[Katon Training] With Vision

Venom

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Well keep in mind i will be doing our training within the means of shaped versus flame versions

For every jutsu i list make sure you add in advantages and disadvatages for the jutsu and questions if you have questions.

Flame Versions of the jutsu
( Katon no Jutsu ) - Fire Release Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent.

( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
Rank: D
Type: Offense/Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals Snake → Ram → Monkey → Tiger, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
( Katon no Jutsu ) - Fire Release Technique
The first technique within the spoiler, the fire release technique is the basic fire technique. It is a flame version of the fire where you shoot out constantly to reach it’s target. Now this just is short range therefore you can not use it beyond that range.​
( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
The second technique is the mist blaze dance technique. You will require a series of hand seals Snake → Ram → Monkey → Tiger, then blow flammable gas to the area desired. It will not ignite until a fire source has touched the gas.​

( Katon no Jutsu ) - Fire Release Technique
-Advantages:It is for a quick attack, if your opponent is comes in close range and you don't have anything to defend against him/her you can use this for it is a small and powerful flame
-Disadvantage: If you use this, the opponent can runs from it(at a fast speed) in the opposite direction, for this flame cannot reach very far, and the flame will block your vision so you cannot see if the opponent is getting burn or not, and with this the oppoent can simply run away and perform a strong suiton jutsu and kill you, because you won't know what is coming at you.


( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
-Advantage:You can use this jutsu, and maybe the opponent might not know that the gas is flammable, so he won't really dodge it some will. when using this jutsu it can give you enough time to escape it's radius so that the flame can be lit, or you can spread the gas in the desired area w/o causing harm to yourself then run and use a fire bullet from a far distance so that the gas fill area will be ignited.
-Disadvantage:With this jutsu, you can cause harm to yourself, because when blowing out the gas the enemy can simply shoot fire at you quickly then the fire will take over you, and the time you take to perform the hand seal the enemy can already get a technique ready so by the time you release the gas the enemy will release his jutsu at you
-No questions needed U_U
 

Vision

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Remember within our RP, you can't just dodge a jutsu.

Btw your 2nd disadvantage is kinda unrealistic unless you are super close to your enemy but than you wouldn't use this jutsu if you were.

Next!
Shaped version

( Katon: Komakai Kaki ) - Fire Release: Small Fire
Rank: D
Type: Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user spews a small fireball.

( Ryu Kaen Bakufuu ) - Dragon Flame Blitz
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user shoots balls of fire at the opponent.

( Kaen Shuriken Ranbu ) - Blazing Shuriken Dance
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will throw several shuriken at the enemy and then inflames them with fire to cause extra damage.
( Katon: Komakai Kaki ) - Fire Release: Small Fire
This technique is very simple, you mold your Katon chakra and then spit a fire ball [single] at your opponent. Though you will need to use shape manipulation to create it like a fire ball.​

( Ryu Kaen Bakufuu ) - Dragon Flame Blitz
This one is done the same way as the Fire Release: Small Fire, except your shoot three fire balls at the opponent.​

( Kaen Shuriken Ranbu ) - Blazing Shuriken Dance
This one I included in the shaped version of the fire, because you are really just throwing a shuriken and then engulfing the shuriken on fire. Then the shuriken travels like a projectile. Notice the range on this jutsu, it is short range, doesn’t mean that you’re shuriken will only travel short range. You just need to engulf the shuriken on fire quickly within short range.​
 

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Remember within our RP, you can't just dodge a jutsu.

Btw your 2nd disadvantage is kinda unrealistic unless you are super close to your enemy but than you wouldn't use this jutsu if you were.

Next!
Shaped version

( Katon: Komakai Kaki ) - Fire Release: Small Fire
Rank: D
Type: Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user spews a small fireball.

( Ryu Kaen Bakufuu ) - Dragon Flame Blitz
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user shoots balls of fire at the opponent.

