[Kariteseirei - Spirit Reaper] - Jakai vs Venom

Venom

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This is a official challenge for the Kariteseirei - Spirit Reaper sword.

-Mid Range starting distance (10m)
-Plain grassy field, no water source.
-3 Day reply limit (You requested a reply limit)
-Will be using w/o my Fuuin ring (Don't think I can even use it....if not i will lol)

Post a link to your bio with first move (if you wanna go first) and ill reply. Lets do this u_u
 

Kai NB

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looked upon the man that stood in front of her. As she held the sword, she immediately felt the power coursing through her and was seemingly aware of the powers it bestowed. One of those powers allowed her to begin sensing the presence of all those around her. She gripped the handle of the sword harder, gritting her teeth as she could sense the power of the man. The two stood 10 meters away from one another. The battle would now begin.

"I am Diana, Princess of the Amazons! Know that this is your final warning to stop this before any further damage can be done." Diana said as she pointed the sword to Laxus. While she did so, she was also focusing chakra in her hands, feet, and through the sword to increase the potency of her attacks.

(Chakura Chikara) — Chakra Enhanced Strength
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: (+25 to Taijutsu Techniques)
Damage Points: (+25 to Taijutsu Techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.

Note: Can only be used by Sakura or Tsunade bios.
Note: Once activated, lasts the entire battle.
(Chakura Chikara: Kendō) — Chakra Enhanced Strength: Way of the Sword
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: (+25 to Bukijutsu/Kenjutsu)
Damage Points: (+25 to Bukijutsu/Kenjutsu)
Description: The user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. Instead of using Chakra Enhanced Strength just to increase their Taijutsu, the user can exert their chakra control through a weapon, allowing them to increase the damage done. This allows the user to cut or smash through bone, earth, and even metal (following elemental strength and weaknesses), but because it is used through a weapon, the damage increase is not as much as if used to increase the user's Taijutsu. This technique follows the same principles as Chakra Enhanced Strength and so, can be activated in the same timeframe (but only after Chakra Enhanced Strength is activated) as the afforementioned jutsu but this obviously still counts as an additional move.

Note: Can only be used by Sakura or Tsunade bios.
Note: Once activated, lasts the entire battle.
Note: Courtesy of King of All
As she dashed forward, Diana closed in the gap between her and the killer and engaged directly with him. She raced forward and finally appears within short-range, a little before arms length away. At this point, her right foot was planted forward while her left was behind about to take the last step forward. Her chest was facing the left, with her right shoulder facing Slade. Her left hand holding the sword was out to her left side at a 45º angle above horizontal. She would extend her arm from it's starting position to diagonally cross through Slade's chest. As she crossed his torso crossing his torso, her right shoulder would turn with the strike, moving her torso to the right as well. She would then quickly raise the sword slightly and slash through Slade's stomach horizontally, again moving her torso from the right back to the left.

(Ken Rendan no Jutsu) — Sword Barrage Technique
Type: Offensive
Rank: C
Range: Short
Chakra Cost: N/A + 25 = 25
Damage Points: 30 + 20 + 25 = 75
Description: With this technique, the user will make a sequence of slashes with their sword and finishes with a powerful final slash dealing damage to their enemy.
The slashes would be relentless, and would surely cause major damage to Slade's body. She would not let up though and was ready to strike at a moment's notice to finish the man where he stands.


Health Meter: 140
Chakra Meter: 1,400 - [25] = 1,375
Damage Dealt: 75

OOC: I'll be sticking to a 1 day reply limit for myself. There will be no need for a time limit rule imposed for you. Sorry for the delay. Let's have a good fight. Also, I'm putting in damage and stuff for Health System
 
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Venom

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"Princess of the Amazons....."

Laxus said in his mind with a smirk as the woman continued to mumble on. Now he was positive that he found the Spirit Reaper's wielder. The sword in her hand, pointed at Laxus. No doubt that was the weapon he wanted. He came to the conclusion after scanning not only the battlefield, but his opponent and her visible weapons. That was the only visible long sword that perfectly fitted the description of the Spirit Reaper.

