[NW] Kaien The Tarnished Uchiha

Boomshakalaka

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"I'd rather betray the world, than have it betray me"


基本情報|BASIC INFORMATION

Name: Kaien
Nickname: The Tarnished Uchiha / The Flame That Watches Back
Gender: Male
Age: 18
Clan: Uchia
Alignment: Chaotic Neutral


|LOOKS

Kaien bears the unmistakable features of the Uchiha that include sharp, predatory eyes and jet-black hair worn long and untamed. His physique is lean and honed for speed rather than brute strength. When calm, his gaze is distant and unreadable; when focused, it burns with quiet intensity. His attire consists of dark shinobi garments reinforced for travel and combat, paired with a worn cloak that gives him the appearance of a wandering exile rather than a clan-bound shinobi.


人格|PERSONALITY

Reserved and introspective, Kaien is driven by an internal need to prove his worth through action rather than words. He believes strength is forged through motion, suffering, and constant forward momentum. Though emotionally guarded, he possesses a strict personal code and respects those who walk their own difficult paths. Kaien does not seek validation, only ascension.


村の情報|VILLAGE INFO

Land of Birth: Land of Fire
Affiliation: N/A


ランク情報|RANK/CHAKRA INFO

Ninja Rank: Academy Student
Health: 35............................... Speed: 4
..... Chakra: 250........................... Tracking: 9​

Attributes (12)
..Mind: 3........Agility: 2
..Body: 2.........Dexterity: 2
..Spirit: 3...........Vitality: 0 (HP)​

Elemental Ninjutsu:

(風遁) Fire Release - Completed
(雷遁) Lightning Release - Completed

Ninjutsu:
(体術) Body Arts - Completed
(写輪眼) Sharingan (3T) - Needs training

Custom Fighting Styles:

N/A










Specialties


Increased Tracking Specialist

Kaien has enhanced senses, tracking up to 1.5x faster. This allows him to physically track faster movement without chakra sensory.


Single Hand Seal Specialist (Fire)

Kaien can perform Fire techniques through the use of a single hand seal.


Will o’ Wisps

Kaien's flames have become superheated, creating lingering flames after use that deal additional damage via burns. These burns cause an additional 5 damage per turn until healed, bypassing durability. However, Medical Ninjutsu and other sources of Active Healing will heal these burns.


Speed Force

Kaien can course additional lightning chakra through himself, turbo charging his Lightning Release jutsu. This causes them to vibrate at high speeds and once per turn, can phase through jutsu of lower chakra with no adverse effects. However, this does not bypass sealing or absorption abilities.


Efficient Chakra Control Specialist (Fire)

Kaien can utilize his Fire Release techniques more efficiently, spending 10 less chakra than normal without reducing their potency.


Strong Fist

Kaien's pure Taijutsu attacks have strength to Elemental Ninjutsu. This does not include Nintaijutsu or enhanced Taijutsu via Gates, 7HB, CES or other States. Should his Taijutsu destroy a technique completely, he suffers no effects such as burns or cuts from energy based Ninjutsu.


基礎的な情報|BACKGROUND INFORMATION

Kaien Uchiha was born far from the heart of his clan’s influence, in the Land of Waterfalls—a place of constant movement and unforgiving terrain. Though he inherited the Uchiha bloodline, he was never regarded as exceptional. His obsession with speed and motion was viewed as reckless, earning him criticism rather than praise.

During a high-level academy simulation, Kaien was blamed for a mission failure that left his team disgraced. Whether the fault was truly his or not, the incident marked him permanently. From that moment forward, Kaien accepted the role of the “tarnished”—an Uchiha whose name carried doubt rather than honor.

Rather than crumble under that weight, Kaien embraced it. He trained relentlessly in isolation, believing stagnation to be the true enemy. Like a tarnished warrior wandering in search of lost grace, Kaien seeks glory not through inheritance, but through conquest—each battle another step toward reclaiming his name.


To Be Continued......