( Kaen Shuriken Ranbu ) - Blazing Shuriken Dance
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will throw several shuriken at the enemy and then inflames them with fire to cause extra damage.
( Katon: Komakai Kaki ) - Fire Release: Small Fire
This technique is very simple, you mold your Katon chakra and then spit a fire ball [single] at your opponent. Though you will need to use shape manipulation to create it like a fire ball.​

( Ryu Kaen Bakufuu ) - Dragon Flame Blitz
This one is done the same way as the Fire Release: Small Fire, except your shoot three fire balls at the opponent.​

( Kaen Shuriken Ranbu ) - Blazing Shuriken Dance
This one I included in the shaped version of the fire, because you are really just throwing a shuriken and then engulfing the shuriken on fire. Then the shuriken travels like a projectile. Notice the range on this jutsu, it is short range, doesn’t mean that you’re shuriken will only travel short range. You just need to engulf the shuriken on fire quickly within short range.​
( Katon: Komakai Kaki ) - Fire Release: Small Fire
-Advantage: It is a useful technique, which depending on the amount of chakara you knead into you katon technique, and how quickly you execute it will be very hard for the enemy to come up with something to counter it because the fireball will be very big
-Disadvantage:It might take time to mold it into the fireball(depends on your mastery of katon, and this technique) so that can give your oponent time to see what your are doing and quickly come up with a counter active jutsu

( Ryu Kaen Bakufuu ) - Dragon Flame Blitz
-Advantage:This is a bit more handy than the small fire because if the opponent is to evade one, or counter one, you can simply move to a different angle(running around him while shooting the fire ball) so one of it can hit him
-Disadvantage: While performing this, an opponent can create one big suiton technique that will destroy your katon balls, while in the midst of performing it you won't have enough time to cancel your attack and perform a counter. and with creating this fireball it might take more time to complete.

( Kaen Shuriken Ranbu ) - Blazing Shuriken Dance
-Advantage: It will make the shuriken more powerful, and give it more piercing power, for w/ the heat on the shuriken it will burn through the person's skin
-Disadvantage:you will have to be very quick with making the shuriken ignite, for this technique works in short range, and with this if you cannot move quickly you won't be able to perform this technique
 

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On to the C ranks!

Flame Version
( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique. This technique requires no handseals.

( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with a suitable wind technique to release a massive inferno.
( Katon: Shōkasou ) - Fire Release: Small Fire Stream
This technique, by using shape manipulation, you would need to shoot out a flame of fire at your opponent. It’s quick and easy! Also the heat itself is so hot, it has the potential to knock someone out.​
( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
With this one, you require an open flamed lighter. Just like the description says and no you can not use an existing fire with it. It may seem like you should be able to but this is not the case. With the flame exposed you manipulate the fire to grow by applying your own chakra into it. Creating a wall made of flames. The jutsu itself seems useful, but I’ll let you explain that yourself. Note that it has given you a clue about a combination jutsu. What could that be? How could it be used? Something to think about IMO.​
( Katon: Hibashiri ) - Fire Release: Running Fire
This one is very useful in my opinion as it has some potential with the combination of a wind jutsu. Basically with all flames version of the fire, you create it and use it to make an inferno! Through shape manipulation, you would create a circle of fire that travels through the air, or shaped like a ring that travels from the ground.​
 

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On to the C ranks!

Flame Version
( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique. This technique requires no handseals.

( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with a suitable wind technique to release a massive inferno.
( Katon: Shōkasou ) - Fire Release: Small Fire Stream
This technique, by using shape manipulation, you would need to shoot out a flame of fire at your opponent. It’s quick and easy! Also the heat itself is so hot, it has the potential to knock someone out.​
( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
With this one, you require an open flamed lighter. Just like the description says and no you can not use an existing fire with it. It may seem like you should be able to but this is not the case. With the flame exposed you manipulate the fire to grow by applying your own chakra into it. Creating a wall made of flames. The jutsu itself seems useful, but I’ll let you explain that yourself. Note that it has given you a clue about a combination jutsu. What could that be? How could it be used? Something to think about IMO.​
( Katon: Hibashiri ) - Fire Release: Running Fire
This one is very useful in my opinion as it has some potential with the combination of a wind jutsu. Basically with all flames version of the fire, you create it and use it to make an inferno! Through shape manipulation, you would create a circle of fire that travels through the air, or shaped like a ring that travels from the ground.​
( Katon: Shōkasou ) - Fire Release: Small Fire Stream
-Advantage:This technique is great, because you don't need any hand seals to use so this technique will be completed very quickly and it even if it doesn't hit the opponent it can make the enemy collapse and that can give you a big opening to finish him and the match
-Disadvantage:It doesn't really have much disadvantage but it is for short range so it cannot be extended very far and is not used for long range battle, and if your not good in shape manipulation, you cannot do this technique good

( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
-Advantage:With this jutsu you can have a element of surprise for some enemies might not know what will happen when you throw the lighter up. it can be used offensively and defensively because if someone is preparing a wind technique you can quickly create this wall of fire, and if someone is charging at you you can throw this lighter in their face and ignite the wall with them in it. this jutsu is also great because it can be use in combination with another technique, wich is the hurricane fist.( am not really sure what hurricane fist is, so can you exlpain that)
-Disadvantage:You need a lighter for this technique to be perform, with out a lighter it is useless. and if the enemy is aware of this technique he/she can easily use a wind technique to blow the lighter away quickly


( Katon: Hibashiri ) - Fire Release: Running Fire
-Advantage:This is very useful because it can be manipulated in different ways. it can be used for opponents in mid air and on the ground. if a oppent is falling or diving at you in mid air you can create a ring of fire around them and quickly use a lighting or wind tech to attack them because they won't be able to evade to the side because of the ring around them but this must be done quickly. and it can be used to trap an opponent on the ground, and with a wind technique blown in the fire it get bigger so that the opponent cannot jumo over it.
-Disadvantage:i don't really see any disadvantage to this, but if not careful when having an opponent you cannot see him in the ring so he can easily go under ground for a surprise technique
 

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The lighter is there to make sure that you use and manipulate fire that doesn't or hasn't been made with chakra. See if you had an open sourced fire that doesn't have chakra in it it would work just as same as if you used a lighter. Also the hurricane fist is a jutsu in fuuton[wind release] Basically a punch that is infused with wind chakra.


Moving on! O__O
Flame Version
( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.
( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique
For this technique, first notice the hand seals as you are required to perform them before using this technique. Still a flame version of the fire itself so the concept is still the same, though it is a bit slower to perform this jutsu because of the hand seals. However, you will need to trap the opponent with a wire before even attempting to use this jutsu.​
( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
This one is quite interesting I would say. A stream of fire that wraps around the opponent! How do you think this is possible? After finish replying, at the end for this jutsu, post a picture. :)
 

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( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique
-Advantage:This jutsu can be used when someone is bind with a wire, so you don't have to worry about aiming in which direction to shoot the flame, because if you use a wire to bind the enemy and you have the other end of the wire you won't miss the enemy. it also deals damage to the upper body so it is very lethal, can be a sure kill
-Disadvantage:The move is a bit slow due to have to performing hand seals, but this also depends on how quick the user perform these hand seals. and before this jutsu can be executed you need to attach a wire to them or bind them with a wire if your using the wire option, and the flame only goes in a straight direction

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
-Advantage:Once the enemy is not looking and you use this successfully you have a win xd because it is impossible to counter
-Disadvantage:hmm not sure, the enemy can use a substitution jutsu and because of the flame blocking your vision you cannot see and he can come up with a surprise attack :shrug:
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i couldn't find a pic, but i can use this i guess, with this pic it is like a spiral effect happening. and with the Katon: Honoo no Saigai Hi Kagayaku no Jutsu you just need someone in the middle, can you find me a pic
 

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( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique
-Advantage:This jutsu can be used when someone is bind with a wire, so you don't have to worry about aiming in which direction to shoot the flame, because if you use a wire to bind the enemy and you have the other end of the wire you won't miss the enemy. it also deals damage to the upper body so it is very lethal, can be a sure kill
-Disadvantage:The move is a bit slow due to have to performing hand seals, but this also depends on how quick the user perform these hand seals. and before this jutsu can be executed you need to attach a wire to them or bind them with a wire if your using the wire option, and the flame only goes in a straight direction