Laxus didn't need to see the power of the weapon from his enemy's standpoint. It needed to get from her hands to his. She was obviously adapt at using it judging from her stance alone. As she began the charge Laxus would channel his Ototon chakra to his right hand and quickly snap his fingers. A sound wave would instantly reach and affect this woman and the sword. The weapon would begin to vibrate rapidly as she became frozen in her dash, running face first to the ground due to Laxus hitting her at the peak of her dash.

Not letting up or allowing the woman to counter, he would outstretch his right arm as if he was reaching for something. This would cause a surge of Divine val to surround the woman from all around (No need for handseals due to specialty). Once coated by the Val Laxus would move his arm around and about to lift the woman off the ground and turn her upside down. Her head would be pointed down with her back facing laxus. The second to last motion would be Laxus swinging his hand down to slam the woman head first to the ground, to possibly knock her out or snap her neck. Laxus would then immediately close his fist to cause the housing of Divine val to incase and squeeze this paralyze woman. Squeezing the life out of her and breaking all her bones.

Ototon: Hekis o za Ame) - Sound Release: Tears in the Rain
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user channels his sound chakra into his hand (either one) and quickly snap his finders to send a high frequency & high pitch sound wave out in a omnidirectional manner. Should the sound wave connect with his opponent's weapon (Basically anything solid; kunais, chains, shuriken that has direct contact with the victim(s) ) the vibrations will resonate through the weapon for 2 turns and if contact is maintain with the weapons, the vibration will pass along through to the opponent's weapon and then his body causing temporary muscle paralysis for two turns due to the sonic vibrations being released. Muscle paralysis can easily be avoided if the opponent loses contact with the said weapon(s) for a short time interval of when the weapon(s) starts to vibrate. This sound jutsu works similar to the canon sound jutsu; 'The voice of Midas' in which the opponent suffers a muscle paralysis after hearing the sound. This jutsu can only be used thrice per fight with a one turn interval. No S rank and above sound jutsu the turn this jutsu is successfully used and the next.

Tengoku no Hosuto|Host of Heaven
Type: Offensive/Defensive/Supplementary
Rank: A-S
Range: Short-Long
Chakra: 30-40
Damage: N/A(Depends on application)
Description: The Host of Heaven is a powerful Sigil located on the chest of those Enochians deemed worthy/powerful enough to wield it. This Sigil is considered a deviant of the Handiwork of God, enhancing the user’s ability to control Natural Energy to a higher degree than normal for various usages, both defensive and offensive.

The Spear of Destiny(A)
Through the formation of three handseals, the user will cause the flow Natural Energy within a short-range radius of the target to rapidly flow inwards, sustaining and controlling it to surround and compress onto the target enough to restrain their movements and hold them in place, rendering them completely immobile without damaging them. Upon “wrapping” the target in Natural Energy, the user can freely manipulate the positioning of the object through moving the Energy, causing the target encased inside to move along with it. Alternatively, through the gesture of forming a fist, the user can have the Natural Energy rapidly compress onto the target, crushing them beyond function. When used on living creatures, such as humans or summoning animals, there is a delay between the coating of Natural Energy and the compression in the case of the latter usage, granting the target enough time to respond to the feel of the Energy around them and to circumvent being damaged by the technique. Inanimate objects or constructs produced through techniques can be crushed virtually immediately, so long as it doesn't result in direct harm to the opposing bio. This jutsu can only be used being up to 4 times per battle. This technique cannot be invoked in consecutive turns.



Holy Ammunition(S-rank)
Upon the formation of three handseals, the user will cause the flow of Natural Energy to be directed towards a target. As they do so, they will cause their own chakra to be transmitted towards the target as well. This influx of chakra will blend with the pure Natural Energy infused into the target, transforming it into Divine Val. The sudden creation of Divine Val causes the target to burst apart from the inside out. This technique effectively allows the user to spawn a surge of Divine Val within an object as a means to destroy it, with the execution of this technique being quite rapid. However, this technique can only be used on jutsu or inanimate objects given that they are not infused/made with more chakra than this technique and within respect to strengths and weaknesses, in addition to living targets. When used on living targets, the Natural Energy becomes visible as it moves towards the target, appearing 5 meters away from all around as visible blue waves, similar to the way chakra appears to those that can perceive it. This is to allow a target to be able to perceive and avoid the Nature Energy, should they have the ability to, circumventing the infusion and avoiding the technique's effects. This Sigil can only be utilized three times per battle, requiring a two turn cooldown between usages. No Enochian techniques S-rank and above can be used within the same turn.