能力|OTHER INFORMATION


(武器と忍具の詰め合わせ) Weaponry & Ninja Tool Assortment: Kaien carries standard shinobi tools such as kunai, shuriken, explosive tags, and ninja wire.


主題歌 |THEME SONG AND BACKGROUND MUSIC




戦い |BATTLES


Won: ✔
Lost: ✘



Biography Approved
Checked by Red-Robin
 
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Antares

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Hi, welcome to the RP, we hope you will enjoy yourself and stick around :)

Well done on submitting your first biography, there is one thing to take note is that some specialties in the RP require either to spend AP to purchase, or require a certain amount of AP invested into a stat to be able to place on the bio.

For example you have listed Apex Fabled Swordsman which requires you to spend 3 AP to purchase it for the biography. You also have Apex Speedster and Advanced Tracking Specialist both of these require you to have a certain amount of stats

Speedster (5 AGL)
Adv Tracking (4 Dex)

You also have a spec that i dont see listed in the official list and if this is a custom spec, then that can only be submitted once you ahve reach 10 in a single stat in this case, would be 10 in Body. But that is for a bit later.

If you need to look over the list of Specialties again here is the >>link<<. If you have any questions feel free to ask, members are usually more then happy to help new members.
 

Red-Robin

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For a starter, introductory bio, this is by all means well done. You have most of the important stuff squared away quite nicely, in terms of the overall necessary bullet points that need addressed. The most immediate thing that jumps out is the ranks and abilities, which is often where a lot of things get confusing; especially if you're unfamiliar with the systems of the RP. So we may as well review them one by one.



  • Ninja Rank & Skills
    The Ninja Rank of a biography is more than just a "title" in the scope of the RP. It is determined by the player's overall progress in the RP through various means such as combat experience (Battle Arena) and/or mission completions (Ninja World Storyboard Missions). All bios begin at the baseline rank of Academy Student and progress accordingly through a series of goal posts to reach the next rank. You can see a thorough breakdown of the ranks > Here. < That being said, the rank you assigned your bio here is spot on at Academy Student, so great start there. As such, your afforded choices for your loadout (at the moment) will be a base health of 35, Base chakra of 300, 2 basic elements (Fire, Water, Wind, Earth or Lightning), and 1 basic ninja skill (Ninjutsu, Genjutsu, Taijutsu, Kenjutsu or Bukijutsu). Don't feel like you have to overthink these options based on what you start with, as in the current state of the game and its rules, you'll eventually come to have access to all of them, so just choose whichever are the most exciting to you to start.
  • Specialties
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    Bio specialties are more than just descriptive words based on "ideas" of what your character is good at. Much like the Ninja Rank, these are a specific mechanic in the game that comes with a rather robust list of options > Here. < Specialties are broken down into 5 primary categories: Body, Mind, Spirit, Extraordinary and Fighting Style specialties. You can choose up to 6 from this list and have a combination of any number of them from any of the respective categories, meaning you can combine 2-2-2, 2-1-3, or whatever you'd like. Please take your time looking through these options, as it can be easily overlooked that some of them have certain unique restrictions or requirements in order to use, such as needing to have a certain attribute level, having a specific ability, or in some cases, certain ones cannot be combined with others (A can go with B, but A cannot go with C, etc). Specialties are generally chosen to round out the overall focus of a bio. For example, a Genjutsu user may primarily focus on having a lot of Spirit specialties, or a Taijutsu user a lot of Body specialties. Much like the previous categories, you aren't obligated to choose any one specifically, so go with whatever suits your fancy and feel free to rotate them out at a later time if you want to try different builds/combinations.
  • Attributes
    The attribute system is rather robust and can seem a bit intimidating to skim over at face value, but fundamentally these embody the basic principle of "stats" that you see in most games such as Strength, Dexterity, Intelligence, etc. A thorough explanation of what attributes are and which is which can be found > Here. <At the rank of Academy Student, you have 10 points to allocate. Ordinarily you can choose where you want to assign your points at your own discretion, but a minimum of 2 points is required in each field (except Vitality) so your stats at this rank should look like 2-2-2-2-2-0, which you currently have, so great job on that. For now, we can settle on a quick overview of each stat and their functions accordingly:

