a number of dragon shaped fireballs from their mouths, this is a great jutsu to use to attack more then one targer as well. All of this and can travel any range as well making it mobile. The fireballs are of intense and great heat. They are very dense as well but can back fire. The power is so great that a small touch of the fire can burn the opponent badly. They are projectile based attacks with that being said the attacks are straight forward as they are sent and can be used with combo attacks greatly, adding wind to create large amount of fireballs would be great. The more fireballs you send the weaker they get.
 

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(Katon: Ryuen Hoka no Jutsu) - Fire Release: Dragon Flame Release Song Technique

Perform the technique:

The user first makes the tiger seal and starts to build up raw chakra in his stomach. He pushes the chakra into his mouth through the throat while thinking about the ability of fire, the heat and the glory of it. Thinking about it, the user molds the raw chakra into fire chakra and starts shape manipulating it into several dragon like heads. Later, the user spits the balls in form of several dragons towards the target he aims at.

Creative uses/strengths:

The user can change the direction of the dragon-headed fire balls in order to hit the opponent accurately

Adding a low level Wind Jutsu can make the power of this jutsu upto S-Rank

Drawbacks/counters:

Can be extinguished by a A-Ranked Water Jutsu

The opponent can dive underground to escape it

Question

Can be the fire balls be manipulated to go in the direction we wish if it misses the opponent
 

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No they can't.



(Katon: Goen no Jutsu) - Fire Release: Great Flame Technique
Rank: S
Type: Offensive
Range: Short - Mid
Chakra Cost: 40
Damage Points: 80
Description: The user does one handseal and inhales while molding a great amount of chakra into their lungs and expelling a large stream of flames from their mouth. The user has control over the concentration of the technique, being able to produce a narrow jet of flames, highly concentrated or one that will widen along its range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.

Okay very simple, the user will perform one hand seal and inhale a large stream of fire towards the opponent from their mouth. Its stream technique so you will have to constently send the fire towards an opponent. This technique those gives great freedom on its manipulation, the opponent can condense it creating a narrow jet of flames that burns on impact and aims for attacker though easier to evade but travels faster also you can see around the narrow jets, or a wide spread which can engulf the opponent and take out more then one enemy as well make it harder for evasion since it covers a wider range but you will not be able to see around the stream of fire. Funny thing is it only travels up to short-mid range for both releases you send. This is great as a finisher of combos or can distract the opponent pushing them back.


(Katon: Bakuryugeki) - Fire Release: Exploding Dragon Strike
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.

The user takes out a scroll and sends a fire chakra towards it and releases it forward sending a large dragon towards the opponent which explodes on impact. This is a projectile based technique so its combo friendly right when the dragon is released, its easy to counter though when a opponent takes out a scroll that is the window for attack since it might take some time and a fast opponent can take advantage of that small window, for you try to gain some time with a distraction or supplementary jutsu like genjutsu can or binding techniques. Its rather basic and has little effort in performing it. Ways to counter would include a type of evasion as well as strong defense. Mainly due to it being straightforward and aiming at you. You can supplement the power with a wind jutsu to have it travel further. It is different compared to other techniques since it explodes on contact which burns the opponent thrusts them back.


(Katon Kuchiyose no Jutsu: Hitora Bakufu) - Fire Release Summoning Technique: Fire Tiger Explosion
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user summons a tiger made of flames from a scroll, directing it towards the target, and attaching itself onto the target and explode causing massive damage on detonation making it similar to a paper bomb.

The user takes out a scroll and sends a fire chakra towards it and releases it forward sending a large tiger towards the opponent which explodes on impact. This is a projectile based technique so its combo friendly right when the tiger is released, its easy to counter though when a opponent takes out a scroll that is the window for attack since it might take some time and a fast opponent can take advantage of that small window, for you try to gain some time with a distraction or supplementary jutsu like genjutsu can or binding techniques. Its rather basic and has little effort in performing it. Ways to counter would include a type of evasion as well as strong defense. Mainly due to it being straightforward and aiming at you. You can supplement the power with a wind jutsu to have it travel further. It is different compared to other techniques since it explodes on contact which burns the opponent thrusts them back.
 

Excālibur1

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(Katon: Goen no Jutsu) - Fire Release: Great Flame Technique

Perform the technique:

The user first starts building up chakra in his lungs. While molding it, the user thinks about the blazing heat and the glory of the sun successfully molding it into Fire chakra. Then he pushes it upto his mouth through his throat and starts manipulating it to form steam. Then the user spits it out of his mouth using shape manipulation to keep the shape as a stream.