Holy Host(S)
This Sigil allows the user to manipulate Natural Energy into whatever shape he desire after three handseals, condensing its form to the point that it becomes visible as a sharp silver color with a slight golden hue, or as a transparent, ethereal-like hue. Due to their highly condensed forms, these constructs of pure Natural Energy are able to physically interact with other objects around them. The size of these constructs are limited only to the user’s imagination, and can be freely manipulated once created though sapping up -10 per turn to be maintained. These constructs are capable of being made through ambient Natural Energy or from Natural Energy within, released as a surge from the user’s body into the desired form upon the formation of three handseals, and can clash evenly with elemental Ninjutsu of the same rank, with the power divided evenly between each construct when multiple are created. Additionally, the constructs created through the Holy Host technique can be applied as extensions of the user's body, such as arms or legs to supplement Taijutsu or wings to mimic flight, etc. within reason. Such constructs cannot be used for handseals, or to create motions for jutsu controlled through motions of the limbs. This technique can only be initiated four times per battle, and constructs cannot be created within consecutive turns. While constructs are being manipulated, no Enochian techniques above S-rank can be activated.

2 day reply limit
Chakra: 2000 - 30 - 30 = 1940
Health: 200
 

Kai NB

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As she dashed forward, Diana could feel the man building up chakra in his hands. He would then snap his fingers, at which point Diana would notice the sword beginning to resonate immediately afterwards. Seeing as how the sword was vibrating too much to control, she immediately threw the sword from her left hand straight to the ground, having it stand vertically up on the ground right behind her, while she formed a fist with her right hand and punched the ground intensely. The punch was so powerful that it would knock the man down while the earth was fracturing right in front of Diana towards the man, sending him backwards towards Mid Range.

(Shōgeki no Nami Hana) — Shock Wave Blossom
Type: Offensive
Rank: C
Range: Short - Mid
Chakra Cost: N/A + 25 = 25
Damage Points: 30 + 20 + 25 = 75
Description: The user, with her super strength, punches the ground and makes it shake, knocking down all the enemies around them and fracturing the earth in the process.

Note: Can only be used by Sakura or Tsunade bios.
Diana thought to herself for a moment while kneading chakra towards her mouth. The fact that the man seemed to attack Diana's weapon specifically meant that he was either aware of the sword's powers, or simply aware that she was close combat user. A moment after punching the ground and knocking the man to mid-range, she would suck in the wind in front of her, dragging the man from the ground towards her. Right before he would enter short-range again, Diana would expel the wind out as a bullet that would strike the man in the gut and damage him.

(Fūton: Shinkūdama) — Wind Release: Vacuum Bullet
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.
As the opponent would be blasted away, Diana would take the time to look back at her sword, still noticing it vibrating. It would seem as though she could not use it, but kept a watchful eye on it.


Health Meter: 140
Chakra Meter: 1,375 + [25] - [25 + 30] = 1,370
Damage Dealt: 60
 

Venom

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Laxus watched closely as you threw the sword away to free yourself from the Ototon technique. Smart tactic. But it was just what Laxus wanted the Princess to do. As you struck the ground below, sending a 'wave' of rock forward from the mere strength of a punch, Laxus crouched to further hide from the woman's sight. The earth between the two would block the view from both. His crouching motion also allowed him to maintain a proper balance right before he seemingly disappeared into nothing.