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
-Advantage:Once the enemy is not looking and you use this successfully you have a win xd because it is impossible to counter
-Disadvantage:hmm not sure, the enemy can use a substitution jutsu and because of the flame blocking your vision you cannot see and he can come up with a surprise attack :shrug:
You must be registered for see images

i couldn't find a pic, but i can use this i guess, with this pic it is like a spiral effect happening. and with the Katon: Honoo no Saigai Hi Kagayaku no Jutsu you just need someone in the middle, can you find me a pic
Nothing is impossible to counter in our rp. Even amatarasu is counterable. Don't forget that! Now the question is do you have the arsenal to counter things within our rp is the real question. Remember the substitution jutsu requires you to perform 5 hand seals. So it will take a bit of time.


Shaped Version
( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.

( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making one handseal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.
( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
This technique was made famous by the Uchiha Clan. After molding your chakra and performing the hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, you would need to form a ring using your thumb and index finger. Spewing out the fireball through the ring! I’m sure you have seen this through the manga and the anime.​
( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
This is also a no brainer! Just the concept is all the same with this one. The description kind of makes it confusing as if it’s a flame or a shaped into something else. Though it’s mainly used with the earth jutsu mentioned in the description. Think about what that combination would be like though.​
( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
As the description says you would need to perform these hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger before using this technique. However, it’s your chakra that you are making the fire balls from, able to control only the flames to conceal projectiles like a shuriken or a kunai. Since the fire balls are not predictable in where it would land, use it for distraction purposes. Though notice the hand seals once more. Quite slow to perform this technique unless you have an elemental affinity to it. This is like a double edged sword.​
 

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Nothing is impossible to counter in our rp. Even amatarasu is counterable. Don't forget that! Now the question is do you have the arsenal to counter things within our rp is the real question. Remember the substitution jutsu requires you to perform 5 hand seals. So it will take a bit of time.


Shaped Version
( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally.

( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making one handseal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.
( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
This technique was made famous by the Uchiha Clan. After molding your chakra and performing the hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, you would need to form a ring using your thumb and index finger. Spewing out the fireball through the ring! I’m sure you have seen this through the manga and the anime.​
( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
This is also a no brainer! Just the concept is all the same with this one. The description kind of makes it confusing as if it’s a flame or a shaped into something else. Though it’s mainly used with the earth jutsu mentioned in the description. Think about what that combination would be like though.​
( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
As the description says you would need to perform these hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger before using this technique. However, it’s your chakra that you are making the fire balls from, able to control only the flames to conceal projectiles like a shuriken or a kunai. Since the fire balls are not predictable in where it would land, use it for distraction purposes. Though notice the hand seals once more. Quite slow to perform this technique unless you have an elemental affinity to it. This is like a double edged sword.​


( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
-Advantage:It is huge(also depending on the chakara put) and big so it covers a wide radius and gives little space to evade and to counter you will need a big enough suiton jutsu which will take some time and by the time the enemy think of something to counter this big fireball will be all around him in no time and it is short range
-Disadvantage:because of the size, you won't see around or in front of it so if the enemy had went underground or it was a clone/substitution so if the enemy had not been where you aim this jutsu they will have the upper hand. it also takes a little time to do, so if the opponent is skill in fire(or an uchiha) they will know what this jutsu is and be able to quickly counter it(such as what happen in the sasuke vs itachi fight)

( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
-Advantage:This is a great technique because it can be done quickly with only one hand seal, and more better it is used in conjunction with another technique so you will be blasted with a flame hot mud shot(i think this is a move of the 3rd hokage)
-Disadvantage:i don't really see a disadvantage to this, but with a powerful wind blast the flame mud shot can be blown back at you, and once the wind blows it back it will open up and spread

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
-Advantage:The flames are control, and if in a big group it will be very lethal. you can also use this jutsu to hide kunai or shurikens so that if the flame doesn't do enough damage the kunai or shuriken will add more damage. this technique can also be used as a distraction, for it is some what of a scatter fire shot so the enemy will try to hide
-Disadvantage:If your not an uchiha or have the fire affinity you won't be able to execute this jutsu quickly, and the enemy can quickly use a counter measure against you(a sharingan user will see the type of chakara building up can quickly conjure up a suiton technique to counter)
 

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Sorry for the wait. New years/holidays, work, then i currently have other things on nb that am engaged on, never the less, lets continue.

