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<p>[QUOTE="Goddess, post: 11382198, member: 26272"]</p><p>Taught by Xylon: </p><p></p><p><strong>Speed rave (Issanniushi)</strong></p><p>Rank; A </p><p>Type; Supplementary </p><p>Range; Short-Long</p><p>Chakra cost; 30 </p><p>Damage points; N/a</p><p>Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions. </p><p>Note; Last 3 turn after activated </p><p>Note; Only usable 2 times per battle</p><p></p><p><strong>(Ken Sen) Blade Beam</strong></p><p>Rank: A</p><p>Range: Short-Mid-Long</p><p>Type: Attack </p><p>Chakra cost: 30</p><p>Damage points: 60 </p><p>Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam.</p><p>Blede Beam</p><p>*Must have Fusion Swords*</p><p>*Can only be used with the 1st Blade*</p><p>*Usable 4 times in a battle*</p><p>*Can only be taught by DS and Caliburn*</p><p></p><p><strong>Sword art; Twilight Slash (Kenjutsu; Koukon Kirashuu) </strong></p><p>Rank; A </p><p>Range; Short-Very Long</p><p>Type; Attack</p><p>Chakra Cost; 30</p><p>Damage points; 60</p><p>Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used. </p><p></p><p>*Can only be used 4 times per battle</p><p></p><p><strong>Blaze Luminous (Bureizuruminasu)</strong></p><p>Rank: S</p><p>Type: Defense/Offensive</p><p>Range: Short-Mid </p><p>Chakra cost: 40(+15 for electric storm)</p><p>Damage Points: 60</p><p>Description: The technique is a principle guided defensive and counter-offensive method. Using the users multiple swords, he levitates them forwards and makes them spin. By applying chakra the user creates a energy shield to defend against incoming threats. Aside from the durability of the shield itself the rotation redirects the attacks towards the sides. By adding lightning chakra, user could create an electric storm infront that extends till mid-range. The storm is capable of completely repelling metallic objects and paralyzing human targets.</p><p>Note: Can defend against up to S rank techniques thrice per battle.</p><p>-The swords are heated by the rotations and thus cannot be held the following turn. Requires a minimum of 3 swords.</p><p></p><p><strong>Magnetic Satellite (Jishaku Eisei)</strong></p><p>Rank: S</p><p>Type: Offensive/Defensive/Supplementary </p><p>Range: Long </p><p>Chakra cost: 20/turn</p><p>Damage Points: N/a </p><p>Description: The user grabs the buster and launches it hard high above the ground where it splits up hovers above within the sky. The swords position themselves horizontally around the first blade while the first blade itself remains at the center vertically with its edge faced down. Like Wing Blade technique the satellite could control its movements and direction using gyroscopic methods allowing it to move freely across the skies by spinning and rotating. When the user commands, the satellite uses the magnetic core of the first blade to release strong tractor beams to pull over metallic objects. Over the turns the satellite collects objects and keeps them hovering above the skies along with itself (for maximum of 4 turns), when the user finally releases the technique with a seal of confrontation the main blade releases a burst of chakra that pushes down the collected debris/metal/kunai and showers it across or at a particular part of the field with destructive strength. To prevent the satellite from being struck down prematurely, blaze luminous could be activated at any given moment to act as a shield. Any clouds above the sky would also rotate around the satellite creating a think of sheet of clouds to further dampen the damage. </p><p>-Note: Requires Fusion Sword. </p><p>-Usable twice per conflict.</p><p></p><p><strong>Wing Blade (Kirihane)</strong> </p><p>Rank: A</p><p>Type: Supplementary </p><p>Range: Short-mid </p><p>Chakra: 30/per turn </p><p>Damage: N/a</p><p>Description: Used with Fusion Swords, the technique causes the blades to levitate behind the users body mimicking wings, Wings of Blades to exact. Usage of this technique greatly increases the efficiency of the user as he does not have to carry all blades, they move along with him, they can be used in different combinations and they can be left at any part of the move and they will automatically return to their positions. The technique also serves the purpose of giving the user wings and the ability to freely levitate in the air with complete superiority in aerial movement. The blades each are positioned specifically as wings. When infused with lightning chakra they emit electromagnetic waves, by putting them in different frequency’s they create a force enough to levitate user in the air. The height is determined by how much chakra is used and the movement can be controlled by Gyroscopical methods, like spinning the swords at their positions. This flight method is better than most others because it doesn’t requires, any drag or pull, no need for gliding, it can stay in a stationary position whilst maintaining flight and it isn’t affected by the angle or air density/pressure. </p><p>Note: Can only be used with Fusion Swords or with any other suitable alternate.