Within moments of the magic trick, Laxus would reappear/reform in a low stance between the sword and the woman. His positioning would be perfectly place in the woman's blind spot. Trying his best not to be noticed, he would activate an empowering sigil within the same timeframe of him attacking you with his right hand, mimicking a claw. His right 'claw' would immediately go forward into your lower back region. With Laxus' immense speed and increase strength equal to yours, his claw would easily break into your lower back. Gripping on to your spine and breaking it right before pulling it out from your body. This would happen around the same time as you inhaling the wind. Laxus left hand was also position in a way to prepare for any counter attack from the woman.

Kami no Shiwaza|Handiwork of God
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A(Depends on Sigil)
Description: The Enochian clan utilize several Sigils during battle to accomplish various effects. These Sigils consist of several Runes(symbols that act as lettering) adorned along the body of each Enochian, remaining dormant and hidden when not in use. The Handiwork of God is one of the most powerful set of Sigils of the Enochian clan, with the Runes located on the user's back. These Sigils focus on the interaction between the objects they are placed on and the Nature Energy around these objects.

-Corruption Sigil: The Corruption Sigil was created after Enochians moved back into the Ninja World and discovered that there were many who had found usages for Nature Energy, written in Runes that translate to “Taint” in the Encohian language. Knowing that such people could become enemies, the Enochian developed this Sigil as a countermeasure, activated with the formation of two handseals and granting the Enochian’s body the property of corruption, altering their bodies to corrupt the Nature Energy that passes through them. Twice per battle for two turns each, this Sigil accomplishes its effect by altering the way Nature Energy flows through the user’s body. Rather than being absorbed and stored in the user’s body as though it were a battery, the flow of Nature Energy passes through the user, being absorbed into their body and then released, like water flowing from a pipe into a polluted chamber and then out again through another pipe. Upon passing through the user’s body, a portion of the Nature Energy becomes mixed with some of their chakra, and is transformed into Divine Val which is blended into the rest of the Nature Energy as it flows back into the atmosphere. Effectively, the user's body “pollutes” the Nature Energy surrounding them with Divine Val. As a result, any non-Enochian that attempts to absorb Nature Energy during the two turns this Sigil is activated will become severely burned internally from the Divine Val mixed in, causing damage equivalent to the rank of the Sigil (A-rank). While this Sigil is in use, the user is incapable of utilizing any Val techniques/Sigils above A-rank, along with a three-turn cooldown before this Sigil can be used again.

Transportation Sigil: Upon the formation of the Boar handseal, this A-rank Sigil grants upon the user the physical properties of Nature Energy; upon activation, it causes the user to appear as though he's dissolved into mid-air. In reality, the Sigil will have transformed the user's body into Nature Energy, allowing them to blend into the ever present Nature Energy around them, allowing a method of travel to another location as fast as the user can run, achieved by travelling through the Nature Energy all around them, and re-materializing in a desired location. This Sigil can only be used four times per battle with a three-turn cooldown in between. While in use, the user's body, while in the form of Nature Energy, cannot be controlled by other Nature Energy users. This technique can be used to transport other objects along with the user so long as they maintain physical contact with the object. During the turn of activation, the user is unable to activate any other Sigils above A-rank. While in this form, the user is unable to attack. Attacks that are able to target natural energy are able to effect the user while in this state should an opponent be capable of locating their person.

-Path to Heaven: This Sigil (A-rank), upon activation, grants upon the user’s body the property being able to physically interact with Nature Energy around them as though it were a solid platform; fittingly, the Sigil is written in Runes that translates to “Platform” in the Enochian language. After weaving two handseals, the user will be able to walk, stand, sit, run, etc. on the Nature Energy around them, granting a form of pseudo-flight at base speed (can alternate between walking on ground and interacting with Nature Energy freely). The user can even utilize this Sigil to dodge or escape from another technique upon activation (cannot be used to dodge techniques in subsequent turns of its duration). This technique can even be used to escape from techniques such as Swamp of the Underworld that ensnare the legs by allowing the user to hoist themselves out of the trap. The user can activate this Sigil three times per battle, lasting so long as they have the stamina and chakra to keep it activated (-10 per turn) and can be deactivated at will.

