katon with kerrah

Noni

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( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.

Okay for this technique without hand seals and with speed you will release a stream of fire towards the opponent, the fire acts in a way where it tries to wrap around the opponent burning them. Now its very quick to execute. I would also say its very flexible and covers some size. One draw back is its straightforward which makes it simple to send an attack to overpower it.


( Katon: Rakka Sanran Kasai ) - Fire Release: Falling Fire Scatter
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user whilst in mid air will release from their mouth a series of small fire shots that rain down upon the target.

Okay the opponent while mid-air and gather their katon chakra while up mid-air and then they will release a select number of fireballs which will rain down on the opponent straight forward. Each fireball are quite weak of rank but they can burn on contact causing pain. Now you can aim anywhere while mid-air. I would also say its great to use because while mid-air you are handicapped unable to move physically so with this you have a attack to harm an opponent. Thing is you must be mid-air to perform the technique.


( Katon: Kitsunebi ) - Fire Release: Fire Whisp
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.

The user will send towards the opponent a small bright ball of fire towards the opponent through their mouths. This is a very basic technique and fast to perform having no hand seals and being a projectile attack which makes it a combo jutsu to send multiple attacks over and over. The ball goes straightforward towards the opponent and burn right on impact. Also its one of the few fire attacks that can travel long range. Though it says its bright Its not so bright to hurt an opponents vision so don't try to exploit that.
 

Optimus01

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Perform the technique:without hand seals and with speed i build up my katon chakra and exhale it through my mouth to release a stream of fire towards the opponent.
Creative uses/strengths:this jutsu can not be easily evaded in mid air.it is fast cause it requires no hand seal
Drawbacks/counters:c rank water can extinguish the stream.b rank doton can block the flow of the fire stream
Perform the technique:i jump up and charge my katon chakra towards my lungs then i begin to spit fire balls at the opponent to burn him.
Creative uses/strengths:it is good to attack opponents from above.it also forms plenty fireball which is hard to evade
Drawbacks/counters:c rank water can extinguis.if the opponent is fast he/she can easily evade the jutsu.an earth dome can be used to counter the jutsu
Perform the technique:i go to mid range to the opponent and build up my katon chakra in my lungs which i breathe out and quickly use shape manipulation to form it into a ball then i shoot it at the opponent and it burns him.
Creative uses/strengths:it travels long range.it can be used as a source of light in a dark room
Drawbacks/counters:c rank water can extinguish the ball. An earth wall can be used to block the jutsu.since it is one fire ball an s rank wind user can easily blow the fireball away.
sorry about the VM didnt mean to be rude and also i would prefer to roleplay at this training cause my other sensei is also roleplaying i find it difficult to reply to this training, please lets roleplay
 
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Optimus01

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Perform the technique:without hand seals and with speed i build up my katon chakra and exhale it through my mouth to release a stream of fire towards the dummy.
Creative uses/strengths:this jutsu can not be easily evaded in mid air.it is fast cause it requires no hand seal
Drawbacks/counters:c rank water can extinguish the stream.b rank doton can block the flow of the fire stream
Perform the technique:i jump up and charge my katon chakra towards my lungs then i begin to spit fire balls at the dummy to burn it.
Creative uses/strengths:it is good to attack opponents from above.it also forms plenty fireball which is hard to evade
Drawbacks/counters:c rank water can extinguis.if the opponent is fast he/she can easily evade the jutsu.an earth dome can be used to counter the jutsu
Perform the technique:i go to mid range to a dummy and build up my katon chakra in my lungs which i breathe out and quickly use shape manipulation to form it into a ball then i shoot it at the dummy and it burns it.
Creative uses/strengths:it travels long range.it can be used as a source of light in a dark room
Drawbacks/counters:c rank water can extinguish the ball. An earth wall can be used to block the jutsu.since it is one fire ball an s rank wind user can easily blow the fireball away
 

Optimus01

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perform the technique: I gathered my raw chakra and begins to think about the warmeth sun and the blazing heat it gives off, i condensed the chakra and finally moulded it into fire nature and from there without handseals and with speed released the converted chakra as a stream of fire to converge on the opponent wrapping around him and burning him.
creative uses/strengths: this jutsu cannot be easily evaded mid-air and is very fast cause it requires no handseal.
drawbacks/counters: C-rank water jutsu can extinguish the stream. B-rank doton can bloc the flow of the fire stream


perform the technique: i focused on mt chakra and subconciously converted it in to fire nature from the sun and then jumped up and channelled the converted chakra into my lungs and while in mid-air, i begin to spit out a number fire balls at the opponent to burn him.
creative uses/strengths: it is very useful for attacking an opponent from above and it also forms several amount of fireballs which is very hard to evade.
drawbacks/counters: C-rank water can extinguish the jutsu. If the opponent is fast,the jutsu is easily evaded. An earth dome can be used to counter the jutsu.


