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<p>[QUOTE="Goddess, post: 18124201, member: 26272"]</p><p>Bartholomew Clan</p><p></p><p>[spoiler]Paw Arts: Repel (Nykyujutsu: Oshi)</p><p>Rank: B</p><p>type: Attack/Supplementary/Defense</p><p>Range: Short-Long</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.</p><p>Note: Calling forth the object counts as a move and the user needs to spend additional chakra</p><p>Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)</p><p>Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object</p><p>Note: Object can be called forth inbetween 5 turns after the technique was used"</p><p>Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.</p><p></p><p>Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru) </p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)</p><p>Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.</p><p>*The user can simultaneously perform a Paw Paw technique to add damage*</p><p>*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.</p><p>*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*</p><p>*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*</p><p>*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*</p><p></p><p>Paw arts: Slapping thrust pressure cannon (Nykyujutsu: Tsuppari Pad Hō) </p><p>Rank: A</p><p>Type: Attack</p><p>Range: Short-mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: Bartholomew clan members first plant both their feet firmly on the ground by means of a sumo-style foot stomp. Then, throwing their palms forward multiple times, they fire a vast number of "pressure shots" at the enemy. The way they push their palms forward and the stance they take while performing this technique resemble those used commonly in sumo wrestling. Tsuppari is a thrusting open-handed strike about the upper chest and face, a technique in Sumo.</p><p>~3 times per battle </p><p>~no paw arts 2 turns after usage</p><p>~The pressure shots move extremely fast, only sharingan of 3 tomo can predict them or</p><p>any other sensoring ability.</p><p>~Because The stance is sumo-style one must remain completely still to preform this technique. Leaving him/her open to attack.</p><p>~only three tomo sharingan can predict and avoid the pressure shots.</p><p>[/spoiler]</p><p></p><p>Village Custom jutsu</p><p>[spoiler]C-Ranked:</p><p></p><p>(Ninpou: Kumogakure no Jutsu)- Ninja Art: Hidden Cloud Technique</p><p>Type: Supplementary</p><p>Rank: C</p><p>Range: Long</p><p>Chakra Cost: 15</p><p>Damage: N/A</p><p>Description: Usable by most members of the Hidden Cloud village, this technique creates a very thick group of ground-level clouds that covers the battlefield. The clouds are many times thicker than mist from the Hidden Mist counterpart jutsu and thus makes it harder to see and even more difficult to breathe in the clouds. Cloud ninja have no trouble breathing as they reside at such high altitudes that they have grown used to the atmospheric pressure, but against regular shinobi unfamiliar with life in the Hidden Cloud Village, they could potentially suffocate if the clouds are not dispersed within 5 turns. Like the Hidden Mist counterpart, the clouds are made up of the users chakra, making it impossible for Sharingan users to effectively use their sharingan in the Hidden Clouds.</p><p>Note: Can only be used two times a battle</p><p></p><p>B-Ranked:</p><p></p><p>(Raiton: Ryuusandan Haratsu Ami) Lightning Release: Shrapnel Explosion Net</p><p>Rank: B</p><p>Type: Attack</p><p>Range: Short-Long</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user charges a large amount of raiton chakra into a single kunai/shurikan and throws it at the opponent. The user then may preform a single hand seal and cause the raiton built up within the kunai to explode outwards causing the object to explode into multiple, metal shards covered in raiton that are connected to each other by a multiple electrical currents, creating a net effect that will easily subdue an opponent. </p><p></p><p>A-Ranked:</p><p></p><p>Raiton: Raiya Houchou (Lightning Release: Lightning Arrow Step)</p><p>Rank: A</p><p>Type: Supplementary/Attack</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: (60 if used to attack)</p><p>Description: By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming.</p><p></p><p>(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod</p><p>Rank: A</p><p>Type: Supplementary/Defensive</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60 (if opponent is within the field)</p><p>Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.</p><p>(Last 3 Turns)</p><p>(Usable only once)</p><p></p><p>Raiton: Chidori Zenkai - (Lightning Release: One Thousand Birds Perfect Form)</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Type: Attack</p><p>Chakra: 50</p><p>Damage: 80 (-25 to user)</p><p>Description: The User will create a Chidori within the palm of his clenched fist. As he unclenches his hands, the Chidori will burst into 1 thousand birds of lightning, controllable by the user. Upon being released, a highly blinding light is released, making it impossible to see the user and likewise blinds sensors momentarily (until the birds are fully released). The birds themselves hold combustive properties, causing a localized explosion as they collide into their target, causing multiple explosion capable of affecting everything within mid range of the target. The user is also able to release the birds and later have them split into two separate groups, dropping the power of the them slightly. If done in this way each group of birds create a smaller explosion that spans short range of their location and carries S rank strength, but this allows the second half of the birds to maintain the same power as those birds, S ranked strength. If used this way, the user can only use one other jutsu that turn. This is noted as the Chidori's most powerful form after Kirin.</p><p>Note: Can only be used once</p><p>Note: After using, the user cannot use any lightning based jutsu for 2 turns.</p><p>Note: From the high concentration of lightning in his hands, the user is unable to use hand based taijutsu of A rank and higher for 1 turn and hand seal speed is slightly lower for one turn.