-Purification of the Immoral Soul: This Sigil was created by Lucifer as a means of punishment to those he viewed as corrupt or impure, namely any human who wasn't Enochian. This Sigil takes a complex and intricate appearance, consisting of numerous Runes combined together. Upon physical contact with an opponent, this Sigil is replicated, burned into their flesh on the point of impact. The Sigil instills upon the target the property of Nature Energy attraction, causing large amounts of Nature Energy to be drawn into their bodies and blended into their chakra system. However, this spells disastrous to those who aren't in tuned with using Nature Energy. When placed on a target that isn't accustomed to the flow of Nature Energy, this Sigil causes an overload, disturbing the balance in their chakra system and causing the target to petrify as a result. This S-rank Sigil can only be used twice per battle by Enochian of the Horseman rank and above and requires a two turn cooldown. No other A-rank or above Sigils or Val techniques may be used within the same turn if successfully applied.

-Scope of the Heavens: This powerful Sigil, upon the activation of two handseals, grants upon the user the property of clairvoyance. The Sigil accomplishes this by enhancing the connection the user has with the flow of Nature Energy around them beyond normal levels. As Nature Energy undergoes its constant flow in the world, objects within the path would cause disturbances, or gaps, within the flow of Nature Energy. This Sigil grants the user advanced detection of these gaps in Nature Energy, granting them a form of extrasensory perception. This perception manifests itself as a map of the user’s surroundings in their mind’s eye, with the map appearing as a black canvas, with the objects creating the gaps manifesting as auras in this canvas. This allows the user to identify things all around them, granting them perception and tracking on a level similar to the Byakugan in their mind's eye, though not able to detect nearly as far (x3 to tracking). While active, the user's connection to Nature Energy is enhanced enough to even specify what the objects are (rock, a tree, etc.) and precise enough to detect chakra fluctuations.The Sigil remains active for a maximum of five turns (-10 chakra per turn) and can only be used three times per battle (A-rank).

Ten no Kaisō|Hierarchy of the Heavens
Type:Supplementary/Offensive
Rank: A
Range:Short
Chakra: 30
Damage:N/A
Description: Hierarchy of the Heavens are among the most useful Sigils of the Enochian clan, consisting of Runes that run along the user's arms. The Sigils grant that which is branded with them the property of empowerment, and depending on the Sigil used, the user can empower their own bodies or objects for destructive and offensive usages.

-Energy-Focusing Sigil: The user upon touching an object will burn into it a powerful Sigil that also manifests itself on the user's forearm. The Sigil takes the appearance of a triangular Rune pointing downwards, crossing at the tip with another triangular Rune facing upwards with an X-shaped Rune intersecting through the middle of it, with additional Runes throughout that translate to “Blast” in the Enochian language. The Sigil grants the object it is scryed on explosive properties, accomplishing this by flowing tremendous amounts of Divine Val throughout the object. The large amount of energy causes a very unstable build-up, causing it to glow slightly. Upon collision with another object or technique, the unstable Divine Val laced throughout the object will violently expand outwards as it becomes disturbed. The Divine Val will reaches five meters around the object it was imbued to in an omni-directional manner once it is set off, overloading anything that may be caught in its field to the point of bursting within strengths and weaknesses. The damage dealt from the exploding Val is equivalent to A-rank, being usuable a max of four times per battle and requiring a cooldown of two before being used again.

-Primordial Vessel: This Sigil was created to enhance the physical capalities of the user, granting their bodies the property of empowerment. This Sigil appears as several Runes that translate to “Strength” in the Enochian language, and increases the flow of Nature Energy through the user’s body. The Sigil focuses this increased flow to enhance the physical energy of the user, creating an increase in strength comparable to that of Tsunade or Sakura and a boost in speed equivalent to that of a Second Gate user. This Sigil requires the user to spend chakra equivalent to A-rank to activate, and lasts for four turns with a two-turn cooldown between usages and only capable of being used 3 times overall. Within the turn of activation, the user will be unable to utilize Val techniques above S-rank.

