katon with kerrah

Optimus01

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I performed the required hand seals and concentrared on all the katon chakra in my body and channeling it to my gullet and blows out the chakra in a flammable and a non transparent gas in a stream and ignites it
 

Kerrah

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Superb! Last D-rank to go now
( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
Rank: D
Type: Offense/Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals Snake → Ram → Monkey → Tiger, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.

For now we will replicate the same procedure we have come across in terms of releasing fire. Inhale a good amount of air into you lungs, and from there utilize the particles of the air with your Katon chakra, and exhale out whilst using shape manipulation, a simple ball of fire which will travel towards your opponent. The trick here is that you can release more than one fire ball, so inhale quite a large quantity of air; and let's say shoot our three simple, small sized fireballs to your opponent.
 
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Optimus01

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I concentrated on the katon chakra in my body and inhales a large quantity of air in to my lungs and manipulating the air into a ball shape and kneading my katon chakra and the wind and shoots out three fire in the shape of a ball
 

Kerrah

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Not bad, keep it up but try and add a little more detail in your posts. <.>
( Ryu Kaen Bakufuu ) - Dragon Flame Blitz
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user shoots balls of fire at the opponent.

Without the use of any hand signs, simply hold your hands out facing your opponent, but with a lowered angle so that the direction of your palm will be parallel to your opponents feet. Then, start to channel your fire chakra throughout your body and into your hands, where you release the fire in the form of a straight stream, that accelarates quickly towards your opponents feet, upon impact, the fire will ignite some minuscule sparks, and the heat that is given off from them cause him to lose his balance and collapse, giving an opening for another attack.
 

Optimus01

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Stretches my hands out towards my opponent with a lowered angle so my palm will be parallel to his feet,after doing this i concentrated on all the katon chakra in my body and channeled a cosiderable amount of fire chakra towards my palm,releasing it in the form straight stream that accelerates quickly toward the opponents feet and on the point of impact,the fire ignites some minuscule spark and the heat given off causes the opponent to lose his balance and collapses giving me an opening for another attack
 

Kerrah

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Brilliant! So let's take advantage of that fact and continue on for another attack

As he is losing his balance from the sparks, perform this string of hand signs *shows* and inhale a considerate amount of air into your lungs, where you then utilize the particles from the air with the Katon chakra inside your body. And once done doing that, move your index finger and your thumb inwards, so that they shape into a ring, and place it around your mouth, expelling a huge fire ball that initially moves as a stream out of your mouth, but as it's being expelled, compress and manipulate it into a large fireball that descends down onto your opponent.
 

Optimus01

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As he is losing his balance from the spark,i quickly performed the required handseal and inhale a considerable amount of air into my lungs and utilizes the particles from the air with the fire chakra inside my body and after doing that,i moved my index finger and thumb inward to form a ring like shape and places it around my mouth,expelling out a huge fireball that initially moves as a stream out my mouth,but as it's being expelled,i compress and manipulate it into a large fireball and made it decend on the opponent
 

Kerrah

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Most excellent, well done u.u
( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique. This technique requires no handseals.

( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.

For this next technique you will need a sort of medium, here *throws you a lighter*

Grab a hold of that lighter and hold it firmly in your dominant hand. After that, press the lighter, causing a small, openly external flame to appear from the lighter. Keep it steady in your hand, and slowly begin to send your Katon chaka throughout it, which at first sight, won't have a physical change. Once done doing that, throw your lighter into the space in front of you, where you now trigger the chakra that is in it, causing the open flame to burst and spread rapidly, making a single wall made out of fire, with the height reaching up to your head, with the main defence mechanism being for ninja weapons such as shurikens and kunais; or free-form taijutsu attacks.
 

Optimus01

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*grabs the lighter with my dominant hand and holds it firmly* and then i press the lighter to cause an openly external flame to appear from the lighter and then keeps it steady in my hand and then i begin to send my katon chakra slowly throughout it which at first,won't have a physical change and then i throw the lighter into the space infront of me and concentrated on the katon chakra in it and triggers it causing the open flame to burst and spread rapidly to make a single wall made out of fire with a height up to my head to serve as a defence mechanism against attacks like shuriken and kunai attacks and also against free form taijutsu attacks
 

Kerrah

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Brilliant
( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.
Inhale a small amount of air and utilize it with your katon chakra, forming fire in your body. After having done that, exhale the fire in the form of a single stream that moves in a straight line towards your opponent. Then, using your chakra and shape manipulation, cause the fire to change direction whilst moving across the ground, going in shape of a large circle as it approaches your opponent, surrounding him completely from all different angles and leaving him fully exposed to the immense heat.
 