</p><p>-Lasts 5 turns. Usable twice.</p><p><a href="http://en.wikipedia.org/wiki/Electromagnetic_levitation">http://en.wikipedia.org/wiki/Electromagnetic_levitation</a></p><p>Trained in: <a href="http://narutobase.net/forums/showthread.php?t=362479&page=5">http://narutobase.net/forums/showthread.php?t=362479&page=5</a></p><p></p><p>Allowed by Hasash before rules.</p><p>taijutsu: kinetic absorbing mode (douteki mo-do)</p><p>rank: S</p><p>type: defense/attack</p><p>range: short</p><p>chakra: n/a</p><p>damage: double the opponents attack</p><p>description: the user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with</p><p>~2 times per battle</p><p>~lasts 3 turns</p><p>~no taijutsu that require physical contact for 3 turns after usage</p><p></p><p>Reflection Binding (Touei Baindingu)</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: This technique requires both the user and the opponent to be on terrain with a reflection below it (I.E. water). The user will focus his chakra and make one hand sign (the jutsu is very fast) once done the user's chakra will travel through the terrain below and grab on to the reflection of the opponent. Once this happens it will appear that if you looked at the reflection that there will be millions of small ropes holding on to the opponent completely sealing his movements. Then the user will say ''rip'' and in the reflection the strings will rip through the opponent's flesh all over killing him.</p><p>~Once per battle.</p><p>~No ninjutsu for 3 turns afterwards (not including elemental jutsu). </p><p>~No taijutsu 3 turns afterwards.</p><p>~No other jutsu can be used by the user on the same turn.</p><p>~The user must have amazing chakra control to use this jutsu.</p><p></p><p>earth style: crushing earth (doton: assai tsuchi)</p><p>rank: A</p><p>type: attack</p><p>range: short-mid</p><p>chakra: 30</p><p>damage: 60</p><p>description: the user makes one quick hand sign and focus his earth chakra throughout the ground the earth crushes an opponent in the ground or change the earth under the opponent so if he chooses to go underground it will crush him as soon as he goes under</p><p>~3 times per battle</p><p></p><p></p><p>wind style: protection shield (fuuton: bouie tate)</p><p>rank: S</p><p>type: defense</p><p>range: short</p><p>chakra: 40</p><p>damage: n/a</p><p>description: the user will focus his chakra throughout the air around him causing the wind to form into an invisible shield the shield is strong enough to block any lightning attack (including kirin if the shield is created b4 chidori is fully charged) and any other element or attack A rank and down besides fire however if fire is used on the shield (B rank and higher) it will cause anything protected by the shield (inside it it is a 360 degree shield) to completely burn</p><p>~once per battle</p><p>~lasts 4 turns</p><p>~no fire jutsu inside the shield</p><p></p><p>earth style: death trap (doton: zetsumei kansei)</p><p>rank: S</p><p>type: attack</p><p>range: short-mid</p><p>chakra: 40</p><p>damage: 80</p><p>description: the user will slam his hands on the ground and the earth around the opponent will come up and trap then in a dome of earth (with about 6 inches of room) the dome is special if the opponent attacks the walls of the dome they will instantly shatter and earth spikes will shoot out of the wall spewing the opponent all over however the entire after the dome is formed the user focuses his fire chakra into the dome so if the opponent doesn't attack the walls after 1 turn the walls will melt to lava and burn the opponent</p><p>~no earth jutsu for 3 turns after</p><p>~no fire jutsu 3 turns after</p><p>~once per battle</p><p>~the dome forms quickly so if the opponent is in middle of a jutsu and does not realize the dome is forming it is very hard to dodge</p><p></p><p>(Naibun Fuu zonokiri)-Heavy Mist</p><p></p><p>Type:Supplementary</p><p>Rank:A-rank</p><p>Range:Short/Mid</p><p>Chakra Cost:30</p><p>Damage Points:N/A</p><p>Description: By focusing his wind and water chakra on an already created mist, the user will be able to keep it stable by making it denser, heavier and fixed in place with strategic wind current. Only an S-rank wind jutsu can clear this mist.</p><p>Note: Can only be used 3 times per match</p><p>Note:The mist stay denser and heavier for 2 turns after use of this jutsu</p><p>[/QUOTE]</p>