-The Sword of Michael- This Sigil is located along the back of the user's forearm, written in the Enochian language for "Supplement." This supplementary, A-ranked Sigil can be activated upon adding an additional handseal while forming a technique, causing the Sigil to glow as it inscribes onto the user the property of empowerment. Upon activation, the Sigil directs the flow of Nature Energy that is channeled through the body of the Enochian into the technique being used, boosting its power through the infusion of Nature Energy into its form. This increases the usage of Val techniques up to S-rank by one rank and +15 to techniques of other techniques directly released from the body. This Sigil can be activated within the same timeframe as the attack being supplemented, but will inevitably cost a move each time. The Sigil can only be activated four times per battle with a two-turn cooldown in between each usage by Enochians of the Archangel rank and above.

Za Danshingu Shiro Tora ) - The Dancing White Tiger
Type: Offensive
Rank: S
Range: Short
Chakra cost: N/A
Damage points: 80
Description: The user assumes a low stance and positions their hands to mimic claws. By pouncing on a target the user is able to deliver tiger claw strikes that can dig into and then tear out a target’s flesh. Though the attacks are extremely deadly against lightly armored targets they cannot pierce through heavy armor.
 

Kai NB

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After striking the earth and while it was rupturing, the man would somehow change into natural energy to appear between Diana and the sword that was literally right behind her and also strike Diana in the back all before Diana would even exhale the wind bullet. Naturally, Diana stopped her technique from the sudden shock of the man appearing right behind her and forcing his fist through her back (A-Rank = 60 Damage Points). Her surprised face immediately turned into one of sheer satisfaction, thrilled with the intensity of battle she was facing. Within her, chakra strings would be forming that were S-Rank in strength to hold her bones together right as he struck her, as well as hold the man's fist inside her so that he could not release it, and subsequently hold the man completely in her place, and also prevent further bleeding.

(Suji Shihai) — String Control
Type: Offensive/Defensive
Rank: S
Range: Short - Mid
Chakra Cost: 40
Damage Points: 10 (To User)
Descripton: The user makes chakra strings and then connect them to his own body parts (This is used when his bones are broken) to control his body parts via chakra strings. As it forcefully makes use of the broken part, it damages the user.

Note: Jutsu lasts for 3 turns
Note: Can only be used once a match
Note: Only Kagutsuchi can teach this jutsu
Immediately following the strings, Diana would begin turning clockwise while she raised her right foot in a quick swooping upward fashion while simultaneously releasing the chakra stored in her forehead, releasing a massive flow of chakra from her. Immediately following the release, she sent down her kick while focusing chakra in her heel down to the man behind her, who was stuck in his position thanks to the strings. The strength of the falling axe kick would kill a normal man, but this man (as a Sage) would be able to survive, albeit with major losses. Diana's heel would hit the man straight in the stomach and slam him down into the ground with such a force, it would easily separate his arm that was stuck within her from his own body.

(Byakugō no In) — White Strength Seal
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: The Byakugō no In is a powerful sealing technique used by Tsunade and later taught to Sakura. By storing chakra over a period of time, the user creates a seal on their forehead which keeps the chakra undisturbed for future use. Once the seal is formed and is fully filled, the users already impressive chakra control allows them to fully access their chakra and as such produce a greater physical strength or perform techniques without any wasted stamina or chakra. The effort to fuel the chakra into the seal is such that when it finally becomes full, the user can re direct his focus and his chakra to his body once more, taking full advantage of it and its own chakra control. To release the seal, one uses the command Infūin: Kai (White Seal: Release), pumping the stored chakra back into the body, greatly increasing chakra flow. The release command will open the seal and allow the stored chakra to pump back into her body. The seal has two levels of release which enable the use of specific techniques unique to Tsunade:

Level 1 — User partially opens the seal, which makes the markings of the White Seal spread around her face. The Chakra that flows from the Seal (adding 500 chakra points) powers Tsunade's physical abilities, increasing her already chakra enhanced enormous strength to monstrous levels, adding another +15 to her Taijutsu. Her medical techniques are boosted in both speed and effectiveness (heals twice as much, twice as fast). This level enables her the ability to use (Sōzō Saisei) — Creation Rebirth on herself or on others through Katsuyu.