perform the technique: i focused on my chakra and converted it into fire nature from the heat of the sun and then moved into mid-range to the opponent and from there channelled the converted chakra into my lungs and then breathe it out and shape manipulated it into the form of a ball then shoots it at the opponent and burns him.
creative uses/strengths: it can travels long range. It can be used as a source of light in a dark room. It is also easily used for a combination attack.
drawbacks/counters: it is easily countered by C-rank water. An earth wall can be used to block the jutsu,depending on the rank. Since it is a single fireball, a skilled wind user can blow/counter the fireball.�
 

Noni

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I expect more for the b-ranks and above.

( Katon: Karyu Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated and exhaled as a thin yet incredibly fast jet of flames that spread across the ground as it runs towards the enemy. Its temperature is such that it easily melts the ground as it travels and can reduce an enemy to ash.

Okay with 7 hand seals its quite a long technique, the user will channel katon chakra towards their throat then the user will send towards the opponent a stream of fire, the stream moves very fast through the ground burning it as it moves, its a fast moving technique as well as it is able to move up to long range making it much more mobile. It has a large amount of condense heat so on contact it can severly burn an opponent to ash and can melt the ground. It can easily disrupt jutsu that use the ground as a medium as well. Its a stream technique so you must continue to send the stream until it hits the opponent. Simple ways to counter is send some water on the ground.
 

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perform the technique: i performed the required handseals and at the same time gathered my raw chakra and then channelled it into my lungs and then feeling the blazing heat of the sun above and at the same time, in my mind pictured the sun and subconciously converted the gathered chakra into the fire nature around me and after converting the chakra successfully i spit out the converted chakra and shape manipulate it into a stream of fire and sends it through the ground towards the opponent
creative uses/strengths: it is a fast moving jutsu and it can move up to long range. It has a large amount of condenced heat so it can burn things to ash. It can also easily disrupt jutsu that uses the ground as a medium.
drawbacks/counters: it can easily be countered with C-rank water and above. It requires a continious flow of the stream of fire so this is a disadvantage to the user if fighting a skilled ninja.
 

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( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

The user will gather katon chakra and release multiple fire shots from their hands. It has no hand seals so its fast to perform and can travel up to mid range. Its not the best jutsu to use in close range because its different compared to other fire jutsus. It explodes on impact and burns where it is hit. If their is a chance it is sent and you are close to the fire you can catch in the blast. You are able to send multiple meaning you can attack more then one threat. It is mainly projectile so you can send multiple attacks for great use of distraction. Simple ways to stop the shots is create a wall to withstand the explosions, or simply try to push backward to get out of range.
 

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perform the technique: i gathered a considerable amount of raw chakra and channelled it towards my hand and subconciously nature manipulate it into fire nature from the imaginations of the sun in my mind and also the feeling of the blazing heat of the sun and after successfully natute manipulating the chakra i releasef the converted chakra from my hands and shape manipulate it into multipule fire shots and send them towards the opponent to set the opponent on fire at the point of impact.
creative uses/strenght: it can be used on multiple targets since it is a projectile of multiple shots. It can also be used as a distraction. It can not be easily evaded in mid-air cause of its numerous numbers.
drawbacks/counters: it is not a suitable jutsu for close range cause it burns on impsct and user may get caught in the blast. The jutsu can be easily evaded with a wall that can withstand the explosion. It can also be evaded if the opponent can change his/her direction or move out of the fire shots range
It can also be evaded with C-rank and above water jutsu and also a very skilled ninja.
 

Noni

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( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

This jutsu is must like the C-Rank jutsu you most likely learn, just a very large version with more fire, and attack potential. The user will spew it from their mouth as well. A huge problem with the technique is it can only travel up to short range which can hinder the user so its not mobile. It has no hand seals so its a plus since its quicker to perform unlike its weaker version. It can be used to intercept attacks and overpower basic techniques. Due to its large size it can block the users vision as you send the fireball same goes with the fact, the opponent won't be able to see you.
 

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perform the technique: i gathered my raw chakra into my lungs and subconciously nature manipulated it into fire nature through the imagination of the sun and the heat of the sun and also physically seeing the sun and feeling the blazing heat of the sun and after successfully nature manipulating it, i released the converted chakra through my mouth and shape manipulate it into a massive ball-like form of fire which is able to travel up to short range.
creative uses/strenght: since it has no handseals it is quicker to perform and stronger than its weaker version
It can be used to intercept and overpower basic attacks. Due to the fire's size, it can be used to block the opponents view.
drawbacks/counters: it can only travel up to short range. The jutsu blocks the users vision while performing the jutsu due to the size of the fireball.
 