Creative uses/strengths:

Since the user can widen or narrow the range of this jutsu, he/she can attack multiple enemies at the same time

When a large quantity of water is rushing towards you at a fast rate, this jutsu can be executed so that the water evaporates before hitting the user of fire

Drawbacks/counters:

Cannot reach any longer than Mid-range


(Katon: Bakuryugeki) - Fire Release: Exploding Dragon Strike

Perform the technique:

The user first takes out a scroll out of his pouch and unravels it either in his hand or on the ground and focuses his raw charkra into the scroll succesffully infusing it. Then he makes the dragon flames grow outwards of the scroll using shape manipulation and directs it towards the opponent.

Creative uses/strengths:

Could be used when the opponent is less alert as the opponent wouldn't suspect that much when drawing out a scroll

Drawbacks/counters:

The jutsu can't be executed if the scroll is drenched in water

Takes some time to execute


(Katon Kuchiyose no Jutsu: Hitora Bakufu) - Fire Release Summoning Technique: Fire Tiger Explosion

Perform the technique:

The user first takes out a scroll out of his pouch and unravels it either in his hand or on the ground and focuses his raw charkra into the scroll succesffully infusing it. Then he makes the tiger flames grow outwards of the scroll using shape manipulation and directs it towards the opponent which is capable of exploding at contact.

Creative uses/strengths:

The same strength as (Katon: Bakuryugeki) - Fire Release: Exploding Dragon Strike : Could be used when the opponent is less alert as the opponent wouldn't suspect that much when drawing out a scroll

Drawbacks/counters:

Takes some time to execute

Question

What happened to the Fireball Shower Jutsu? I checked it and you didn't teach that one yet :/
You skipped to the Exploding Dragon Strike
 

Noni

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Goodness be patient. Also stop with the mediocre responses, impress me with this. Or I will make you re-do this set.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

A dangerous and powerful katon jutsu made famous by Madara uchia. The user will keen a large amount of katon chakra and send a stream of intense and powerful flames towards the opponent which they rush through the ground making it act as a medium burning it with serious damage. It spreads a very wide range and burns everything in its path as well as able to move a long range towards the opponent. A great terrain changer you can easily destroy trees and evaporate water, a finisher jutsu in combinations as well or forcing the opponent to go on the defense. This is also a distracter type jutsu to lure a opponent out of position and push him back. A big downside to the jutsu is due to the large wall of flames it travels quite slow so it can be countered as it moves and you will not be able to see through or around the flames neither. A dangeroud jutsu indeed due to the sheer power it has.


(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames, after doing the Rat → Ox → Dog → Horse → Monkey → Boar → Tiger hand seals. The technique has an enourmous range and can cover a huge area. When it was used by Madara Uchiha, the massive scale of the technique was such that, in comparisson, his incomplete Susanoo seemed small. The main advantage of the technique is that it can be used to burn large areas in an effect in everything similar to a flamethrower.

Another jutsu Madara Uchia made famous and very similar. The user will gather large amount of katon chakra and perform 7 hand seals, which is quite a lot, after that the user will spew the fire from their mouths towards the opponent. This jutsu is very similar to Great Fire Majestic Annihilation since it can easily burn the terrain altering it as well as evaporate water sources and burn down trees. A huge difference is it moves much faster especially through the air and can go up to long range. Its size is massive which can help but also hinder the user because they won't see through or around the flames but it will be hard to evade and the opponent will need a serious defense. This jutsu uses the air as a medium so it can be used in any area of the terrain.


(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
Kneading his chakra and then converting it to fire, the user will do the Horse → Tiger → Snake → Ram hand seals as he inhales, exhaling into the sky a multitude of great fireballs (up to 8) at the same time which then rain down on the target from above causing severe, widespread damage around the field. These fireballs have explosive and concussive abilities, similar to other fire techniques.

One of the most dangerous techniques, the user will perform the necessary hand seals and gather katon chakra in their mouths, they will then release from their mouths large fireballs into the sky. The user is able to send up to 8 fireballs in total and will act to rain down up on the field around the opponent. This is a powerful technique but takes some time to fully release especially if you send more then one fireball. Its great to use in a mist area to send random attacks. Each of the fireballs have explosive property and as it lands it will cause a small explosion this can also alter the terrain creating craters and burning terrain features. This is great to send many attacks towards the opponent to force them in a tough situation and evasion is very tough. You can attack more then one opponent as well with the fireball. The fireballs move at long range as well, also the more you send the more the weaker the fireballs will get.
 

