[Katon] Katon with Naruto-Senpai!!!

Glad Of War

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Amon sits, waiting for his Senpai majestically like a Boss!
 

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Hey there. Before we start with the training, I just want you to tell your thoughts about Fire. It doesn't need to be related to the Narutoverse. Just tell me your thoughts and feelings about Fire, and what does it personify for you?
 

Glad Of War

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Well Okay.
Fire is the rapid oxidation of a material or matter in the
Outer chemical process of combustion, which produces heat, light, and various reaction products.

Personally, I think Fire is life basically. Unfortunately, fire has been to known to bring chaos and destruction for long period of time.
But when looked at properly, Fire isn't what people usually describe as instead, Fire is Magnifique and when used carefully fire brings warmth and fundamental requirements to life.
Howbeit when used wrongly fire also can be very destructive and lethiferous especially in daunted ways.
 

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Well said. Nicely described in short. I will add my own definition.

Fire is a chemical change in the atmosphere, and forms heat, light, smoke and flames, which happens due to the oxidation of a substance. It is a symbol of life, as well it has the capability to destroy in seconds. It can range anything from a small flame to a gigantic hellfire. It gives light and illuminates homes, as well as acts as a fuel for cooking and is a provider of warmth. It can also be used to turn things into instant waste, as fire consumes certain materials by it's entirety and turns them to ash. Without fire, humans would almost cease to exist. However, fire requires oxygen to burn, meaning it is dependent on the atmosphere for it's survival and materialization. For me, fire personifies hope, as I have described above, as well as destruction; the ability of flooding entire forests with hellfire and rampaging everything in it's path. One last thing I want to mention is that, when used in a certain way, fire can heal wounds; cauterization.

Now, can you describe the Fire Element in relation to our Narutoverse? What it actually is in our NV, and what handseal is commonly affiliated with Fire? As well as, what are it's interactions with the other 4 elements? Lastly, can you describe chakra, ninjutsu in your own words, as well as why do some techniques require weaving of handseals? Don't use wikia, please.
 

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Fire Release (火遁) is a technique which is performed by gathering Chakras on the stomach before releasing it through the Lungs.

Head seals;
Snake → Ram → Monkey → Boar → Horse → Tiger

Interaction with 4 elements;
• Earth; When Fire is use in conjunction with Earth, Lava release is formed.

• Water; When fire is also interacted with water Boil release is formed.

• Wind; When fire is used in conjunction with wind, the output becomes extremely destructive.

• Lightning: Fire release can also be use in conjunction with lightning which alter weather conditions.


Chakra( チャクラ):
Chakra is the moulding of Physical Energy, and Spiritual Energy present in every cell of the body.
When Chakra is gathered or moulded, it can be channelled through the Chakra pathway system to any 361 Tenketsu in the body.


Ninjutsu (忍術)
Ninjutsu could be explain as any form of technique which allows an individual to perform task that are seemingly impossible.
Ninjutsu also requires Chakra and Hand seals to be effective most especially in combat. Howbeit some techniques becomes second nature to an experienced Ninja after which, they can perform most Ninjutsu without hand-seals

Why do techniques require Hand-signs.
Techniques require hand-signs mainly because the exact amount of chakra use in a particular jutsu is regulated through Hand Signs.
 

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Very vague, but I'll add to it.


Fire Release (火遁) is a technique which is performed by gathering Chakras on the stomach before releasing it through the Lungs.