</p><p>Note: If released as two sep</p><p>Note: Byakugan users are not blinded by the initial release of lightning. [/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Goddess, post: 18124201, member: 26272"] Bartholomew Clan [spoiler]Paw Arts: Repel (Nykyujutsu: Oshi) Rank: B type: Attack/Supplementary/Defense Range: Short-Long Chakra: 20 Damage: 40 Description: A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass. Note: Calling forth the object counts as a move and the user needs to spend additional chakra Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc) Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object Note: Object can be called forth inbetween 5 turns after the technique was used" Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such. Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru) Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force) Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately. *The user can simultaneously perform a Paw Paw technique to add damage* *Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns. *Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage* *Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use* *Bartholomew legends can use it 5 times per battle, regardless of what rank is used on* Paw arts: Slapping thrust pressure cannon (Nykyujutsu: Tsuppari Pad Hō) Rank: A Type: Attack Range: Short-mid Chakra: 30 Damage: 60 Description: Bartholomew clan members first plant both their feet firmly on the ground by means of a sumo-style foot stomp. Then, throwing their palms forward multiple times, they fire a vast number of "pressure shots" at the enemy. The way they push their palms forward and the stance they take while performing this technique resemble those used commonly in sumo wrestling. Tsuppari is a thrusting open-handed strike about the upper chest and face, a technique in Sumo. ~3 times per battle ~no paw arts 2 turns after usage ~The pressure shots move extremely fast, only sharingan of 3 tomo can predict them or any other sensoring ability. ~Because The stance is sumo-style one must remain completely still to preform this technique. Leaving him/her open to attack. ~only three tomo sharingan can predict and avoid the pressure shots. [/spoiler] Village Custom jutsu [spoiler]C-Ranked: (Ninpou: Kumogakure no Jutsu)- Ninja Art: Hidden Cloud Technique Type: Supplementary Rank: C Range: Long Chakra Cost: 15 Damage: N/A Description: Usable by most members of the Hidden Cloud village, this technique creates a very thick group of ground-level clouds that covers the battlefield. The clouds are many times thicker than mist from the Hidden Mist counterpart jutsu and thus makes it harder to see and even more difficult to breathe in the clouds. Cloud ninja have no trouble breathing as they reside at such high altitudes that they have grown used to the atmospheric pressure, but against regular shinobi unfamiliar with life in the Hidden Cloud Village, they could potentially suffocate if the clouds are not dispersed within 5 turns. Like the Hidden Mist counterpart, the clouds are made up of the users chakra, making it impossible for Sharingan users to effectively use their sharingan in the Hidden Clouds. Note: Can only be used two times a battle B-Ranked: (Raiton: Ryuusandan Haratsu Ami) Lightning Release: Shrapnel Explosion Net Rank: B Type: Attack Range: Short-Long Chakra: 20 Damage: 40 Description: The user charges a large amount of raiton chakra into a single kunai/shurikan and throws it at the opponent. The user then may preform a single hand seal and cause the raiton built up within the kunai to explode outwards causing the object to explode into multiple, metal shards covered in raiton that are connected to each other by a multiple electrical currents, creating a net effect that will easily subdue an opponent. A-Ranked: Raiton: Raiya Houchou (Lightning Release: Lightning Arrow Step) Rank: A Type: Supplementary/Attack Range: Short-Mid Chakra: 30 Damage: (60 if used to attack) Description: By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming. (Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod Rank: A Type: Supplementary/Defensive Range: Short-Mid Chakra: 30 Damage: 60 (if opponent is within the field) Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user. (Last 3 Turns) (Usable only once) Raiton: Chidori Zenkai - (Lightning Release: One Thousand Birds Perfect Form) Rank: Forbidden Range: Short-Long Type: Attack Chakra: 50 Damage: 80 (-25 to user) Description: The User will create a Chidori within the palm of his clenched fist. As he unclenches his hands, the Chidori will burst into 1 thousand birds of lightning, controllable by the user. Upon being released, a highly blinding light is released, making it impossible to see the user and likewise blinds sensors momentarily (until the birds are fully released). The birds themselves hold combustive properties, causing a localized explosion as they collide into their target, causing multiple explosion capable of affecting everything within mid range of the target. The user is also able to release the birds and later have them split into two separate groups, dropping the power of the them slightly. If done in this way each group of birds create a smaller explosion that spans short range of their location and carries S rank strength, but this allows the second half of the birds to maintain the same power as those birds, S ranked strength. If used this way, the user can only use one other jutsu that turn. This is noted as the Chidori's most powerful form after Kirin. Note: Can only be used once Note: After using, the user cannot use any lightning based jutsu for 2 turns. Note: From the high concentration of lightning in his hands, the user is unable to use hand based taijutsu of A rank and higher for 1 turn and hand seal speed is slightly lower for one turn. Note: If released as two sep Note: Byakugan users are not blinded by the initial release of lightning. [/spoiler] [/QUOTE]
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