[QUOTE="Goddess, post: 11382198, member: 26272"] Taught by Xylon: [B]Speed rave (Issanniushi)[/B] Rank; A Type; Supplementary Range; Short-Long Chakra cost; 30 Damage points; N/a Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions. Note; Last 3 turn after activated Note; Only usable 2 times per battle [B](Ken Sen) Blade Beam[/B] Rank: A Range: Short-Mid-Long Type: Attack Chakra cost: 30 Damage points: 60 Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam. Blede Beam *Must have Fusion Swords* *Can only be used with the 1st Blade* *Usable 4 times in a battle* *Can only be taught by DS and Caliburn* [B]Sword art; Twilight Slash (Kenjutsu; Koukon Kirashuu) [/B] Rank; A Range; Short-Very Long Type; Attack Chakra Cost; 30 Damage points; 60 Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used. *Can only be used 4 times per battle [B]Blaze Luminous (Bureizuruminasu)[/B] Rank: S Type: Defense/Offensive Range: Short-Mid Chakra cost: 40(+15 for electric storm) Damage Points: 60 Description: The technique is a principle guided defensive and counter-offensive method. Using the users multiple swords, he levitates them forwards and makes them spin. By applying chakra the user creates a energy shield to defend against incoming threats. Aside from the durability of the shield itself the rotation redirects the attacks towards the sides. By adding lightning chakra, user could create an electric storm infront that extends till mid-range. The storm is capable of completely repelling metallic objects and paralyzing human targets. Note: Can defend against up to S rank techniques thrice per battle. -The swords are heated by the rotations and thus cannot be held the following turn. Requires a minimum of 3 swords. [B]Magnetic Satellite (Jishaku Eisei)[/B] Rank: S Type: Offensive/Defensive/Supplementary Range: Long Chakra cost: 20/turn Damage Points: N/a Description: The user grabs the buster and launches it hard high above the ground where it splits up hovers above within the sky. The swords position themselves horizontally around the first blade while the first blade itself remains at the center vertically with its edge faced down. Like Wing Blade technique the satellite could control its movements and direction using gyroscopic methods allowing it to move freely across the skies by spinning and rotating. When the user commands, the satellite uses the magnetic core of the first blade to release strong tractor beams to pull over metallic objects. Over the turns the satellite collects objects and keeps them hovering above the skies along with itself (for maximum of 4 turns), when the user finally releases the technique with a seal of confrontation the main blade releases a burst of chakra that pushes down the collected debris/metal/kunai and showers it across or at a particular part of the field with destructive strength. To prevent the satellite from being struck down prematurely, blaze luminous could be activated at any given moment to act as a shield. Any clouds above the sky would also rotate around the satellite creating a think of sheet of clouds to further dampen the damage. -Note: Requires Fusion Sword. -Usable twice per conflict. [B]Wing Blade (Kirihane)[/B] Rank: A Type: Supplementary Range: Short-mid Chakra: 30/per turn Damage: N/a Description: Used with Fusion Swords, the technique causes the blades to levitate behind the users body mimicking wings, Wings of Blades to exact. Usage of this technique greatly increases the efficiency of the user as he does not have to carry all blades, they move along with him, they can be used in different combinations and they can be left at any part of the move and they will automatically return to their positions. The technique also serves the purpose of giving the user wings and the ability to freely levitate in the air with complete superiority in aerial movement. The blades each are positioned specifically as wings. When infused with lightning chakra they emit electromagnetic waves, by putting them in different frequency’s they create a force enough to levitate user in the air. The height is determined by how much chakra is used and the movement can be controlled by Gyroscopical methods, like spinning the swords at their positions. This