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( Katon: Goenkyu ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

Okay now this jutsu is similar like the ones previous you learned. You well gather katon chakra and With two hand seals the user will send a large fire ball from their mouth, roughly the same size as the fireball the Uchia's are most famous for. The fireball will move towards the opponent at a normal pace, the ball is dense and when on contact will act to carry the opponent almost attaching itself to them which will restrict their movements and continue to burn them as they are being carried, the fireball will then continue to move some distance before it explodes mid air. Something handy about the jutsu is it can move up to any range making it quite mobile.
 

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Perform the technique: I gathered my raw chakra and channelled it towards my lungs and subconciously converted it into fire nature by imaginating the sun and the heat the sun is generating in my mind and by focusing on the sun and the blazing heat of the sun physically and then performed the two required handseals and then released the converted chakra from my mouth and then shaped manipulate it into a solid massive ball of fire and send it towards the opponent at a normal pace and making the ball dense which will on contact will act to carry the opponent which will almost attach to the opponent and also restricting the opponents movement and after carrying the opponent for a while, the fireball then explodes mid-air burning the opponent all the way through the jutsu.
Creative uses/strengths: the fireball can move up to any range. The fireball can be used as a distraction or to block the opponents view due to its massive size. It can also be used to push opponent out of range or be used to punch through solid objects without exploding due to its solid properties.
Drawbacks/counters: the fire ball also blocks the users vision. It can be countered with C-rank water and above water jutsus. The jutsu requires handseals. The jutsu can only take out one opponent.
 

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( Katon: Goenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

Okay jumping in the air, the user will gather katon chakra and then from their mouth the user will send three giant bullets of fire that rain down upon the opponent. Their size is the same as the Uchia fireball they are known to use and while they descend they move at a quick pace. When they come on contact with the ground they erupt like geysers super heating and burning the area around it as well as the opponent. They can be aimed anywhere and are projectile based attacks as well as they are able to go long range so this is quite the mobile technique, also though it sends you must jump in the air pretty much whenever you are mid-air you can use it so its great to use in those tough situation, with no drawbacks.


( Katon: Haisekisho ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

A favorite and a great one to use. A user will send very thick and hot ash from their mouths to the opponent, the ash alone can cause serious burns and if the opponent is caught in the ash cloud it can hinder the opponents vision distracting them so the ash can be used alone also to ignite the ash alone you can send another fire attack to cause an even larger explosion depending on what rank of attack you send, or by using a simple match it can cause the same explosion. The main method used is while the user is still sending the ash it right when it gets in the same area of the opponent you will click your teeth igniting the ash causing a sever explosion in the area. It needs 4 hand seals and the ash moves rather slow as it moves through the air. Explain this one with detail. The best way to counter is to push yourself back or to douse the ash away with water.
 

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Perform the technique: I focused on my chakra and channeled it into my lungs and then nature manipulate the chakra into fire nature by focusing on the sun and subconciously converted my chakea into fire nature from the heat of the blazing sun and then jumps into mid-air while i released from my mouth the converted chakra and shape manipulate it into a giant fire ball sized 3 bullets which decends with a quick pace and when it comes in contact with the ground erupts into a geysers of super heated chakra that burns anything around it including the opponent.
Creative uses/strengths: The fire jutsu is difficult to counter cause it decends on the opponent. It has a very high temperature with may kill the opponent. It can be combined with a C-rank and above wind jutsu. The jutsu is fast cause it requires no hand seal.
Drawbacks/counters: the jutsu puts the user at great risk cause the user can be easily harmed mid-air. The jutsu is easily countered with C-rank and above water jutsu.


Perform the technique: i focused on my chakra and performed the required hand seals while i channeled it into my gullets and nature manipulating my chakra into ash by focusing on ash mentally and then combined the fire nature and earth nature mentally and then subconciously nature manipulate my chakra into a thick and hot ash and then spits it out of my mouth towards the opponent and when it hits the opponent, it causes a third degrees burn and covers the opponent like a cloud and thereafter, clicked my teeths to cause a great explosion.
Creative uses/strengths: the jutsu is used as a distraction. The jutsu is easily combined with wind element of C-rank and above to increase its strength and speed. The jutsu is used to block the opponents view due to the cloud of ash created.
Drawbacks/counters: it is slow cause it requires some hand seals, it is easily countered with C-rank and above water jutsu's.
It is easily evaded/dodged by an experienced/skilled shinobi.
 