Optimus01

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I inhale a small amount of air,utilizing it with my katon chakra to form fire in my body and then exhale it in the form of a single stream that moves on a straight line towards the opponent and through the use of chakra shape manipulation, i caused the chakra to change direction while moving accross the ground kaking it go into a large circle as it approaches the opponent surrounding him completely from all diffrent angles and leaving him completely exposed to the immense heat
 

Kerrah

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Splendid, remember it requires the use of a single handsign as well.
( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with a suitable wind technique to release a massive inferno.

Moving on, perform these four hand signs *shows* And after that, grab onto this cord *throws one onto the ground next to you* Hold it tightly with both your hands, and send a moderate amount of your Katon chakra into it, infusing the two together. Then, with some simple movements and a throw, fling the cord all the way towards your enemy, where it will attach to his upper body, grappling onto it firmly. Now, using your chakra in the cord, cause it to ignite all the way from where you are holding it; but away from your hands of course, and within a quick set of time the cord will be set on fire, running along all the way to the end that is attached to your opponent, where it combusts and releases a moderate explosion, damaging his upper body.
 

Optimus01

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*Performs the required handseals and grab on to the cord and throws one on the ground next to me* while holding it firmly in both of my hands,i channelled a cosiderable amount of katon chakra into the cord,infusing the two together,then whith simple movement and a throw,flings the cord away towards the opponent where it attaches to the opponents upper body and holding on to it firmly,using my katon in the cord,i cause the katon chakra to ignite from a considerable distance from my hand toward the opponent and within a quick set of time the cord is set on fire all the end where it is attached to the opponent where it combusts and releases a moderate explosion,damaging the opponents upper body
 

Kerrah

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Nicely done u.u
( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

Perform a single hand sign *shows* Whilst channeling your Katon chakra throughout your body and more importantly into your gullet, and after that, simply exhale the fire in the form of a breath, towards your opponent. We've practiced shape manipulation into balls, and simple streams running across the ground before, but this one is extremely simple, it acts as a fire breath, no manipulation or compression, just a simple breath where fire is constantly being expelled, thus making this technique faster than the rest that we have practiced. In a normal circumstance, the fire would simply burn the opponent, however it can also be used to heat up mud, or solid Earth, to enhance the power.
 

Optimus01

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*performs the required hand seal* and channel all the katon chakra all over my body most importantly my gullet and after that, i simply exhale the fire in the form of breath towards the opponent without the use of any shape manipulation and thus making the technique faster
 

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Brilliant-o
( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making one handseal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.

Perform this sequence of hand signs *shows* Whilst obviously channeling your Katon chakra towards your gullet, where after that you expel the chakra as a volley of small, shape manipulated fireballs that all descend down towards your opponent. These are special, as in they are fully controlled by your chakra and hence; the direction of their trajectory path can be decided upon by your mind, making this technique extremely hard to avoid. As you're releasing the volley of fireballs, throw multiple shurikens to be concealed within the fire that are also controlled by your own chakra, making this a double-hit combo, the fire and the shurikens.
 

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*performs*and while preforming the required handseals, i concentrated the katon chakra into my gullet and expels the chakra as a volley of small,shaped manipulated fireball and throws several shurikens to be concealed in the fireballs and uses my mind to decide the trajectory path shriken and the fireball due to my chakra in them and made them to decend on the opponenet
 

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( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

Now for this next technique, begin by kneading your katon chakra throughout your body, channeling it dominantly towards your gullet, where after you then exhale the quantity of fire normally. From there, using shape manipulation I want you to consistently shape the fire into a stream, so it's a continuous stream with its origin being all the way in your gullet. This stream of fire will descend down towards your opponent and upon contact, it'll converge upon him, twisting around and wrapping him in completely so the fire from the stream is acting with solid properties. As he is constricted of course he is being burnt from the fire and his flesh will melt; this technique has a mid range capacity which is quite beneficial but remember it is a stream of fire meaning your mouth will need to be open for the entire duration of the technique and you can't perform another technique at the same time unless you cancel this technique or it's blocked.
 

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I concentrated my katon chakra all over my body and channelled my katon chakra all over my body dominantly into my gullets and then exhales the quantity of fire normally and then shape manipulate it into a stream of fire and then the stream of fire will decend down on the opponent and on the point of contact, it will converge upon the opponent, twisting around and wrapping him in completely so the fire from the stream is acting with solid property and as he is constricted, he is being burnt from the fire and his flesh will melt.
 

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From now on use this template.

PHP:
[B]Perform the technique:[/B]
[B]Creative uses/strengths:[/B]
[B]Drawbacks/counters:[/B]
How to use the template and fill it out effectively. This will also help your career in RP but it is quite a read though I do expect you to read it and carefully at that. I will notice if you have or not, and failure to write out the template correctly will result in a re-do of the jutsu(s).