Disadvantage:i don't really see a disadvantage to this, but with a powerful wind blast the flame mud shot can be blown back at you, and once the wind blows it back it will open up and spread
The disadvanage to this one is that any water jutsu with rank difference can put this out, thats obvious but it also is a flame of fire which means you constantly spit it out until you are done with the technique or gets interrupted. With any of these techniques always remember that you have to finish it before performing another technique.

Flame Version
Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user will manipulate their chakra into their chest and then they will release from their mouth a quick burst of flame towards their opponents feet which then errupts into a large pillar of flame reaching 3 meters tall and inflicting damage to the target.

( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner. The target is then incinerated as the flames erupt upwards.

( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.

( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Note the hand seals with this jutsu. Takes six unless you have an elemental affinity to fire. Which means it would take a while for you to perform this jutsu. Though it is a nice move to use as it comes from three separate directions. Also note that it’s three different dragon flames, technique, you would need a wide scale attack or defense to block them all at once, also note that this is a B rank technique.​
( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Okay, so you blow out ash from your mouth, a simple clicking of the teeth will cause an explosion within the ash itself. The as burns your opponent too if he is surrounded it by it. I firmly believe that this technique takes a bit to complete. As the ash clouds are in a sense just particles in the air. Think of the hidden mist jutsu as that jutsu doesn’t happen instantly. I think this technique will happen faster than the hidden mist jutsu.​

( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
This one seems self explanatory, You shoot a short burst of flames towards the ground near the opponent to shoot a 3 meter pillar up to damage your opponent. Pretty easy to describe this one and it’s pretty clear I would think.​

( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind
Do you know what a whirlwind is? I’m not being sarcastic or anything just asking you what it looks like as it would give you a more clear understanding of what this jutsu would look like. Again note the hand seals. This technique takes five of them so plan accordingly when using this jutsu.​

( Katon: Hi no Iki ) - Fire Release: Fire Breath
Another self explanatory technique, doesn’t require much detail, but this is a fast jutsu as it takes no seals, however again with any flame jutsu’s, it stays connected to you while you blow the flames out.​
 

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Sorry for the wait. New years/holidays, work, then i currently have other things on nb that am engaged on, never the less, lets continue.



The disadvanage to this one is that any water jutsu with rank difference can put this out, thats obvious but it also is a flame of fire which means you constantly spit it out until you are done with the technique or gets interrupted. With any of these techniques always remember that you have to finish it before performing another technique.

Flame Version
Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user will manipulate their chakra into their chest and then they will release from their mouth a quick burst of flame towards their opponents feet which then errupts into a large pillar of flame reaching 3 meters tall and inflicting damage to the target.

( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner. The target is then incinerated as the flames erupt upwards.

( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.

( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Note the hand seals with this jutsu. Takes six unless you have an elemental affinity to fire. Which means it would take a while for you to perform this jutsu. Though it is a nice move to use as it comes from three separate directions. Also note that it’s three different dragon flames, technique, you would need a wide scale attack or defense to block them all at once, also note that this is a B rank technique.​
( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Okay, so you blow out ash from your mouth, a simple clicking of the teeth will cause an explosion within the ash itself. The as burns your opponent too if he is surrounded it by it. I firmly believe that this technique takes a bit to complete. As the ash clouds are in a sense just particles in the air. Think of the hidden mist jutsu as that jutsu doesn’t happen instantly. I think this technique will happen faster than the hidden mist jutsu.​

( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
This one seems self explanatory, You shoot a short burst of flames towards the ground near the opponent to shoot a 3 meter pillar up to damage your opponent. Pretty easy to describe this one and it’s pretty clear I would think.​

( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind
Do you know what a whirlwind is? I’m not being sarcastic or anything just asking you what it looks like as it would give you a more clear understanding of what this jutsu would look like. Again note the hand seals. This technique takes five of them so plan accordingly when using this jutsu.​