Fire Release is one of the elemental releases used in the Narutoverse and in the RP that utilizes one Fire nature chakra inside their core. It is a very violent element that breaths and spreads its power and destruction. It, in short; is the usage of superheated chakra to create flames and heat focused attacks. Its commonly created through channeling chakra to the user's lungs and heating it upto extreme levels, and forming Fire natured chakra, and then exhaling the built chakra in various forms. Fire chakra is most commonly used in its fire-based form, but it can also take the shape of superheated ash or flammable gas. Its considered the least versatile element among the basic 5 elements as it excels in offensive capabilities, and lacks very heavily in supplementary usage and is okayish as a defense. It's a fast element although not as fast as Wind or lightning. The main property of fire, is that it possesses a great level of heat, capable of incinerations. As mentioned above, the user, when generating fire superheats their chakra giving them this ability and it's usually generated from the mouth (though can be released from other points of release, i.e. hands, legs and other parts of the body). However, this property of heat can be used in various other ways. For example, one could add fire chakra to their bladed weapons, allowing them to easily cut harder objects like metals with ease, as well cause blunt force damage, along with violent burning power, which can potentially cause 3rd degree burns. One can also use heat to affect their opponent without actually burning them or requiring contact with the fire. The concept of the heat stroke, the amount of heat generated can be used in ways to increase body temperatures beyond safe points and initiate fatigue or illness that hinders your opponent. The heat of the element makes it capable of reducing earthen structures to molten mud, and form molten earth, if used right. Also, waves generated by the heat can be used to alter the density and behavior of the air. On a molecular level, the molecules in fire move at a rapid pace, which allows them to generate the type of heat they do. When speaking on the molecular structure, the rapid pace of this plasma element makes it a great element to work in conjunction with Lightning release. For one both are able to keep up with each other and Fire also covers for Lightning's weakness of Wind. Wind>Lightning for it being a natural insulator however Fire>Wind due to the augmenting properties the wind has to feed fire with the oxygen in the air (though not the case when Wind and Fire oppose each other necessarily). Joining a fire technique right after a lightning technique helps fortify a much stronger technique. Fire Release is naturally stronger to Water Release, and can turn entire bodies of water into steam and scorching mist, within seconds. Last, but not the least, Fire is the most ferocious element due to its sheer raw power and is the hardest to tame, due to it's near uncontrollable nature.

Hand seals:
Snake → Ram → Monkey → Boar → Horse → Tiger

Hm. Here, I meant what handseal is typically used for Fire jutsus. If you notice, Fire Release is commonly associated with the Tiger handsign.

Interaction with 4 elements:
• Earth; When Fire is use in conjunction with Earth, Lava release is formed.

• Water; When fire is also interacted with water Boil release is formed.

• Wind; When fire is used in conjunction with wind, the output becomes extremely destructive.

• Lightning: Fire release can also be use in conjunction with lightning which alter weather conditions.

You mentioned the KG's that are formed, which is correct. However, I actually asked for general interactions, i.e. which element it is stronger to, etc.. not KG's. Nevermind. I'll mention them.

1) Water - When Fire element reacts with Water element, it reduces it to scorching hot steam, and can cloud one's vision, as well as burn one if the formed steam is extremely hot. However, when used rightly, you can combine Fire and Water Releases in the correct proportion to form scalding hot steam, which can take the opponent by surprise and cause 3rd degree burns. One more thing, everything depends upon the rank and the size of the technique. Just because Fire>Water, you can't say that a small D-Ranked Fireball can extinguish a massive wave of water, since that would make no sense whatsoever. In our RP, we go by ranks.

D Rank Fire = C Rank Water
C Rank Fire = B Rank Water
and so on.
Meaning, you atleast need a C-Ranked Water jutsu to stop a D-Ranked Fire jutsu, obviously keeping in mind the size and range of the technique. If you use a D-Ranked Water jutsu, the D-Ranked fire would clash with the water, overpower it, however continue weakened as a weakened D-Ranked technique, and so on.

2) Wind - This is a very important interaction. Wind has the ability to fuel the flames, meaning Wind is naturally weaker to Fire, similar to Water, i.e. like before, a C-Ranked Wind technique = D-Ranked Fire technique. Fire and Wind combos are deadly, as the oxygen in the wind jutsus fuels the flames and increases their intensity and range. It's always wise to follow up with a wind jutsu after performing a fire jutsu, not the vice versa. Why? If you use a wind jutsu first, and then use a fire jutsu, the mixture won't be proper and would be haphazard. Like above, you can't simply expect a D-Ranked fire technique to overpower a B-Ranked Wind technique. When Wind and Fire are in opposition, and the rank of the wind is equal to the fire, then the Fire jutsu overpowers the wind, yes, but it continues a rank weakened.
In short;

D- Ranked Fire = C Ranked Wind
For eg; if you use an A-Ranked Fire jutsu and the opponent uses an A-Ranked Wind jutsu, what would happen? One thinks that the fire would continue stronger, since Wind fuels fire. However, this is wronger. Wind fuels Fire yes, but here, the wind jutsu is in the opposite direction and opposes the fire, thereby the fire technique would reduce by a rank and continue as a B-Ranked technique.

3)Earth - This is one interesting interaction. When used properly, you can use an Earth jutsu and follow it up with a fire jutsu to heat the earth and melt it, giving it "lava" like properties, although it wouldn't be actual "lava" or Lava Release. This is a great combination, since the opponent has to douse the fire, as well as counter the earth. Fire and Earth, in our RP, are neutral to each other, meaning A Rank Fire = A Rank Earth. Obviously, it again depends on the specific technique.