Performance
When it comes to the performing point of the template, its all about imagination but this one is considered the most obvious of the whole template. When the student performs something you need to paint a picture in the teachers head to give them a clear image of everything that is going on and how you are reacting or feeling about the jutsu. Each jutsu will give different feelings and reaction. It is your job simply to show me how and what you are feeling and what is going on when performing the jutsus.

The things I expect in the performance are two things that are most important when performing the jutsus. The first is called Nature Manipulation. Nature manipulation is when the user will manipulate or control their raw chakra to change in basic nature which is one of the five basic elements. Now most people like to simply say something like this:
I gather my chakra and nature manipulate it into lightning chakra.
Yes this is okay but where is the creativity or the respect of actually wanting to perform and feel the jutsu? Now to explain every basic element properly on how to manipulate chakra into nature with more imagination and creativity such examples like this would work.
With my raw chakra gathered I begin to take focus upon the chakra. I begin to think of the warmth of the very sun and the blazing heat it gives off, I condense the chakra and finally mold the chakras nature into fire.

After gathering my chakra, I begin to take full control over it. I sharpen the chakra having the precious sharpness that surpasses that of a sword. Successfully I mold the chakra into wind chakra.
Now this is pretty much the basis when it comes to nature manipulation on how I see fit and what is best to impress your teacher. Now if you are wondering about how should I explain all the natures, well think about their property. Lightning has high frequent vibration and electrical sharpness, fire is superheated and blazing warm, water is free-flowing and very flexible, earth is rough and versatile, wind is sharp and thin with great accuracy. To be able to explain them you simply have to free your mind and become as creative as you can.

Now I can understand some times you don't want to go that deep into the jutsu because some are more simple then others and I can understand that, all I ask is to try and not be lazy with it.

The second thing that is most important when performing a jutsu correctly is called Shape manipulation. Now this is when you take the chakra or the chakra nature and shape it into any form or shape it requires to be properly formed. Shapes include spheres, animals (All types), blades, ect. This is all about attention to detail, and how precious you want to be when trying to perform the jutsu. Now here is a regular example that is done usually.
I manipulate the shape of my chakra to form a bullet.
Though again, that is not exactly wrong but where is the fun and creativity in that? This is all about paying attention to detail and how much you want to focus up on it. Here are some other examples that are more suffice.
After gathering my lightning chakra, I lengthen its size and sharpen the edge of the chakra to create a spear of lightning.

As I gather my chakra and release it forward, I begin to shape it and make it round as well as smooth leaving no bumps to create a spherical ball of chakra.
This is pretty much all it takes nothing more or less. You do not need to go extreme but detail is always best not only for me as a teacher but when you get in the habit of making proper and creative replies it will follow you in battle and help you greatly their when the time comes.

Creative uses/strengths

Now we are getting to the important part of all this. Now with this template I expect two things each with a total amount of detail. What I mean is firstly I expect you to tell me the strengths of a certain jutsu, I don't care how it works. I want to know what makes it useful. Things like that can include the jutsu is able to move in all ranges giving it a large amount of mobility. Another is you can send multiple attacks with one jutsu to attack more then one opponent or trying to barrage the opponent with attacks to make evasion difficult. Yes this are quite the small strengths but stuff like this count in the eyes of a teacher and needs to be taken in account. Though those are just some small examples what you really need to do is look into the jutsu itself. Try adding all or as much strengths with what you see in the jutsu. Also I understand some jutsus are more simple then others and might not have as much advantages but that is okay, its all about trying and thinking about it. But I do expect 1-3 strengths mentioned.

Lastly to perfect the strength portion, this is simple but something so many students fail to do. When you give a strength explain why that is considered a strength. Yes explain why. This is the most important part because it shows us how you plan on using it in battle and the teacher will be able to pick out what you have done wrong specifically. So simply saying it goes long range does not make it a hardcore advantage because if you think about it, that can also be considered a disadvantage. So by saying that it is very wrong and can confuse the teacher, all we really do is assume and guess what you are trying to say. So trying to perfect it, you would need to say something like this.This is the correct and proper way in doing the strength portion of the template.
The jutsu goes in long range, because of this the opponent will not be able to evade that easily by just pushing back and it can correspond with other jutsus.
Now the second portion of the template is creative usages. What is this is simply a combo or something you would do with the jutsu. This helps the teachers notice your style and what you are likely to accomplish in fighting so if you are doing anything wrong we can inject it and fix it so you do not make a mistake in battle. This is all about just being creative, every jutsu has a unique usage and can be used creatively or at the very least used in correspondence with other jutsus to create a combo to attack the opponent or turn the table on them.