flight method is better than most others because it doesn’t requires, any drag or pull, no need for gliding, it can stay in a stationary position whilst maintaining flight and it isn’t affected by the angle or air density/pressure. Note: Can only be used with Fusion Swords or with any other suitable alternate. -Lasts 5 turns. Usable twice. [url]http://en.wikipedia.org/wiki/Electromagnetic_levitation[/url] Trained in: [url]http://narutobase.net/forums/showthread.php?t=362479&page=5[/url] Allowed by Hasash before rules. taijutsu: kinetic absorbing mode (douteki mo-do) rank: S type: defense/attack range: short chakra: n/a damage: double the opponents attack description: the user will focus his chakra to his brain and enter this mode while in this mode the user will gain the speed of the 5th gate and the ability to when the opponent tries to punch the user ect... he will absorb the kinetic energy behind the punch of the opponent and transfer it to which ever part of the body he choose to attack with and hit the opponent with twice the power the opponent tried to hit him with ~2 times per battle ~lasts 3 turns ~no taijutsu that require physical contact for 3 turns after usage Reflection Binding (Touei Baindingu) Rank: S Type: Attack Range: Short-Mid Chakra: 40 Damage: 80 Description: This technique requires both the user and the opponent to be on terrain with a reflection below it (I.E. water). The user will focus his chakra and make one hand sign (the jutsu is very fast) once done the user's chakra will travel through the terrain below and grab on to the reflection of the opponent. Once this happens it will appear that if you looked at the reflection that there will be millions of small ropes holding on to the opponent completely sealing his movements. Then the user will say ''rip'' and in the reflection the strings will rip through the opponent's flesh all over killing him. ~Once per battle. ~No ninjutsu for 3 turns afterwards (not including elemental jutsu). ~No taijutsu 3 turns afterwards. ~No other jutsu can be used by the user on the same turn. ~The user must have amazing chakra control to use this jutsu. earth style: crushing earth (doton: assai tsuchi) rank: A type: attack range: short-mid chakra: 30 damage: 60 description: the user makes one quick hand sign and focus his earth chakra throughout the ground the earth crushes an opponent in the ground or change the earth under the opponent so if he chooses to go underground it will crush him as soon as he goes under ~3 times per battle wind style: protection shield (fuuton: bouie tate) rank: S type: defense range: short chakra: 40 damage: n/a description: the user will focus his chakra throughout the air around him causing the wind to form into an invisible shield the shield is strong enough to block any lightning attack (including kirin if the shield is created b4 chidori is fully charged) and any other element or attack A rank and down besides fire however if fire is used on the shield (B rank and higher) it will cause anything protected by the shield (inside it it is a 360 degree shield) to completely burn ~once per battle ~lasts 4 turns ~no fire jutsu inside the shield earth style: death trap (doton: zetsumei kansei) rank: S type: attack range: short-mid chakra: 40 damage: 80 description: the user will slam his hands on the ground and the earth around the opponent will come up and trap then in a dome of earth (with about 6 inches of room) the dome is special if the opponent attacks the walls of the dome they will instantly shatter and earth spikes will shoot out of the wall spewing the opponent all over however the entire after the dome is formed the user focuses his fire chakra into the dome so if the opponent doesn't attack the walls after 1 turn the walls will melt to lava and burn the opponent ~no earth jutsu for 3 turns after ~no fire jutsu 3 turns after ~once per battle ~the dome forms quickly so if the opponent is in middle of a jutsu and does not realize the dome is forming it is very hard to dodge (Naibun Fuu zonokiri)-Heavy Mist Type:Supplementary Rank:A-rank Range:Short/Mid Chakra Cost:30 Damage Points:N/A Description: By focusing his wind and water chakra on an already created mist, the user will be able to keep it stable by making it denser, heavier and fixed in place with strategic wind current. Only an S-rank wind jutsu can clear this mist. Note: Can only be used 3 times per match Note:The mist stay denser and heavier for 2 turns after use of this jutsu [/QUOTE]
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