( Katon: Hi no Iki ) - Fire Release: Fire Breath
Another self explanatory technique, doesn’t require much detail, but this is a fast jutsu as it takes no seals, however again with any flame jutsu’s, it stays connected to you while you blow the flames out.​
( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
-Advantage: This technique is huge and it comes from three different direction so you will need a big enough suiton jutsu to extinguish the flames, and because it is a B-rank technique you will need a strong enough technique to quickly counter it which might take a while to conjure up and if you don't create a counter you will be burnt.
-Disadvantage: Becuase of the scale of this technique you will need to do six hand seals to create the flame dragons, which if you don't have the fire element affinity such as some of the uchihas the enemy can quickly create a jutsu to finish you off, and because of the size of the three dragons which will go in three different directions your sight will be completely block off from all sidess

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
-Advantage: This technique is useful for a quick kill, some enemies won't know what you are doing when you are releasing the ash they might just think it is a hidden technique such as the hidden mist technique so they might try to stay still and have their guards up then with just the click of your teeth the ash around them will explode, if you are in somewhere dark the enemy won't be able to see the ash but smell it maybe
-Disadvantage: This might take a while because you need to perform 4 hand seals to spew this ash, and in that small time frame the enemy could simply hit you with a long range technique while you are still preparing to release your ash. If not careful when exploding the ash you can hurt your self due to the ash, it may still be around you

( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
-Advantage: This technique is useful because when used successful the enemy won't have many options to stay alive or counter because the pillar is 3 meters high and won't really be able to jump over it and the pillar will burn them to death. This technique doesn't take long to complete because you don't require any hand seals
-Disadvantage: Due to the flame you won't be able to see if the enemy was a clone or substitution or simply if the enemy is still there until you stop the flames

( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind
-Advantage: This technique is also a good one, depending on how much chakara you put into it, it will be strong and fast. In a matter of seconds this will finish the enemy off, the flame also bruns upwards when it hits the enemy so it won't spread around and hit near by partners( unless they are really close)
Disadvantage: This technique will take a while to perform because you will need to knead enough chakara and perform the four hand seals

( Katon: Hi no Iki ) - Fire Release: Fire Breath
-Advantage: This technique is useful because it is completed fast and doesn't require any hand seals, only needs the user to focus his katon chakara in his body and blow it out at the enemy
-Disadvantage: The technique also blocks your vision, and you cannot see nothing until you stop releasing the flame so this leaves you at an opening
 

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Proceeding....


Shaped Version
( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.


( Bakuhatsu Enhogan ) – Exploding Flame Shots
Basically balls of fire that you can throw that explode, and can set what they hit on fire. It is pretty fast because of no requirements on hand seals. This doesn’t make the opponent on fire but explosions can hurt your opponent.​

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
See, Fire Release: Great Fireball technique, as it’s just a stronger shorter version of it.​

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Ok, notice the hand seal requirements for this technique, though it’s two hand seals required, therefore it’s still fast enough for you to use if you need to. If you had read the description, it says “exhales”, which means you release the fire from your mouth using shape manipulation to create a sphere and that will carry your opponent away as will explode on contact.​

( Katon: Gōenka ) - Fire Release: Great Flame Flower
So you jump in the air, then release fireballs down rain down on your opponent. The end result is what you should look at. As that will at least trap your opponent or they have to deal with it. You really don’t have to connect with it, just launch it in a general area.​
 

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Proceeding....


Shaped Version
( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.