4)Lightning - Fire and Lightning are both "plasma" elements. They don't form a new element while going together, and are neutral to each other, i.e. A Rank Fire = A Rank Lightning. You can use a Fire-Lightning combo to overcome the weakness of Lightning to Wind element, since Wind can disperse the electrical charges in lightning jutsus. They flow with each other, and don't disrupt each other's properties. If equal ranked fire and lightning techniques are used in opposition, they simply cancel each other.

Chakra( チャクラ):
Chakra is the moulding of Physical Energy, and Spiritual Energy present in every cell of the body.
When Chakra is gathered or moulded, it can be channelled through the Chakra pathway system to any 361 Tenketsu in the body.

"Chakra" is basically life essence or life force which exists in human bodies and animals. Without it, a shinobi can die. It can be considered "blood" and soul for a ninja. It is the molding of physical energies and spiritual energies in the body. Physical energy is the energy given off by the body cells and can be increased with more stamina and practise. Spiritual energy is derived from the consciousness of the mind and can be increased through great concentration and meditation. It is the basis for all almost all the ninja skills like Ninjutsu, Genjutsu, except Taijutsu in some special cases. It flows through the chakra circulatory system, and in it, there are 361 points aka nodes in the body known as tenkutsu. The function of the tenketsu is to regulate and control the flow of chakra. If these weren't present, then chakra would flow through some specific organ, thus there wouldn't be a balance in the chakra flow. Every ninja in the narutoverse possesses a chakra pool. Shinobis with a very high chakra pool like Naruto can perform a lot of higher ranked techniques like Multiple Shadow Clone Technique, etc. without having the fear of getting their chakra depleted at once. Senju Clan members for eg, have very high chakra reserves and a high physical energy aka high "Yang" energy, thus their naturally strong bodies and on the other hand, the Uchiha clan members have a very high spiritual energy, i.e. high "Yin" energy, thus their proficiency in genjutsu and visual prowess. It is possible to have high chakra if you possess very strong willpower. If chakra runs out completely in a shinobi, then he dies as shown when Kakashi died due to his chakra completely running out against Deva Pein. It can be divided into several types like:

Elemental Chakra
Senjutsu chakra
Bijuu Chakra

Ninjutsu (忍術)
Ninjutsu could be explain as any form of technique which allows an individual to perform task that are seemingly impossible.
Ninjutsu also requires Chakra and Hand seals to be effective most especially in combat. Howbeit some techniques becomes second nature to an experienced Ninja after which, they can perform most Ninjutsu without hand-seals.

Ninjutsu means "Ninja Arts" and is something that allows the shinobi to do something that a normal human can't do, like walking on water, manipulating elements, the usage of special as well as bladed weapons, stealth, transformation, etc. The effects of ninjutsu are real. Most of the time, it heavily relies on the usage of handseals as well as chakra. Regular ninjutsu doesn't incorporate the usage of elements for it, like stealth, a basic Rasengan, etc. Elemental Ninjutsu is an advanced form of ninjutsu, which incorporates the usage of basic 5 elements, as well as advanced combinations to create stronger jutsus which have the respective properties of the 5 elements. Elemental ninjutsu is stronger to regular ninjutsu, since regular ninjutsu only uses raw chakra, whereas, elemental ninjutsu uses both Shape Manipulation and Nature Transformation. The perfect Rp example would be that, a Wind natured or a Lightning natured Rasengan would have a greater destructive force than a standard Rasengan, obviously because the elemental Rasengan contains violently rotating chakra as well as the violently rotating chakra is given the property of the respective elements.

Why do techniques require Hand-signs.
Techniques require hand-signs mainly because the exact amount of chakra use in a particular jutsu is regulated through Hand Signs.

Handseals are hand gestures, which primarily manipulate chakra and dictate the exact amount of chakra needed for the respective specific technique. Weaving of handseals makes chakra take different "patterns". Some techniques require a large number of handseals, which is related to the complexity of performing that technique and if not weaved properly, in order, or if the user loses focus in between, then the technique is either executed in a weaker state, or it is dispersed midway, depending on the specific technique. A good example is Water Dragon Bullet Technique. It was shown that the technique required a string of 44 handseals to perform, however the Second Hokage, Tobirama could perform it with a single handseal, due to his unparalled Water mastery. It is shown in the manga that with time, a shinobi after mastering the specific technique, requires one-literally no handseals to perform it, an example being Chidori, which required some handseals when Sasuke just learnt it. In our RP, the user can perform any 2 elemental releases of his choice, depending on the elements he has placed as specialties, with one-virtually no handseals/faster handseals. Usually, handseals are performed with both the hands, but Haku, Minato, etc have demonstrated the ability to perform it with only a single hand. The 12 basic handseals are Monkey, Ram, Dog, Horse, Dragon, Boar, Rat, Snake, Ox, Hare, Bird, Tiger.