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The ash can also be blown away by Fuuton.

( Katon: Goryuka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

Okay with no hand seals being a quick jutsu to perform the user will gather katon chakra and send several large dragon shaped fireballs towards the opponent from their mouth, they are of intense heat and burn on contact. It travels in all ranges and you can send more then one ball allowing to attack more then one opponent in any range of the terrain. The fireballs move at simple pace as well and can be used to aid in combos, one being you can melt some chunks of rocks to create a devastating attack. It is a very simple technique so in all honesty its simple to evade or block as well. Another plus is the fireballs are small but as they travel you can still look around the area so you can notice the opponents movements even after you send it. This technique is most famous for setting up Kirin.


( Katon: Hosenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

Okay the user will have a set of shurikens in one of their hands up to 4-6 I would say. The user will then launch the projectiles towards the opponent while at the same time while they have been launch the user will release a stream of fire towards them from their mouth which will set all of them on fire. This jutsu is all about timing. The shurikens move at normal pace but have great attack potency and will not only pierce but burn the opponent in that area hit. Its also a annoyance for the opponent for if they are pierced the shuriken will continue to burn which will hurt the opponent terribly. Now its great to use short-mid range but that is all they can move up to. Simple ways to counter is by pushing back or counter the shurikens.
 

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perform the technique: i focused on my chakra and nature manipulate it into fire nature by focusing on the blazing heat of the sun and mentally heating up my mind and directing the mental effect into my chakra and after successfully nature manipulating my chakra, i gathered the converted chakra into my lungs and releases it from my mouth and at the same time shape manipulatin the converted chakra into several dragon shaped fireball, towards the opponent in simple pace and burning them on contact due to the intense heat
creative uses/ strenghts: the technique is easily combined with wind attacks and can also be combined with some attacks that involves small sized rock cause it melts rock which creates a devastating attack. The jutsu can travel in all ranges. Due to the mass number of the jutsu, it can be used to attack multiple opponents in any range. The jutsu is considered fast cause it requires no handseal. The jutsu's size also allows the user to monitor the opponents movement after it is done.
drawback/counters: it is easily countered with B-rank and below water jutsu's. The jutsu is easily dodgeable cause it cannot change direction and moves at a simple pace. And also easily countered by an experienced ninja.


perform the technique: i nature manipulate my chakra into fire nature by focusing on the blazing sun both physically and mentally and after nature manipulating my chakra, i set up 6 shrikens in my hands and sends them towards the opponent and at the same time, timing the release of the fire and at the perfect time, releases the converted chakra as a stream of fire from my mouth which sets all the shurikens on fire
creative uses/ strenghts: the jutsu is easily combined with wind jutsu's especially gale palm to increase the effect, damage,strength,speed and range of the attack. The jutsu still deals damage after impact. The jutsu is easily done cause it requires no handseal.
drawback/counters: the jutsu is easily countered with B-rank and below fire. The jutsu itself is slow cause it moves at a normal pace. The jutsu cannot move up to long range and only moves to the direction it was sent to.�
 

Noni

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You're king is back ;_;


( Katon: Onidoro ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Long
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing it into the atmosphere around him to create several ghost-like flames resembling heads with horns and yellow eyes that then attack the target/s in a swarm.

The user will do one hand seal and release fire around themselves and manipulate the shape of the fire into several ghost-like flames. This ghosts are able to move around in any range over the terrain any where. They have horns on their heads and yellow eyes. Its intent is to scare an opponent but I doubt it would actually cause much harm to an opponent by scaring them especially in our RP most stuff like that never come into action. The ghost travel towards the opponent on command of the opponent on the ground they attemp to swarm the target leaving no room for evasion. On contact the opponent will be burned by the ghosts when they get into close range. Note the ghosts move at normal pace and art great for protection as well.

( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user will manipulate their chakra into their chest and then they will release from their mouth a quick burst of flame towards their opponents feet which then errupts into a large pillar of flame reaching 3 meters tall and inflicting damage to the target.

Okay a quick and simple technique. The user will gather their katon chakra into their lungs and spew a burst of flames towards the opponents feet, note this is a projectile jutsu so its nice to use for combo attacks as it moves. The fireball moves at a moderate pace like most. Right when it hits the opponents feet or around them from below the pillar will rise quickly hurling the opponent in the air. Inflicts serious damage in their feet reducing their ability to move and also is left vulnerable in the air where you can strike with a quick technique. The fireball can only move up to short-mid range so simple evasion can help, a wall of water can work to intercept the jutsu.
 
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