    • MIND: Mind most commonly compares to "Intelligence" in traditional stat sheets. It represents a bio's capacity and potential to use various Ninjutsu, primarily as it relates to traditional elemental techniques and similar. Adding points to this attribute allows you to gain access to higher ranks of Ninjutsu, as well as increasing the damage said Ninjutsu deal in the form of various tiered bonuses.​

    • BODY: Body represents -as you might imagine- "Strength." It determines the capacity to utilize skills such as Taijutsu, Kenjutsu and other body arts. Putting points into this attribute will reflect the same outcomes as the above mentioned (higher ranks, higher damage), but also serves to determine ones durability as it relates to reducing physical damage.​

    • SPIRIT: Spirit is akin to "Wisdom" in a lot of contexts. It deals with the representation of spiritual/mental fortitude when it comes to things like use of Genjutsu and other Spiritual abilities. Increasing this attribute will determine more of the same as the above (higher ranks, higher damage, higher reduction).​

    • AGILITY: Agility, the first one that is exactly what you'd expect to see in most games. This attribute directly represents the character’s speed and -as it implies- how agile you are. How quickly can you close the gap between you and an enemy/target, are you faster than a thrown kunai to where you can dodge it simply by saying you do (this is referred to as "freeform dodging"), etc.​

    • DEXTERITY: Dex is something like the twin sibling to Agility and kind of go hand-in-hand. While Agility deals in your physical speed, Dexterity deals with your capacity to perceive the speed of other things. I'd say it's more accurate to think of it as "Perception" in terms of traditional skills. Are you able to see someone's technique that is moving "faster than a bullet" (Dexterity), if so, can you move fast enough to dodge it (Agility).​

    • VITALITY: Last but certainly not least, Vitality is precisely what it sounds like, but it deals in more than just one's health stat. Vitality can also be counted toward your Chakra, depending on which you feel is more important. So simply, each point you put into this attribute can either be delegated to your Health, or your Chakra, declared in some way in the bio itself.​



With all of that "fun" stuff out of the way, that should at least get you started with the fundamentals. While there is certainly a lot to cover to get someone "up to speed" to the various in's and out's of the RP, as previously mentioned establishing the baseline of a bio is pretty much the bread and butter of what you will be doing afterward, so getting this built properly will be the best place to focus.

A few other technicalities that are worth mentioning is something like the reference of your own custom specialties. While as of this past week that is a new addition to the mechanics of the game, wherein players are allowed to make their own specialties (upon submission and approval of said specialty), you are currently far too early on in your "career" here to start worrying about that as a potential aspect, so for the time being, you'll want to keep to the list mentioned above. You are, however, fully encouraged to start workshopping some ideas that you want for the future when you do eventually get around to that being a prospect in your journey of building your character(s).

Once these changes are made, go ahead and message me either here or on my profile and I'll be happy to review it again and eventually get it approved so you can get started. Of course if you have any questions, please don't hesitate to ask. Whether it be myself or nearly anyone who participates in the RP will likely be more than happy to answer your questions.
 

Boomshakalaka

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I can't believe I overlooked the part of needing a certain amount of points for certain specialties, that's my bad.

I'll fix that asap. Thanks!
 

Red-Robin

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@Red-Robin

Bio updated, could you check it out for me please?
Looks great. Just a couple of things to note. You had your AP total listed as 29, I switched it to 12 to be consistent with what you have allotted. Aside from that, while you have "completed" set as your status of progress for your basic elements and ability, remember that your attributes determine what rank of those techniques you are capable of using. So while yes, technically you unlock them by default with no need for training, unlike how your Sharingan will be, you won't be able to use any and all of their respective jutsu until after your attribute points reflect the necessary values needed to do so.

With that clarification out of the way, you're all set. Have fun and feel free to ask any questions you might have whenever you might have them.
 
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