( Bakuhatsu Enhogan ) – Exploding Flame Shots
Basically balls of fire that you can throw that explode, and can set what they hit on fire. It is pretty fast because of no requirements on hand seals. This doesn’t make the opponent on fire but explosions can hurt your opponent.​

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
See, Fire Release: Great Fireball technique, as it’s just a stronger shorter version of it.​

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Ok, notice the hand seal requirements for this technique, though it’s two hand seals required, therefore it’s still fast enough for you to use if you need to. If you had read the description, it says “exhales”, which means you release the fire from your mouth using shape manipulation to create a sphere and that will carry your opponent away as will explode on contact.​

( Katon: Gōenka ) - Fire Release: Great Flame Flower
So you jump in the air, then release fireballs down rain down on your opponent. The end result is what you should look at. As that will at least trap your opponent or they have to deal with it. You really don’t have to connect with it, just launch it in a general area.​
( Bakuhatsu Enhogan ) – Exploding Flame Shots
-Advantage: It is a technique that can be perform quickly, due to no need of hand seals. Can be exploded on a enemy
-Disadvantage: Unlike some other fire jutsu that can set someone on fire normally, this one doesn't have this ability

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
-Advantage: Is quicker to be perform, unlike the great fireball technique which you need to do several hand seals which can leave an opening for the enemy to attack
-Disadvantage: It is much shorter than the great fire ball technique, so it doesn't reach out as far as it

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
-Advantage: This technique can be as strong as the amount of chakara you add into it. It is also good to use because it reaches into long range, and it explodes on impact which will add more damage to the burn the enemy receives.
-Disadvantage: Might not be so quick to perform because you need to perform to handseals, you need to take in air, so that it can be exhale. Due to the size, it blocks your vision.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
-Advantage: IS a good jutsu, you don't have to be connected to the flame, it doesn't have to hit the enemy directly to cause damage, and can be shot from long range giving you much space away from the area that is being affected
-Disadvantage:
When falling, you don't have much of an ability to move to the side, and once you release the fire ball a quick wind attack directly into the fireball can be blown back at you, dealing a lot of damage to your body because it might be a close to you, and the wind will make it come back to you quicker
 

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Good Good....

Next!

Shaped Version
( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.

( Katon: Onidōrō ) - Fire Release: Demon Lantern
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.

( Katon: Benijigumo ) - Fire Release: Crimson Earth Spider
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing five handseals Tiger → Horse → Rat → Dog → Tiger , the user spews out fire that both surrounds the enemy and then transforms into a spider that attacks the enemy. This technique effectively traps and attacks an opponent at the same time, and can be used to force them into another attack.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
A dragon shaped fire is released from you, via the mouth after a single hand seal. Again the single hand seal takes no time at all, so it’s quick and easy. Release this into the sky to perform Kirin, that is if you have been trained in Raiton.​

( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Throw some shurikens or projectiles that are some what small like a shuriken and release your fire chakra into them, the result will be flaming shurikens. Note that you are not releasing flames into them, also it has to be done immediately as you throw your shurikens. They will burn along the travel time as well as after impact. Once they are stuck on something like a boulder, they will still burn. However when using it in battle make sure you don’t stretch what it actually does. Your shurikens wouldn’t turn a big boulder into lava.​

( Katon: Onidōrō ) - Fire Release: Demon Lantern
Performing a Tiger hand seal and releasing a ghost that is like a demon is done with shape manipulation. You should know by now how to do that, the main thing is in how the jutsu works. They attack the opponent in a swarm, therefore some type of defense or a strong wide scale counter attack needs to be used. [Extra Question] How and when do you think you should counter this? Add this at the end of the template.​

(Katon: Benijigumo ) - Fire Release: Crimson Earth Spider
This technique is both flame and shaped version. As you trap your enemies in the flame you use shape manipulation to turn them into spiders that attack them in different angles. Note the hand seals once again, it is required to perform the Tiger → Horse → Rat → Dog → Tiger seals unless you have fire affinity, Then you only require only one hand seal, Tiger!​
 

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( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
-Advantage: Is a quick jutsu that can be perform, you can release as much as possible (if you have enough chakara) and it goes up to long range which can go up near clouds to change weather
-Disadvantage: don't really see a disadvantage :/

( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
-Advantage: Is used to give shurkiens more lethal power, the flames will continue to burn after impact
-Disadvantage: Must be used immediately after releasing the shurikens, or won't work. If you take too long the shurikens will already hit something
[Question]- Can i used this at shurikens that is launch at me? causing the shurikens to go back in fire at my enemy who throw it
( Katon: Onidōrō ) - Fire Release: Demon Lantern
-: Will attack in swarm, so it will be a bit difficult for the enemy to counter
- If your a not skill enough in shape manipulation you will fail in doing this jutsu to it's full potential
[Answer]-I will need a wide scale water attack to counter this, that covers a wide radius due to several ghost, or a big fire technique that is A rank or above. I would try to counter it when it is in mid range of me so i can hit all of them at once(with a water technque)