Simple combos are of all kind, and most teachers will explain the jutsus usually giving a combo or a usage you can use, but it is the very basic of it. It is simply meant to show you how it is meant to be used or just to give you an idea. All because the teacher says it does not mean we want you to repeat what we said. You need to come up with another detail or combo. Simple combos could be like sending a fire jutsu towards the opponent and then use a jutsu to shake the ground to put the opponent off balance so it will be hard to react with the attack, and a more powerful combo could be when sending a fire jutsu direct it towards the ground and then send a single blade of wind behind the fire, which you can then activate the blade to turn into a hurricane to create a powerful fire vortex. Though with newer RPers they tend to sometimes use basic combos because they have seen less of the jutsu list or understand it less then others, but when you move on and learn more jutsu creating combos become much more easier and you begin to take action effectively.

Drawbacks/counters

Now this is the complete opposite of the strengths and creative usages. This is as equal as the strengths and creative usages for it allows the teacher to see exactly how is your understanding of the jutsu. Usually when people look at jutsus they tend to leave this with very little detail and failure to explain it properly. This is because many people believe disadvantages are to obvious to try and explain on why its a disadvantage which is the wrong mentality when doing this point. There are things with drawbacks and counter that need to be taken in account. What I usually expect from the student here is at least 1-3 drawbacks and at least one counter for the jutsu you would do.

Drawbacks when looking into it is not explained from the student, it is usually because of the double standards people give to jutsus. As I explained in the above long range attacks would be great attacks but their are disadvantages to them, one being is if the opponent is long range it will take much more time for the attack to reach the opponent so they will be able to counter the attack with ease. The thing is when it comes to advantages their will always be a disadvantage to that very thing. If something is great to use in short range battle it is useless in long range, if the jutsu is a projectile technique it can be used with combos but the jutsu will usually be straightforward and easy to anticipate. This is something always to consider when writing disadvantages that they're will always be one as long as you have listed advantages or mention them. So if you have two advantages mentioned then their is a huge likely hood that their will be two disadvantages with that, so their should not be much of a ratio difference between the two.

Listing proper drawbacks all depends on the way you fight and how you see the jutsu being used, usually it is looked at if the jutsu is sent or used against you, what would be the initial weaknesses you would sense. Firstly too look into listing them you have to take account everything in your senses and the jutsu concept. When it comes to the senses examples include if you send a large fire attack towards the opponent you will likely not be able to see through the fire so you won't be able to see how they are moving or what they are doing. If the opponent tries to use a jutsu with earth release that uses the ground as a medium you will be able to use your sense of feel, to feel the density of the ground begin to shift or change. Stuff like this are obvious disadvantages. Now when it comes with the jutsu concept those are usually the usual people tend to look into, so lets say the chidori only works in close range battle so it can't be used for anything but close range battle limiting the jutsu. Also jutsus that have long list of hand seals are disadvantages because it might take some time to perform the jutsu leaving you open. Streaming techniques are usually not good to use with combos but you have complete control where you aim them. (Notice their how their is a disadvantage but also a advantage because of that ability)

Lastly when it comes to countering the jutsu. Now how teachers picture your combos is usually as if the jutsu has already been sent so saying things like:
While he is performing the long list of hand seals I will send an attack before he completed them.
Yes they work but it will not always be the case like that so you need to be able to counter it as if it was already sent, though its not bad to mention that aspect saying because of the hand seals you can counter before he completes them but it is not what we look at, you are not simulating a battle situation, and that is what teachers what you to try to do and how they want to teach as if you were in battle. Remember when we were talking about how disadvantages work? Those are usually what a person will look at when trying to counter the jutsu, so lets say the opponent sends a lightning blade towards you as a projectile attack, this is what is acceptable.
Due to the fact it is straight forward and easy to notice (See the disadvantage) I can simply figure out where it is heading and I can create a dense defense like a wall or try to overpower it.
So using those disadvantages you listen can be used to make the proper counter towards the jutsu so remember that.

Lastly it is the type of counters we want to see. When it comes to countering a jutsu we don't want you just to stop the jutsu, we want you to turn the table and go on the offense so to impress try to add ways to not only defend but attack as well. Also try not to spam the same counter over and over, what I mean by that is if the opponent sends a lightning attack don't just say:
I will send a wind attack to overpower it.
That is far to generic, yes some techs are more straightforward then others but those should be the ones you can formulate better counters with, its okay to experiment and say something new or outside the box, that is what teachers want to see and what they expect. So instead of using a wind jutsu, why not use a water pillar to launch you in the air and then send a attack to go on the quick offense? Simple yes, but at least it is not generic and overdone.

So that is the basis of everything, all in all try to have fun and be creative with it, this is meant for enjoyment as well as a learning experience.

Also how many jutsus would you like to progress each post? (1-3)
 
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