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(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation

Perform the technique:

The user first performs the Horse Hand Seal and builds up raw chakra within his body. Then while pushing it to his mouth via his lungs, he starts to mold it into fire chakra while thinking about the intense flames and the heat emitted by it while slowly molding it. Then the user uses shape manipulation while spitting it out of the mouth in form of a large stream of fire which has a wide range and has the capability to burn anything in its path.

Creative uses/strengths:

  • This jutsu can be proved very useful if in short-range as the opponent won't have that much place to move around making an advantage for the user.
  • When the opponent is blinded by any sort of jutsu similar to that of Hidden Mist or any Genjutsu, it paves a way of an advantage to utilize this technique in case he/she needs to be killed without any delay. (But, the user has to be in Short range in order to ensure the death of the opponent)
  • The one of the most important advantage is that this jutsu can lengthen upto Long Range making it a quite useful Fire jutsu to be used.

Drawbacks/counters:

  • This jutsu takes up some time to create, so this means a disadvantage for the user. The opponent would have enough time to execute any counter to the jutsu or immediately dodge it without wasting any time.
  • This can be avoided easily if the opponent slips into the underground or quickly flies into the air using any summon.
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(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction

Perform the technique:

The user first performs Rat → Ox → Dog → Horse → Monkey → Boar → Tiger while building up chakra within his body. Then the user slowly molds it into fire chakra by imagining the heat, uses and other things about the fire. Once the raw chakra gets converted into fire chakra, he pushes it up to his mouth through his lungs and releases it from his mouth while using shape manipulation to turn the shape of the fire into a massive inferno of flames capable of destroying anything on a very large scale.

Creative uses/strengths:

  • If the user has Fire as his specialty, he can perform this jutsu without any difficulty. He just requires to perform one hand seal in order to execute making this jutsu almost quick.
  • The power of the flames and the range, size of it is so vast that it makes the opponent almost impossible to dodge this intensive flames. It can incinerate anything in its, it has the capability to melt rocks, trees and also turn water into water vapour.
Drawbacks/counters:

  • The number of seals required to perform makes it quite a disadvantage to use as the opponent will have enough time to make a quick counter making us force into defensive form.
  • It wouldn't be good to use this jutsu in case our allies are there in the battlefield partnered with us or battling with someone else within this jutsu's range as it might kill them by turning them into ashes.
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Question

Do I need Madara Uchiha to have more power of this Jutsu or it can be used by any Bio at the same level?

(Katon: Gōkakyū Hitoame no Jutsu)Fire Release: Great Fireball Shower

Perform the technique:

The user performs Horse → Tiger → Snake → Ram hand seals and starts to build up chakra in his stomach. Then he pushes the chakra up in the mouth via his throat while thinking about the heat of the fire and other properties of it and then slowly molds it into fire chakra. Then the user shape manipulates the fire and releases it out of his/her mouth in form of several balls up in the air which fall upon the opponent.

Creative uses/strengths:

  • A very good jutsu if considered to divert the opponent's attention by first launching this jutsu and then using some other jutsu so that the opponent gets occupied by the latter making him have less time to dodge the former.
  • Can shoot upto 8 Balls in a single move. This can be used to advantage in such a way that if the opponent moves around here and there, these jutsus can be shot randomly or in specific distances between each other making the opponent to guess the aim of each fire ball.
  • They can fired upto a very distance (Long Range) making it a quite useful jutsu.
Drawbacks/counters:

  • When the fireballs near the opponent, they can be easily extinguished in the air.
  • Can't think of something else, this is the far I can go...
Question

If 8 balls are fired into the air and 2 gets combined, do they get canceled and 6 remain (or) they join into one big fire ball with the remaining 6 fire balls?

Is this the picture by the way?

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Noni

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You don't need a madara bio to perform them.

Well that question makes very little sense. I mean when you send this they are meant to be sent one after the other. Since they are projectile I would say they would just cancel one another out. But it's hard to say, and quite frankly I don't know why it would matter.

Also this is the picture.

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Anyway you are done with fire :)
 
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