Level 2 — After releasing Level 1 of the White Seal, the user forces the seal to open completely. Upon release, the markings of the white seal spread around Tsunade's body. This level unleashes the full chakra contained in the White Seal (adding 1000 chakra points), boosting her physical abilities, strength and power to unimaginable levels. Her Taijutsu gains another additional +25 boost in damage and her medical techniques gain a tremendous boost in speed and effectiveness (adds twice as much healing as before, twice as fast). This level enables her the ability to use the (Byakugō no Jutsu) — Strength of a Hundred Technique on her self or through Katsuyu on others.​

Note: Can only be used by Tsunade and Sakura Bios
Note: Level 1 lasts for 7 turns, Level 2 lasts for 5 turns
Note: Because Sakura is younger and doesn't need to spend chakra from the seal to keep her body young, she can more effectively use the chakra of the seal and gains and additional +10 to Taijutsu for each level.
Note: Each level can only be used once and each count as a move
Note: After the release of the White Seal and when its duration expires, user will be rendered deprived of stamina and have trouble molding chakra. For 3 turns she cannot use healing techniques nor mold chakra above A-Rank.
(Tsūtenkyaku) — Heavenly Foot of Pain
Type: Offensive
Rank: A
Range: Short
Chakra Cost: N/A + 25 = 25
Damage Points: 60 + 20 + 15 + 25 = 120
Description: This technique is simply a falling axe kick. The user concentrates their incredible strength into his or her heel and foot and strikes the enemy. The power of this attack is so great that it would cause immediate death to anyone who it hit by the attack directly. It was shown that when it strikes the ground it results in a gigantic crater (mid range all around, up to 5 meters deep) that can even kill an opponent caught in its short-range strike zone. The technique can also be used against solid ninjutsu techniques such as those from Earth Release.

Note: Can only be used by Sakura or Tsunade bios.
As the opponent would lay in the crater, the sword, which was no longer lodged in the earth thanks to the crater, would fall on the legs of man. Because it was still vibrating, it would cause him muscle paralysis and prevent him from moving any further. Diana would then take the moment to heal.


Health Meter: 140 - [60 + 10] = 70
Chakra Meter: 1,345 + [30 + 500] - [40 + 25] = 1,815
Damage Dealt: 125
 

Venom

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My technique is S rank though not A rank lol. Awesome move though.

Replying~
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As my hand gripped on to your spine my eyes widen as the wound began to close up with my hand inside. Instead of thinking of the situation as something bad, Laxus took this oppurtunity to his advantage. He would immediately lift you up while keeping his grip as his free hand bent like a mantis' one. Laxus made sure to lift and tilt your body in a way that you would surely be more vulnerable. Unbeknownst to him it would throw you off balance for your kick.

Laxus' hand would be covered in wind chakra at the same time as it bent. With speed and precision, Laxus would take your head off with one strong swing then followed up by ripping his right hand out from your back. Laxus stood there as he watch the blood gush and poured out from the now lifeless body of the woman. He would take one look at the sword before turning back and taking out a scroll. The woman was very strong. Her skills would surely come in handy in the future Laxus thought as he sealed her corpse for his own reasons.

With no one around he walked towards the sword and took it out from the ground. He began to flex with it and swing it around a while before sheathing it and making his leave. His mission was a success.

String > My Sword Edge > You
Kamakiri Kata: Yaiba Kiwa ) - Mantis Style: Sword Edge
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60
Description: By positioning their arms to mimic those of a praying mantis, their arms bent and their hands pointed downwards, the user is able to deliver spear hand strikes with considerable cutting ability by extending their arms fully so that they mimic a sword's edge. By using the springing action of the extension and their body weight to their advantage the user is able to inflict lethal damage.

Fūton: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.

Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.
 
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Venom

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Yeaaaaaaaaah lemme just take that W. Nice fight fam. Hmu for ya rematch

Edit: Was told I cant receive the DNA if i want the sword. So I'll just take the sword
 
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