(Katon: Benijigumo ) - Fire Release: Crimson Earth Spider
-Advantage: Is both shape and flame manipulation, is very big so it will cover a wide radius. It attack the enemy in various angles.
-Disadvantage: It is very big, so it will block your vision. needs to perform 5 hand seals which can take a while to be completed.​
 

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A Ranks
Flame Version
Katon: Gamayu Endan) - Fire Release: Toad Oil Flame Bomb
Rank: A
Type: Offense
Range: Short/Long
Chakra Cost: 30
Damage Points: 60
Description: This jutsu is used in conjunction with Toad Oil Bullet to launch a streaming fireball toward the opponent after performing the following hand seals Snake → Ram → Monkey → Boar → Horse → Tiger. This jutsu can cover a huge area with fire.

(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Dragon → Boar the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.
Note: Can only be used in the collaboration of Lightning Release: Sixteen Pillar Bind and Earth Release: Mud Fall

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.

(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will first ignites a flame of fire across the ground infront of them and then they will enhance that fire with a gust of wind to extend the range of the fire
(Katon: Gamayu Endan) - Fire Release: Toad Oil Flame Bomb
A combination of oil and fire, creating a massive fire ball, I included this jutsu in this section as you would need to release the oil first and then use a fire ball jutsu to ignite it so that it turns into a massive fire ball.​

(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
This is a jutsu used as part of a combo the anbu used in the pain invasion arc. Try these links to get a better idea of how this one looks
Link:
Youtube:

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Only one that I can remember that comes from the ground. Now the tunnel is made open on your end, but it is closed on the other, when fire is breathed into it, lava shoots out the other end, similar like a volcano. See here ===>

(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Personally, I would not use a jutsu and here is the reason why. You already know that the combination jutsu of wind and fire increases the fire by a single rank. Also it gets bigger and such, but in my opinion, you are creating a fire on the ground and then combining it with wind jutsu to release it at your opponent. Why not just use a fire ball type jutsu and then combine it with the wind while the fire ball is already traveling towards the opponent? Either way, this jutsu, you create a fire on the ground and then use a wind jutsu to make it stronger and attack the opponent. Remember, you can not use a slicing type wind jutsu to make this work. The best one to use in my opinion is Pressure Damage.​
 

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Katon: Gamayu Endan) - Fire Release: Toad Oil Flame Bomb
-Advantage: in conjunction with the oil, it is more stronger and effective, it also reaches up to long range
-Disadvantage: Requires hand seals, so it might take a while to release the fire needed

(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
-Advantage: Burns the enemy, when trap in the pillars.
-Disadvantage: Can only be used in conjunction with Lightning Release: Sixteen Pillar Bind and Earth Release: Mud Fall

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
-Advantage: A good jutsu that can be used without the enemy knowing the trick of it until the grounds open ups under them, burning them up alive
-Disadvantage: If not careful of your surrounding and where the lava is you can erupt it before the enemy and it won't damage him, someone can also push you into the lava

(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
-Advantage: Can be used the burn several enemies station on the ground, the wind jutsu will make it burn more strongly.
-Disadvantage: the enemy can simply go underground without you noticing because this will block your vision, especially once the fire grows and someone can simply use the underground mole technique to come and attack you​
 

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Next!@

Shape Version
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Also known as intense pain, this is a great jutsu to use it in a combination as the jutsu description suggests. If you know pressure damage and how that works, this is a good jutsu to use. BTW look at the pressure damage rank and this rank, tell me what happens on the combination. Also take a look at this video.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
This technique, you shoot a big fire ball at your opponent, though when it hits it will turn into a big flaming wall of sort. Which means, technically, you do not have to hit them with a direct shot to be effective. A nice fire jutsu I think you’ll use a lot of.​
 
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