Any doubts, questions, etc?:coffee:
 

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No questions for now, I think I fully understand.
 

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Okay. Let's test your knowledge.

I use an S-Rank Fire technique at you and you use an S-Ranked Wind technique.
What would be the outcome?
 

Glad Of War

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Okay just like you said earlier, If you are to use S-Rank Fire technique at me while I'm using S-Rank Wind Technique Logically, the Wind technique would continue stronger mainly because Wind Fuel fire.
But because the Wind technique is on the opposite direction and opposes the fire, The fire basically reduces by a Rank and continues has A-Rank.
 

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Okay just like you said earlier, If you are to use S-Rank Fire technique at me while I'm using S-Rank Wind Technique. Logically, the Wind technique would continue stronger mainly because Wind Fuel fire.
But because the Wind technique is on the opposite direction and opposes the fire, The fire basically reduces by a Rank and continues has A-Rank.

@Bold: Wind doesn't continue stronger. It's the fire that continues stronger.
Other than that, yes, correct, the fire would continue as an A-Rank.
Now, then we'll be training by a special system known as the method system. Ready for it?
 

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Here's it:

*summons a scroll, as it poofs into existence, travelling through the very plane of space and time.*

Method System
Method 1: Basic Projectiles
Method 2: Fire Streams/Constant Fire
Method 3: Alternative Releases
Method 4: Specific Combos

We'll start with method 1.
As the name says, what do you think "projectiles" mean?
 

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I think "Projectile" simply means when something or an object is been pushed foward through space or air.
 

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Yeah, that's the basic definition of it. Let me expand on it.

Projectiles: Projectiles are objects which are propelled into the air. For eg: shurikens, kunais, etc. These are thrown towards the opponent. Now, projectiles move in a certain fixed direction, unless their direction is externally changed by blowing wind, water, etc. Coming to the element, fire projectiles are fire jutsus which are "flung" at the opponent. For eg: Fireballs Several fireballs are released from the mouth, hand or from the body. Once these projectiles are released, one can't alter their trajectory and it is out of your control now. With projectiles the user gathers all their chakra into one central focus point and releases the chakra all in one burst or divided in several bursts of compact fire chakra with its own set of energy, meaning the chakra is concentrated at one single point and thus the area of damage is short compared to streams, however due to the concentration being large, one single point when hit by a projectile faces massive damage.

What do you think are the advantages of projectiles?
 
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Glad Of War

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Amon listens carefully and immediately expanciate on the Advantages after been asked to.



• Projectiles causes massive damages on a Single point especially when the concentration is at a large pace.

• Projectiles is also versatile and easy to perform considering the users focuses their chakra on a specific point or medium. This particular advantage can also be applied while using Objects e.g kunai or Shurikens.

• Finally, Once a Projectile is been propelled towards a specific point, it moves perpendicular without diverting unless being change externally by Wind or water.
 

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Well said. Keep up these quality of replies. However, you forgot to add that once you fling a projectile, you can move on to other techniques, since you don't need to focus over the projectile once it's flung, thus giving you the time to come up with combos.

Advantages Of Projectiles

Techniques in this category are quick releases, designed to attack in short to long range scenarios against big single targets, with normal movement speed. Just like projectiles, once they leave your hand it frees you up to attack again with more projectiles or even other types of techniques. Techniques in this category allow for you to launch several shots in succession in most cases allowing you to barrage your opponents from several different angles possibly or use them as a distraction or ploy to force them in directions that would be beneficial to you. Large enough projectiles will make it difficult for your opponents to avoid, but not impossible. There can be issues with visibility, allowing you to block your opponent's vision while you plot a sneak attack. However visibility aspect is a double edged sword in most cases. You won't necessarily be able to see them unless you have sensory abilities. These techniques are better used in closer distances to disable both the ability to dodge and counter but also to make full use of the speed of these projectiles. The closer you are, the less time they have to hit the opponent.

Any doubts?
 

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Yea, when a projectile is been propelled toward let's say Kunai, is there a limit while launching?
 

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Yea, when a projectile is been propelled toward let's say Kunai, is there a limit while launching?

Limit? As in? How many projectiles can be launched?
 

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There's no "set" limit, but it has to conform to the logic of RP. You can't say you just launch 1000 projectiles from your hand at once, lol, unless there's a specific technique which states that.
 
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